Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
@sovietishcat I don’t think that is right. Because then you would be able to “trap” the entire fleet in SZ19!!
@Sovietishcat I’ll post on Q&A and see what comes back.
@surfer Sounds good!
@Sovietishcat See post https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2866
So the sub dies. Now, since you didn’t understand the rule, I suppose an equitable solution would be let the US sub to retreat with the rest of the US fleet, but then I would be free to use my transport. What say you?
@surfer said in L22 BM4 Surfer(X) vs Sovietishcat(L+22):
@Sovietishcat See post https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2866
So the sub dies. Now, since you didn’t understand the rule, I suppose an equitable solution would be let the US sub to retreat with the rest of the US fleet, but then I would be free to use my transport. What say you?
@surfer ,@Sovietishcat hold on please.
Please let Kriegshund give it another calrification about your situation with all the aspects of it.
SovCat performed a legal Sub hack here and it is basically a matter of the opponents decission on whether or whethernot to attack the sub with the following effects on it.
@aequitas-et-veritas and @surfer Thank you all.
@surfer said in L22 BM4 Surfer(X) vs Sovietishcat(L+22):
@Sovietishcat See post https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2866
So the sub dies. Now, since you didn’t understand the rule, I suppose an equitable solution would be let the US sub to retreat with the rest of the US fleet, but then I would be free to use my transport. What say you?
I’ll take your offer and move sub back to sz 25
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Persia to 97 Sea Zone
1 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 fighters moved from 97 Sea Zone to Albania
Combat - British
Combat Hit Differential Summary :
@surfer Scramble sz 97? I am attacking the sub.
No scramble. However, since I did not need to attack the sub in SZ 19, I would have moved the sub to SZ35 and the DD to SZ6.
@surfer That’s fine, I will edit them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 25 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Holland Belgium from Germans with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 mech_infantrys moved from Southeast Mexico to Western United States
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to British Guiana
1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Midway to Queensland
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Kwangsi
1 artillery and 16 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 16 infantry in Kwangsi, round 2 : 4/18 hits, 3,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries placed in Kwangsi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Persia to 97 Sea Zone
1 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 fighters moved from 97 Sea Zone to Albania
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports
Italians defend with 1 submarine
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Greece
Battle in Hunan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Greece from Italians, taking Hunan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 2 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Albania
British win, taking Albania from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
2 fighters moved from Albania to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 aaGun, 1 armour, 7 infantry and 4 mech_infantrys moved from Yunnan to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
4 mech_infantrys moved from India to Yunnan
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
1 armour, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Persia to Russia
Place Units - British
2 fighters and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 1,50
Italians regular : 0,67
Japanese regular : -1,00
British regular : 2,83
@surfer I know the USA bonuses are going to gone soon, but felt good to have more$$
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Southern Italy to Tambov
1 armour, 1 artillery and 2 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Tambov to Ukraine
Place Units - Italians
2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,6,1,1,3,6,2,5,3,6,3,4
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.83
Russians regular : 0.67
@surfer Just to let you know the 2 UK infs are on a USA tt in the chanel.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Eastern Persia to Russia
1 aaGun moved from South Australia to Queensland
2 armour moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Rostov to Novgorod
1 bomber moved from Novgorod to Buyant-Uhaa
1 bomber moved from Rostov to Novgorod
4 tactical_bombers moved from Novgorod to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 aaGun and 2 infantry moved from Finland to Norway
1 fighter moved from Holland Belgium to Norway
1 bomber moved from Holland Belgium to Novgorod
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from Southern France to France
1 submarine moved from 125 Sea Zone to 112 Sea Zone
7 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
2 artilleries and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
2 infantry placed in Germany
Germans undo move 3.
1 infantry and 1 mech_infantry placed in Germany
1 fighter and 6 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
3 fighters moved from Russia to Vologda
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 3 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
1 infantry moved from Timguska to Yenisey
2 aaGuns and 17 infantry moved from Timguska to Urals
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Tsagaan Olom to Olgiy
1 fighter moved from Eastern Persia to Russia
1 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Buyant-Uhaa to Yenisey
1 tactical_bomber moved from 35 Sea Zone to Shan State
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Malaya
Battle in Yenisey
Japanese attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Yenisey, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Malaya from UK_Pacific, taking Yenisey from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 cruiser, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shantung to Kiangsu
1 artillery moved from Suiyuyan to Hopei
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 aaGun, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from Kwangtung to Kiangsi
2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kiangsu to Kiangsi
6 infantry and 1 marine moved from 20 Sea Zone to Kiangsi
1 bomber moved from Buyant-Uhaa to Japan
1 bomber moved from Yenisey to Buyant-Uhaa
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
UK_Pacific regular : -0.33
ANZAC regular : -0.17
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Buyant-Uhaa to Yenisey
1 tactical_bomber moved from 35 Sea Zone to Shan State
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Malaya
Battle in Yenisey
Japanese attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Yenisey, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Malaya from UK_Pacific, taking Yenisey from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 cruiser, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shantung to Kiangsu
1 artillery moved from Suiyuyan to Hopei
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 aaGun, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from Kwangtung to Kiangsi
2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kiangsu to Kiangsi
6 infantry and 1 marine moved from 20 Sea Zone to Kiangsi
1 bomber moved from Buyant-Uhaa to Japan
1 bomber moved from Yenisey to Buyant-Uhaa
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 infantry
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Changing ownership of Sikang from Japanese to Chinese
EDIT: Adding units owned by Japanese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.17
UK_Pacific regular : -0.33
ANZAC regular : -0.17
Russians regular : -0.33