@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 armour, 4 artilleries, 22 infantry and 2 mech_infantrys moved from Smolensk to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,6,4,2,6
Russians collect 15 PUs (3 lost to blockades); end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -0,33
triplea_37854_7_JAPAN.tsvg
Another hard J Turn!
You may have allready encounter:
A Bug is currently not letting us download from the game.
So you have to download the savegame file.
When you did your Turn, simply make a save file and download it here.
Hey Giallo, you actually don’t have to adress it everytime with my Name Tag.
I will be double notified and have to distinguish what the DL file is and what my Name Tag is. I see you good and noteable purpose behind it.
Thank you.
@aequitas-et-veritas said in L21/22 BM Giallo (Allies+18) vs AetV (Axis):
Hey Giallo, you actually don’t have to adress it everytime with my Name Tag.
I will be double notified and have to distinguish what the DL file is and what my Name Tag is. I see you good and noteable purpose behind it.
Thank you.
Ok, I forgot to mention that you ofcourse can change the casualties in Gibraltar!
Yeah I would rather keep my two Ita TacB 's instead of my Ita Ftrs.
Here is a new file with the swapp.
Please use this one.
Thank you.
I edit the TT out bc wanted to kill it certainly, just simply oversaw it with all of my Ftrs movement. I hope that is ok with you.
Also can you plese let me know what Ftrs on wich CV in sz91?
I assume that all the UK planes on US CV’s right now, is that correct?
do you want your sub to fight in 41? uk planes are on us cv
I try my luck.
Let my Sub fight, please.