W@W Koba2 (axis) vs captain walker

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    @koba2 I don’t think it’s happened yet, but later in the game we’ll both have that opportunity.


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    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Infantry and 1 Tank moved from Yunnan to N.Thailand
            1 Tank moved from Szechwan to N.Thailand
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Fighter and 1 Tank moved from Hsining to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in N.Thailand
                Chinese attack with 1 Infantry and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in N.Thailand
                    Chinese roll dice for 2 Tanks in N.Thailand, round 3 : 0/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Tanks in N.Thailand, round 4 : 1/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Artillery moved from Kiangsi to Hunan
            1 Tank moved from Shanghai to Hunan
            2 Infantrys moved from Hupeh to Hunan
            1 Infantry moved from Anhwei to Hunan
            1 Infantry moved from Kweichow to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            2 Infantrys moved from Lanchow to Shensi
            1 Tank moved from Ningsia to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Infantry moved from E.Qinghai to Ningsia
            1 Fighter moved from Gobi Altai to Shensi
            1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Thai regular : -0.33
    Neutral regular : 0.33
    

    Territory Summary for Chinese :

    Kwangsi : 1 Infantry
    Shansi : 1 Infantry
    Suiyuan : 2 Infantrys
    E.Qinghai : 1 AAGun, 1 Artillery and 3 Infantrys
    Hupeh : 1 Artillery, 1 Infantry and 2 Tanks
    Shanghai : 1 Infantry
    E.Sinkiang : 1 AAGun and 2 Infantrys
    Urumqi : 1 Factory
    Shensi : 1 Artillery, 1 Fighter and 2 Infantrys
    Ningsia : 1 Infantry
    Kiangsi : 1 Infantry
    Chahar : 1 Infantry
    Hunan : 2 Artillerys, 3 Infantrys and 1 Tank
    Anhwei : 1 Infantry
    Hsining : 1 Factory and 6 Infantrys
    N.Thailand : 1 flag, 2 Tanks
    Gobi Altai : 1 flag, 1 Infantry and 2 Tanks
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 118 / 118
    Italians : 49 / 49
    French : 55 / 55
    Yamamoto : 54 / 57
    Chinese : 44 / 44
    Hisaichi : 33 / 30
    British : 89 / 20
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 101 / 50
    

    Savegame

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    @koba2 you got really lucky in Pearl!

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    @koba2 typically the attacker will ask for OOL in 91 where they’re attacking with a lot of subs against a force with only one destroyer. I’ll let it go this time but keep that in mind for future games.


  • @captainwalker I got so lucky in pearl, and then realized i threw away three planes just being a bit rusty on needing a landing spot after battle so thats great. Sorry OOL? Can you help me here with what your saying?


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Submarines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
            1 Tank moved from Formosa to 84 Sea Zone
            1 Infantry moved from Formosa to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
            1 Battleship moved from 84 Sea Zone to 107 Sea Zone
            1 Carrier moved from 84 Sea Zone to 107 Sea Zone
            2 Fighters moved from 84 Sea Zone to Davao
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to N.Sakhalin
            3 Tanks moved from 107 Sea Zone to Davao
            3 Infantrys moved from 107 Sea Zone to Davao
            1 Infantry moved from Shantung to Shanghai
            1 Infantry moved from Shantung to Shanghai
            1 Tank moved from Shantung to Shanghai
            1 Infantry moved from Shantung to Shanghai
            1 Artillery moved from Shantung to Shanghai
            1 Infantry moved from Peking to Shantung
            1 Infantry moved from Peking to Shantung
            1 Tank moved from Peking to Shantung
            1 Artillery moved from Peking to Shantung
            2 Infantrys moved from Liaoning to Peking
            3 Infantrys moved from Hulunbuir to Chita
            1 Artillery moved from Hulunbuir to Chita
            3 Tanks moved from Liaoning to Chita
            1 Infantry moved from Liaoning to Peking
            1 Infantry moved from Kirin to Vladivostok
            1 Infantry moved from Kirin to Khabarovsk
            1 Artillery moved from Kirin to Vladivostok
            1 Tank moved from Changchun to Vladivostok
            1 Bomber moved from Changchun to Khabarovsk
            1 Fighter moved from Changchun to Khabarovsk
            2 Artillerys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            2 Infantrys moved from Korea to Liaoning
            1 Tank moved from Kirin to Ayan
            2 Artillerys, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            2 Artillerys and 3 Infantrys moved from 75 Sea Zone to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            2 Infantrys moved from Heilungchiang to Chita
            1 Tank moved from Heilungchiang to Ayan
            1 Fighter moved from Peking to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Fighter, 5 Infantrys and 3 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 3 Tanks in Chita, round 2 : 5/10 hits, 3.17 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in N.Sakhalin
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.Sakhalin, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.Sakhalin, round 3 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Sakhalin
                    Hisaichi roll dice for 2 Artillerys and 1 Infantry in N.Sakhalin, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in N.Sakhalin, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in N.Sakhalin
                Hisaichi win, taking N.Sakhalin from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in 107 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 3 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Hisaichi roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 Submarine owned by the Hisaichi lost in 107 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 21
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Hisaichi: 1 Submarine
            Battle in Shanghai
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shanghai, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Bomber, 1 Fighter and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in Khabarovsk, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Ayan
                Hisaichi attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Ayan, round 2 : 2/8 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Ayan, round 3 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Davao
                Hisaichi attack with 2 Fighters, 3 Infantrys and 3 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Americans roll AA dice in Davao : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi lost in Davao
                    Hisaichi roll dice for 1 Fighter, 3 Infantrys and 3 Tanks in Davao, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Davao
                    Hisaichi roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Davao, round 3 : 0/6 hits, 2.17 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi lost in Davao
                    Hisaichi roll dice for 1 Fighter and 3 Tanks in Davao, round 4 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 0/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Hisaichi win, taking Davao from Americans with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Fighter and 3 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Davao to 107 Sea Zone
            1 Fighter moved from Chita to Peking
            1 Fighter moved from Khabarovsk to Liaoning
            1 Bomber moved from Khabarovsk to Liaoning
    
        Place Units - Hisaichi
            1 Factory placed in Hulunbuir
            1 Elite and 6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.83
    Americans AA : 0.67
    Russians regular : -1.83
    Hisaichi regular : -2.17
    

    Savegame

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    @koba2 OOL-Order Of Loss. It’s the order in which the defender chooses casualties. I wouldn’t have chosen a destroyer as a casualty in the first round because you still had subs left. If there is any uncertainty in choosing casualties you should ask your opponent…usually in naval battles where you may not be sure what your opponent will want to take as a hit.

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    @koba2 You should have gotten a window telling you the fighters couldn’t land anywhere. In the future you’ll have to move a carrier to pick them up.


  • @captainwalker I see. There is a few units im still a little confused by the mechanics, so because i killed your destroyer early, my subs were able to take extra shots since there was no anti stealth? I have a pretty firm understanding of the core gameplay but will need a little help learning a bit of nuance online/few units. Short of sub and destroyer/ plane interactions, any other big ones I should be extra careful of?

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    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Bomber moved from London to 5 Sea Zone
            2 Fighters moved from London to 5 Sea Zone
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone
            1 Fighter moved from Montreal to 8 Sea Zone
            1 Cruiser moved from 31 Sea Zone to 42 Sea Zone
            1 Fighter moved from Gibraltar to 42 Sea Zone
            1 Fighter moved from Lower Egypt to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
            1 Fighter moved from Trucial Coast to 57 Sea Zone
            1 Tank moved from Palestine to W.Iran
            1 Infantry and 1 Tank moved from Iraq to W.Iran
            1 Infantry moved from British Somaliland to Italian East Africa
                  British take Italian East Africa from Italians
            1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand
            1 Fighter moved from Madras to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 Submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Purchase Units - British
            British buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 57 Sea Zone
                British attack with 2 Fighters
                Italians defend with 1 Submarine
                    British roll dice for 2 Fighters in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                2 Fighters owned by the British retreated
            Battle in 5 Sea Zone
                British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters
                Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 5 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the British
                    1 Transport owned by the Finns and 1 Submarine owned by the Finns lost in 5 Sea Zone
                    British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 5 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Finns lost in 5 Sea Zone
                British winItalians win with 1 Submarine remaining with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
                Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in 8 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Fighter owned by the British retreated
            Battle in 42 Sea Zone
                British attack with 1 Cruiser and 1 Fighter
                Germans defend with 1 Destroyer and 1 Submarine
                    Germans roll dice for 1 Submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Cruiser owned by the British lost in 42 Sea Zone
                    British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans and 1 Fighter owned by the British lost in 42 Sea Zone
                Germans winGermans win with 1 Submarine remaining with 1 Destroyer remaining. Battle score for attacker is -13
                Casualties for British: 1 Cruiser and 1 Fighter
                Casualties for Germans: 1 Submarine
            Battle in W.Iran
                British attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 0/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the British lost in W.Iran
                    British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Iran, round 3 : 3/4 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 1/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                    British roll dice for 1 Artillery and 2 Tanks in W.Iran, round 4 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the British lost in W.Iran
                    British roll dice for 2 Tanks in W.Iran, round 5 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery and 3 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in S.Thailand
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from S.Thailand to Malaya
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to Malaya
            1 Artillery and 1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Tank moved from Hyderabad to Assam
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Mysore to Hyderabad
            1 Artillery moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Rajputana to Hyderabad
            1 Submarine moved from 59 Sea Zone to 58 Sea Zone
            2 Fighters moved from 57 Sea Zone to Cairo
            1 Infantry moved from Lower Egypt to Cairo
            1 Tank moved from Nubia to Cairo
            1 Infantry moved from Palestine to Lower Egypt
            1 Infantry moved from New Valley to Nubia
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Cairo
            1 Fighter moved from Cyprus to Cairo
            1 Fighter moved from Malta to Cairo
            1 Artillery moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 AAGun and 1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Tank moved from Manchester to Northern Ireland
            1 Infantry moved from Scotland to Northern Ireland
            1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
            1 Tank moved from London to Scotland
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Normandy
            3 Infantrys moved from London to Manchester
            2 Infantrys moved from London to Wales
            1 Fighter moved from 8 Sea Zone to Greenland
            1 Tank moved from Ontario to British Columbia
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Infantry moved from Canadian Prairies to British Columbia
            2 Fighters moved from 5 Sea Zone to Finnmark
            1 Bomber moved from 5 Sea Zone to Manchester
    
        Place Units - British
            6 Infantrys placed in Cairo
            2 Infantrys placed in Madras
            2 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.17
    Thai regular : -0.33
    Germans regular : 1.33
    Neutral regular : -1.33
    British regular : -1.67
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 Artillery and 1 Infantry
    Normandy : 2 Infantrys and 1 Tank
    Yunnan : 1 Artillery and 1 Infantry
    British Borneo : 1 Artillery and 1 Infantry
    New Valley : 1 Infantry
    Assam : 2 Infantrys and 2 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Equatoria : 1 Infantry
    British Columbia : 1 Infantry and 1 Tank
    Darfur : 1 Infantry
    Baluchistan : 1 Artillery
    Gold Coast : 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Nigeria : 1 Infantry
    Dover : 2 Infantrys
    Rhodesia : 1 Infantry
    Northern Ireland : 2 Infantrys and 1 Tank
    Hyderabad : 1 Artillery and 3 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 4 Infantrys
    Scotland : 1 Tank
    Trucial Coast : 1 Infantry
    Punjab : 1 Infantry
    Quebec : 1 Infantry and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory and 4 Infantrys
    Nubia : 1 Infantry
    Kenya : 1 Infantry
    Madras : 1 AAGun, 1 Factory and 2 Infantrys
    Aden : 1 Artillery and 1 Infantry
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Factory and 2 Infantrys
    Malta : 3 Bunkers
    Bihar : 1 Infantry
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory, 4 Fighters, 11 Infantrys and 3 Tanks
    Lower Egypt : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    S.Thailand : 1 flag, 1 Artillery and 2 Infantrys
    Malaya : 1 AAGun, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
    Alaska : 1 Infantry
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    South Africa : 1 AAGun and 1 Infantry
    W.Iran : 1 flag, 1 AAGun, 1 Factory and 2 Tanks
    Finnmark : 2 Fighters
    Greenland : 1 Fighter
    20 Sea Zone : 1 Submarine, 1 T.Boat and 1 Transport
    56 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Cruiser, 1 Submarine and 1 Transport
    65 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    114 Sea Zone : 1 Submarine
    2 Sea Zone : 1 Destroyer and 1 Transport
    5 Sea Zone : 1 Battleship and 1 Destroyer
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 110 / 118
    Italians : 46 / 49
    French : 55 / 55
    Yamamoto : 54 / 57
    Chinese : 42 / 44
    Hisaichi : 47 / 47
    British : 97 / 97
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 6 / 8
    Americans : 97 / 50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
            1 Fighter moved from Townsville to Banjarmasin
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Submarine moved from 123 Sea Zone to 122 Sea Zone
            1 Fighter moved from 122 Sea Zone to Banjarmasin
            1 Infantry moved from Northern Territory to Western Australia
            1 Tank moved from Townsville to Western Australia
            1 Infantry moved from Queensland to Northern Territory
            2 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Milne Bay to West Papua
            1 Infantry moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    New South Wales : 2 Infantrys
    North New Zealand : 1 Infantry
    Western Australia : 1 Infantry and 1 Tank
    Tasmania : 1 Infantry
    West Papua : 1 Artillery and 3 Infantrys
    Port Moresby : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    South New Zealand : 1 Infantry
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Northern Territory : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Java : 1 Infantry and 1 Tank
    122 Sea Zone : 1 Submarine and 1 Transport
    67 Sea Zone : 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 110 / 118
    Italians : 46 / 49
    French : 55 / 55
    Yamamoto : 54 / 57
    Chinese : 42 / 44
    Hisaichi : 47 / 47
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 6 / 8
    Americans : 97 / 50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Fighter moved from Banjarmasin to 105 Sea Zone
            1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 105 Sea Zone
            1 Submarine moved from 67 Sea Zone to 105 Sea Zone
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 105 Sea Zone
                Dutch attack with 2 Destroyers, 1 Fighter, 2 Submarines and 1 Transport
                Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
                    Dutch roll dice for 2 Submarines in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 2 Destroyers, 1 Fighter and 1 Transport in 105 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 105 Sea Zone, round 2 : 2/4 hits, 0.83 expected hits
                    2 Transports owned by the Thai, 1 Transport owned by the Dutch and 1 Destroyer owned by the Dutch lost in 105 Sea Zone
                    Dutch roll dice for 2 Submarines in 105 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Submarine in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Destroyer and 1 T.Boat in 105 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Dutch lost in 105 Sea Zone
                    Dutch roll dice for 1 Submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Submarine in 105 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Destroyer and 1 T.Boat in 105 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Dutch and 1 T.Boat owned by the Thai lost in 105 Sea Zone
                    Thai roll dice for 1 Submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Destroyer in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Thai lost in 105 Sea Zone
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Destroyer in 105 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Destroyer in 105 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 8 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Destroyer in 105 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Thai lost in 105 Sea Zone
                Dutch win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Thai: 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
    
        Non Combat Move - Dutch
            1 Fighter moved from 105 Sea Zone to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            1 Artillery moved from Java to Sumatra
            1 Artillery and 1 Infantry moved from Hollandia to Merauke
            1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.50
    Neutral regular : -0.67
    Dutch regular : -1.00
    

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Banjarmasin : 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Merauke : 1 Artillery, 2 Infantrys and 1 Tank
    Amazon : 1 flag, 1 Infantry and 1 Tank
    105 Sea Zone : 1 Destroyer
    114 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 110 / 118
    Italians : 46 / 49
    French : 55 / 55
    Yamamoto : 54 / 57
    Chinese : 42 / 44
    Hisaichi : 47 / 47
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 6 / 8
    Americans : 97 / 50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    @koba2 I can’t think of any other rules offhand, but I’ll be willing to help you with any questions regarding how the game/units work.


  • @captainwalker Appreciate it, Ill try to move slower and watch for things like that.


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Artillery moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Helsinki to N.Karelia
            1 Infantry moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 5 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                Finns win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Oulu
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.00
    Russians regular : -0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    @koba2 If you forget to move something on non combat moves you can edit the moves before your turn ends. We can use this game to help you learn how everything works if you’d like…it’s a lot different playing against a real opponent than it is against the AI.


  • @captainwalker Sounds good im pretty good about cycling through all units each turn


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            2 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to E.Romania
            1 Infantry moved from Bulgaria to Serbia
            1 Artillery moved from Bulgaria to Serbia
            1 Infantry moved from W.Romania to Serbia
            1 Artillery moved from W.Romania to Serbia
            1 Fighter moved from Bucharest to Serbia
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in Serbia
                Romanians attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Serbia, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the Romanians lost in Serbia
                    Romanians roll dice for 2 Artillerys and 1 Fighter in Serbia, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
                Romanians loses 0 PUs for violating Serbias neutrality.
                Romanians win, taking Serbia from Neutral with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Serbia to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 0.00
    Neutral regular : 0.33
    

    Territory Summary for Romanians :

    Bucharest : 1 AAGun, 1 Factory, 1 Fighter and 3 Infantrys
    E.Romania : 1 Infantry and 1 Tank
    Serbia : 1 flag, 2 Artillerys
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 106 / 118
    Italians : 46 / 49
    French : 55 / 55
    Yamamoto : 54 / 57
    Chinese : 42 / 44
    Hisaichi : 47 / 47
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 13 / 13
    Romanians : 15 / 15
    Thai : 6 / 8
    Americans : 97 / 50
    

    Dice Statistics:

    Total
            1 was rolled 88 times
            2 was rolled 107 times
            3 was rolled 99 times
            4 was rolled 113 times
            5 was rolled 101 times
            6 was rolled 102 times
        Average roll : 3.554
        Median : 4.000
        Variance : 0.577
        Standard Deviation : 0.760
        Total rolls : 610
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 26 times
            3 was rolled 26 times
            4 was rolled 20 times
            5 was rolled 21 times
            6 was rolled 17 times
        Average roll : 3.362
        Median : 3.000
        Variance : 0.506
        Standard Deviation : 0.712
        Total rolls : 130
    
    Romanians Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.927
        Standard Deviation : 0.963
        Total rolls : 17
    
    Neutral Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 5 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.601
        Standard Deviation : 0.775
        Total rolls : 59
    
    British Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 10 times
        Average roll : 3.436
        Median : 3.000
        Variance : 0.682
        Standard Deviation : 0.826
        Total rolls : 55
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.355
        Standard Deviation : 0.596
        Total rolls : 39
    
    Hisaichi Combat
            1 was rolled 10 times
            2 was rolled 15 times
            3 was rolled 11 times
            4 was rolled 14 times
            5 was rolled 10 times
            6 was rolled 17 times
        Average roll : 3.649
        Median : 4.000
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 77
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.520
        Median : 4.000
        Variance : 0.868
        Standard Deviation : 0.932
        Total rolls : 25
    
    French Combat
            1 was rolled 4 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.272
        Standard Deviation : 0.521
        Total rolls : 28
    
    Yamamoto Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 11 times
            6 was rolled 2 times
        Average roll : 3.200
        Median : 3.000
        Variance : 1.125
        Standard Deviation : 1.061
        Total rolls : 45
    
    Chinese Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.393
        Standard Deviation : 0.627
        Total rolls : 15
    
    Finns Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.857
        Median : 4.500
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 14
    
    Thai Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.778
        Median : 4.000
        Variance : 0.212
        Standard Deviation : 0.460
        Total rolls : 27
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 10 times
            3 was rolled 7 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 9 times
        Average roll : 3.709
        Median : 4.000
        Variance : 0.497
        Standard Deviation : 0.705
        Total rolls : 55
    
    Dutch Combat
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.708
        Median : 4.000
        Variance : 0.609
        Standard Deviation : 0.780
        Total rolls : 24
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Thai :

    Bangkok : 1 AAGun, 3 Artillerys, 1 Factory, 1 Fighter, 7 Infantrys and 1 Tank
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 106 / 118
    Italians : 46 / 49
    French : 55 / 55
    Yamamoto : 54 / 57
    Chinese : 42 / 44
    Hisaichi : 47 / 47
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 13 / 13
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 97 / 50
    

    Dice Statistics:

    Total
            1 was rolled 88 times
            2 was rolled 107 times
            3 was rolled 99 times
            4 was rolled 113 times
            5 was rolled 101 times
            6 was rolled 102 times
        Average roll : 3.554
        Median : 4.000
        Variance : 0.577
        Standard Deviation : 0.760
        Total rolls : 610
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 26 times
            3 was rolled 26 times
            4 was rolled 20 times
            5 was rolled 21 times
            6 was rolled 17 times
        Average roll : 3.362
        Median : 3.000
        Variance : 0.506
        Standard Deviation : 0.712
        Total rolls : 130
    
    Romanians Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.927
        Standard Deviation : 0.963
        Total rolls : 17
    
    Neutral Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 5 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.601
        Standard Deviation : 0.775
        Total rolls : 59
    
    British Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 10 times
        Average roll : 3.436
        Median : 3.000
        Variance : 0.682
        Standard Deviation : 0.826
        Total rolls : 55
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.355
        Standard Deviation : 0.596
        Total rolls : 39
    
    Hisaichi Combat
            1 was rolled 10 times
            2 was rolled 15 times
            3 was rolled 11 times
            4 was rolled 14 times
            5 was rolled 10 times
            6 was rolled 17 times
        Average roll : 3.649
        Median : 4.000
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 77
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.520
        Median : 4.000
        Variance : 0.868
        Standard Deviation : 0.932
        Total rolls : 25
    
    French Combat
            1 was rolled 4 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.272
        Standard Deviation : 0.521
        Total rolls : 28
    
    Yamamoto Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 11 times
            6 was rolled 2 times
        Average roll : 3.200
        Median : 3.000
        Variance : 1.125
        Standard Deviation : 1.061
        Total rolls : 45
    
    Chinese Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.393
        Standard Deviation : 0.627
        Total rolls : 15
    
    Finns Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.857
        Median : 4.500
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 14
    
    Thai Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.778
        Median : 4.000
        Variance : 0.212
        Standard Deviation : 0.460
        Total rolls : 27
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 10 times
            3 was rolled 7 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 9 times
        Average roll : 3.709
        Median : 4.000
        Variance : 0.497
        Standard Deviation : 0.705
        Total rolls : 55
    
    Dutch Combat
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.708
        Median : 4.000
        Variance : 0.609
        Standard Deviation : 0.780
        Total rolls : 24
    

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Axis & Allies Boardgaming Custom Painted Miniatures

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