TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Kansu to Russia
1 bomber moved from Kansu to Volgograd
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Shan State
Battle in Okinawa
Non Combat Move - Americans
1 mech_infantry moved from Korea to Buryatia
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Volgograd to Kansu
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 fighters, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
6 fighters moved from Egypt to Rhodesia
Place Units - Americans
1 factory_minor placed in Korea
2 transports placed in 101 Sea Zone
3 mech_infantrys placed in Kwangtung
4 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kwangsi to Anhwe
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kwangsi
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Rhodesia: 6 fighters
EDIT: Adding units owned by Americans to Union of South Africa: 6 fighters
EDIT: Turning off Edit Mode
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Union of South Africa: 6 fighters
EDIT: Adding units owned by Americans to Egypt: 6 fighters
EDIT: Turning off Edit Mode
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 2 fighters, 5 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 fighter and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1,2,6,1,3,2,6,6,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,1,3,5,5,5,1,4,4
British collect 28 PUs (5 lost to blockades); end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.33
Germans AA : 0.67
Savegame