@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
Forgot to move the ANZAC cruiser. Assume its ok to edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Non Combat Move - Japanese
2 carriers moved from 33 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 battleship and 3 destroyers moved from 33 Sea Zone to 49 Sea Zone
1 bomber, 1 fighter and 4 tactical_bombers moved from French Indo China to Shensi
1 infantry moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Anhwe
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Anhwe to Hunan
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kweichow
2 fighters moved from Caroline Islands to 37 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun and 5 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Caroline Islands to Japan
1 fighter moved from Japan to Korea
1 bomber moved from Shensi to Kweichow
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 3 infantry placed in Japan
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Of course no problem with the cruiser.
That Luftwaffe in Egypt is scaring me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 artillery and 4 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
British take Anglo Egyptian Sudan from Italians
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 cruiser, 1 destroyer and 6 submarines moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 artilleries, 6 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Kenya to Ethiopia
British take Italian Somaliland from Italians
1 artillery and 2 infantry moved from Kenya to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/9 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/9 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 artilleries and 1 infantry moved from Persia to Iraq
2 fighters moved from Iraq to Sikang
2 fighters and 1 tactical_bomber moved from India to Sikang
1 armour moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 carrier moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 armour, 1 fighter and 1 infantry moved from Algeria to Tunisia
1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 75 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Quebec
1 artillery and 2 infantry placed in Union of South Africa
British undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : 0.00
Japanese regular : 0.33
Germans AA : -0.17
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 armour moved from Archangel to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
British defend with 2 artilleries, 5 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 7 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/12 hits, 3.50 expected hits
British roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits
1 infantry owned by the British and 4 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/8 hits, 2.83 expected hits
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 1/7 hits, 2.33 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 2/7 hits, 2.67 expected hits
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Trans-Jordan, round 5 : 3/5 hits, 2.17 expected hits
British roll dice for 2 artilleries and 1 mech_infantry in Trans-Jordan, round 5 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 7 infantry
Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
2 artilleries and 2 infantry moved from Bulgaria to Greece
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
3 destroyers and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
2 fighters and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
2 fighters and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -3.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Syria to Iraq
Non Combat Move - ANZAC
1 submarine moved from 29 Sea Zone to 26 Sea Zone
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
1 factory_minor placed in Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,6,3,2,5,6
ANZAC collect 10 PUs (3 lost to blockades); end with 12 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 Getting an error message when posting

ENOSPC: no space left on device, copyfile?
@generaldisarray its happening to everyone and will hopefully be fixed soon. You can still save a game and send it by email.
You have 13 tacs? Saw me coming to Scandinavia and decided to rush in for a G6 Moscow assault then. Don’t know why I sent so many troops, they weren’t needed.
Result posted. Thanks for the game. Disappointing result for me.
Had to b line for Russia. Appreciate the game hope to play in the future.
GeneralDisarray