@Karl7 said in Karl7 (Allies+12) vs Simon33 (X) BM:
FYI, I forgot to move the 2 inf and dd off S. Africa. I edited their move. Let me know if not ok.
np
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Yunnan to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to Sumatra
1 infantry moved from Szechwan to Yunnan
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,5,6,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,6,1,5,6,1,6,1
ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Yunnan to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to Sumatra
1 infantry moved from Szechwan to Yunnan
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,5,6,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,6,1,5,6,1,6,1
ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 3 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Leningrad to Novgorod
2 bombers moved from Leningrad to Novgorod
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 artillery moved from Rostov to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
3 artilleries and 2 infantry moved from Ukraine to Rostov
1 armour moved from Romania to Northern Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Northern Belarus
1 armour moved from Ukraine to Northern Caucasus
1 armour moved from Ukraine to Northern Caucasus
1 armour moved from Leningrad to Eastern Poland
12 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Southern Belarus to Northern Belarus
6 infantry moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Western Germany
1 fighter moved from Ukraine to Germany
3 tactical_bombers moved from Ukraine to Germany
1 armour moved from Archangel to Northern Belarus
1 artillery and 2 infantry moved from Archangel to Leningrad
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Southern Italy to Western Germany
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
2 bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Northern Caucasus
Germans attack with 2 armour, 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Northern Caucasus, round 2 : 3/9 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 bombers moved from Novgorod to Leningrad
3 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 4 infantry moved from Germany to 117 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
2 aaGuns moved from Southern Belarus to Northern Belarus
Place Units - Germans
1 destroyer placed in 115 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in France
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
2 infantry moved from Samara to Stalingrad
2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Bryansk to Kursk
Russians take Kursk from Germans
Combat - Russians
Battle in Stalingrad
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
4 artilleries and 4 infantry moved from Russia to Samara
1 infantry moved from Urals to Samara
1 armour and 1 mech_infantry moved from Urals to Gorky
1 armour and 1 mech_infantry moved from Russia to Gorky
1 infantry moved from Russia to Gorky
1 artillery moved from Russia to Bryansk
4 aaGuns, 13 artilleries and 38 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
2 aaGuns, 3 artilleries and 15 infantry moved from Amur to Northern Manchuria
1 infantry moved from Samara to Kazakhstan
Place Units - Russians
2 infantry placed in Urals
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 armour moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Korea
1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 armour moved from Fukien to Kwangtung
1 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
1 bomber moved from Western Australia to Sumatra
1 bomber moved from French Indo China to Sumatra
2 infantry moved from Northern Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
2 infantry moved from 38 Sea Zone to Malaya
1 cruiser moved from 56 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from Western Australia to 42 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 65 Sea Zone to 35 Sea Zone
1 battleship, 1 fighter, 1 marine and 1 tactical_bomber moved from 65 Sea Zone to 35 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 64 Sea Zone to 47 Sea Zone
1 carrier moved from 64 Sea Zone to 47 Sea Zone
1 fighter moved from 64 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 64 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 35 Sea Zone
1 fighter moved from 47 Sea Zone to Caroline Islands
1 tactical_bomber moved from Western Australia to 47 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Marshall Islands
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Marshall Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 18 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 18 Sea Zone
Japanese win, taking 18 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in Southern Manchuria
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 1 tactical_bomber in Kwangtung, round 2 : 0/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Kwangtung, round 3 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 6 : 0/1 hits, 0.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to Java
1 bomber moved from Sumatra to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
1 bomber moved from Sumatra to Java
2 marines moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
EDIT: 1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 20 Sea Zone to Korea
1 fighter moved from Southern Manchuria to Korea
1 fighter moved from 18 Sea Zone to Korea
1 tactical_bomber moved from 18 Sea Zone to Korea
2 fighters moved from 18 Sea Zone to Japan
1 tactical_bomber moved from 18 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,6,2,2,1,1,5,2,5,1,6,4,4,4,5,5,6,3,3,4,4,1,5,4,2,6,6,2,4,2,4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5
Japanese collect 37 PUs (9 lost to blockades); end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : -1.17
UK_Pacific regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 22 Sea Zone
3 fighters moved from 7 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 5 Sea Zone to 18 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble and kamikaze request
@generaldisarray No scramble. 2 kamikaze on destroyer.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 22 Sea Zone
3 fighters moved from 7 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 5 Sea Zone to 18 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Shantung
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 3 submarines and 1 transport moved from 7 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 113 Sea Zone to 105 Sea Zone
1 armour moved from Egypt to Iraq
Place Units - Americans
1 infantry placed in Central United States
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Inner Mongolia to Chahar
1 artillery moved from Hopei to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Honan to Hopei
1 artillery and 1 infantry moved from Honan to Anhwe
Place Units - Chinese
7 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Combat Move - British
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Yunnan to 38 Sea Zone
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 fighter moved from Gibraltar to 101 Sea Zone
1 submarine moved from 83 Sea Zone to 101 Sea Zone
Combat - British
Combat Hit Differential Summary :
Scramble holland
@generaldisarray No.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 22 Sea Zone
3 fighters moved from 7 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 5 Sea Zone to 18 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Shantung
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 3 submarines and 1 transport moved from 7 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 113 Sea Zone to 105 Sea Zone
1 armour moved from Egypt to Iraq
Place Units - Americans
1 infantry placed in Central United States
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Inner Mongolia to Chahar
1 artillery moved from Hopei to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Honan to Hopei
1 artillery and 1 infantry moved from Honan to Anhwe
Place Units - Chinese
7 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Yunnan to 38 Sea Zone
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 fighter moved from Gibraltar to 101 Sea Zone
1 submarine moved from 83 Sea Zone to 101 Sea Zone
Combat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 cruiser and 2 transports
British roll dice for 1 fighter in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in 38 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 101 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 101 Sea Zone
British win, taking 101 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 101 Sea Zone to Syria
1 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Egypt to Syria
1 armour moved from Egypt to Syria
3 artilleries and 3 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 submarine moved from 94 Sea Zone to 113 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from Burma to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
1 transport moved from 73 Sea Zone to 84 Sea Zone
1 transport moved from 84 Sea Zone to 85 Sea Zone
1 transport moved from 73 Sea Zone to 85 Sea Zone
Place Units - British
3 infantry placed in Normandy Bordeaux
1 fighter placed in United Kingdom
2 destroyers placed in 113 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 submarines placed in 40 Sea Zone
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 fighter
Some Units in 40 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.83
Italians regular : -0.33
Japanese regular : 1.50
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Libya to Tunisia
Italians take Tunisia from British
1 armour moved from Tunisia to Libya
1 armour moved from Rostov to Southern Caucasus
Italians take Southern Caucasus from Russians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Albania to Greece
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
British AA : -0.17
@GeneralDisarray Hey. Don’t forget our game :)
@nikola1975 Sorry I been missing it thought was your turn. I’ll take it this evening
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3
ANZAC collect 1 PU (5 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3
ANZAC collect 1 PU (5 lost to blockades); end with 1 PU
Combat Move - French
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Kursk
1 bomber moved from Leningrad to Kursk
1 artillery and 1 infantry moved from Rostov to Stalingrad
1 infantry moved from Rostov to Stalingrad
1 bomber moved from Leningrad to Kazakhstan
1 infantry moved from Northern Caucasus to Kazakhstan
4 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Caucasus to Southern Caucasus
1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from Germany to Southern Belarus
2 infantry moved from France to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Holland Belgium
16 armour, 5 artilleries, 25 infantry and 7 mech_infantrys moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Leningrad to Vologda
3 artilleries and 7 infantry moved from Leningrad to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Rostov to Tambov
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 115 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Kursk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kursk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northern Belarus to Novgorod
1 tactical_bomber moved from Southern Belarus to Eastern Poland
1 artillery moved from Eastern Poland to Northern Belarus
1 aaGun moved from Northern Belarus to Novgorod
1 aaGun moved from Northern Belarus to Novgorod
3 transports moved from 118 Sea Zone to 117 Sea Zone
5 infantry moved from Germany to 117 Sea Zone
5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
5 infantry moved from 118 Sea Zone to Leningrad
1 bomber moved from Kursk to Ukraine
1 bomber moved from Kazakhstan to Ukraine
1 fighter and 1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Romania
3 infantry placed in Ukraine
3 artilleries placed in Leningrad
3 infantry placed in France
1 armour placed in Western Germany
2 artilleries and 2 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 2.33
British regular : 0.33