@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
PtV nikola1975 (axis +5) vs GeneralDisarray (allies)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Southern France to Yugoslavia 1 artillery and 2 infantry moved from Southern France to Northern Italy Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 2 infantry moved from 99 Sea Zone to Greece 1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0.17 British regular : 1.17 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 28 Sea Zone to 27 Sea Zone 1 destroyer moved from 30 Sea Zone to 27 Sea Zone 3 infantry moved from New South Wales to Queensland 1 infantry moved from Shan State to Yunnan 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 28 Sea Zone to 27 Sea Zone 1 destroyer moved from 30 Sea Zone to 27 Sea Zone 3 infantry moved from New South Wales to Queensland 1 infantry moved from Shan State to Yunnan 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 cruiser moved from 96 Sea Zone to 100 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 9 armour and 5 mech_infantrys moved from Germany to Baltic States 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 118 Sea Zone 4 infantry moved from Germany to 117 Sea Zone 4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Baltic States 1 artillery moved from Western Germany to Germany 1 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 3 artilleries and 12 infantry moved from Eastern Poland to Southern Belarus 5 infantry moved from Romania to Bessarabia 3 artilleries moved from Romania to Bessarabia 5 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 3 armour moved from Eastern Poland to Southern Belarus 1 armour moved from Western Germany to Poland 1 artillery moved from France to Western Germany 1 fighter and 2 tactical_bombers moved from Western Germany to 118 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to Alexandria 2 bombers moved from Western Germany to Eastern Poland Combat - Germans Battle in 118 Sea Zone Germans attack with 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 118 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Germans 1 carrier moved from 116 Sea Zone to 118 Sea Zone 1 fighter and 2 tactical_bombers moved from 118 Sea Zone to Eastern Poland 1 battleship moved from 117 Sea Zone to 118 Sea Zone 1 submarine moved from 117 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 cruiser moved from 116 Sea Zone to 115 Sea Zone 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Eastern Poland to Southern Belarus 1 aaGun moved from Eastern Poland to Southern Belarus 1 aaGun moved from Holland Belgium to Western Germany Place Units - Germans 3 artilleries placed in Romania 1 destroyer and 1 transport placed in 115 Sea Zone 4 armour placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 0.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Leningrad to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Kursk 1 artillery and 9 infantry moved from Kursk to Bryansk 2 aaGuns, 1 artillery and 5 infantry moved from Smolensk to Bryansk 2 artilleries and 8 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Kursk 2 fighters moved from Leningrad to Russia 1 infantry moved from Northern Belarus to Novgorod 2 aaGuns, 3 artilleries and 13 infantry moved from Leningrad to Vologda 1 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Leningrad to Vologda 1 armour and 1 mech_infantry moved from Vologda to Yaroslavl 2 aaGuns, 1 artillery and 11 infantry moved from Amur to Northern Manchuria 2 artilleries and 5 infantry moved from Siberia to Amur 1 submarine moved from 126 Sea Zone to 109 Sea Zone Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Siberia 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6 Russians collect 45 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Kyushu to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Davao to Korea 1 mech_infantry moved from Shansi to Southern Manchuria 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shansi to Inner Mongolia 1 artillery moved from Shansi to Honan 1 infantry moved from Anhwe to Shansi 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Shantung to Jehol 1 infantry moved from Hokkaido to Japan 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery moved from Celebes to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Guinea 1 marine moved from Gilbert Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Malaya 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea 1 infantry moved from Manilla to Davao 1 carrier moved from 43 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea 1 carrier moved from 34 Sea Zone to 47 Sea Zone 1 carrier moved from 34 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to New Guinea 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 34 Sea Zone to 47 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 battleship and 1 cruiser moved from 38 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Malaya Battle in New Guinea Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Malaya from UK_Pacific, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Southern Manchuria 1 bomber moved from Korea to Japan 1 bomber moved from Caroline Islands to French Indo China 2 fighters and 2 tactical_bombers moved from New Guinea to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 armour moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao Place Units - Japanese 2 armour and 1 infantry placed in Shantung 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery placed in Japan 2 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone 1 fighter placed in Japan 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.50 ANZAC regular : 1.33 Russians regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 3 fighters moved from 27 Sea Zone to 50 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 battleship moved from 27 Sea Zone to 32 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Scramble request
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@generaldisarray No.
Happy New Year! :) -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 3 fighters moved from 27 Sea Zone to 50 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 battleship moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in Midway Battle in Wake Island Battle in 50 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 50 Sea Zone Americans win, taking Midway from Japanese, taking Wake Island from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in Marshall Islands Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 carriers and 3 submarines moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to French Central Africa 1 transport moved from 85 Sea Zone to 88 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 destroyers and 1 submarine placed in 11 Sea Zone Americans undo move 5. 1 destroyer placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.17 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 10 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Tsinghai, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries placed in Tsinghai 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : 2.00 -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Combat Move - British 1 cruiser and 2 destroyers moved from 100 Sea Zone to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone 2 fighters moved from Yunnan to Malaya 1 mech_infantry moved from Yunnan to Malaya 2 infantry moved from Southern Persia to Iraq 1 armour moved from Kenya to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 mech_infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Combat - BritishCombat Hit Differential Summary :
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Happy New Year too you. Scramble request second go at Toronto.
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@generaldisarray Yes, scramble it.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 3 fighters moved from 27 Sea Zone to 50 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 battleship moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in Midway Battle in Wake Island Battle in 50 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 50 Sea Zone Americans win, taking Midway from Japanese, taking Wake Island from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in Marshall Islands Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 carriers and 3 submarines moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to French Central Africa 1 transport moved from 85 Sea Zone to 88 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 destroyers and 1 submarine placed in 11 Sea Zone Americans undo move 5. 1 destroyer placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 10 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Tsinghai, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries placed in Tsinghai 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 2 destroyers moved from 100 Sea Zone to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone 2 fighters moved from Yunnan to Malaya 1 mech_infantry moved from Yunnan to Malaya 2 infantry moved from Southern Persia to Iraq 1 armour moved from Kenya to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 mech_infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 99 Sea Zone British attack with 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Italians defend with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport British roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 2 destroyers owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone British roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Italians roll dice for 1 fighter and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser, 2 destroyers and 1 tactical_bomber Casualties for Italians: 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport Battle in Iraq British attack with 1 armour, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 0/6 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 : 2/5 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 4 : 1/4 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Malaya British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 artillery and 1 harbour British roll dice for 2 fighters and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Malaya to Yunnan 1 infantry moved from Siam to Shan State 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 mech_infantry moved from Kenya to Egypt 1 battleship moved from 78 Sea Zone to 100 Sea Zone 2 fighters moved from 99 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Malta 1 infantry moved from Tanganyika Territory to Kenya 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa 2 aaGuns, 2 artilleries and 11 infantry moved from Eastern India to Burma 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone 1 transport placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,5 British collect 32 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : 1.33 Italians regular : 1.33 Japanese regular : 2.83 Neutral_Axis regular : -0.33 British regular : -2.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Greece to Romania Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 artillery and 2 infantry moved from Alexandria to Tobruk Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 21 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to Malaya 2 fighters moved from New South Wales to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to Malaya 2 fighters moved from New South Wales to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 artilleries moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 3 armour moved from Southern Belarus to Leningrad Germans take Leningrad from Russians 9 armour and 5 mech_infantrys moved from Baltic States to Leningrad 7 infantry moved from Baltic States to Leningrad 3 artilleries and 13 infantry moved from Southern Belarus to Northern Belarus 2 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Archangel 3 infantry moved from Karelia to Vyborg 1 armour moved from Poland to Leningrad 3 artilleries moved from Romania to Bessarabia 1 carrier moved from 118 Sea Zone to 116 Sea Zone 1 battleship moved from 118 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 4 armour moved from Germany to Eastern Poland 1 artillery moved from Western Germany to 116 Sea Zone 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery moved from Germany to 117 Sea Zone 1 artillery and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 4 infantry in Western Ukraine, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from Western Ukraine to Western Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany 2 artilleries moved from 118 Sea Zone to Leningrad 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Southern Belarus to Eastern Poland 1 aaGun moved from Southern Belarus to Northern Belarus Place Units - Germans 1 submarine placed in 115 Sea Zone 1 artillery and 2 infantry placed in Romania 1 artillery and 4 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -2.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 5 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Siberia to Korea 1 artillery and 12 infantry moved from Northern Manchuria to Korea 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 3 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Korea Russians attack with 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry in Korea, round 2 : 4/22 hits, 5.17 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Northern Manchuria to Korea 1 infantry moved from Siberia to Sakha 1 tactical_bomber moved from Kursk to Russia 2 fighters moved from Archangel to Yaroslavl 2 infantry moved from Kursk to Bryansk 1 armour and 1 mech_infantry moved from Yaroslavl to Russia 1 armour and 1 mech_infantry moved from Kursk to Russia 2 aaGuns, 3 artilleries and 10 infantry moved from Vologda to Yaroslavl 1 infantry moved from Vologda to Yaroslavl 1 infantry moved from Novgorod to Yaroslavl 1 submarine moved from 109 Sea Zone to 93 Sea Zone 2 artilleries and 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry placed in Urals 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.33 Russians regular : -0.00





