PtV nikola1975 (axis +5) vs GeneralDisarray (allies)


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Jehol to Shansi
            1 artillery moved from Borneo to 37 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 infantry moved from Davao to Manilla
                  Japanese take Manilla from Americans
            1 artillery moved from Davao to 36 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kwangtung to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to 56 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Sumatra
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 marine moved from Midway to 25 Sea Zone
            1 cruiser and 1 marine moved from 25 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            1 artillery moved from Japan to 7 Sea Zone
            1 artillery and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Guam
            Battle in Gilbert Islands
    
        Non Combat Move - Japanese
            1 fighter moved from 56 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Kwangtung
            3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
            1 bomber moved from Kwangsi to Davao
            1 bomber moved from Marshall Islands to Caroline Islands
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone
            1 battleship and 1 marine moved from 24 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from Japan to Caroline Islands
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 carrier and 1 destroyer placed in 7 Sea Zone
            Japanese undo move 3.
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 28 Sea Zone to 27 Sea Zone
            1 cruiser moved from 12 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
            1 armour and 1 infantry moved from 85 Sea Zone to French West Africa
    
        Place Units - Americans
            2 carriers, 1 destroyer, 3 submarines and 2 transports placed in 11 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : -0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            3 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.33
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 28 Sea Zone to 27 Sea Zone
            1 cruiser moved from 12 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
            1 armour and 1 infantry moved from 85 Sea Zone to French West Africa
    
        Place Units - Americans
            2 carriers, 1 destroyer, 3 submarines and 2 transports placed in 11 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            3 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 tactical_bomber moved from Tanganyika Territory to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Kenya to Egypt
            1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 transport moved from 78 Sea Zone to 73 Sea Zone
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 battleship moved from 40 Sea Zone to 78 Sea Zone
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 cruiser moved from 98 Sea Zone to 95 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 mech_infantry moved from Eastern India to Yunnan
            2 infantry moved from Shan State to Yunnan
            1 aaGun moved from Burma to Yunnan
            2 aaGuns and 5 infantry moved from Burma to Eastern India
            1 fighter moved from Quebec to Eastern United States
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 destroyer and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 airfield, 1 factory_minor, 2 infantry and 1 mech_infantry placed in Union of South Africa
            British undo move 1.
            1 airfield and 1 factory_minor placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,2
            UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -2.33
    Italians regular : 0.67
    Japanese regular : -2.00
    British regular : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Northern Italy to 99 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 2 infantry moved from Southern France to Northern Italy
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @GeneralDisarray Scramble to Alexandria?


  • @nikola1975 No Scramble


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Northern Italy to 99 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 2 infantry moved from Southern France to Northern Italy
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from 99 Sea Zone to Greece
            1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 1.17
    

    Savegame

  • '22

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 28 Sea Zone to 27 Sea Zone
            1 destroyer moved from 30 Sea Zone to 27 Sea Zone
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 28 Sea Zone to 27 Sea Zone
            1 destroyer moved from 30 Sea Zone to 27 Sea Zone
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 cruiser moved from 96 Sea Zone to 100 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            9 armour and 5 mech_infantrys moved from Germany to Baltic States
            1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 118 Sea Zone
            4 infantry moved from Germany to 117 Sea Zone
            4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Baltic States
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            3 artilleries and 12 infantry moved from Eastern Poland to Southern Belarus
            5 infantry moved from Romania to Bessarabia
            3 artilleries moved from Romania to Bessarabia
            5 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            3 armour moved from Eastern Poland to Southern Belarus
            1 armour moved from Western Germany to Poland
            1 artillery moved from France to Western Germany
            1 fighter and 2 tactical_bombers moved from Western Germany to 118 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to Alexandria
            2 bombers moved from Western Germany to Eastern Poland
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 118 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 carrier moved from 116 Sea Zone to 118 Sea Zone
            1 fighter and 2 tactical_bombers moved from 118 Sea Zone to Eastern Poland
            1 battleship moved from 117 Sea Zone to 118 Sea Zone
            1 submarine moved from 117 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
            1 cruiser moved from 116 Sea Zone to 115 Sea Zone
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Eastern Poland to Southern Belarus
            1 aaGun moved from Eastern Poland to Southern Belarus
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Romania
            1 destroyer and 1 transport placed in 115 Sea Zone
            4 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Germans regular : 0.83
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Leningrad to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Western Ukraine to Kursk
            1 artillery and 9 infantry moved from Kursk to Bryansk
            2 aaGuns, 1 artillery and 5 infantry moved from Smolensk to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Kursk
            2 fighters moved from Leningrad to Russia
            1 infantry moved from Northern Belarus to Novgorod
            2 aaGuns, 3 artilleries and 13 infantry moved from Leningrad to Vologda
            1 infantry moved from Archangel to Vologda
            1 armour and 1 mech_infantry moved from Leningrad to Vologda
            1 armour and 1 mech_infantry moved from Vologda to Yaroslavl
            2 aaGuns, 1 artillery and 11 infantry moved from Amur to Northern Manchuria
            2 artilleries and 5 infantry moved from Siberia to Amur
            1 submarine moved from 126 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Siberia
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from Kyushu to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Davao to Korea
            1 mech_infantry moved from Shansi to Southern Manchuria
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shansi to Inner Mongolia
            1 artillery moved from Shansi to Honan
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 infantry moved from Hokkaido to Japan
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 artillery moved from Celebes to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            1 artillery moved from 47 Sea Zone to New Guinea
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 artillery moved from Sumatra to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Malaya
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 artillery and 1 infantry moved from Guam to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
            1 infantry moved from Manilla to Davao
            1 carrier moved from 43 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea
            1 carrier moved from 34 Sea Zone to 47 Sea Zone
            1 carrier moved from 34 Sea Zone to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to New Guinea
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 cruiser moved from 34 Sea Zone to 47 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 battleship and 1 cruiser moved from 38 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Malaya
            Battle in New Guinea
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Malaya from UK_Pacific, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Kwangsi to French Indo China
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to Southern Manchuria
            1 bomber moved from Korea to Japan
            1 bomber moved from Caroline Islands to French Indo China
            2 fighters and 2 tactical_bombers moved from New Guinea to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 armour moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Shantung
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery placed in Japan
            2 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone
            1 fighter placed in Japan
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.50
    ANZAC regular : 1.33
    Russians regular : 0.67
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            3 fighters moved from 27 Sea Zone to 50 Sea Zone
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from Queensland to 50 Sea Zone
            1 fighter moved from Hawaiian Islands to 50 Sea Zone
            1 battleship moved from 27 Sea Zone to 32 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble request


  • @generaldisarray No.
    Happy New Year! :)

  • '22

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            3 fighters moved from 27 Sea Zone to 50 Sea Zone
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from Queensland to 50 Sea Zone
            1 fighter moved from Hawaiian Islands to 50 Sea Zone
            1 battleship moved from 27 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Battle in Midway
            Battle in Wake Island
            Battle in 50 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 50 Sea Zone
                Americans win, taking Midway from Japanese, taking Wake Island from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in Marshall Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 32 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 carriers and 3 submarines moved from 11 Sea Zone to 32 Sea Zone
            1 destroyer moved from 55 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 armour moved from French West Africa to French Equatorial Africa
            1 infantry moved from French West Africa to French Central Africa
            1 transport moved from 85 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 destroyers and 1 submarine placed in 11 Sea Zone
            Americans undo move 5.
            1 destroyer placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 0.17
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            10 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Tsinghai, round 2 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Tsinghai
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Japanese regular : 2.00
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Combat Move - British
            1 cruiser and 2 destroyers moved from 100 Sea Zone to 99 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
            2 fighters moved from Yunnan to Malaya
            1 mech_infantry moved from Yunnan to Malaya
            2 infantry moved from Southern Persia to Iraq
            1 armour moved from Kenya to 74 Sea Zone
            1 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Union of South Africa to 73 Sea Zone
            1 infantry moved from Union of South Africa to 73 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Happy New Year too you. Scramble request second go at Toronto.

Suggested Topics

  • 4
  • 27
  • 49
  • 36
  • 55
  • 102
  • 42
  • 82
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.9k

Users

40.7k

Topics

1.8m

Posts