@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
PtV nikola1975 (axis +5) vs GeneralDisarray (allies)
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Setting up a new game. Good luck and have fun @GeneralDisarray.
Where do you live? I am in Belgrade, Serbia.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 23:17:53
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 marine EDIT: Turning off Edit Mode Germans buy 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 fighter moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 3 armour and 3 mech_infantrys moved from Austria to France 2 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 armour moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to France 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 6 infantry moved from Austria to Yugoslavia 2 artilleries moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - GermansCombat Hit Differential Summary :
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@nikola1975 Drake and I live in Seattle Washington. Should be able take the turn this evening. So happy to be playing and good luck:)
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I got it scramble 1 plane to 114 that’s all.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 marine EDIT: Turning off Edit Mode Germans buy 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 fighter moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 3 armour and 3 mech_infantrys moved from Austria to France 2 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 armour moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to France 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 6 infantry moved from Austria to Yugoslavia 2 artilleries moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 113 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits British roll dice for 1 battleship in 113 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated 1 battleship owned by the Germans retreated to 115 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter and 10 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 6/14 hits, 3.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 5/17 hits, 6.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 5 mech_infantrys in France, round 3 : 9/12 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/7 hits, 3.00 expected hits 1 artillery owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 34 Casualties for Germans: 1 artillery and 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Holland Belgium 2 bombers moved from 113 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany 1 transport moved from 117 Sea Zone to 116 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 1 armour and 4 infantry moved from Poland to Slovakia Hungary 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 2 submarines and 1 transport placed in 115 Sea Zone 1 factory_minor placed in Romania Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : -1.33 Neutral_Allies regular : 0.33 Germans regular : 4.17 British regular : 0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Sakha to Buryatia 3 infantry moved from Amur to Buryatia 3 infantry moved from Siberia to Sakha 2 infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 3 infantry moved from Baltic States to Leningrad 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel 1 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 130 Sea Zone to 128 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Leningrad 3 infantry placed in Ukraine 2 infantry placed in Russia 1 artillery and 2 infantry placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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@nikola1975 Just me running this drake gunna find some games of his own. Guess its a 1v1 according to the rules.
Have Fun! -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Shantung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Fukien to Kwangtung 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 1 fighter moved from Formosa to Manilla 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangtung 1 artillery and 2 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 bomber moved from Japan to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 24 Sea Zone 1 cruiser and 1 marine moved from 24 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 bomber moved from Japan to Manilla 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese Combat - JapaneseCombat Hit Differential Summary :
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@nikola1975 Tora! Tora!
Scramble?
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@nikola1975 2 planes scramble Hawaii sz 27, 1 plane scramble manilla
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Shantung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Fukien to Kwangtung 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 1 fighter moved from Formosa to Manilla 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangtung 1 artillery and 2 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 bomber moved from Japan to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 24 Sea Zone 1 cruiser and 1 marine moved from 24 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 bomber moved from Japan to Manilla 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone Americans scrambles 1 units out of Davao to defend against the attack in Manilla Battle in Midway Battle in Wake Island Battle in 27 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 27 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 27 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 fighter and 1 transport in 27 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking 27 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 36 Sea Zone Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Shansi Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shansi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manilla, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 fighter and 1 infantry in Manilla, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese roll dice for 1 bomber and 1 fighter in Manilla, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 fighter in Manilla, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Manilla Japanese roll dice for 1 bomber in Manilla, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in Manilla, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Manilla Japanese win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Manilla to Kwangsi 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 carrier moved from 34 Sea Zone to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 1 bomber moved from 27 Sea Zone to Marshall Islands 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 carrier moved from 7 Sea Zone to 32 Sea Zone 1 cruiser moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from Northern Manchuria to Southern Manchuria 1 aaGun moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Korea to Southern Manchuria 2 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Korea to Japan 1 infantry moved from Japan to Kyushu 1 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 2 transports placed in 7 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2 Japanese collect 40 PUs (1 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.50 Japanese regular : 0.83 UK_Pacific regular : 2.00 -
@generaldisarray Poor defending at Pearl Harbour. A great one at Manilla.
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TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 bomber moved from Central United States to 27 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Scramble request
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@generaldisarray No.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 bomber moved from Central United States to 27 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 27 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 104 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,5,1,6,4,4,1 Americans collect 52 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.67 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Hopei to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 1.33 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 armour moved from Alexandria to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia Combat - BritishCombat Hit Differential Summary :
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