Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
@enigma OK
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
4 tactical_bombers moved from Southern France to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
Italians defend with 2 artilleries and 1 factory_minor
Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 7/12 hits, 6,00 expected hits
Italians roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 34 Sea Zone to Queensland
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Libya to Alexandria
4 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
4 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 93 Sea Zone to 91 Sea Zone
2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
3 fighters and 3 tactical_bombers moved from Northern Italy to Southern France
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Holland Belgium
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern France
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 3,33
Japanese regular : 0,83
Italians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
8 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 8 infantry
Germans defend with 2 armour and 3 mech_infantrys
Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 2 : 0/9 hits, 1,83 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 3/5 hits, 2,00 expected hits
3 infantry owned by the Chinese lost in Sikang
1 fighter owned by the Chinese retreated
5 infantry owned by the Chinese retreated to Shensi
Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,83
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
4 tactical_bombers moved from Southern France to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
Italians defend with 2 artilleries and 1 factory_minor
Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 7/12 hits, 6,00 expected hits
Italians roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 34 Sea Zone to Queensland
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Libya to Alexandria
4 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
4 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 93 Sea Zone to 91 Sea Zone
2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
3 fighters and 3 tactical_bombers moved from Northern Italy to Southern France
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Holland Belgium
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern France
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
8 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 8 infantry
Germans defend with 2 armour and 3 mech_infantrys
Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 2 : 0/9 hits, 1,83 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 3/5 hits, 2,00 expected hits
3 infantry owned by the Chinese lost in Sikang
1 fighter owned by the Chinese retreated
5 infantry owned by the Chinese retreated to Shensi
Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 infantry moved from Finland to Karelia
Combat - British
Battle in Karelia
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
British win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to Holland Belgium
1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Persia to Iraq
4 artilleries moved from West India to Eastern Persia
3 aaGuns moved from West India to Eastern Persia
6 infantry moved from West India to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 bomber and 1 tactical_bomber moved from Persia to Cyprus
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
3 artilleries, 1 bomber, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1,83
Americans regular : 3,33
Japanese regular : 0,83
Italians regular : 1,33
Germans regular : 1,67
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
British win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Germany
1 fighter moved from Southern Italy to Germany
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 2 PUs (4 lost to blockades); end with 2 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Western Australia
2 fighters moved from 54 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Battle in 61 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Western Australia
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
ANZAC win with 1 fighter remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
2 fighters moved from 61 Sea Zone to Queensland
1 aaGun moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Western Australia
2 fighters moved from 54 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Battle in 61 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Western Australia
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
ANZAC win with 1 fighter remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
2 fighters moved from 61 Sea Zone to Queensland
1 aaGun moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Volgograd
2 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Northwest Persia to Shensi
2 armour and 3 mech_infantrys moved from Sikang to Shensi
1 armour and 4 mech_infantrys moved from Tsinghai to Shensi
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Belarus
3 infantry moved from Western Germany to Northern Italy
3 fighters moved from Western Germany to Northern Italy
4 tactical_bombers moved from Western Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 3 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 2 artilleries and 1 factory_minor
Germans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 4,50 expected hits
Americans roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Shensi
Germans attack with 3 armour, 1 bomber and 7 mech_infantrys
Chinese defend with 1 fighter and 9 infantry
Germans roll dice for 3 armour, 1 bomber and 7 mech_infantrys in Shensi, round 2 : 2/11 hits, 3,33 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 5/10 hits, 3,67 expected hits
2 infantry owned by the Chinese and 5 mech_infantrys owned by the Germans lost in Shensi
Germans roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Shensi, round 3 : 2/6 hits, 2,50 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 3 : 2/8 hits, 3,00 expected hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Shensi
Germans roll dice for 3 armour and 1 bomber in Shensi, round 4 : 4/4 hits, 2,17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 4/6 hits, 2,33 expected hits
1 bomber owned by the Germans, 3 armour owned by the Germans and 4 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -34
Casualties for Germans: 3 armour, 1 bomber and 7 mech_infantrys
Casualties for Chinese: 8 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
1 fighter owned by the Germans retreated
Russians win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Germany
1 fighter moved from Archangel to Novgorod
25 infantry moved from Germany to Western Germany
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Albania to Greater Southern Germany
1 mech_infantry moved from Greece to Romania
2 aaGuns, 6 artilleries and 17 infantry moved from Ukraine to Bessarabia
4 tactical_bombers moved from Northern Italy to Western Germany
3 fighters moved from Northern Italy to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
10 artilleries placed in Western Germany
3 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Americans regular : 1,33
Russians regular : 0,17
Germans regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
3 artilleries moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
16 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
10 artilleries moved from Bryansk to Ukraine
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
6 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
13 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 artillery moved from Urals to Timguska
Russians take Timguska from Japanese
4 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 fighters, 6 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/11 hits, 3,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 4 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 2 : 3/9 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Samara
5 infantry moved from Russia to Tambov
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Tambov to Volgograd
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour, 1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0,83
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Chahar
1 mech_infantry moved from Hunan to Chahar
1 armour moved from Hunan to Shensi
Japanese take Kweichow from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 armour moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
1 bomber moved from Philippines to Chahar
1 bomber moved from French Indo China to Shensi
1 submarine moved from 20 Sea Zone to 45 Sea Zone
7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from India to West India
2 fighters moved from Philippines to 45 Sea Zone
3 tactical_bombers moved from Philippines to 45 Sea Zone
4 fighters moved from 56 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in West India
Japanese attack with 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in West India, round 2 : 6/20 hits, 6,33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 3 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 bomber moved from Chahar to Kiangsi
3 tactical_bombers moved from 45 Sea Zone to Western Australia
2 fighters and 3 tactical_bombers moved from Shan State to Western Australia
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
4 infantry moved from 56 Sea Zone to Western Australia
1 carrier, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to Western Australia
2 fighters moved from 45 Sea Zone to 56 Sea Zone
2 fighters moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to Western Australia
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 aaGun moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Manchuria to Jehol
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
Japanese undo move 1.
1 artillery and 2 infantry placed in Malaya
2 destroyers placed in 20 Sea Zone
1 artillery and 2 infantry placed in India
1 airfield and 1 harbour placed in Western Australia
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Americans regular : 0,67
Japanese regular : 1,33
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Chahar
1 mech_infantry moved from Hunan to Chahar
1 armour moved from Hunan to Shensi
Japanese take Kweichow from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 armour moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
1 bomber moved from Philippines to Chahar
1 bomber moved from French Indo China to Shensi
1 submarine moved from 20 Sea Zone to 45 Sea Zone
7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from India to West India
2 fighters moved from Philippines to 45 Sea Zone
3 tactical_bombers moved from Philippines to 45 Sea Zone
4 fighters moved from 56 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in West India
Japanese attack with 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in West India, round 2 : 6/20 hits, 6,33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 3 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 bomber moved from Chahar to Kiangsi
3 tactical_bombers moved from 45 Sea Zone to Western Australia
2 fighters and 3 tactical_bombers moved from Shan State to Western Australia
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
4 infantry moved from 56 Sea Zone to Western Australia
1 carrier, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to Western Australia
2 fighters moved from 45 Sea Zone to 56 Sea Zone
2 fighters moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to Western Australia
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 aaGun moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Manchuria to Jehol
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
Japanese undo move 1.
1 artillery and 2 infantry placed in Malaya
2 destroyers placed in 20 Sea Zone
1 artillery and 2 infantry placed in India
1 airfield and 1 harbour placed in Western Australia
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,00
Americans regular : 0,67
Japanese regular : 1,33
UK_Pacific regular : 0,67
@enigma Jeg editerede lige to ubåde. Husk at spille seneste savegame.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Southern France to Northern Italy
4 fighters moved from Southern France to Southern Italy
4 tactical_bombers moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 9 artilleries, 5 fighters, 9 infantry and 5 tactical_bombers
Italians defend with 2 aaGuns, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 17 infantry
Italians roll AA dice in Southern Italy : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Americans lost in Southern Italy
Americans roll dice for 9 artilleries, 5 fighters, 9 infantry and 4 tactical_bombers in Southern Italy, round 2 : 12/27 hits, 11,17 expected hits
Italians roll dice for 2 aaGuns, 5 armour and 17 infantry in Southern Italy, round 2 : 9/22 hits, 8,17 expected hits
2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 9 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 3 : 9/18 hits, 8,17 expected hits
Italians roll dice for 5 armour and 7 infantry in Southern Italy, round 3 : 4/12 hits, 4,83 expected hits
4 artilleries owned by the Americans, 7 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
Americans roll dice for 5 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 4 : 4/14 hits, 6,83 expected hits
Italians roll dice for 3 armour in Southern Italy, round 4 : 2/3 hits, 1,50 expected hits
2 artilleries owned by the Americans and 3 armour owned by the Italians lost in Southern Italy
Americans captures 9PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Americans: 6 artilleries, 9 infantry and 1 tactical_bomber
Casualties for Italians: 2 aaGuns, 5 armour and 17 infantry
Non Combat Move - Americans
2 carriers moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
4 fighters moved from Southern Italy to Holland Belgium
3 tactical_bombers moved from Southern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Egypt
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
1 airfield and 3 fighters placed in Holland Belgium
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : 0,17
Italians AA : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Southern France to Northern Italy
4 fighters moved from Southern France to Southern Italy
4 tactical_bombers moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 9 artilleries, 5 fighters, 9 infantry and 5 tactical_bombers
Italians defend with 2 aaGuns, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 17 infantry
Italians roll AA dice in Southern Italy : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Americans lost in Southern Italy
Americans roll dice for 9 artilleries, 5 fighters, 9 infantry and 4 tactical_bombers in Southern Italy, round 2 : 12/27 hits, 11,17 expected hits
Italians roll dice for 2 aaGuns, 5 armour and 17 infantry in Southern Italy, round 2 : 9/22 hits, 8,17 expected hits
2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 9 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 3 : 9/18 hits, 8,17 expected hits
Italians roll dice for 5 armour and 7 infantry in Southern Italy, round 3 : 4/12 hits, 4,83 expected hits
4 artilleries owned by the Americans, 7 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
Americans roll dice for 5 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 4 : 4/14 hits, 6,83 expected hits
Italians roll dice for 3 armour in Southern Italy, round 4 : 2/3 hits, 1,50 expected hits
2 artilleries owned by the Americans and 3 armour owned by the Italians lost in Southern Italy
Americans captures 9PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Americans: 6 artilleries, 9 infantry and 1 tactical_bomber
Casualties for Italians: 2 aaGuns, 5 armour and 17 infantry
Non Combat Move - Americans
2 carriers moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
4 fighters moved from Southern Italy to Holland Belgium
3 tactical_bombers moved from Southern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Egypt
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
1 airfield and 3 fighters placed in Holland Belgium
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
5 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 mech_infantry moved from Eastern Persia to Persia
4 artilleries moved from Eastern Persia to Persia
Combat - British
Battle in Greece
Non Combat Move - British
3 aaGuns moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Egypt
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Cyprus to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Cyprus to Southern Italy
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Karelia to Finland
Place Units - British
1 artillery, 3 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : 0,17
Italians AA : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Western Germany to Northern Italy
2 bombers moved from Germany to Northern Italy
3 fighters moved from Western Germany to Northern Italy
4 tactical_bombers moved from Western Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 4/12 hits, 5,83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Rostov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to Western Germany
1 aaGun moved from Western Germany to Denmark
25 infantry moved from Western Germany to Denmark
2 bombers, 3 fighters and 4 tactical_bombers moved from Northern Italy to Western Germany
2 aaGuns moved from Germany to Western Germany
3 armour moved from Germany to Western Germany
1 mech_infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Romania to Germany
2 aaGuns, 5 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
Place Units - Germans
7 armour and 3 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Russians regular : -0,67
Germans regular : -0,67
British regular : -0,33
@enigma hmmm jeg har lige rykket russerne men jeg kan ikke få den til at poste. Den siger “Connection reset by peer: socket write error”