TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to Morocco
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 63 Sea Zone to 54 Sea Zone
2 carriers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Morocco to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
3 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 fighter placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to Queensland: 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
3 infantry moved from Suiyuyan to Hopei
3 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 fighter moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
2 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from Egypt to Tanganyika Territory
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
British take Anglo Egyptian Sudan from Italians
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 tactical_bomber moved from Egypt to Tanganyika Territory
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from Gibraltar to Alexandria
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Algeria: 1 infantry
EDIT: Changing ownership of Algeria from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to India
1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from 99 Sea Zone to Iraq
1 bomber moved from Alexandria to Egypt
2 fighters moved from Gibraltar to Egypt
1 carrier, 2 cruisers, 1 fighter and 2 transports moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 marine moved from 91 Sea Zone to Gibraltar
1 infantry moved from Burma to India
1 infantry moved from Malaya to Shan State
Place Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 armour
EDIT: Adding units owned by British to Morocco: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -0.17
Italians regular : -1.00
Japanese regular : 0.67
Neutral_Axis regular : 0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Romania to Western Ukraine
2 aaGuns and 1 infantry moved from Romania to Bessarabia
2 artilleries and 1 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 aaGun moved from France to Northern Italy
2 artilleries and 1 infantry moved from Tobruk to Libya
1 infantry moved from Tunisia to Libya
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 60 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to New Zealand
2 fighters moved from South Australia to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 aaGun moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 bombers moved from Germany to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 3 artilleries, 2 bombers and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 3 artilleries, 2 bombers and 7 infantry in Novgorod, round 2 : 3/12 hits, 4.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
4 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
4 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
3 armour, 13 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter and 3 tactical_bombers moved from Eastern Poland to Western Germany
2 bombers moved from Novgorod to Germany
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Baltic States to Belarus
1 aaGun and 1 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry placed in Germany
3 infantry placed in France
1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.17
accidentally clicked and rolled bombard but not what I wanted. I had plenty to hit with. sorry about that.
@axis-dominion all good. Won’t get to my turn until tomorrow or Saturday
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion all good. Won’t get to my turn until tomorrow or Saturday
no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Russia
8 artilleries and 30 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
5 infantry moved from Russia to Vologda
Place Units - Russians
10 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Jehol to Chahar
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
2 bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
2 fighters moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 cruisers in Siam, round 2 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/8 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 3 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 armour moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
2 fighters moved from Chahar to Kwangsi
2 bombers moved from Shensi to Kwangsi
1 tactical_bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kwangsi
1 fighter moved from Hopei to Yunnan
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : 1.33
UK_Pacific regular : -1.00
Japan is looking strong. let’s see if she can hold up against all the pressure you will heap upon her, as you are well known for that haha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 2/9 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from New Zealand to 33 Sea Zone
3 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Persia
1 fighter moved from Gibraltar to Egypt
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 2/9 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from New Zealand to 33 Sea Zone
3 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Persia
1 fighter moved from Gibraltar to Egypt
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour and 1 infantry moved from Ethiopia to British Somaliland
1 fighter and 1 tactical_bomber moved from Belgian Congo to British Somaliland
1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 bomber moved from Egypt to Italian Somaliland
1 fighter and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from 92 Sea Zone to Tunisia
Combat - British
Battle in French Madagascar
Battle in British Somaliland
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking French Madagascar from Neutral_Axis, taking British Somaliland from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Italian Somaliland
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Italian Somaliland, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tunisia
British roll dice for 2 fighters and 1 infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Egypt
2 fighters moved from Egypt to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia
1 bomber moved from Italian Somaliland to Egypt
2 infantry moved from Alexandria to Egypt
3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 aaGun and 1 marine moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 marine moved from 92 Sea Zone to Algeria
1 fighter moved from Tunisia to Algeria
1 fighter moved from Tunisia to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 118 Sea Zone
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
Place Units - British
1 infantry and 2 marines placed in Egypt
1 artillery and 2 infantry placed in Persia
2 infantry placed in Quebec
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Eire: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -1.50
Italians regular : 0.67
Japanese regular : 0.00
British regular : -3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Western Germany to Ukraine
2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Western Ukraine to Ukraine
Combat - Italians
Battle in Cyprus
Battle in Ukraine
Italians attack with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Cyprus from British, taking Ukraine from Russians with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Romania to Bulgaria
1 artillery and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Ukraine to Romania
1 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Western Germany to Northern Italy
Place Units - Italians
1 airfield placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Russians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New Zealand to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 marine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
Combat - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun and 1 infantry moved from Belarus to Bryansk
4 aaGuns, 8 armour, 4 artilleries, 27 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Germany to Romania
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 bomber moved from Germany to Western Germany
1 bomber moved from Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Bryansk
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries and 3 infantry placed in Germany
1 infantry placed in France
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Rostov to Russia
3 infantry moved from Vologda to Russia
2 aaGuns moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Volgograd to Samara
2 armour and 2 mech_infantrys moved from Russia to Samara
18 infantry moved from Tambov to Russia
7 infantry moved from Tambov to Russia
1 aaGun moved from Russia to Samara
1 artillery moved from Tambov to Russia
8 artilleries and 7 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Samara
2 aaGuns, 1 artillery and 12 infantry moved from Buryatia to Amur
2 armour and 4 mech_infantrys moved from Samara to Russia
7 infantry moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.83
@axis-dominion said in bm4 axis-dominion vs farmboy (+19):
Japan is looking strong. let’s see if she can hold up against all the pressure you will heap upon her, as you are well known for that haha
it looks to me that we are in for a grinder of a game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
2 bombers moved from Kwangsi to Sikang
1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
1 artillery and 1 mech_infantry moved from Hopei to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 armour, 1 artillery and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Suiyuyan, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 marines moved from Malaya to 37 Sea Zone
2 battleships, 2 cruisers and 2 marines moved from 37 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 aaGun and 5 infantry moved from Manchuria to Korea
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
3 fighters moved from Japan to Korea
3 carriers and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
2 bombers moved from Sikang to Shan State
1 fighter moved from Yunnan to Shan State
3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from Kweichow to Korea
1 fighter moved from Shan State to Hunan
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.00
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion said in bm4 axis-dominion vs farmboy (+19):
Japan is looking strong. let’s see if she can hold up against all the pressure you will heap upon her, as you are well known for that haha
it looks to me that we are in for a grinder of a game.
typical for our level