@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 armour, 6 artilleries, 69 infantry and 4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Italians defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 3 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Battle in Volgograd
Russians attack with 1 armour, 6 artilleries, 70 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 6 artilleries, 70 infantry and 4 mech_infantrys in Volgograd, round 2 : 19/81 hits, 15.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 6 artilleries, 69 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Rostov to Volgograd
1 infantry moved from Bryansk to Rostov
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 artillery and 5 infantry moved from Smolensk to Russia
5 infantry moved from Bryansk to Russia
1 armour moved from Urals to Russia
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Germans regular : 2.33
Russians regular : 3.83
interesting and very bold move. let me see if I can make you pay…
@axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.
that’ll still be a big cost to have to fly all that air to defend… the more air is there defending, the more aggressive I can become without consequences
@axis-dominion said in bm4 axis-dominion vs farmboy (+19):
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.
that’ll still be a big cost to have to fly all that air to defend… the more air is there defending, the more aggressive I can become without consequences
true, but if you go for Moscow on the next turn, I just need to be able to hold it for a turn before the stack can return.
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion said in bm4 axis-dominion vs farmboy (+19):
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.
that’ll still be a big cost to have to fly all that air to defend… the more air is there defending, the more aggressive I can become without consequences
true, but if you go for Moscow on the next turn, I just need to be able to hold it for a turn before the stack can return.
ok…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 artilleries, 3 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
Combat - Japanese
Non Combat Move - Japanese
2 aaGuns and 15 infantry moved from Korea to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 aaGun, 2 infantry and 1 mech_infantry moved from Burma to India
7 fighters and 2 tactical_bombers moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
7 carriers moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Manchuria
4 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Japan
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
4 marines moved from Shan State to French Indo China
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 carriers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 aaGun, 3 fighters and 1 infantry placed in Japan
1 submarine placed in 39 Sea Zone
2 artilleries placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
Japanese undo move 5.
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
2 mech_infantrys placed in French Indo China
Japanese undo move 7.
Japanese undo move 5.
3 mech_infantrys placed in Kiangsu
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 artilleries, 3 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
Combat - Japanese
Non Combat Move - Japanese
2 aaGuns and 15 infantry moved from Korea to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 aaGun, 2 infantry and 1 mech_infantry moved from Burma to India
7 fighters and 2 tactical_bombers moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
7 carriers moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Manchuria
4 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Japan
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
4 marines moved from Shan State to French Indo China
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 carriers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 aaGun, 3 fighters and 1 infantry placed in Japan
1 submarine placed in 39 Sea Zone
2 artilleries placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
Japanese undo move 5.
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
2 mech_infantrys placed in French Indo China
Japanese undo move 7.
Japanese undo move 5.
3 mech_infantrys placed in Kiangsu
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Marianas to 22 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
3 artilleries and 10 infantry moved from Bulgaria to Greece
1 bomber moved from Persia to India
13 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Persia to Iraq
Combat - Americans
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Greece
Americans attack with 3 artilleries and 10 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 3 artilleries and 10 infantry in Greece, round 2 : 5/13 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
Americans attack with 13 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 13 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits, 8.33 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 13 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 infantry moved from Algeria to Morocco
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
4 aaGuns moved from Bulgaria to Greece
1 bomber moved from India to Persia
13 fighters and 2 tactical_bombers moved from Iraq to Volgograd
3 carriers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone
5 transports moved from 94 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 battleship, 8 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Wake Island
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
Japanese regular : 0.67
Japanese AA : -0.17
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Marianas to 22 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
3 artilleries and 10 infantry moved from Bulgaria to Greece
1 bomber moved from Persia to India
13 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Persia to Iraq
Combat - Americans
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Greece
Americans attack with 3 artilleries and 10 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 3 artilleries and 10 infantry in Greece, round 2 : 5/13 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
Americans attack with 13 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 13 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits, 8.33 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 13 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 infantry moved from Algeria to Morocco
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
4 aaGuns moved from Bulgaria to Greece
1 bomber moved from India to Persia
13 fighters and 2 tactical_bombers moved from Iraq to Volgograd
3 carriers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone
5 transports moved from 94 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 battleship, 8 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Wake Island
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 4 marines; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Bulgaria to Albania
1 bomber moved from Bulgaria to Albania
2 fighters moved from Bulgaria to Albania
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
Combat - British
Battle in Albania
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Albania, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Albania to Iraq
6 infantry moved from Egypt to Trans-Jordan
2 armour, 15 artilleries, 17 infantry and 9 mech_infantrys moved from Persia to Iraq
2 aaGuns, 5 artilleries and 27 infantry moved from Eastern Persia to Persia
12 fighters and 2 tactical_bombers moved from Bulgaria to Iraq
1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 3 cruisers and 4 transports moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Persia to Iraq
1 aaGun, 2 artilleries, 18 infantry, 1 marine and 1 mech_infantry moved from Bulgaria to Greece
2 aaGuns, 1 fighter and 9 infantry moved from Scotland to United Kingdom
2 fighters moved from Albania to Crete
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 infantry placed in Egypt
1 fighter and 4 marines placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.50
Italians regular : -0.33
Japanese regular : 0.67
Japanese AA : -0.17
Germans regular : -1.00
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;
Combat Move - Italians
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Yugoslavia to 98 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 mech_infantry moved from Tsinghai to Timguska
Italians take Timguska from Russians
3 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Caucasus to Rostov
2 infantry moved from Yugoslavia to Albania
2 fighters moved from Slovakia Hungary to Albania
1 infantry moved from Yugoslavia to Albania
4 infantry moved from Yugoslavia to Romania
1 infantry moved from Eastern Poland to Romania
Combat - Italians
Battle in Romania
Italians attack with 5 infantry
Americans defend with 1 infantry
Italians roll dice for 5 infantry in Romania, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 5 infantry in Romania, round 3 : 3/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Americans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Rostov, round 2 : 2/12 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Italians attack with 2 fighters and 3 infantry
British defend with 2 infantry
Italians roll dice for 2 fighters and 3 infantry in Albania, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Albania
Italians roll dice for 2 fighters and 3 infantry in Albania, round 3 : 2/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship and 1 bomber
British defend with 1 battleship and 1 destroyer
Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
British roll dice for 1 battleship in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
British roll dice for 1 battleship in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 1 battleship and 1 destroyer
Non Combat Move - Italians
2 artilleries moved from Northern Italy to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern France
2 fighters moved from Albania to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,1,3
Italians collect 12 PUs (5 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.00
Russians regular : 0.67
British regular : -2.33
glad I was able to make good use of that lame battleship sitting there doing nothing all game lol
@axis-dominion lol yeah. that was an annoying mistake on my part.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 cruiser, 1 marine and 3 submarines
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 cruiser and 3 submarines
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@axis-dominion I reposted as I forgot to move some anzac units. I put the marine on Caroline Islands so as to avoid having it being edited onto a transport. But I actually want it to stay on the cruiser. I expect it won’t be an issue next turn and I can just ncm it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 5 infantry moved from Baltic States to Belarus
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Caucasus to Belarus
2 fighters moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 5/15 hits, 4.17 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries, 2 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 8 infantry in Belarus, round 2 : 2/10 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Shensi to French Indo China
1 armour moved from Shensi to Novosibirsk
5 armour moved from Caucasus to Novosibirsk
5 mech_infantrys moved from Caucasus to Novosibirsk
2 mech_infantrys moved from Caucasus to Novosibirsk
3 aaGuns, 11 armour, 15 artilleries, 22 infantry and 14 mech_infantrys moved from Caucasus to Rostov
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 113 Sea Zone to 110 Sea Zone
5 fighters moved from Southern Italy to 110 Sea Zone
2 fighters moved from Yugoslavia to 110 Sea Zone
9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Yugoslavia
16 mech_infantrys moved from Yugoslavia to Romania
10 infantry moved from Slovakia Hungary to Romania
2 artilleries and 12 infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Caucasus to Yugoslavia
2 fighters moved from Western Ukraine to Yugoslavia
1 tactical_bomber moved from Southern Italy to Yugoslavia
2 tactical_bombers moved from Yugoslavia to Southern Italy
10 armour moved from Germany to Eastern Poland
2 marines moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
2 artilleries and 4 infantry moved from Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from India to West India
1 armour and 1 mech_infantry moved from India to Yunnan
Place Units - Germans
3 carriers placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
I’d like to adjust something b4 you make your next move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 5 infantry moved from Baltic States to Belarus
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Caucasus to Belarus
2 fighters moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 5/15 hits, 4.17 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries, 2 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 8 infantry in Belarus, round 2 : 2/10 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Shensi to French Indo China
1 armour moved from Shensi to Novosibirsk
5 armour moved from Caucasus to Novosibirsk
5 mech_infantrys moved from Caucasus to Novosibirsk
2 mech_infantrys moved from Caucasus to Novosibirsk
3 aaGuns, 11 armour, 15 artilleries, 22 infantry and 14 mech_infantrys moved from Caucasus to Rostov
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 113 Sea Zone to 110 Sea Zone
5 fighters moved from Southern Italy to 110 Sea Zone
2 fighters moved from Yugoslavia to 110 Sea Zone
9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Yugoslavia
16 mech_infantrys moved from Yugoslavia to Romania
10 infantry moved from Slovakia Hungary to Romania
2 artilleries and 12 infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Caucasus to Yugoslavia
2 fighters moved from Western Ukraine to Yugoslavia
1 tactical_bomber moved from Southern Italy to Yugoslavia
2 tactical_bombers moved from Yugoslavia to Southern Italy
10 armour moved from Germany to Eastern Poland
2 marines moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
2 artilleries and 4 infantry moved from Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from India to West India
1 armour and 1 mech_infantry moved from India to Yunnan
Place Units - Germans
3 carriers placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 16 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 16 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
adjusted 16 mechs to yugo, plz use latest map