@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 fighter moved from Northern Italy to 96 Sea Zone
1 fighter moved from Northern Italy to 99 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 fighter moved from 99 Sea Zone to Northern Italy
1 fighter moved from 96 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 battleship and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Romania to Bulgaria
Place Units - Italians
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 artillery
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun and 1 artillery
EDIT: Removing units owned by Italians from Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
@axis-dominion did you see the edit I posted.
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion did you see the edit I posted.
no I may have missed them. but if they’re pac changes go for it. plz edit during anz.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from India to Yunnan
2 infantry moved from Northwest Persia to Iraq
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
@axis-dominion will do now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from India to Yunnan
2 infantry moved from Northwest Persia to Iraq
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 49 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 aaGun, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Johnston Island: 1 aaGun, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
3 armour and 3 mech_infantrys moved from Caucasus to Sikang
2 armour and 2 mech_infantrys moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Caucasus to Sikang
3 infantry moved from Rostov to Volgograd
1 fighter moved from Ukraine to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
6 artilleries and 4 infantry moved from Archangel to Smolensk
1 infantry and 3 mech_infantrys moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
Combat - Germans
Battle in Tsinghai
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Volgograd, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Volgograd, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 armour, 6 artilleries, 5 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 6 artilleries, 5 infantry and 4 mech_infantrys in Smolensk, round 2 : 5/16 hits, 5.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 6 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Sikang
Germans attack with 7 armour and 7 mech_infantrys
Chinese defend with 4 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Sikang, round 2 : 6/14 hits, 4.67 expected hits
Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Smolensk
2 mech_infantrys moved from Ukraine to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Novgorod to Archangel
3 artilleries and 3 infantry moved from Northern Italy to France
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
3 artilleries and 23 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
2 aaGuns moved from Rostov to Caucasus
2 bombers moved from Volgograd to Kazakhstan
5 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Western Germany to Northern Italy
4 mech_infantrys moved from Germany to Romania
1 fighter moved from Southern Italy to Kazakhstan
3 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 111 Sea Zone to 112 Sea Zone
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
5 infantry placed in Germany
3 infantry placed in France
2 fighters and 2 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Russians regular : 0.00
Germans regular : 2.50
good riddance to the Chinese
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Tambov to Volgograd
5 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 armour and 4 mech_infantrys moved from Tambov to Samara
16 infantry moved from Tambov to Samara
7 artilleries moved from Tambov to Samara
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 6 infantry in Volgograd, round 2 : 2/7 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 3 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 4 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 armour, 7 artilleries, 16 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 7 artilleries, 16 infantry and 4 mech_infantrys in Samara, round 2 : 11/29 hits, 7.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 7 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
1 artillery moved from Tambov to Russia
1 tactical_bomber moved from Vologda to Northwest Persia
2 fighters moved from Vologda to Russia
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 4.33
@axis-dominion I decided to do one more attack. 30 inf will attack Bryansk.I posted a save though in case there are any concerns.
@farmboy I had 4 hits at you had 1.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Tambov to Volgograd
5 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 armour and 4 mech_infantrys moved from Tambov to Samara
16 infantry moved from Tambov to Samara
7 artilleries moved from Tambov to Samara
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 6 infantry in Volgograd, round 2 : 2/7 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 3 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 4 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 armour, 7 artilleries, 16 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 7 artilleries, 16 infantry and 4 mech_infantrys in Samara, round 2 : 11/29 hits, 7.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 7 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 2 infantry
EDIT: Changing ownership of Bryansk from Italians to Russians
EDIT: Turning off Edit Mode
1 aaGun moved from Tambov to Samara
1 artillery moved from Tambov to Russia
1 tactical_bomber moved from Vologda to Northwest Persia
2 fighters moved from Vologda to Russia
30 infantry moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Tambov to Russia
2 infantry moved from Tambov to Bryansk
7 infantry moved from Tambov to Samara
2 aaGuns, 1 artillery and 12 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from French Indo China to 41 Sea Zone
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 5 infantry moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
2 aaGuns and 6 infantry moved from Korea to Manchuria
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 armour and 1 mech_infantry moved from Shensi to Hopei
1 artillery moved from Hopei to Anhwe
1 artillery moved from Shensi to Hopei
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
6 carriers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 cruisers and 2 marines moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from 41 Sea Zone to French Indo China
2 fighters moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from 19 Sea Zone to 37 Sea Zone
3 fighters moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Japan to French Indo China
1 mech_infantry moved from Hopei to Chahar
1 armour moved from Hopei to Anhwe
1 armour moved from Hopei to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 artillery placed in French Indo China
3 infantry placed in Kiangsu
1 airfield placed in Malaya
1 harbour placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 51 PUs (10 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -0.33
Japanese regular : 0.67
ANZAC regular : -0.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
1 bomber moved from Egypt to Bulgaria
6 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in Philippines
Battle in Bulgaria
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Bulgaria, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Bulgaria
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Bulgaria, round 4 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Americans roll dice for 1 armour and 1 bomber in Bulgaria, round 5 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 5 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Bulgaria
Americans win, taking Philippines from Japanese, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Burma
1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 fighter, 1 marine and 2 submarines moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 49 Sea Zone to 55 Sea Zone
2 fighters moved from 49 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to 55 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Libya
2 infantry moved from Tunisia to Algeria
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from 91 Sea Zone to Malta
1 fighter moved from Morocco to Malta
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
4 infantry placed in Central United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
1 bomber moved from Egypt to Bulgaria
6 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in Philippines
Battle in Bulgaria
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Bulgaria, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Bulgaria
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Bulgaria, round 4 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Americans roll dice for 1 armour and 1 bomber in Bulgaria, round 5 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 5 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Bulgaria
Americans win, taking Philippines from Japanese, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Burma
1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 fighter, 1 marine and 2 submarines moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 49 Sea Zone to 55 Sea Zone
2 fighters moved from 49 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to 55 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Libya
2 infantry moved from Tunisia to Algeria
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from 91 Sea Zone to Malta
1 fighter moved from Morocco to Malta
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
4 infantry placed in Central United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 aaGuns, 1 artillery and 16 infantry moved from Yunnan to Burma
3 infantry moved from India to Burma
1 infantry moved from West India to India
1 fighter moved from Persia to Burma
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour, 8 artilleries and 7 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Trans-Jordan to Northwest Persia
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Malta
2 fighters moved from 92 Sea Zone to Malta
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
2 submarines placed in 81 Sea Zone
1 infantry and 2 mech_infantrys placed in Persia
1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,1,4,6,2,4,6,3,3,4,1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 0.00
Germans regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
1 bomber moved from Egypt to Bulgaria
6 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in Philippines
Battle in Bulgaria
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Bulgaria, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Bulgaria
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Bulgaria, round 4 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Americans roll dice for 1 armour and 1 bomber in Bulgaria, round 5 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 5 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Bulgaria
Americans win, taking Philippines from Japanese, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Burma
1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 fighter, 1 marine and 2 submarines moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 49 Sea Zone to 55 Sea Zone
2 fighters moved from 49 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to 55 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Libya
2 infantry moved from Tunisia to Algeria
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from 91 Sea Zone to Malta
1 fighter moved from Morocco to Malta
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
4 infantry placed in Central United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 aaGuns, 1 artillery and 16 infantry moved from Yunnan to Burma
3 infantry moved from India to Burma
1 infantry moved from West India to India
1 fighter moved from Persia to Burma
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour, 8 artilleries and 7 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Trans-Jordan to Northwest Persia
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Malta
2 fighters moved from 92 Sea Zone to Malta
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
2 submarines placed in 81 Sea Zone
1 infantry and 2 mech_infantrys placed in Persia
1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,1,4,6,2,4,6,3,3,4,1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to Malta: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 0.00
Germans regular : 0.00
British regular : 1.17
@axis-dominion reposted with an edit of the UK bomber. Also its probably inconsequential but I would have meant to unload the US inf into Hawaii. I think I will leave them for now, because it is hard to imagine it being consequential, but just wanted to make a note of it in case.
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion reposted with an edit of the UK bomber. Also its probably inconsequential but I would have meant to unload the US inf into Hawaii. I think I will leave them for now, because it is hard to imagine it being consequential, but just wanted to make a note of it in case.
ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 bomber moved from Caucasus to Persia
Combat - Italians
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Persia to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
3 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Ukraine to Rostov
1 aaGun and 1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tsinghai to Novosibirsk
Place Units - Italians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Southern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British AA : -0.17