@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
2 armour moved from Algeria to Libya
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
2 carriers moved from 95 Sea Zone to 93 Sea Zone
3 fighters moved from 95 Sea Zone to 93 Sea Zone
2 battleships moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Algeria to Libya
Combat - Americans
Battle in Southern France
Battle in Libya
Americans attack with 3 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 3 armour, 1 bomber and 1 infantry in Libya, round 2 : 3/5 hits, 2,33 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya
Americans win, taking Southern France from Germans, taking Libya from Italians with 3 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
3 cruisers moved from 33 Sea Zone to 25 Sea Zone
1 battleship moved from 33 Sea Zone to 25 Sea Zone
3 destroyers moved from 33 Sea Zone to 25 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 carriers moved from 33 Sea Zone to 25 Sea Zone
4 fighters moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Americans undo move 4.
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
2 armour moved from Algeria to Libya
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
2 carriers moved from 95 Sea Zone to 93 Sea Zone
3 fighters moved from 95 Sea Zone to 93 Sea Zone
2 battleships moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Algeria to Libya
Combat - Americans
Battle in Southern France
Battle in Libya
Americans attack with 3 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 3 armour, 1 bomber and 1 infantry in Libya, round 2 : 3/5 hits, 2,33 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya
Americans win, taking Southern France from Germans, taking Libya from Italians with 3 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
3 cruisers moved from 33 Sea Zone to 25 Sea Zone
1 battleship moved from 33 Sea Zone to 25 Sea Zone
3 destroyers moved from 33 Sea Zone to 25 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 carriers moved from 33 Sea Zone to 25 Sea Zone
4 fighters moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Americans undo move 4.
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
13 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 13 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 13 infantry in Sikang, round 2 : 0/13 hits, 2,17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 13 infantry in Sikang, round 3 : 4/13 hits, 2,17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 12 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 fighter moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Caucasus
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from West India to Eastern Persia
2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
1 battleship moved from 95 Sea Zone to 93 Sea Zone
Combat - British
Strategic bombing raid in Caucasus
Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Egypt
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Burma to India
3 fighters moved from Burma to India
5 fighters moved from Persia to Russia
1 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from West India to India
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Persia
1 bomber moved from Caucasus to Persia
Place Units - British
3 infantry placed in Persia
2 destroyers and 1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,6,2,5,6,4,2,6
British collect 26 PUs (7 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,2,2,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,67
Japanese regular : 1,00
Italians regular : 0,00
Germans AA : -0,17
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 18 PUs;
Combat Move - Italians
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Romania to Southern France
3 fighters moved from Southern Italy to Southern France
3 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 bomber and 3 fighters moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,3,5,1,1,6,1,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Italians collect 14 PUs (3 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from South Australia to Queensland
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from South Australia to Queensland
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 fighter moved from Tunisia to 93 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Nenetsia
2 artilleries and 2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 artillery and 2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Samara
3 armour and 3 mech_infantrys moved from Caucasus to Samara
1 bomber moved from Bryansk to Tambov
3 fighters and 3 tactical_bombers moved from Bryansk to Samara
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 105 Sea Zone
4 bombers moved from Western Germany to 105 Sea Zone
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Greece to Bulgaria
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 4 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 4 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 4 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Tambov, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 3 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 3 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 8/15 hits, 6,00 expected hits
Russians roll dice for 6 infantry in Samara, round 2 : 1/6 hits, 2,00 expected hits
6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Samara to Bryansk
1 bomber moved from Tambov to Bryansk
1 infantry moved from Norway to Finland
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
4 bombers moved from 105 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
1 artillery and 2 infantry placed in Caucasus
1 bomber and 2 infantry placed in Western Germany
1 mech_infantry placed in Novgorod
3 infantry placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Russians regular : -1,33
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Vologda
4 fighters moved from Russia to Vologda
2 tactical_bombers moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 4 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 2 artilleries, 2 infantry and 1 mech_infantry
Russians roll dice for 4 fighters, 5 infantry and 2 tactical_bombers in Vologda, round 2 : 5/11 hits, 4,17 expected hits
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Yunnan to Sikang
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 armour and 10 mech_infantrys moved from Kweichow to Sikang
2 bombers moved from Yunnan to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
2 mech_infantrys moved from Kazakhstan to Novosibirsk
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery, 4 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Ulaanbaatar
1 artillery moved from Amur to Korea
1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Caroline Islands
Battle in Novosibirsk
Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Caroline Islands from Americans, taking Novosibirsk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/7 hits, 3,83 expected hits
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Sikang
Japanese attack with 2 armour, 3 fighters, 12 mech_infantrys and 2 tactical_bombers
Chinese defend with 12 infantry
Japanese roll dice for 2 armour, 3 fighters, 12 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 6/19 hits, 5,83 expected hits
Chinese roll dice for 12 infantry in Sikang, round 2 : 5/12 hits, 4,00 expected hits
5 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 2 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 6/14 hits, 5,00 expected hits
Chinese roll dice for 6 infantry in Sikang, round 3 : 3/6 hits, 2,00 expected hits
3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 8 mech_infantrys
Casualties for Chinese: 12 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Malaya to Shan State
3 fighters and 2 tactical_bombers moved from Sikang to Yunnan
1 armour moved from Kiangsu to Hunan
2 bombers moved from Novosibirsk to Shensi
2 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from 45 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kwangtung
1 transport placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Japanese regular : -2,17
UK_Pacific regular : 0,67
ANZAC regular : -0,50
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
British take Alexandria from Italians
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 bomber moved from Tunisia to Persia
6 fighters moved from 25 Sea Zone to 16 Sea Zone
3 carriers moved from 25 Sea Zone to 8 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 25 Sea Zone to 8 Sea Zone
3 cruisers moved from 25 Sea Zone to 8 Sea Zone
1 battleship moved from 25 Sea Zone to 8 Sea Zone
3 destroyers moved from 25 Sea Zone to 8 Sea Zone
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 1 Sea Zone to 4 Sea Zone
2 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 battleships moved from 93 Sea Zone to 91 Sea Zone
2 carriers and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
3 fighters moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Soviet Far East
Battle in Aleutian Islands
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Aleutian Islands, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 8 Sea Zone
1 fighter moved from 16 Sea Zone to 8 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
6 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
Place Units - Americans
2 infantry placed in Western United States
1 battleship and 1 cruiser placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
British take Alexandria from Italians
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 bomber moved from Tunisia to Persia
6 fighters moved from 25 Sea Zone to 16 Sea Zone
3 carriers moved from 25 Sea Zone to 8 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 25 Sea Zone to 8 Sea Zone
3 cruisers moved from 25 Sea Zone to 8 Sea Zone
1 battleship moved from 25 Sea Zone to 8 Sea Zone
3 destroyers moved from 25 Sea Zone to 8 Sea Zone
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 1 Sea Zone to 4 Sea Zone
2 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 battleships moved from 93 Sea Zone to 91 Sea Zone
2 carriers and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
3 fighters moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Soviet Far East
Battle in Aleutian Islands
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Aleutian Islands, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 8 Sea Zone
1 fighter moved from 16 Sea Zone to 8 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
6 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
Place Units - Americans
2 infantry placed in Western United States
1 battleship and 1 cruiser placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 fighter moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Persia to Caucasus
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 battleship moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 armour moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 battleship moved from 81 Sea Zone to 80 Sea Zone
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Persia to Russia
6 fighters moved from Russia to Nenetsia
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Anglo Egyptian Sudan to Persia
1 battleship moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 80 Sea Zone to 79 Sea Zone
2 cruisers moved from 80 Sea Zone to 79 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 submarine moved from 71 Sea Zone to 79 Sea Zone
2 destroyers moved from 71 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - British
Strategic bombing raid in Caucasus
Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in Shan State
British win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Nenetsia
British attack with 6 fighters
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 6 fighters in Nenetsia, round 2 : 4/6 hits, 3,00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Nenetsia
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
2 fighters moved from Burma to India
1 bomber moved from Caucasus to Persia
3 infantry moved from Persia to Eastern Persia
1 fighter moved from Kenya to Egypt
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 aaGun moved from Scotland to United Kingdom
5 fighters moved from Nenetsia to Russia
Place Units - British
3 infantry placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
1 fighter placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,3,5,1,3,5,2,6,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 0,67
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : 0,17
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Bryansk to Caucasus
Non Combat Move - Italians
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
2 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 5 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
5 bombers moved from Western Germany to Russia
1 infantry moved from Smolensk to Russia
3 armour, 2 infantry and 3 mech_infantrys moved from Samara to Russia
1 artillery and 2 infantry moved from Tambov to Russia
8 armour, 10 artilleries, 1 bomber, 3 fighters, 3 infantry, 16 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Yugoslavia to Southern Italy
2 infantry moved from Norway to Finland
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 14 armour, 11 artilleries, 6 bombers, 3 fighters, 8 infantry, 25 mech_infantrys and 3 tactical_bombers
British defend with 5 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 4 fighters, 32 infantry and 2 tactical_bombers
Russians roll AA dice in Russia : 0/9 hits, 1,50 expected hits
Germans roll dice for 14 armour, 11 artilleries, 6 bombers, 3 fighters, 8 infantry, 25 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 24/70 hits, 25,50 expected hits
Russians roll dice for 3 aaGuns, 1 armour, 2 artilleries, 9 fighters, 32 infantry and 3 tactical_bombers in Russia, round 2 : 19/47 hits, 19,33 expected hits
21 infantry owned by the Russians, 8 infantry owned by the Germans, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 14 armour, 11 artilleries, 6 bombers, 3 fighters, 14 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 22/51 hits, 22,33 expected hits
Russians roll dice for 1 armour, 2 artilleries, 9 fighters, 11 infantry and 3 tactical_bombers in Russia, round 3 : 13/26 hits, 12,33 expected hits
2 tactical_bombers owned by the Russians, 4 fighters owned by the Russians, 11 infantry owned by the Russians, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians, 13 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Russia
Germans roll dice for 14 armour, 11 artilleries, 6 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Russia, round 4 : 19/38 hits, 18,50 expected hits
Russians roll dice for 4 fighters in Russia, round 4 : 2/4 hits, 2,67 expected hits
2 artilleries owned by the Germans and 4 fighters owned by the British lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 9 artilleries, 6 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 120
Casualties for Germans: 2 artilleries, 8 infantry and 24 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 2 artilleries, 4 fighters, 32 infantry and 2 tactical_bombers
Casualties for British: 5 fighters and 1 tactical_bomber
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Russia to Caucasus
6 bombers moved from Russia to Bryansk
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to France: 1 artillery and 8 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 8 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Caucasus
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
Germans undo move 3.
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 bombers
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -1,33
Russians AA : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
4 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Yenisey to Timguska
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Ulaanbaatar to Amur
1 mech_infantry moved from Yakut S.S.R. to Amur
1 artillery and 4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 infantry moved from Tsinghai to Novosibirsk
2 armour and 4 mech_infantrys moved from Sikang to Yunnan
2 infantry moved from Yunnan to Burma
2 bombers moved from Shensi to Burma
3 mech_infantrys moved from French Indo China to Malaya
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery, 3 carriers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Manchuria
1 bomber moved from Philippines to Manchuria
1 fighter moved from Yunnan to Burma
Combat - Japanese
Battle in New Zealand
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 4,50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Midway from Americans, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 2 destroyers and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
ANZAC roll dice for 2 destroyers and 1 transport in 62 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 62 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 destroyers and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Java: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 63 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 carriers moved from 33 Sea Zone to 63 Sea Zone
EDIT: Japanese undo move 1.
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 tactical_bomber moved from Java to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
2 bombers moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Kiangsi
1 fighter moved from Burma to Malaya
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier and 2 destroyers placed in 20 Sea Zone
3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 4.
1 armour placed in Japan
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 0,33
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
3 artilleries moved from Morocco to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 92 Sea Zone to 93 Sea Zone
3 destroyers moved from 91 Sea Zone to 93 Sea Zone
4 carriers and 3 fighters moved from 91 Sea Zone to 93 Sea Zone
2 battleships moved from 91 Sea Zone to 93 Sea Zone
5 fighters moved from 91 Sea Zone to 104 Sea Zone
6 infantry moved from 93 Sea Zone to Southern France
3 artilleries moved from 93 Sea Zone to Southern France
2 mech_infantrys moved from 93 Sea Zone to Southern France
1 bomber moved from Persia to Caucasus
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 15 Sea Zone
3 fighters moved from 8 Sea Zone to 15 Sea Zone
3 fighters moved from 8 Sea Zone to 14 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
3 carriers moved from 8 Sea Zone to 10 Sea Zone
1 battleship moved from 8 Sea Zone to 10 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
5 destroyers moved from 8 Sea Zone to 10 Sea Zone
3 cruisers moved from 8 Sea Zone to 10 Sea Zone
2 bombers moved from Eastern United States to Western United States
3 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 tactical_bomber moved from Queensland to New South Wales
Combat - Americans
Air Battle in Caucasus
Americans attacks with 1 units heading to Caucasus
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Caucasus
Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Southern France
Americans attack with 3 artilleries, 6 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 battleships and 1 cruiser in Southern France, round 2 : 1/3 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 14 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 14 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 14 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 14 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from 14 Sea Zone to 10 Sea Zone
3 fighters moved from 15 Sea Zone to 10 Sea Zone
5 fighters moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Caucasus to Persia
Place Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : 1,67
Italians regular : -0,33
Germans AA : -0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
3 artilleries moved from Morocco to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 92 Sea Zone to 93 Sea Zone
3 destroyers moved from 91 Sea Zone to 93 Sea Zone
4 carriers and 3 fighters moved from 91 Sea Zone to 93 Sea Zone
2 battleships moved from 91 Sea Zone to 93 Sea Zone
5 fighters moved from 91 Sea Zone to 104 Sea Zone
6 infantry moved from 93 Sea Zone to Southern France
3 artilleries moved from 93 Sea Zone to Southern France
2 mech_infantrys moved from 93 Sea Zone to Southern France
1 bomber moved from Persia to Caucasus
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 15 Sea Zone
3 fighters moved from 8 Sea Zone to 15 Sea Zone
3 fighters moved from 8 Sea Zone to 14 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
3 carriers moved from 8 Sea Zone to 10 Sea Zone
1 battleship moved from 8 Sea Zone to 10 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
5 destroyers moved from 8 Sea Zone to 10 Sea Zone
3 cruisers moved from 8 Sea Zone to 10 Sea Zone
2 bombers moved from Eastern United States to Western United States
3 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 tactical_bomber moved from Queensland to New South Wales
Combat - Americans
Air Battle in Caucasus
Americans attacks with 1 units heading to Caucasus
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Caucasus
Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Southern France
Americans attack with 3 artilleries, 6 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 battleships and 1 cruiser in Southern France, round 2 : 1/3 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 14 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 14 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 14 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 14 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from 14 Sea Zone to 10 Sea Zone
3 fighters moved from 15 Sea Zone to 10 Sea Zone
5 fighters moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Caucasus to Persia
Place Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Persia to Volgograd
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 carrier moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from 79 Sea Zone to 39 Sea Zone
2 cruisers moved from 79 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
2 destroyers moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from West India to India
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Persia
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Syria to Iraq
4 infantry moved from Eastern Persia to Persia
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 bomber moved from Volgograd to Persia
Place Units - British
3 infantry placed in Persia
1 transport placed in 71 Sea Zone
British undo move 2.
1 transport placed in 71 Sea Zone
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : 1,00
Italians regular : -0,33
Germans AA : -0,33
Germans regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from British
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from Caucasus to Novosibirsk
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6
ANZAC collect 8 PUs; end with 9 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 88 PUs;
Germans buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
4 bombers moved from Bryansk to Archangel
3 armour moved from Russia to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
9 artilleries moved from Russia to Samara
5 armour moved from Russia to Novosibirsk
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Caucasus to Northwest Persia
3 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia
1 artillery and 11 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Greater Southern Germany to Southern France
2 fighters and 2 tactical_bombers moved from Southern Italy to Southern France
1 armour moved from Western Germany to Southern France
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 3 armour, 4 bombers and 2 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 3 armour, 4 bombers and 2 mech_infantrys in Archangel, round 2 : 5/9 hits, 4,50 expected hits
Russians roll dice for 4 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 12 infantry and 2 tactical_bombers
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 12 infantry and 2 tactical_bombers in Southern France, round 2 : 6/19 hits, 6,00 expected hits
Americans roll dice for 3 artilleries, 6 infantry and 2 mech_infantrys in Southern France, round 2 : 3/11 hits, 3,67 expected hits
3 infantry owned by the Germans and 6 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 9 infantry and 2 tactical_bombers in Southern France, round 3 : 5/16 hits, 5,50 expected hits
Americans roll dice for 3 artilleries and 2 mech_infantrys in Southern France, round 3 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Germans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 4 infantry
Casualties for Americans: 3 artilleries, 6 infantry and 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Northwest Persia, round 2 : 3/8 hits, 3,83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
3 aaGuns moved from Bryansk to Rostov
3 armour moved from Russia to Rostov
3 armour moved from Russia to Kazakhstan
4 bombers moved from Archangel to Caucasus
2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
1 bomber moved from Southern France to Western Germany
1 aaGun moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern Italy
Place Units - Germans
2 artilleries and 1 infantry placed in Caucasus
3 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 destroyer placed in 113 Sea Zone
2 bombers placed in Western Germany
3 mech_infantrys placed in Russia
1 mech_infantry placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2,3,6,3,2,3,6,4,4,4,4,5,1,4,4,3,6,2,2,5,5
Germans collect 63 PUs (3 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Russians regular : 0,67
Germans regular : -0,83
British regular : 0,67