Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Inge VS Tuffdk
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 armour and 1 mech_infantry moved from Rostov to Bryansk 1 infantry moved from British Somaliland to Italian Somaliland 3 fighters moved from Southern Italy to 99 Sea Zone 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Greece to Bryansk Combat - Italians Battle in 99 Sea Zone Italians attack with 3 fighters British defend with 1 cruiser Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Bryansk Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in 98 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from Bryansk to Romania 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -2,00 Russians regular : 1,33 British regular : 1,17 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 infantry moved from Western Australia to South Australia Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : -1,33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 infantry moved from Western Australia to South Australia Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 1 fighter moved from Morocco to Tunisia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : -1,33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 artilleries and 4 infantry moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Rostov to Tambov 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Caucasus 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 3 fighters and 3 tactical_bombers moved from Rostov to Smolensk 1 bomber moved from Western Germany to Smolensk 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 3 bombers moved from Normandy Bordeaux to 125 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 2 submarines moved from 91 Sea Zone to 109 Sea Zone 3 artilleries moved from Western Ukraine to Bryansk 1 armour, 3 artilleries and 6 infantry moved from Rostov to Bryansk 5 armour and 3 mech_infantrys moved from Volgograd to Bryansk 7 mech_infantrys moved from Ukraine to Smolensk 1 armour and 1 mech_infantry moved from Novgorod to Smolensk 1 armour moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Eastern Poland to Smolensk 1 armour moved from Bryansk to Smolensk Combat - Germans Battle in 125 Sea Zone Germans attack with 3 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Russians with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Tambov Germans attack with 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 3/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 artilleries and 4 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 2/6 hits, 1,67 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Smolensk Germans attack with 2 armour, 1 bomber, 3 fighters, 9 mech_infantrys and 3 tactical_bombers Russians defend with 3 armour, 1 artillery and 9 infantry Germans roll dice for 2 armour, 1 bomber, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 5/18 hits, 6,67 expected hits Russians roll dice for 3 armour, 1 artillery and 9 infantry in Smolensk, round 2 : 5/13 hits, 4,83 expected hits 5 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 2 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Smolensk, round 3 : 9/13 hits, 5,83 expected hits Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 3 : 6/8 hits, 3,17 expected hits 4 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Smolensk Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 armour and 9 mech_infantrys Casualties for Russians: 3 armour, 1 artillery and 9 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from Smolensk to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 aaGun moved from Ukraine to Bryansk 2 aaGuns moved from Rostov to Bryansk 1 infantry moved from Norway to Finland 6 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from 125 Sea Zone to Western Germany Place Units - Germans 1 factory_minor placed in Caucasus 3 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 3 artilleries placed in Western Ukraine 1 bomber placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 61 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Russians regular : 4,50 Germans regular : 1,33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 3 fighters moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Tambov Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery and 2 infantry Russians roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 4/9 hits, 3,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 3 fighters moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 6 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Vologda 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Olgiy to Timguska 2 aaGuns moved from Yakut S.S.R. to Yenisey 2 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Korea 1 artillery and 1 infantry moved from Amur to Buryatia 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Sikang to Kazakhstan 2 bombers moved from Yunnan to Kazakhstan 3 fighters and 1 tactical_bomber moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 3 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 4 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Kansu to Shensi 1 mech_infantry moved from Shensi to Sikang 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Kweichow to Sikang Combat - Japanese Battle in Aleutian Islands Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Kazakhstan Japanese attack with 2 bombers and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 6/9 hits, 4,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Java: 2 artilleries EDIT: Adding units owned by Japanese to Philippines: 2 artilleries EDIT: Turning off Edit Mode 4 fighters and 3 tactical_bombers moved from Burma to Yunnan 2 bombers moved from Kazakhstan to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 armour placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 destroyer placed in 20 Sea Zone 1 bomber, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 1,00 UK_Pacific regular : 0,33 Russians regular : 0,67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 2 armour moved from Algeria to Libya 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 2 carriers moved from 95 Sea Zone to 93 Sea Zone 3 fighters moved from 95 Sea Zone to 93 Sea Zone 2 battleships moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Algeria to Libya Combat - Americans Battle in Southern France Battle in Libya Americans attack with 3 armour, 1 bomber and 1 infantry Italians defend with 1 artillery Americans roll dice for 3 armour, 1 bomber and 1 infantry in Libya, round 2 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya Americans win, taking Southern France from Germans, taking Libya from Italians with 3 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Libya to Tunisia 1 infantry moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 3 cruisers moved from 33 Sea Zone to 25 Sea Zone 1 battleship moved from 33 Sea Zone to 25 Sea Zone 3 destroyers moved from 33 Sea Zone to 25 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 carriers moved from 33 Sea Zone to 25 Sea Zone 4 fighters moved from 33 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone Place Units - Americans 1 submarine placed in 10 Sea Zone 2 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 2 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Americans undo move 4. 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 2 armour moved from Algeria to Libya 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 2 carriers moved from 95 Sea Zone to 93 Sea Zone 3 fighters moved from 95 Sea Zone to 93 Sea Zone 2 battleships moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Algeria to Libya Combat - Americans Battle in Southern France Battle in Libya Americans attack with 3 armour, 1 bomber and 1 infantry Italians defend with 1 artillery Americans roll dice for 3 armour, 1 bomber and 1 infantry in Libya, round 2 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya Americans win, taking Southern France from Germans, taking Libya from Italians with 3 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Libya to Tunisia 1 infantry moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 3 cruisers moved from 33 Sea Zone to 25 Sea Zone 1 battleship moved from 33 Sea Zone to 25 Sea Zone 3 destroyers moved from 33 Sea Zone to 25 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 carriers moved from 33 Sea Zone to 25 Sea Zone 4 fighters moved from 33 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone Place Units - Americans 1 submarine placed in 10 Sea Zone 2 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 2 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Americans undo move 4. 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 13 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 13 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 13 infantry in Sikang, round 2 : 0/13 hits, 2,17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 13 infantry in Sikang, round 3 : 4/13 hits, 2,17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 12 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Ethiopia to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 fighter moved from Iraq to Trans-Jordan 1 bomber moved from Persia to Caucasus 2 infantry moved from India to Burma 3 fighters moved from India to Burma 1 tactical_bomber moved from India to Burma 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Algeria to Tunisia 1 armour moved from Algeria to Libya 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from West India to Eastern Persia 2 fighters moved from Union of South Africa to Anglo Egyptian Sudan 1 battleship moved from 95 Sea Zone to 93 Sea Zone Combat - British Strategic bombing raid in Caucasus Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Caucasus causes 6 damage total. Battle in Egypt British attack with 1 artillery and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 3 fighters moved from Burma to India 5 fighters moved from Persia to Russia 1 infantry moved from Union of South Africa to Rhodesia 4 infantry moved from West India to India 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Persia 1 bomber moved from Caucasus to Persia Place Units - British 3 infantry placed in Persia 2 destroyers and 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,6,2,5,6,4,2,6 British collect 26 PUs (7 lost to blockades); end with 26 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,2,2,6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,67 Japanese regular : 1,00 Italians regular : 0,00 Germans AA : -0,17 British regular : -0,50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 18 PUs; Combat Move - Italians 1 artillery moved from Syria to Trans-Jordan 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Romania to Southern France 3 fighters moved from Southern Italy to Southern France 3 infantry moved from Yugoslavia to Bulgaria 3 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Southern France Italians attack with 1 bomber, 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2,33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery British defend with 1 infantry Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Non Combat Move - Italians 1 bomber and 3 fighters moved from Southern France to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,3,5,1,1,6,1,4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6 Italians collect 14 PUs (3 lost to blockades); end with 32 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,33 British regular : 0,67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from South Australia to Queensland Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from South Australia to Queensland Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 fighter moved from Tunisia to 93 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Germans buy 3 armour, 1 artillery, 1 bomber, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Novgorod to Nenetsia 2 artilleries and 2 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 artillery and 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 3 artilleries moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 3 infantry moved from Volgograd to Samara 3 armour and 3 mech_infantrys moved from Caucasus to Samara 1 bomber moved from Bryansk to Tambov 3 fighters and 3 tactical_bombers moved from Bryansk to Samara 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 105 Sea Zone 4 bombers moved from Western Germany to 105 Sea Zone 1 mech_infantry moved from Western Germany to Yugoslavia 1 infantry moved from Greece to Bulgaria Combat - Germans Battle in 105 Sea Zone Germans attack with 4 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 4 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 4 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tambov Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Tambov, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers Russians defend with 6 infantry Germans roll dice for 3 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 8/15 hits, 6,00 expected hits Russians roll dice for 6 infantry in Samara, round 2 : 1/6 hits, 2,00 expected hits 6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 3 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Samara to Bryansk 1 bomber moved from Tambov to Bryansk 1 infantry moved from Norway to Finland 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 4 bombers moved from 105 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Western Ukraine 1 artillery and 2 infantry placed in Caucasus 1 bomber and 2 infantry placed in Western Germany 1 mech_infantry placed in Novgorod 3 infantry placed in France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : -0,17 Russians regular : -1,33 Germans regular : -1,00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 4 infantry moved from Russia to Vologda 4 fighters moved from Russia to Vologda 2 tactical_bombers moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 4 fighters, 5 infantry and 2 tactical_bombers Germans defend with 2 artilleries, 2 infantry and 1 mech_infantry Russians roll dice for 4 fighters, 5 infantry and 2 tactical_bombers in Vologda, round 2 : 5/11 hits, 4,17 expected hits Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Timguska to Novosibirsk 2 infantry moved from Yenisey to Timguska 2 aaGuns moved from Yenisey to Timguska 3 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Yunnan to Sikang 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 armour and 10 mech_infantrys moved from Kweichow to Sikang 2 bombers moved from Yunnan to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 2 mech_infantrys moved from Kazakhstan to Novosibirsk 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 artillery, 4 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to Ulaanbaatar 1 artillery moved from Amur to Korea 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to 45 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Caroline Islands Battle in Novosibirsk Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Caroline Islands from Americans, taking Novosibirsk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/7 hits, 3,83 expected hits ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Sikang Japanese attack with 2 armour, 3 fighters, 12 mech_infantrys and 2 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 2 armour, 3 fighters, 12 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 6/19 hits, 5,83 expected hits Chinese roll dice for 12 infantry in Sikang, round 2 : 5/12 hits, 4,00 expected hits 5 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 6/14 hits, 5,00 expected hits Chinese roll dice for 6 infantry in Sikang, round 3 : 3/6 hits, 2,00 expected hits 3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 8 mech_infantrys Casualties for Chinese: 12 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Malaya to Shan State 3 fighters and 2 tactical_bombers moved from Sikang to Yunnan 1 armour moved from Kiangsu to Hunan 2 bombers moved from Novosibirsk to Shensi 2 mech_infantrys moved from Kiangsu to Hunan 1 bomber moved from 45 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 transport placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : -2,17 UK_Pacific regular : 0,67 ANZAC regular : -0,50 Russians regular : 0,33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Libya to Alexandria Americans take Tobruk from Italians British take Alexandria from Italians 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Libya 1 bomber moved from Tunisia to Persia 6 fighters moved from 25 Sea Zone to 16 Sea Zone 3 carriers moved from 25 Sea Zone to 8 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 25 Sea Zone to 8 Sea Zone 3 cruisers moved from 25 Sea Zone to 8 Sea Zone 1 battleship moved from 25 Sea Zone to 8 Sea Zone 3 destroyers moved from 25 Sea Zone to 8 Sea Zone 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 1 Sea Zone to 4 Sea Zone 2 destroyers moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 battleships moved from 93 Sea Zone to 91 Sea Zone 2 carriers and 1 fighter moved from 93 Sea Zone to 91 Sea Zone 3 fighters moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Soviet Far East Battle in Aleutian Islands Americans attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Aleutian Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 16 Sea Zone to 8 Sea Zone 1 fighter moved from 16 Sea Zone to 8 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 6 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery moved from Tunisia to Algeria Place Units - Americans 2 infantry placed in Western United States 1 battleship and 1 cruiser placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Libya to Alexandria Americans take Tobruk from Italians British take Alexandria from Italians 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Libya 1 bomber moved from Tunisia to Persia 6 fighters moved from 25 Sea Zone to 16 Sea Zone 3 carriers moved from 25 Sea Zone to 8 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 25 Sea Zone to 8 Sea Zone 3 cruisers moved from 25 Sea Zone to 8 Sea Zone 1 battleship moved from 25 Sea Zone to 8 Sea Zone 3 destroyers moved from 25 Sea Zone to 8 Sea Zone 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 armour moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 1 Sea Zone to 4 Sea Zone 2 destroyers moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 battleships moved from 93 Sea Zone to 91 Sea Zone 2 carriers and 1 fighter moved from 93 Sea Zone to 91 Sea Zone 3 fighters moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Soviet Far East Battle in Aleutian Islands Americans attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Aleutian Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 16 Sea Zone to 8 Sea Zone 1 fighter moved from 16 Sea Zone to 8 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 6 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery moved from Tunisia to Algeria Place Units - Americans 2 infantry placed in Western United States 1 battleship and 1 cruiser placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 artillery moved from 72 Sea Zone to Kenya 1 fighter moved from Anglo Egyptian Sudan to Kenya 1 bomber moved from Persia to Caucasus 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 armour moved from Libya to Alexandria 1 infantry moved from Tunisia to Libya 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 battleship moved from 81 Sea Zone to 80 Sea Zone 2 cruisers moved from 81 Sea Zone to 80 Sea Zone 2 fighters moved from 81 Sea Zone to 80 Sea Zone 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Persia to Russia 6 fighters moved from Russia to Nenetsia 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from Anglo Egyptian Sudan to Persia 1 battleship moved from 80 Sea Zone to 79 Sea Zone 2 fighters moved from 80 Sea Zone to 79 Sea Zone 1 carrier moved from 80 Sea Zone to 79 Sea Zone 2 cruisers moved from 80 Sea Zone to 79 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 submarine moved from 71 Sea Zone to 79 Sea Zone 2 destroyers moved from 71 Sea Zone to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - British Strategic bombing raid in Caucasus Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Caucasus causes 6 damage total. Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Shan State British win with 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Japanese: 1 artillery Battle in Kenya British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Nenetsia British attack with 6 fighters Germans defend with 1 armour and 1 mech_infantry British roll dice for 6 fighters in Nenetsia, round 2 : 4/6 hits, 3,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Nenetsia British win with 5 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 fighter Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to India 2 fighters moved from Burma to India 1 bomber moved from Caucasus to Persia 3 infantry moved from Persia to Eastern Persia 1 fighter moved from Kenya to Egypt 2 infantry moved from 79 Sea Zone to West India 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 aaGun moved from Scotland to United Kingdom 5 fighters moved from Nenetsia to Russia Place Units - British 3 infantry placed in Persia British undo move 1. 1 artillery and 2 infantry placed in Persia 1 fighter placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,3,5,1,3,5,2,6,3 British collect 26 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 0,67 Japanese regular : -0,33 Germans AA : -0,17 Germans regular : 0,17 British regular : 1,33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Bryansk to Caucasus Non Combat Move - Italians Place Units - Italians 1 submarine placed in 95 Sea Zone 1 submarine placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 2 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 5 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 5 bombers moved from Western Germany to Russia 1 infantry moved from Smolensk to Russia 3 armour, 2 infantry and 3 mech_infantrys moved from Samara to Russia 1 artillery and 2 infantry moved from Tambov to Russia 8 armour, 10 artilleries, 1 bomber, 3 fighters, 3 infantry, 16 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia 1 armour and 2 mech_infantrys moved from Western Ukraine to Russia 1 armour and 2 mech_infantrys moved from Ukraine to Russia 1 armour and 2 mech_infantrys moved from Volgograd to Russia 1 mech_infantry moved from Yugoslavia to Southern Italy 2 infantry moved from Norway to Finland 1 destroyer moved from 105 Sea Zone to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone Combat - Germans Battle in Russia Germans attack with 14 armour, 11 artilleries, 6 bombers, 3 fighters, 8 infantry, 25 mech_infantrys and 3 tactical_bombers British defend with 5 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 4 fighters, 32 infantry and 2 tactical_bombers Russians roll AA dice in Russia : 0/9 hits, 1,50 expected hits Germans roll dice for 14 armour, 11 artilleries, 6 bombers, 3 fighters, 8 infantry, 25 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 24/70 hits, 25,50 expected hits Russians roll dice for 3 aaGuns, 1 armour, 2 artilleries, 9 fighters, 32 infantry and 3 tactical_bombers in Russia, round 2 : 19/47 hits, 19,33 expected hits 21 infantry owned by the Russians, 8 infantry owned by the Germans, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 14 armour, 11 artilleries, 6 bombers, 3 fighters, 14 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 22/51 hits, 22,33 expected hits Russians roll dice for 1 armour, 2 artilleries, 9 fighters, 11 infantry and 3 tactical_bombers in Russia, round 3 : 13/26 hits, 12,33 expected hits 2 tactical_bombers owned by the Russians, 4 fighters owned by the Russians, 11 infantry owned by the Russians, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians, 13 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Russia Germans roll dice for 14 armour, 11 artilleries, 6 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Russia, round 4 : 19/38 hits, 18,50 expected hits Russians roll dice for 4 fighters in Russia, round 4 : 2/4 hits, 2,67 expected hits 2 artilleries owned by the Germans and 4 fighters owned by the British lost in Russia Germans captures 11PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 9 artilleries, 6 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 120 Casualties for Germans: 2 artilleries, 8 infantry and 24 mech_infantrys Casualties for Russians: 3 aaGuns, 1 armour, 2 artilleries, 4 fighters, 32 infantry and 2 tactical_bombers Casualties for British: 5 fighters and 1 tactical_bomber Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Russia to Caucasus 6 bombers moved from Russia to Bryansk Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to France: 1 artillery and 8 infantry EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 8 infantry EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Caucasus 2 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 1 armour, 3 infantry and 1 mech_infantry placed in Western Germany Germans undo move 3. Germans undo move 3. 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 bombers EDIT: Adding units owned by Germans to Greater Southern Germany: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 63 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -1,33 Russians AA : -1,50 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 4 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 infantry moved from Yenisey to Timguska Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :





