Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
Inge VS Tuffdk
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Russia to Baltic States 1 tactical_bomber moved from Russia to Baltic States 1 fighter moved from Russia to Baltic States 1 fighter moved from Novgorod to Baltic States 1 submarine moved from 127 Sea Zone to 125 Sea Zone Combat - Russians Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 0/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 3 : 3/5 hits, 2,50 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 armour moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Bryansk to Ukraine Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -0,50 Russians regular : -1,50 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 harbour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Yunnan 1 armour moved from Korea to 6 Sea Zone 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 3 infantry moved from Korea to Manchuria 1 artillery and 3 infantry moved from Anhwe to Hopei 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei 2 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Hunan to Yunnan 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Kiangsi to Anhwe 1 aaGun, 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe Place Units - Japanese 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 1 harbour placed in Hainan 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 1 battleship placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 1 battleship placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 factory_upgrade and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from 81 Sea Zone to Iraq 1 infantry moved from Persia to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 battleship moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Ethiopia British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 cruiser moved from 91 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 battleship moved from 91 Sea Zone to 102 Sea Zone 1 destroyer moved from 91 Sea Zone to 102 Sea Zone 1 fighter moved from Trans-Jordan to Eastern Persia 1 tactical_bomber moved from 81 Sea Zone to Eastern Persia 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 carrier moved from 81 Sea Zone to 76 Sea Zone Place Units - British 1 artillery and 1 fighter placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to Persia: 1 factory_minor EDIT: Changing PUs for British from 0 to 8 Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 British collect 25 PUs (7 lost to blockades); end with 33 PUs Place Units - UK_Pacific EDIT: Turning off Edit Mode 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : 0,33 Italians regular : -0,33 Japanese regular : -0,67 Neutral_Axis regular : -1,00 British regular : 1,33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Italians buy 2 transports; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 artilleries moved from Gibraltar to 92 Sea Zone 2 artilleries and 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Libya to Tunisia 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Albania to Greece 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery moved from Kenya to Belgian Congo Italians take Belgian Congo from British 2 armour moved from Romania to Eastern Poland Combat - Italians Battle in Malta Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Tobruk 1 bomber moved from 98 Sea Zone to Tobruk 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 1,00 British regular : -0,67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Malaya to Shan State 1 aaGun moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Malaya to Shan State 1 aaGun moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 91 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,67 French regular : -0,33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 106 Sea Zone to 118 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 bombers moved from Western Germany to 98 Sea Zone 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Romania to Belarus 2 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 2 bombers moved from 98 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 5 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Romania to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 4 infantry moved from Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 2 infantry moved from France to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 armour moved from Southern France to Yugoslavia Place Units - Germans 1 bomber placed in Western Germany 2 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 50 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
French regular : -0,33 Russians regular : -1,00 Germans regular : 1,00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans submerged Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians winRussians winRussians win with 1 submarine remaining with 1 submarine remaining, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 armour, 1 fighter and 2 infantry placed in Russia Russians undo move 3. Russians undo move 2. Russians undo move 1. 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : 3,33 Russians regular : -1,83 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer and 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French 2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to Shan State 1 infantry moved from Siam to 37 Sea Zone 2 artilleries and 4 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 3 mech_infantrys moved from Kiangsu to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Yunnan to Shan State 2 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 2 fighters moved from Anhwe to Kweichow 1 bomber moved from Yunnan to Malaya 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Shan State 1 armour moved from Kwangsi to Shan State 1 bomber moved from Yunnan to Burma Combat - Japanese Battle in Borneo Battle in Kweichow Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 3,33 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 3 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport Battle in Malaya Japanese attack with 2 artilleries, 1 bomber and 4 infantry British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 1 bomber and 4 infantry in Malaya, round 2 : 3/7 hits, 2,33 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Hopei to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 bomber moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria 2 fighters moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan Place Units - Japanese 3 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,67 Japanese regular : -3,00 ANZAC regular : 0,17 UK_Pacific regular : 1,00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland Non Combat Move - Americans 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Brazil Place Units - Americans 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Americans undo move 1. 1 destroyer and 2 fighters placed in 101 Sea Zone 1 cruiser placed in 10 Sea Zone 1 bomber and 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 8 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland Non Combat Move - Americans 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Brazil Place Units - Americans 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Americans undo move 1. 1 destroyer and 2 fighters placed in 101 Sea Zone 1 cruiser placed in 10 Sea Zone 1 bomber and 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 8 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Union of South Africa to Belgian Congo 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians Combat - British Battle in Belgian Congo British attack with 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 carrier moved from 76 Sea Zone to 81 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Belgian Congo to 81 Sea Zone 1 tactical_bomber moved from Eastern Persia to 81 Sea Zone 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from Eastern Persia to India 1 fighter moved from Eastern Persia to Iraq 1 fighter moved from Eastern Persia to India 1 infantry moved from Eastern Persia to West India 1 infantry moved from New Brunswick Nova Scotia to Eastern United States 1 transport moved from 102 Sea Zone to 106 Sea Zone 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to Eastern United States 1 destroyer moved from 102 Sea Zone to 91 Sea Zone 1 cruiser moved from 102 Sea Zone to 91 Sea Zone 1 battleship moved from 102 Sea Zone to 91 Sea Zone 1 artillery moved from Union of South Africa to Rhodesia 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 2 fighters and 1 infantry placed in Persia 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,6,4 British collect 30 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -0,33 Japanese regular : 0,67 British regular : 0,17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Brazil: 1 bomber EDIT: Adding units owned by Americans to French Guiana: 1 bomber EDIT: Turning off Edit Mode Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries and 2 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Trans-Jordan 1 fighter moved from Tobruk to Egypt 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from French 2 cruisers moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Alexandria Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Syria from French, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 infantry; French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the French, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Casualties for French: 1 infantry Battle in Egypt Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 3 : 3/5 hits, 1,50 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Tobruk 1 bomber moved from Trans-Jordan to Greece 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Romania to Eastern Poland 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Italians undo move 1. 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Tobruk: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1,50 British regular : 0,33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 fighter moved from 45 Sea Zone to Northern Territory 1 submarine moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,00 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 fighter moved from 45 Sea Zone to Northern Territory 1 submarine moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 119 Sea Zone 2 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Belarus to Archangel 3 fighters and 3 tactical_bombers moved from Eastern Poland to Archangel 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Greece to Western Germany 2 bombers moved from Southern Italy to Western Germany 1 armour moved from Yugoslavia to Eastern Poland 2 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Norway to Finland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 2 artilleries and 2 infantry moved from Poland to Eastern Poland 6 armour, 4 artilleries, 17 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Trans-Jordan Battle in 125 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans submerged Battle in Western Ukraine Germans attack with 6 armour, 4 artilleries, 17 infantry and 5 mech_infantrys Russians defend with 1 artillery Germans roll dice for 6 armour, 4 artilleries, 17 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 13/32 hits, 8,67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans winRussians winRussians win, taking Trans-Jordan from British with 1 submarine remaining with 1 submarine remaining, taking Western Ukraine from Russians with 6 armour, 4 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Archangel, round 2 : 2/7 hits, 3,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Archangel to Eastern Poland 2 aaGuns moved from Eastern Poland to Western Ukraine 1 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 1 mech_infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 2,67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Belarus Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3,00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 8 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 4 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Rostov 6 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 artillery moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 submarine moved from 125 Sea Zone to 110 Sea Zone 6 infantry moved from Yenisey to Timguska 2 aaGuns moved from Yakut S.S.R. to Buryatia 5 infantry moved from Amur to Buryatia 6 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 factory_minors, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 fighter, 5 infantry and 1 tactical_bomber moved from Manchuria to Amur 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to Philippines 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Sikang 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Celebes Battle in Java Battle in Sumatra Battle in Amur Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Amur, round 2 : 3/7 hits, 2,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Celebes from Dutch, taking Java from Dutch, taking Sumatra from Dutch, taking Amur from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 2 bombers, 6 fighters and 3 tactical_bombers Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in Sikang, round 2 : 6/11 hits, 6,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1,67 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 fighter and 3 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 mech_infantrys moved from Kwangtung to Yunnan 1 aaGun, 3 artilleries and 6 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Kiangsu to Jehol 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Shan State to Kweichow 1 artillery and 2 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Amur to Jehol 1 tactical_bomber moved from Amur to Jehol 2 bombers, 5 fighters and 3 tactical_bombers moved from Sikang to Yunnan Place Units - Japanese 1 factory_minor placed in Kwangtung 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,67 Russians regular : -0,33





