look familiar?
;)
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TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 37 PUs;
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
1 fighter moved from Russia to Kursk
1 infantry moved from Tambov to Kursk
2 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
Combat - Russians
Battle in Kursk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
2 artilleries and 4 infantry moved from Stalingrad to Northern Caucasus
1 fighter moved from Kursk to Stalingrad
2 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Tula
1 artillery and 2 infantry moved from Russia to Tula
1 infantry moved from Stalingrad to Tambov
2 artilleries and 8 infantry moved from Russia to Samara
1 infantry moved from Gorky to Komi
1 infantry moved from Russia to Gorky
1 aaGun, 2 artilleries and 3 infantry moved from Korea to Northern Manchuria
1 infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Amur to Northern Manchuria
2 artilleries and 1 infantry moved from Siberia to Amur
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Siberia
4 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Northern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 artillery moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Eastern India
1 destroyer moved from 38 Sea Zone to 59 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from 132 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 carrier moved from 132 Sea Zone to 43 Sea Zone
1 fighter moved from 132 Sea Zone to 59 Sea Zone
1 cruiser moved from 132 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to Kwangsi
1 armour moved from Shantung to Southern Manchuria
2 submarines moved from 7 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangsi
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Eastern India causes 0 damage total.
Battle in 59 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 59 Sea Zone
Japanese roll dice for 1 fighter in 59 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 59 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 59 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 59 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 59 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 59 Sea Zone, round 8 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 59 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 battleship
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 18
Casualties for Americans: 1 battleship
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Kwangsi, round 2 : 3/8 hits, 4.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Kyushu
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 armour, 2 artilleries and 3 infantry moved from French Indo China to Shan State
2 artilleries moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from Shan State to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 carrier placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
1 artillery and 2 infantry placed in Shantung
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -4.83
UK_Pacific AA : 0.83
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Combat Move - British
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern France to 99 Sea Zone
1 fighter moved from Alexandria to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
scramble?
@max334 Yes, all 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 4 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Alexandria to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 armour moved from 101 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from Gilbert Islands to 33 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
1 infantry moved from Gilbert Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in Greece
Battle in Wake Island
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Greece from Germans, taking Wake Island from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 fighter; Italians defend with 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 99 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Non Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 101 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from 94 Sea Zone to Gibraltar
1 cruiser moved from 94 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Gibraltar to Alexandria
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 transport moved from 92 Sea Zone to 104 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 bomber moved from Johnston Island to Queensland
1 fighter and 1 tactical_bomber moved from Johnston Island to Queensland
2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Johnston Island to 32 Sea Zone
1 tactical_bomber moved from Johnston Island to Hawaiian Islands
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone
2 destroyers and 1 transport placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,1,3
Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangtung
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Szechwan to Hopei
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery and 4 infantry moved from Yunnan to Burma
1 fighter moved from Kansu to Szechwan
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
Place Units - Chinese
2 infantry placed in Kiangsi
Chinese undo move 1.
1 infantry placed in Kiangsi
2 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern France to 99 Sea Zone
1 fighter moved from Alexandria to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
Germans defend with 3 fighters; Italians defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
1 tactical_bomber owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 99 Sea Zone
British roll dice for 1 cruiser, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
Italians roll dice for 3 fighters and 3 transports in 99 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
1 transport owned by the Italians, 2 fighters owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Germans: 3 fighters
Casualties for Italians: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece
1 artillery moved from Southern France to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Gibraltar
1 aaGun, 1 armour and 2 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 101 Sea Zone to Greece
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
3 aaGuns, 1 artillery and 5 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
2 artilleries and 1 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,4
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 7 infantry
EDIT: Removing units owned by British from Eastern India: 7 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.50
Italians regular : -1.17
Japanese regular : -0.67
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Austria
1 mech_infantry moved from Southern Italy to Austria
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 transport moved from 59 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 destroyer moved from 59 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from Western Australia to 43 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 transport moved from 59 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 destroyer moved from 59 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from Western Australia to 43 Sea Zone
Combat - ANZAC
Battle in Solomon Islands
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 12 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Solomon Islands from Japanese with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -13
Casualties for ANZAC: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 cruiser and 1 tactical_bomber
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Marshall Islands to Caroline Islands
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from 101 Sea Zone to Greece
1 fighter moved from Alexandria to Greece
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -6.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 13 infantry moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus
1 bomber moved from Romania to Southern Belarus
1 infantry moved from Kursk to Rostov
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Romania to Bulgaria
1 infantry moved from Bessarabia to Ukraine
6 infantry moved from France to Western Germany
4 artilleries moved from France to Western Germany
3 armour moved from France to Austria
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Germany to Ukraine
2 tactical_bombers moved from Western Germany to Ukraine
1 bomber moved from Romania to Rostov
2 armour moved from Southern Caucasus to Northwest Persia
1 fighter moved from Southern Caucasus to Northwest Persia
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Southern Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 1 fighter
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 1 fighter in Northwest Persia, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 armour and 1 fighter in Northwest Persia, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 13 infantry in Smolensk, round 2 : 2/15 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Leningrad to Novgorod
1 artillery and 1 infantry moved from Vologda to Novgorod
2 armour and 1 mech_infantry moved from Nenetsia to Novgorod
2 armour moved from Archangel to Novgorod
1 artillery moved from Karelia to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
2 armour moved from Eastern Poland to Smolensk
1 bomber moved from Rostov to Ukraine
1 fighter moved from Northwest Persia to Ukraine
1 bomber moved from Southern Belarus to Ukraine
1 aaGun moved from France to Western Germany
2 transports moved from 115 Sea Zone to 116 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
Place Units - Germans
3 armour placed in Romania
1 fighter placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western Germany
2 artilleries and 4 infantry placed in Germany
1 artillery and 2 infantry placed in Leningrad
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -1.00
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Yaroslavl to Russia
1 artillery and 2 infantry moved from Northern Caucasus to Southern Caucasus
Russians take Southern Caucasus from Germans
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 infantry moved from Stalingrad to Tambov
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Stalingrad to Rostov
1 fighter moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
2 artilleries and 1 infantry moved from Amur to Korea
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 2 artilleries in Korea, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Korea, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Korea, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Korea
Russians roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Korea, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Korea, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Korea, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Korea, round 9 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Korea, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Korea, round 10 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Korea, round 11 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Korea, round 11 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Korea
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
2 artilleries and 8 infantry moved from Samara to Russia
1 fighter moved from Rostov to Russia
1 artillery and 1 infantry moved from Northern Caucasus to Stalingrad
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Tula to Russia
2 infantry moved from Komi to Gorky
Place Units - Russians
6 infantry placed in Russia
3 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : 0.33
Russians regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to Kiangsu
3 armour, 1 artillery and 2 infantry moved from Southern Manchuria to Northern Manchuria
1 fighter moved from 7 Sea Zone to Northern Manchuria
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 21 Sea Zone to Kwangtung
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 armour moved from Shan State to Kweichow
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Shan State to Yunnan
2 submarines moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from Java to 59 Sea Zone
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from French Indo China to Kweichow
1 carrier moved from 7 Sea Zone to 21 Sea Zone
2 destroyers moved from 7 Sea Zone to 21 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans roll dice for 1 carrier and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier and 1 transport in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 32 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier and 1 transport in 32 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 32 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier and 1 transport in 32 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 32 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 3 artilleries and 5 infantry
Chinese defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 artilleries and 5 infantry in Kwangtung, round 2 : 4/8 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 3 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 aaGun, 3 artilleries and 4 infantry
Russians roll AA dice in Northern Manchuria : 1/1 hits, 0.17 expected hits
1 fighter owned by the Japanese lost in Northern Manchuria
Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Northern Manchuria, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 aaGun, 3 artilleries and 4 infantry in Northern Manchuria, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Northern Manchuria
Japanese roll dice for 3 armour and 1 artillery in Northern Manchuria, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 3 artilleries and 3 infantry in Northern Manchuria, round 3 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Northern Manchuria
2 armour owned by the Japanese retreated to Southern Manchuria
Chinese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Marshall Islands
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Southern Manchuria
1 fighter moved from 59 Sea Zone to 132 Sea Zone
2 fighters and 3 tactical_bombers moved from Kweichow to Shan State
1 tactical_bomber moved from Shan State to 21 Sea Zone
1 fighter moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Shan State
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.50
Japanese regular : 0.17
UK_Pacific regular : 0.33
Russians AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 factory_minor, 1 harbour, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 artillery moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from Wake Island to 32 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 28 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 carrier moved from 32 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Marshall Islands to 26 Sea Zone
1 bomber moved from Queensland to 132 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from Alexandria to Southern Italy
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 99 Sea Zone
1 cruiser moved from 101 Sea Zone to 99 Sea Zone
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Alexandria to 99 Sea Zone
1 destroyer moved from 107 Sea Zone to 94 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Iwo Jima
Combat - Americans
Battle in New Guinea
Battle in Iwo Jima
Battle in Davao
Battle in Midway
Battle in 132 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 bomber in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 carrier owned by the Japanese lost in 132 Sea Zone
1 transport owned by the Japanese lost in 132 Sea Zone
Americans win, taking New Guinea from Japanese, taking Iwo Jima from Japanese, taking Davao from Japanese, taking Midway from Japanese with 1 bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 carrier and 1 transport
Battle in Southern Italy
Americans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Italians roll AA dice in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 4/7 hits, 3.00 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 10 infantry in Southern Italy, round 2 : 7/14 hits, 5.17 expected hits
2 aaGuns owned by the Italians, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans, 2 artilleries owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Italians win with 1 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is -27
Casualties for Americans: 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Italians: 2 aaGuns and 3 infantry
Non Combat Move - Americans
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from 93 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 99 Sea Zone
1 bomber moved from 132 Sea Zone to Eastern India
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 3 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 artillery and 2 infantry moved from Hopei to Honan
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Szechwan to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Burma to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Hopei
Place Units - Chinese
2 infantry placed in Hopei
1 infantry placed in Honan
1 infantry placed in Szechwan
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
3 transports moved from 101 Sea Zone to 100 Sea Zone
2 artilleries moved from Egypt to 100 Sea Zone
1 artillery moved from Alexandria to 100 Sea Zone
3 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 artillery moved from Trans-Jordan to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
1 artillery and 3 infantry moved from Greece to Bulgaria
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Bulgaria
British attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Bulgaria, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
British win, taking 109 Sea Zone from Germans, taking Bulgaria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern Italy
British attack with 5 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
Italians defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Italians roll AA dice in Southern Italy : 2/6 hits, 1.00 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Southern Italy
British roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Southern Italy, round 2 : 5/14 hits, 5.67 expected hits
Italians roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/8 hits, 3.17 expected hits
3 aaGuns owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Southern Italy
British roll dice for 5 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Southern Italy, round 3 : 4/10 hits, 4.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Southern Italy, round 3 : 3/6 hits, 2.50 expected hits
2 artilleries owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Southern Italy, round 4 : 4/7 hits, 3.33 expected hits
Italians roll dice for 1 armour and 1 fighter in Southern Italy, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Southern Italy
British captures 17PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for Italians: 3 aaGuns, 1 armour, 2 artilleries, 1 fighter and 4 infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 109 Sea Zone: 1 armour and 1 infantry
EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Southern Italy to 99 Sea Zone
2 tactical_bombers moved from Southern Italy to Greece
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Northeast Persia
1 armour moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 1 artillery and 2 infantry
EDIT: Removing units owned by British from Eastern India: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Egypt
1 transport placed in 109 Sea Zone
1 destroyer placed in 73 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 56 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 68 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 2.00
Italians regular : 3.00
Japanese regular : 2.83
Germans regular : 0.67
British regular : -0.33
Italians AA : 0.50
you’re not going to like this. Didn’t see it at first, but I had enough power in the Med to take Rome
@max334 Well, that is most unfortunate :cry:
@max334 I don’t understand what happened during the edit in Southern Italy and after US attack. If I can read correctly, you have removed 3 Italian infantry units and added 3 AA units? What was going on, I can’t understand.
Yes it’s better to keep the AA knowing that the UK was going to come and do a follow-up. They killed like three UK planes so that was actually a good thing. It’s definitely a risk but knowing that the UK was going to come with heavy planes it was a better option from your perspective
@max334 No, Max, it is not better and you knew it. Not only that, but you added 3 AA after the battle. Italians did not even had 3 AA at the start of the battle, they had 2.
Why not call it by what it is - cheating?
We can reroll the battle with 3 infantry instead of 3 AA. Sorry I should have asked
@max334 I don’t understand. Why would you even do that?