L21 Martin (X) - Elche (L+30) OOB


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from New South Wales to New Guinea
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Morocco
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 carrier and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 fighter
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Germans, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
                    Italians roll AA dice in Gibraltar : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2,17 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 5 fighters, 2 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer, 2 submarines and 2 transports
                2 submarines owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 artillery, 1 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Italians regular : 0,00
    Japanese regular : -1,00
    Italians AA : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Sikang
            1 artillery moved from Shensi to Kansu
            4 infantry moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from Jehol to Manchuria
            2 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 artillery placed in Manchuria
            1 artillery and 1 infantry placed in Shensi
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from New South Wales to New Guinea
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Morocco
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 carrier and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 fighter
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Germans, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
                    Italians roll AA dice in Gibraltar : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2,17 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 5 fighters, 2 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer, 2 submarines and 2 transports
                2 submarines owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 artillery, 1 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Sikang
            1 artillery moved from Shensi to Kansu
            4 infantry moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from Jehol to Manchuria
            2 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 artillery placed in Manchuria
            1 artillery and 1 infantry placed in Shensi
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from West India to Eastern Persia
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 77 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 77 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            2 artilleries moved from India to West India
            5 infantry moved from India to West India
            2 fighters moved from Russia to Samara
            1 fighter moved from India to Samara
            1 infantry moved from Burma to India
            2 artilleries moved from Yunnan to Burma
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
                  UK_Pacific take 35 Sea Zone from Japanese
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery; Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2,33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in 92 Sea Zone
                British attack with 1 destroyer; Americans loiter and taunt
                Italians defend with 2 submarines
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 6 : 1/2 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 aaGun, 2 artilleries and 1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Jehol
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,1,1,6
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            1 carrier and 1 transport placed in 39 Sea Zone
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 31 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Italians regular : 0,33
    Japanese regular : -1,00
    British regular : -1,17
    Italians AA : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 harbour; Americans defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from 98 Sea Zone to Southern Italy
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun moved from Greece to 99 Sea Zone
            1 bomber moved from Greece to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Greece to Albania
            1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Syria
            1 fighter moved from 98 Sea Zone to Persia
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            2 destroyers placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Italians collect 13 PUs (3 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            3 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            2 armour and 2 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 3 armour, 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Queensland, round 2 : 2/7 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Queensland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 3 armour, 1 artillery and 1 fighter in Queensland, round 3 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in South Australia
                ANZAC attack with 2 armour and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 armour and 2 infantry in South Australia, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            3 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            2 armour and 2 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 3 armour, 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Queensland, round 2 : 2/7 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Queensland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 3 armour, 1 artillery and 1 fighter in Queensland, round 3 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in South Australia
                ANZAC attack with 2 armour and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 armour and 2 infantry in South Australia, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber and 2 fighters moved from Novgorod to Russia
            1 mech_infantry moved from Archangel to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Rostov to Tambov
            2 infantry moved from Rostov to Tambov
            1 tactical_bomber moved from Rostov to Tambov
            2 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from British
            2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            3 armour moved from Volgograd to Bryansk
            8 mech_infantrys moved from Volgograd to Bryansk
            3 artilleries moved from Rostov to Bryansk
            1 armour moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Persia
            1 artillery moved from Northwest Persia to Persia
            2 bombers moved from Western Germany to Bryansk
            2 mech_infantrys moved from Rostov to Bryansk
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber and 2 fighters moved from Novgorod to Russia
            1 mech_infantry moved from Archangel to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Rostov to Tambov
            2 infantry moved from Rostov to Tambov
            1 tactical_bomber moved from Rostov to Tambov
            2 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from British
            2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            3 armour moved from Volgograd to Bryansk
            8 mech_infantrys moved from Volgograd to Bryansk
            3 artilleries moved from Rostov to Bryansk
            1 armour moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Persia
            1 artillery moved from Northwest Persia to Persia
            2 bombers moved from Western Germany to Bryansk
            2 mech_infantrys moved from Rostov to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Bryansk
                Germans attack with 4 armour, 5 artilleries, 2 bombers, 1 infantry and 15 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 1 infantry and 15 mech_infantrys in Bryansk, round 2 : 5/27 hits, 8,50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 armour, 5 artilleries, 2 bombers and 13 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in 93 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Germans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 92 Sea Zone
                Germans attack with 1 destroyer and 1 submarine; Italians loiter and taunt
                Americans defend with 2 submarines
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Egypt
                Germans attack with 2 armour and 1 mech_infantry
                British defend with 1 armour and 1 harbour
                    Germans roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Egypt
                    Germans roll dice for 2 armour in Egypt, round 3 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Tambov
                Germans attack with 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                    Germans roll dice for 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 3/6 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Novgorod
            2 bombers moved from Bryansk to Novgorod
            2 fighters moved from Russia to Ukraine
            1 tactical_bomber moved from Tambov to Novgorod
            1 aaGun moved from Northwest Persia to Persia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun moved from Greece to 99 Sea Zone
            1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Rostov to Bryansk
            3 infantry moved from Archangel to Belarus
            1 infantry moved from Northern Italy to France
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Yugoslavia
            1 artillery and 2 infantry placed in France
            3 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Western Ukraine
            2 mech_infantrys and 1 tactical_bomber placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Western Germany
            Germans undo move 9.
            Germans undo move 5.
            3 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Volgograd
            Germans undo move 9.
            1 infantry placed in Volgograd
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Russians regular : 1,67
    Germans regular : -3,00
    British regular : 0,00
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 19 PUs; 
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 artillery moved from Kazakhstan to Volgograd
            1 infantry moved from Samara to Volgograd
            1 artillery moved from Kazakhstan to Volgograd
            1 infantry moved from Samara to Volgograd
            2 artilleries moved from Samara to Tambov
            2 infantry moved from Samara to Tambov
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Smolensk to Belarus
            1 artillery moved from Smolensk to Belarus
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 infantry and 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tambov, round 3 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 3 mech_infantrys
            Battle in Volgograd
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                1 fighter owned by the Russians retreated
                1 artillery owned by the Russians retreated to Smolensk
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Tambov to Russia
            1 artillery moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
            1 aaGun moved from Smolensk to Russia
            1 aaGun, 2 artilleries and 2 infantry moved from Vologda to Russia
            1 aaGun, 4 artilleries and 2 infantry moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -1,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 7 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour moved from Western Australia to South Australia
    
        Combat - Japanese
            Battle in South Australia
                Japanese attack with 2 armour
                ANZAC defend with 2 armour and 1 infantry
                    Japanese roll dice for 2 armour in South Australia, round 2 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 2 armour and 1 infantry in South Australia, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in South Australia
                ANZAC win with 2 armour remaining. Battle score for attacker is -9
                Casualties for Japanese: 2 armour
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,6,4
            Japanese collect 6 PUs (7 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 factory_minor, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Algeria
            4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Formosa
            Battle in Okinawa
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Iwo Jima from Japanese, taking Formosa from Japanese, taking Okinawa from Japanese, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 carrier, 1 fighter, 1 submarine and 1 transport
                1 submarine owned by the Germans and 1 submarine owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 0/6 hits, 3,33 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    1 destroyer owned by the Germans and 2 submarines owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
                    Italians roll dice for 1 carrier, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 fighter and 2 submarines
                Casualties for Germans: 1 destroyer
                Casualties for Italians: 1 carrier, 1 fighter and 1 transport
            Battle in Algeria
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 5 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 6 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            3 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Korea to Amur
            1 tactical_bomber moved from New Guinea to Guam
            1 tactical_bomber moved from 6 Sea Zone to Buryatia
            1 tactical_bomber moved from Midway to 6 Sea Zone
            1 tactical_bomber moved from Buryatia to Yakut S.S.R.
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 fighter and 2 tactical_bombers placed in Eastern United States
            1 fighter placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -6,50
    Italians regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 4 infantry moved from Yunnan to Burma
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
            3 artilleries and 1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 factory_minor, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Algeria
            4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Formosa
            Battle in Okinawa
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Iwo Jima from Japanese, taking Formosa from Japanese, taking Okinawa from Japanese, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 carrier, 1 fighter, 1 submarine and 1 transport
                1 submarine owned by the Germans and 1 submarine owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 0/6 hits, 3,33 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    1 destroyer owned by the Germans and 2 submarines owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
                    Italians roll dice for 1 carrier, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 fighter and 2 submarines
                Casualties for Germans: 1 destroyer
                Casualties for Italians: 1 carrier, 1 fighter and 1 transport
            Battle in Algeria
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 5 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 6 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            3 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Korea to Amur
            1 tactical_bomber moved from New Guinea to Guam
            1 tactical_bomber moved from 6 Sea Zone to Buryatia
            1 tactical_bomber moved from Midway to 6 Sea Zone
            1 tactical_bomber moved from Buryatia to Yakut S.S.R.
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 fighter and 2 tactical_bombers placed in Eastern United States
            1 fighter placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 4 infantry moved from Yunnan to Burma
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
            3 artilleries and 1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 carrier moved from 39 Sea Zone to 80 Sea Zone
            1 transport moved from 77 Sea Zone to 79 Sea Zone
            2 infantry moved from West India to 79 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from West India to 80 Sea Zone
            1 tactical_bomber moved from West India to 80 Sea Zone
            1 infantry moved from West India to Eastern Persia
            1 artillery moved from Eastern Persia to West India
            2 infantry moved from India to West India
            1 artillery moved from India to West India
            2 artilleries moved from Burma to India
            1 artillery moved from Malaya to Shan State
            1 submarine moved from 20 Sea Zone to 38 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            2 artilleries moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Jehol to Manchuria
            3 fighters moved from Samara to Russia
            1 armour moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Iraq
            Battle in Egypt
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 2 armour, 1 harbour and 2 infantry
                    Germans roll AA dice in Egypt : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 4/5 hits, 2,33 expected hits
                    Germans roll dice for 1 aaGun, 2 armour and 2 infantry in Egypt, round 2 : 2/4 hits, 1,67 expected hits
                    1 aaGun owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
                British win, taking Iraq from Germans, taking Egypt from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 1 aaGun, 2 armour and 2 infantry
            Battle in 110 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 27 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 artillery, 1 fighter and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 31 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery, 1 fighter and 5 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : -6,50
    Italians regular : 1,67
    Germans AA : -0,50
    Germans regular : -0,00
    British regular : 2,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 bombers
                British defend with 2 fighters and 1 harbour; Americans defend with 1 artillery
                    Italians roll dice for 2 bombers in Gibraltar, round 2 : 1/2 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 2 fighters in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
                    2 bombers owned by the Italians and 1 artillery owned by the Americans lost in Gibraltar
                British win with 2 fighters remaining. Battle score for attacker is -20
                Casualties for Italians: 2 bombers
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 aaGun moved from Syria to Trans-Jordan
            1 aaGun moved from Albania to Yugoslavia
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 armour moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 armour moved from Western Australia to Northern Territory
                  ANZAC take Northern Territory from Japanese
            1 armour moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 armour moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 armour moved from Western Australia to Northern Territory
                  ANZAC take Northern Territory from Japanese
            1 armour moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 armour and 1 mech_infantry moved from Persia to Caucasus
            1 artillery, 1 infantry and 2 mech_infantrys moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
            2 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            2 fighters moved from Ukraine to Russia
            3 bombers moved from Novgorod to Russia
            2 mech_infantrys moved from Western Ukraine to Tambov
            1 mech_infantry moved from Bryansk to Tambov
            2 tactical_bombers moved from Novgorod to Tambov
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 armour and 1 mech_infantry moved from Persia to Caucasus
            1 artillery, 1 infantry and 2 mech_infantrys moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
            2 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            2 fighters moved from Ukraine to Russia
            3 bombers moved from Novgorod to Russia
            2 mech_infantrys moved from Western Ukraine to Tambov
            1 mech_infantry moved from Bryansk to Tambov
            2 tactical_bombers moved from Novgorod to Tambov
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 5 interceptors out of Russia
                    Attackers Fire,  : 2/5 hits, 0,83 expected hits
                    Defenders Fire,  : 0/5 hits, 0,83 expected hits
                    2 fighters owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Egypt
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 harbour
                    Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Iraq
                Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                British defend with 4 infantry
                    Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 artilleries and 2 mech_infantrys in Iraq, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 artilleries and 2 mech_infantrys in Iraq, round 4 : 2/4 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for British: 4 infantry
            Battle in Caucasus
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 3 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 2 artilleries in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 4 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Germans attack with 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 3 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 4 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 2 artilleries and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Tambov to Bryansk
            2 infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            2 fighters moved from Russia to Bryansk
            2 bombers moved from Russia to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            1 fighter moved from Western Germany to Bryansk
    
        Place Units - Germans
            2 fighters and 1 tactical_bomber placed in Novgorod
            2 armour and 1 mech_infantry placed in Western Ukraine
            2 armour and 1 mech_infantry placed in Ukraine
            2 infantry placed in Yugoslavia
            1 bomber placed in Yugoslavia
            3 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Northern Italy: 1 artillery
            EDIT: Removing units owned by Germans from France: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in France
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,5,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 60 PUs (6 lost to blockades); end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -0,83
    Attackers Fire,  : 1,17
    Russians regular : 0,00
    Germans regular : -1,50
    British regular : -0,33
    Russians AA : 0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Smolensk to Russia
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - Russians
            Battle in Egypt
                Russians attack with 2 infantry
                Germans defend with 1 artillery and 1 harbour
                    Russians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Egypt
                1 infantry owned by the Russians retreated to Anglo Egyptian Sudan
                Germans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Place Units - Japanese
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,1,1,1,1,1,6,6,6
            Japanese collect 2 PUs (6 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

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