67438d05-feae-49f7-9e87-dc5a8cfbe27c-triplea_42177_2hisa.tsvg
Vampyrelayer vs Enigma Global40 OOB 16+
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Volgograd to Vologda 2 infantry moved from Archangel to Vologda 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai Germans take Kazakhstan from Russians Germans take Tsinghai from Chinese 1 armour moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Volgograd to Sikang Germans take Sikang from Chinese 2 bombers moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Tambov 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 4 infantry moved from Southern France to Normandy Bordeaux 6 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux Combat - Germans Battle in Vologda Germans attack with 2 bombers, 2 infantry and 1 mech_infantry Russians defend with 4 infantry Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Tambov Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vyborg Germans attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers British defend with 1 aaGun and 3 infantry; French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 2 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/18 hits, 6,17 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 1/11 hits, 3,67 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 2 infantry owned by the French and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 3 fighters, 9 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 6/17 hits, 6,00 expected hits Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 3 infantry Casualties for Americans: 2 artilleries and 4 infantry Casualties for British: 1 aaGun and 3 infantry Casualties for French: 2 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Tambov to Bryansk 3 infantry moved from Ukraine to Bryansk 1 armour moved from Caucasus to Volgograd 1 mech_infantry moved from Volgograd to Caucasus 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Germany 5 infantry moved from Western Germany to France 1 infantry moved from Denmark to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 2 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Ukraine 4 infantry placed in Germany 4 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -2,33 British AA : -0,50 Russians regular : -0,33 Germans regular : 3,67 British regular : -0,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Novosibirsk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 1 mech_infantry moved from Russia to Urals 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0,50 Germans regular : -1,17 Russians regular : -0,83 -
@enigma Glemte sub’en igen. Vil du flytte den til sz 97?
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in French Indo China Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone Americans win with no units remaining. Battle score for attacker is -13 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 43 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 43 Sea Zone to 35 Sea Zone 2 destroyers moved from 19 Sea Zone to 35 Sea Zone 1 aaGun moved from Jehol to Anhwe 5 infantry moved from Kiangsi to Kwangsi 3 artilleries moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,00 Japanese regular : -0,33 ANZAC regular : -0,33 UK_Pacific regular : 0,67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 6 artilleries, 2 destroyers, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 4 fighters and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from Java to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Queensland to 44 Sea Zone 1 bomber moved from Java to 44 Sea Zone 1 bomber moved from Java to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 36 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Borneo Battle in Normandy Bordeaux Americans attack with 1 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/16 hits, 5,33 expected hits Germans roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3,00 expected hits 6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 7/14 hits, 5,00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 20 Casualties for Americans: 3 infantry Casualties for Germans: 2 artilleries and 7 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway 1 aaGun moved from Norway to Finland 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 2 carriers and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from 43 Sea Zone to Java 1 fighter moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 bomber moved from 44 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour and 2 infantry placed in Finland 1 armour and 2 infantry placed in Norway Americans undo move 2. 1 armour, 1 artillery and 1 infantry placed in Norway 1 artillery and 1 infantry placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,67 Germans regular : -1,00 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to 62 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 3 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan Place Units - Chinese 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 1,00 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to 62 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 3 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan Place Units - Chinese 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 7 artilleries and 17 infantry EDIT: Adding units owned by Chinese to Yunnan: 7 artilleries and 17 infantry EDIT: Removing units owned by Chinese from Hunan: 1 fighter EDIT: Adding units owned by Chinese to Yunnan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 1,00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 6 artilleries, 2 destroyers, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 4 fighters and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from Java to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Queensland to 44 Sea Zone 1 bomber moved from Java to 44 Sea Zone 1 bomber moved from Java to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 36 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Borneo Battle in Normandy Bordeaux Americans attack with 1 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/16 hits, 5,33 expected hits Germans roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3,00 expected hits 6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 7/14 hits, 5,00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 20 Casualties for Americans: 3 infantry Casualties for Germans: 2 artilleries and 7 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway 1 aaGun moved from Norway to Finland 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 2 carriers and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from 43 Sea Zone to Java 1 fighter moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 bomber moved from 44 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour and 2 infantry placed in Finland 1 armour and 2 infantry placed in Norway Americans undo move 2. 1 armour, 1 artillery and 1 infantry placed in Norway 1 artillery and 1 infantry placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to 62 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 3 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan Place Units - Chinese 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 7 artilleries and 17 infantry EDIT: Adding units owned by Chinese to Yunnan: 7 artilleries and 17 infantry EDIT: Removing units owned by Chinese from Hunan: 1 fighter EDIT: Adding units owned by Chinese to Yunnan: 1 fighter EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 armour moved from Hunan to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 1 infantry moved from Yunnan to French Indo China 2 fighters moved from Hunan to French Indo China 1 mech_infantry moved from Hunan to Kiangsu 1 armour and 1 mech_infantry moved from Libya to Algeria British take Tunisia from Italians 1 bomber moved from Egypt to Algeria 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Algeria British attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Battle in Kiangsu British attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry British roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu British roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 infantry Battle in French Indo China British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - British 2 fighters moved from French Indo China to Yunnan 3 aaGuns and 1 artillery moved from Hunan to Yunnan 3 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 1 tactical_bomber moved from Kiangsu to Kweichow 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from United Kingdom to Finland 2 fighters moved from Norway to Finland 1 armour moved from Norway to Finland 2 aaGuns moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 80 Sea Zone to 81 Sea Zone 5 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Alexandria to Persia 1 fighter moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 artillery moved from Libya to Tobruk 2 infantry moved from Libya to Tobruk 1 bomber moved from Algeria to Gibraltar Place Units - British 1 transport placed in 110 Sea Zone 1 artillery and 7 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -0,67 Italians regular : 0,50 Japanese regular : -0,33 Germans regular : -1,67 British regular : 0,33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Bryansk to Urals Combat - Italians Battle in Urals Italians attack with 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 1 bomber in Urals, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Urals Russians win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 3 artilleries and 6 infantry moved from France to Northern Italy 1 artillery and 6 infantry moved from Western Germany to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 5 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3 Italians collect 5 PUs (7 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians regular : 0,33 Russians regular : 0,67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Hunan to Yunnan 1 fighter moved from Hunan to 42 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 factory_minor placed in Queensland 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Western Germany to Finland 1 fighter and 1 tactical_bomber moved from Germany to Finland 3 mech_infantrys moved from Novgorod to Finland 1 artillery and 2 infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Tsinghai to Vologda 1 armour moved from Sikang to Samara 2 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Samara 2 armour and 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Caucasus to Samara 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 artillery and 1 infantry moved from Bryansk to Tambov 1 armour moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Vologda 2 bombers moved from Bryansk to Finland 1 artillery and 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Tambov Germans attack with 2 artilleries and 4 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries and 4 infantry in Tambov, round 2 : 3/6 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 3 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Samara, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 3 armour and 2 mech_infantrys in Samara, round 3 : 3/5 hits, 1,83 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Vologda Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 2 fighters and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour, 1 fighter and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 1 armour, 2 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Smolensk, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Finland Germans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers British defend with 1 armour and 5 fighters; Americans defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry Americans roll AA dice in Finland : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Finland, round 2 : 8/16 hits, 7,33 expected hits Americans roll dice for 1 aaGun, 2 armour, 5 fighters and 2 infantry in Finland, round 2 : 6/9 hits, 5,00 expected hits 1 artillery owned by the Germans, 1 aaGun owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Finland Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Finland, round 3 : 5/10 hits, 5,50 expected hits Americans roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Finland Germans win, taking Finland from Americans with 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Americans: 1 aaGun, 1 armour and 2 infantry Casualties for British: 1 armour and 5 fighters Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 tactical_bombers moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 2 bombers moved from Finland to Novgorod 1 tactical_bomber moved from Finland to Karelia 1 fighter moved from Finland to Karelia 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Caucasus 5 infantry moved from France to Western Germany Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 1 artillery placed in Western Germany 1 infantry placed in Germany 3 infantry placed in Novgorod 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 fighter EDIT: Removing units owned by Germans from Karelia: 1 tactical_bomber EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1 Germans collect 55 PUs (7 lost to blockades); end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : 1,67 Americans AA : -0,50 Russians regular : 1,00 Germans regular : 4,00 British regular : 0,67 -
@vampyrelayer Flyene fra Tyskland kan vist ikke nå til Leningrad…
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Samara 2 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 4 fighters moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 armour and 1 mech_infantry Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/8 hits, 3,50 expected hits Germans roll dice for 3 armour and 1 mech_infantry in Samara, round 2 : 3/4 hits, 1,83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 4 fighters and 1 tactical_bomber in Samara, round 3 : 3/5 hits, 2,67 expected hits Germans roll dice for 2 armour in Samara, round 3 : 1/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Samara Russians win with 4 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for Germans: 3 armour and 1 mech_infantry Non Combat Move - Russians 4 fighters moved from Samara to Russia Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans regular : 1,17 Russians regular : -1,17 -
@enigma Redigerer du dem selv tilbage til Karelia eller Vyborg…
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@enigma Jeg mistede tre fly. Spillet vælger af en eller anden grund altid de fly der kan flyve længst til at dø.
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@vampyrelayer Nåh ja. Det har jeg også oplevet, det er en fejl i tripleA.
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@enigma hej jeg har angrebet seazone 36 med 1 sub 1 fighter og en tactical bomber. Du har en sub og en destroyer. Vil du submerge eller blive for evt. at tage et potentielt hit fra min sub i håbet om at destroyeren kan overleve en ekstra tur? (hvis mine fly misser). Jeg havde for resten ikke set at du havde rykket med russeren før du skrev til mig om flyene, så det er derfor, der er gået et stykke tid uden jeg har spillet. :-)
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@Enigma Det går lige op for mig, at remain er bedst, da du hvis min sub rammer jo også bare kan tage hittet på destroyeren, så overlever sub’en og får et enkelt skud efter min sub. Jeg gætter på, at du hvis min sub rammer vælger du hittet på destroyeren, da mine to fly sandsynligvis ellers vil ramme den. Og så overlever din sub.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Shantung to Kiangsu 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu 1 infantry moved from Anhwe to Hunan 1 bomber moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 artillery moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kwangtung to Kiangsi 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 tactical_bomber; Chinese defend with 1 artillery Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Casualties for British: 1 tactical_bomber Battle in Hunan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kiangsu Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 armour and 1 mech_infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits, 1,67 expected hits Chinese roll dice for 2 armour and 1 mech_infantry in Kiangsu, round 2 : 3/3 hits, 1,33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kiangsu Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for British: 2 armour and 1 mech_infantry Battle in French Indo China Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in 36 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone 1 submarine owned by the Japanese submerged 1 submarine owned by the Americans submerged Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber and 1 tactical_bomber moved from Kweichow to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 aaGun moved from Anhwe to Kiangsi 1 tactical_bomber moved from 36 Sea Zone to Philippines Place Units - Japanese 3 artilleries placed in Kwangtung 3 infantry placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4 Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -0,67 Japanese regular : 2,17 UK_Pacific regular : 0,33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 2 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 1 armour moved from Norway to Finland 1 artillery moved from Norway to Finland 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Norway to Finland 1 fighter moved from 110 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Americans creates battle in territory 36 Sea Zone Battle in Denmark Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 3 : 2/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Holland Belgium Americans attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry Germans defend with 1 artillery Americans roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/10 hits, 3,33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Finland Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Finland to Norway 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Denmark to Norway 2 carriers moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux Americans undo move 3. 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux Americans undo move 3. 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux Americans undo move 2. 2 armour and 1 infantry placed in Norway 1 artillery and 7 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : -3,00 Germans regular : -1,00





