@hopper1999 I’ve access to both resin and PLA printers, and while resin has a couple of extra steps compared to PLA, I wouldn’t consider it painful. I’ve come to appreciate resin’s ability to show detail even in very small scale. For me its worth the extra steps to clean and cure, for those results. What’s great is there are so many free units available, with some simple editing/converting you can quickly build cool armies.
As for casting, while I haven’t casted any A&A parts yet (still building my unit library), I have casted a lot of 3.75 action figure parts. I’ve gotten best results using a syringe and pressure pot. (I converted a old paint pressure tank). You inject your mold, and then put it under pressure, I’d do around 30psi, to help the resin into the thinner parts of the mold and prevent bubbles. It also helps, when making your mold to put it under pressure as well. I’ve found it helps prevents bubbles in the silicone and between the silicone and the part being cast.
I plan on using casting to duplicate units I already have, that I can’t find stl files for.
Possible New A&A Game
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versions with mountains. Wasn’t as big a fan of this.
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@ryandascienti Are you not planning on having the Sahara dessert at all?
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No I am I just haven’t put impassible spaces in yet because I haven’t decided on a design.
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@ryandascienti Ahh I see, cool cool
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The board has been printed! I think it looks awesome. Rules are still in development and play testing will start soon. Playing around with different set ups.
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@ryandascienti wow looks great!
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@ryandascienti i am very curious about your custom tactical combat system and how it works. I myself is working on a tactical hit combat for G40. I believe a more realistic combat would improve this game, like having tank vs tank, fighter vs fighter or battleship vs battleship instead of always taking out the least expensive unit. Can you share?
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@radioj45 If that was implemented with the house rules expansion mod by The_Captain, it would be amazing.
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@ryandascienti I like your Map.
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The basic idea I had was to combine the game Battleship with the combat system. Instead of just rolling dice on a barge board, units would go on two mini maps with players facing away from the other player’s board so they don’t see the other pieces. Then you would have to move your pieces around this mini board and defeat an enemy of unknown position and strength.
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Also slowly working on making my own pieces and designs for my new resin printer. I’m going to open up an online store for new pieces, boards, rules, and other items in the near future.