@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 infantry moved from Borneo to 43 Sea Zone
        1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
        1 carrier moved from 43 Sea Zone to 41 Sea Zone
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
        1 carrier moved from 35 Sea Zone to 42 Sea Zone
        1 battleship moved from 35 Sea Zone to 42 Sea Zone
        1 battleship moved from 35 Sea Zone to 41 Sea Zone
        1 armour and 1 infantry moved from Philippines to 35 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
        1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
        1 infantry moved from Chahar to Suiyuyan
        1 mech_infantry moved from Jehol to Suiyuyan
        1 bomber moved from Kwangsi to Suiyuyan
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        1 infantry moved from Anhwe to Hunan
              Japanese take Hunan from Chinese
        2 infantry moved from French Indo China to Yunnan
        1 artillery and 1 infantry moved from Kwangtung to Kwangsi
        2 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
        2 fighters moved from Kwangsi to Yunnan
        1 carrier moved from 35 Sea Zone to 6 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
        1 fighter moved from Kwangsi to 6 Sea Zone
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 bomber moved from Kwangsi to Suiyuyan
        2 artilleries moved from Japan to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
        1 destroyer moved from 35 Sea Zone to 6 Sea Zone
        1 fighter moved from Kwangsi to Yunnan
    Combat - Japanese
        Battle in Celebes
        Battle in 41 Sea Zone
            Japanese attack with 1 battleship, 1 carrier and 1 transport
            British defend with 1 transport
                1 transport owned by the British lost in 41 Sea Zone
            Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Suiyuyan
            Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
            Chinese defend with 4 infantry
                Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                4 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for Chinese: 4 infantry
        Battle in 42 Sea Zone
            Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 42 Sea Zone
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 15
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in Sumatra
            Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 2 infantry
                Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Sumatra
            Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Java
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.50 expected hits
                ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
        2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
        3 artilleries and 4 infantry moved from Anhwe to Kweichow
        1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
        1 aaGun and 6 infantry moved from Jehol to Anhwe
        4 infantry moved from Manchuria to Jehol
        2 bombers moved from Suiyuyan to Anhwe
        1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
        1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        1 fighter moved from Yunnan to Kwangsi
        1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
        2 destroyers moved from 35 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        1 factory_minor placed in French Indo China
        3 mech_infantrys placed in Kiangsu
        1 submarine placed in 6 Sea Zone
        1 fighter placed in Japan
    Turn Complete - Japanese
        Japanese collect 55 PUs; end with 55 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -1.33
UK_Pacific regular : -0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 cruiser moved from 101 Sea Zone to 91 Sea Zone
        1 artillery moved from Brazil to 86 Sea Zone
        1 infantry moved from Brazil to 86 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    Combat - Americans
        Battle in Gibraltar
            Americans attack with 1 artillery and 1 infantry
            Italians defend with 1 harbour and 2 infantry
                Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Americans lost in Gibraltar
            Italians win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Americans: 1 artillery and 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - Americans
        2 infantry moved from Brazil to British Guiana
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 artillery moved from 54 Sea Zone to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
        1 bomber moved from Hawaiian Islands to Queensland
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
        2 fighters moved from Hawaiian Islands to Queensland
    Place Units - Americans
        1 carrier and 3 transports placed in 101 Sea Zone
        2 fighters placed in 101 Sea Zone
        1 destroyer and 1 transport placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,83
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        4 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        5 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        3 infantry placed in Tsinghai
        1 infantry placed in Kansu
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 cruiser moved from 101 Sea Zone to 91 Sea Zone
        1 artillery moved from Brazil to 86 Sea Zone
        1 infantry moved from Brazil to 86 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    Combat - Americans
        Battle in Gibraltar
            Americans attack with 1 artillery and 1 infantry
            Italians defend with 1 harbour and 2 infantry
                Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Americans lost in Gibraltar
            Italians win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Americans: 1 artillery and 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - Americans
        2 infantry moved from Brazil to British Guiana
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 artillery moved from 54 Sea Zone to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
        1 bomber moved from Hawaiian Islands to Queensland
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
        2 fighters moved from Hawaiian Islands to Queensland
    Place Units - Americans
        1 carrier and 3 transports placed in 101 Sea Zone
        2 fighters placed in 101 Sea Zone
        1 destroyer and 1 transport placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        4 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        5 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        3 infantry placed in Tsinghai
        1 infantry placed in Kansu
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from United Kingdom to 109 Sea Zone
        1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 bomber moved from Malta to Gibraltar
        1 fighter moved from Malta to 92 Sea Zone
        1 fighter moved from Malta to 96 Sea Zone
        1 tactical_bomber moved from Malta to 96 Sea Zone
        1 destroyer moved from 81 Sea Zone to 96 Sea Zone
        2 infantry moved from Ethiopia to 76 Sea Zone
        2 infantry moved from 76 Sea Zone to Italian Somaliland
        1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
    Combat - British
        Battle in 92 Sea Zone
            British attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 92 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in Gibraltar
            British attack with 1 bomber and 2 infantry
            Italians defend with 1 harbour and 1 infantry
                British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits
                British roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits
                Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Gibraltar
            British win, taking Gibraltar from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 96 Sea Zone
            British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Italians defend with 1 submarine
                British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the British lost in 96 Sea Zone
            Italians and British reach a stalemate
            . Battle score for attacker is -8
            Casualties for British: 1 destroyer
        Battle in Italian Somaliland
            British attack with 1 armour, 2 infantry and 1 mech_infantry
            Italians defend with 1 infantry
                British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/4 hits, 1,00 expected hits
                Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Italian Somaliland
            British win, taking Italian Somaliland from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 bomber moved from Gibraltar to Morocco
        1 fighter moved from 92 Sea Zone to Morocco
        2 infantry moved from Egypt to Alexandria
        2 artilleries moved from Egypt to Alexandria
        1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        3 infantry moved from Burma to Shan State
        2 fighters moved from Burma to India
        1 tactical_bomber moved from Burma to India
        2 aaGuns moved from Burma to India
        1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
        2 infantry moved from Rhodesia to Belgian Congo
        1 armour moved from India to Burma
        1 mech_infantry moved from India to Burma
        1 infantry moved from Burma to India
    Place Units - British
        2 transports placed in 106 Sea Zone
        1 submarine placed in 110 Sea Zone
        1 artillery and 1 fighter placed in United Kingdom
        Turning on Edit Mode
        EDIT: Removing units owned by British from Scotland: 1 aaGun
        EDIT: Adding units owned by British to United Kingdom: 1 aaGun
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    Place Units - UK_Pacific
        2 artilleries and 2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,17
Americans regular : -0,83
Japanese regular : -0,67
Italians regular : 0,83
British regular : -2,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Italians
        2 armour moved from Romania to Eastern Poland
        1 bomber moved from Southern Italy to Eastern Poland
        5 infantry moved from Bulgaria to Greece
        2 fighters moved from Southern Italy to Greece
        1 infantry moved from Bulgaria to Greece
        1 submarine moved from 96 Sea Zone to 97 Sea Zone
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 cruiser moved from 93 Sea Zone to 97 Sea Zone
        1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
        1 artillery and 3 infantry moved from Tobruk to Libya
        1 mech_infantry moved from Northern Italy to Romania
        1 artillery moved from Southern France to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
    Combat - Italians
        Battle in Greece
            Italians attack with 2 fighters and 6 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 2 fighters and 6 infantry in Greece, round 2 : 2/8 hits, 2.00 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                Italians roll dice for 2 fighters and 4 infantry in Greece, round 3 : 1/6 hits, 1.67 expected hits
                Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians roll dice for 2 fighters and 3 infantry in Greece, round 4 : 1/5 hits, 1.50 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 3 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in 97 Sea Zone
            Italians attack with 1 cruiser and 2 submarines
            British defend with 1 submarine
            1 submarine owned by the British submerged
        Battle in Algeria
            Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            French defend with 1 infantry
                Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits
                French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
            Italians winItalians winItalians win, taking 97 Sea Zone from British with 1 cruiser and 2 submarines remaining with 1 cruiser and 2 submarines remaining, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for French: 1 infantry
        Battle in Eastern Poland
            Italians attack with 2 armour and 1 bomber
            Russians defend with 1 infantry
                Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 0/3 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 3 : 2/3 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
            Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
            Casualties for Italians: 1 armour
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Eastern Poland to Western Germany
        2 fighters moved from Greece to Southern Italy
    Place Units - Italians
        1 mech_infantry placed in Northern Italy
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
        Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -1.83
Neutral_Allies regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Alexandria to Tobruk
              ANZAC take Tobruk from Italians
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Malaya to Dutch New Guinea
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 cruiser moved from 62 Sea Zone to 54 Sea Zone
        1 artillery moved from New South Wales to Queensland
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from French Central Africa to French Equatorial Africa
        1 infantry moved from Trans-Jordan to Egypt
        1 fighter moved from Scotland to United Kingdom
        2 infantry moved from Scotland to United Kingdom
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
    Non Combat Move - Germans
        1 aaGun and 2 infantry moved from Norway to Finland
        2 aaGuns, 6 artilleries and 19 infantry moved from Poland to Eastern Poland
        3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
        6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
        2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
        2 mech_infantrys moved from Western Germany to Poland
        1 mech_infantry moved from Holland Belgium to Germany
        1 artillery moved from Holland Belgium to Western Germany
        1 artillery and 1 infantry moved from Normandy Bordeaux to France
        1 aaGun moved from Poland to Germany
    Place Units - Germans
        1 armour and 9 mech_infantrys placed in Germany
        1 infantry placed in Western Germany
        1 infantry placed in France
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
        Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Germans
            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
        3 mech_infantrys moved from Belarus to Poland
        3 fighters and 1 tactical_bomber moved from Novgorod to Poland
    Combat - Russians
        Battle in Poland
            Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
            Germans defend with 2 mech_infantrys
                Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 2/7 hits, 2,67 expected hits
                Germans roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits, 0,67 expected hits
                1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Poland
            Russians win, taking Poland from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 2 mech_infantrys
    Non Combat Move - Russians
        1 tactical_bomber moved from Poland to Bryansk
        3 fighters moved from Poland to Bryansk
        1 aaGun moved from Novgorod to Baltic States
        2 infantry moved from Novgorod to Baltic States
        1 infantry moved from Karelia to Novgorod
        5 infantry moved from Ukraine to Bryansk
        2 aaGuns, 3 artilleries and 8 infantry moved from Western Ukraine to Bryansk
        2 armour, 2 artilleries and 15 infantry moved from Belarus to Bryansk
        1 fighter and 2 mech_infantrys moved from Russia to Bryansk
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    Place Units - Russians
        1 infantry placed in Ukraine
        2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
    Turn Complete - Russians
        Russians collect 38 PUs; end with 38 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
        1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
        1 armour and 1 infantry moved from 37 Sea Zone to Malaya
        1 battleship moved from 41 Sea Zone to 37 Sea Zone
        1 carrier moved from 41 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
        1 carrier moved from 42 Sea Zone to 37 Sea Zone
        1 battleship moved from 42 Sea Zone to 37 Sea Zone
        1 submarine moved from 42 Sea Zone to 45 Sea Zone
        1 transport moved from 42 Sea Zone to 35 Sea Zone
        2 infantry moved from Celebes to 44 Sea Zone
        2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
        2 infantry moved from 37 Sea Zone to Shan State
        2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
        1 artillery and 1 infantry moved from Kwangsi to Yunnan
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        1 infantry moved from 37 Sea Zone to Malaya
        1 artillery moved from 37 Sea Zone to Malaya
        1 transport moved from 35 Sea Zone to 6 Sea Zone
        1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
        3 fighters moved from Japan to Philippines
        1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
        2 bombers moved from Anhwe to Kansu
        1 infantry moved from Hopei to Shensi
        1 artillery moved from Kweichow to Shensi
        1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
        1 artillery and 1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hunan to Yunnan
        2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
        1 infantry moved from Kweichow to Shensi
        1 artillery and 1 infantry moved from Kweichow to Yunnan
    Combat - Japanese
        Battle in 45 Sea Zone
            Japanese attack with 1 submarine
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Malaya
            Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
            British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits
                UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 4/4 hits, 1.33 expected hits
                1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
            Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
            Casualties for ANZAC: 1 infantry
            Casualties for British: 3 infantry
        Battle in Shan State
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            British defend with 3 infantry
                Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
                UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 3/3 hits, 1.00 expected hits
                1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
            Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
            Casualties for Japanese: 1 fighter and 2 infantry
            Casualties for British: 3 infantry
        Battle in Yunnan
            Japanese attack with 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/11 hits, 4.50 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 3 infantry
        Battle in Kansu
            Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kansu
            Japanese win, taking Kansu from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shensi
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.00 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        2 infantry moved from Kweichow to Yunnan
        2 bombers moved from Kansu to Kweichow
        1 tactical_bomber moved from Shensi to Kweichow
        1 fighter moved from Shensi to Kweichow
        1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
        1 fighter moved from Malaya to 37 Sea Zone
        1 tactical_bomber moved from Shan State to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
        2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
        1 tactical_bomber moved from Yunnan to French Indo China
        1 aaGun and 6 infantry moved from Anhwe to Kweichow
        3 mech_infantrys moved from Kiangsu to Kweichow
    Place Units - Japanese
        1 factory_minor placed in Kwangtung
        1 armour and 2 mech_infantrys placed in Kiangsu
        1 artillery and 2 infantry placed in French Indo China
        1 carrier and 1 destroyer placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 60 PUs; end with 60 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.17
UK_Pacific regular : 4.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
        2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
        1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
        1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
        1 destroyer moved from 54 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
        4 fighters moved from Queensland to 45 Sea Zone
    Combat - Americans
        Battle in 45 Sea Zone
            Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 6/7 hits, 3,50 expected hits
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in Caroline Islands
            Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 5 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 aaGun and 2 infantry
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Caroline Islands: 1 mech_infantry
        EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
        EDIT: Turning off Edit Mode
        5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
        1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 bomber moved from Queensland to Hawaiian Islands
        1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 armour moved from Central United States to 101 Sea Zone
        2 mech_infantrys moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 armour, 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from British Guiana to 88 Sea Zone
        1 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
        2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 armour moved from 91 Sea Zone to Morocco
        3 infantry moved from 91 Sea Zone to Morocco
    Place Units - Americans
        1 destroyer and 3 transports placed in 101 Sea Zone
        2 artilleries and 2 infantry placed in Eastern United States
        1 fighter placed in Eastern United States
        1 destroyer placed in 10 Sea Zone
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        3 infantry moved from Tsinghai to Kansu
        1 fighter moved from Sikang to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry and 1 mech_infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
            Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 infantry and 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Kansu to Sikang
    Place Units - Chinese
        1 infantry placed in Szechwan
        3 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
        2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
        1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
        1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
        1 destroyer moved from 54 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
        4 fighters moved from Queensland to 45 Sea Zone
    Combat - Americans
        Battle in 45 Sea Zone
            Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 6/7 hits, 3,50 expected hits
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in Caroline Islands
            Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 5 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 aaGun and 2 infantry
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Caroline Islands: 1 mech_infantry
        EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
        EDIT: Turning off Edit Mode
        5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
        1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 bomber moved from Queensland to Hawaiian Islands
        1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 armour moved from Central United States to 101 Sea Zone
        2 mech_infantrys moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 armour, 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from British Guiana to 88 Sea Zone
        1 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
        2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 armour moved from 91 Sea Zone to Morocco
        3 infantry moved from 91 Sea Zone to Morocco
    Place Units - Americans
        1 destroyer and 3 transports placed in 101 Sea Zone
        2 artilleries and 2 infantry placed in Eastern United States
        1 fighter placed in Eastern United States
        1 destroyer placed in 10 Sea Zone
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        3 infantry moved from Tsinghai to Kansu
        1 fighter moved from Sikang to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry and 1 mech_infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
            Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 infantry and 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Kansu to Sikang
    Place Units - Chinese
        1 infantry placed in Szechwan
        3 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
    Purchase Units - British
        British buy 1 airfield, 1 artillery, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        3 infantry moved from Persia to Iraq
        1 armour moved from Italian Somaliland to 76 Sea Zone
        1 infantry moved from Italian Somaliland to 76 Sea Zone
        1 armour, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
        1 armour and 1 infantry moved from 80 Sea Zone to Iraq
        1 tactical_bomber moved from India to Iraq
        1 armour and 1 mech_infantry moved from Burma to Malaya
        1 submarine moved from 97 Sea Zone to 94 Sea Zone
    Combat - British
        Battle in Malaya
            British attack with 1 armour and 1 mech_infantry
            Japanese defend with 1 armour and 1 harbour
                British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Japanese lost in Malaya
            British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Iraq
            British attack with 1 armour, 4 infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1,83 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 3 infantry
            Casualties for Neutral_Axis: 3 infantry
    Non Combat Move - British
        1 artillery moved from Burma to India
        1 infantry moved from Burma to India
        1 aaGun moved from Burma to India
        1 infantry moved from Burma to India
        1 tactical_bomber moved from Iraq to Persia
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 submarine moved from 91 Sea Zone to 93 Sea Zone
        1 submarine moved from 110 Sea Zone to 92 Sea Zone
        1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
        1 infantry moved from Italian Somaliland to Ethiopia
        2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        2 artilleries and 2 infantry moved from Alexandria to Tobruk
        1 bomber moved from Morocco to Tobruk
        1 fighter moved from Morocco to Tobruk
        1 fighter moved from Alexandria to Tobruk
        1 tactical_bomber moved from Alexandria to Tobruk
        1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
        3 fighters moved from United Kingdom to Gibraltar
    Place Units - British
        1 artillery and 1 fighter placed in United Kingdom
        1 submarine placed in 110 Sea Zone
        1 airfield placed in Gibraltar
    Turn Complete - British
        British collect 33 PUs; end with 34 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    Place Units - UK_Pacific
        2 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,2,3,2,4,6,6,1,3
        UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
        Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 0,33
Japanese regular : -2,00
Neutral_Axis regular : 1,67
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour moved from Eastern Poland to Western Ukraine
        1 mech_infantry moved from Romania to Western Ukraine
        1 bomber moved from Western Germany to Eastern Poland
        1 destroyer moved from 97 Sea Zone to 94 Sea Zone
        2 fighters moved from Southern Italy to 94 Sea Zone
        1 artillery and 3 infantry moved from Libya to Tunisia
        1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
        1 artillery and 1 infantry moved from Northern Italy to Southern Italy
        1 mech_infantry moved from Northern Italy to Romania
    Combat - Italians
        Battle in Western Ukraine
            Italians attack with 1 armour and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in 94 Sea Zone
            Italians attack with 1 destroyer and 2 fighters
            British defend with 1 submarine
                Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the British lost in 94 Sea Zone
            Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for British: 1 submarine
    Non Combat Move - Italians
        2 fighters moved from 94 Sea Zone to Southern Italy
        1 bomber moved from Eastern Poland to Southern Italy
    Place Units - Italians
        3 infantry placed in Southern Italy
        1 infantry and 2 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
        Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Tobruk to Libya
              ANZAC take Libya from Italians
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 artillery moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Java
                ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the ANZAC lost in Java
            Japanese win with 1 artillery remaining. Battle score for attacker is -7
            Casualties for ANZAC: 1 artillery and 1 infantry
    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        2 fighters moved from Queensland to Caroline Islands
        1 fighter moved from Dutch New Guinea to Caroline Islands
        1 infantry moved from Queensland to New South Wales
        2 aaGuns moved from Queensland to New South Wales
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 artillery and 1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
        1 fighter moved from United Kingdom to Gibraltar
        1 infantry moved from Egypt to Alexandria
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : -1,00
@enigma Teste spillet lagde ikke mørke til at det var “REAL” nåede kun to kampe som jeg vandt, deleted alt.
@feltmarskal Det forstod jeg ikke… Men kan du ikke bare spille Tysklands tur om?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Eastern Poland to Belarus
        2 artilleries moved from Eastern Poland to Belarus
        2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
        3 infantry moved from Eastern Poland to Poland
        2 bombers moved from Southern Italy to Ukraine
        1 bomber moved from Western Germany to Bessarabia
        1 fighter moved from Western Germany to Southern Italy
        1 tactical_bomber moved from Western Germany to Bessarabia
        1 infantry moved from Eastern Poland to Belarus
        1 infantry moved from Eastern Poland to Baltic States
        2 infantry moved from Eastern Poland to Bessarabia
        3 mech_infantrys moved from Eastern Poland to Ukraine
        1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
        2 infantry moved from Western Germany to Northern Italy
        2 infantry moved from France to Northern Italy
        3 fighters and 2 tactical_bombers moved from Western Germany to Poland
        8 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Eastern Poland to Baltic States
        11 armour, 4 artilleries, 16 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
    Combat - Germans
        Battle in Bessarabia
            Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Ukraine
            Germans attack with 2 bombers and 3 mech_infantrys
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
            Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Poland
            Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
            Russians defend with 2 mech_infantrys
                Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 : 1/8 hits, 3.33 expected hits
                Russians roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 3 : 3/7 hits, 3.17 expected hits
                Russians roll dice for 1 mech_infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
            Germans win, taking Poland from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 mech_infantrys
        Battle in Baltic States
            Germans attack with 2 artilleries and 4 infantry
            Russians defend with 1 aaGun and 2 infantry
                Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 0/6 hits, 1.67 expected hits
                Russians roll dice for 1 aaGun and 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Baltic States
                Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 1 aaGun and 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                1 aaGun owned by the Russians lost in Baltic States
                Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 4 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 5 : 3/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Germans: 3 infantry
            Casualties for Russians: 1 aaGun and 2 infantry
        Battle in Belarus
            Germans attack with 2 artilleries and 3 infantry
            Russians defend with 1 aaGun and 2 infantry
                Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
                Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 0/4 hits, 1.33 expected hits
                Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Belarus
                Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 4 : 2/3 hits, 1.00 expected hits
                Russians roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 aaGun and 2 infantry
    Non Combat Move - Germans
        3 fighters and 2 tactical_bombers moved from Poland to Western Germany
        1 tactical_bomber moved from Bessarabia to Eastern Poland
        1 bomber moved from Bessarabia to Germany
        1 bomber moved from Ukraine to Eastern Poland
        1 bomber moved from Ukraine to Eastern Poland
        1 aaGun moved from Western Germany to France
    Place Units - Germans
        7 mech_infantrys placed in Germany
        3 infantry placed in France
        4 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
        Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Novgorod to Belarus
        2 infantry moved from Bryansk to Belarus
        3 infantry moved from Bryansk to Ukraine
        1 tactical_bomber moved from Bryansk to Ukraine
        1 fighter moved from Bryansk to Ukraine
        3 fighters moved from Bryansk to Belarus
        4 infantry moved from Amur to Manchuria
              Chinese take Manchuria from Japanese
        10 infantry moved from Amur to Manchuria
        3 infantry moved from Amur to Manchuria
        1 infantry moved from Amur to Korea
              Russians take Korea from Japanese
        1 infantry moved from Bryansk to Belarus
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 2 mech_infantrys
                Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
                Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                1 mech_infantry owned by the Germans lost in Ukraine
                Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/5 hits, 1,67 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Germans: 2 mech_infantrys
        Battle in Belarus
            Russians attack with 3 fighters and 4 infantry
            Germans defend with 2 artilleries and 1 infantry
                Russians roll dice for 3 fighters and 4 infantry in Belarus, round 2 : 4/7 hits, 2,17 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 11
            Casualties for Germans: 2 artilleries and 1 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        1 artillery moved from Novgorod to Archangel
        1 tactical_bomber moved from Ukraine to Russia
        1 fighter moved from Ukraine to Russia
        2 armour moved from Bryansk to Volgograd
        2 mech_infantrys moved from Bryansk to Volgograd
        3 fighters moved from Belarus to Russia
        2 aaGuns moved from Bryansk to Russia
        5 artilleries moved from Bryansk to Russia
        8 infantry moved from Bryansk to Russia
        3 infantry moved from Bryansk to Russia
        3 infantry moved from Bryansk to Rostov
        4 infantry moved from Bryansk to Tambov
        1 infantry moved from Bryansk to Tambov
        1 infantry moved from Bryansk to Tambov
    Place Units - Russians
        1 fighter placed in Volgograd
        2 infantry placed in Volgograd
        10 infantry placed in Russia
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Amur: 2 aaGuns
        EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
        EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
        EDIT: Turning off Edit Mode
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
        Russians collect 33 PUs (2 lost to blockades); end with 33 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -2,00
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 artillery, 2 destroyers, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        1 bomber moved from Kweichow to Korea
        1 artillery and 2 infantry moved from Shensi to Sikang
        3 mech_infantrys moved from Kweichow to Sikang
        3 infantry moved from Kweichow to Szechwan
        1 artillery moved from Yunnan to Szechwan
        1 infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 infantry moved from French Indo China to Shan State
              Japanese take Shan State from UK_Pacific
        2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
        1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        2 transports moved from 37 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        1 infantry moved from 37 Sea Zone to Malaya
        1 artillery moved from 37 Sea Zone to Malaya
        2 battleships moved from 37 Sea Zone to 35 Sea Zone
        2 carriers moved from 37 Sea Zone to 35 Sea Zone
        1 submarine moved from 35 Sea Zone to 45 Sea Zone
        1 destroyer moved from 35 Sea Zone to 45 Sea Zone
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 fighter moved from 35 Sea Zone to 45 Sea Zone
        1 carrier moved from 35 Sea Zone to 6 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
        3 fighters and 3 tactical_bombers moved from French Indo China to Sikang
        1 destroyer moved from 6 Sea Zone to 17 Sea Zone
        1 destroyer moved from 35 Sea Zone to 22 Sea Zone
        1 destroyer moved from 35 Sea Zone to 34 Sea Zone
        1 cruiser moved from 35 Sea Zone to 6 Sea Zone
        2 fighters moved from Philippines to 6 Sea Zone
        1 fighter moved from Philippines to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 submarine
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Szechwan
            Japanese attack with 1 artillery and 3 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
                Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 45 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is -6
            Casualties for Japanese: 1 destroyer and 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in Sikang
            Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
            Chinese defend with 1 fighter and 8 infantry
                Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Sikang, round 2 : 5/15 hits, 6.67 expected hits
                Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 2 : 5/9 hits, 3.33 expected hits
                2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
                Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in Sikang, round 3 : 6/10 hits, 5.67 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1.67 expected hits
                1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
            Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
            Casualties for Chinese: 1 fighter and 8 infantry
        Battle in Korea
            Japanese attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 cruiser in Korea, round 2 : 1/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
            Japanese win, taking Korea from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Malaya
            Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
            British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/8 hits, 3.67 expected hits
                UK_Pacific roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 2/2 hits, 0.83 expected hits
                2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Japanese: 2 infantry
            Casualties for British: 1 armour and 1 mech_infantry
    Non Combat Move - Japanese
        2 fighters and 2 tactical_bombers moved from Malaya to 35 Sea Zone
        1 fighter moved from 45 Sea Zone to Philippines
        1 destroyer moved from 35 Sea Zone to 45 Sea Zone
        1 bomber moved from Korea to Japan
        1 bomber moved from Sikang to Kwangtung
        1 tactical_bomber moved from Sikang to Kweichow
        1 fighter moved from Sikang to Kweichow
        3 fighters and 2 tactical_bombers moved from Sikang to Shensi
        2 infantry moved from Kweichow to Shensi
        1 infantry moved from Kweichow to Shensi
        1 aaGun moved from Kweichow to Yunnan
        2 infantry moved from Jehol to Chahar
        2 infantry moved from Jehol to Anhwe
        1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
    Place Units - Japanese
        2 destroyers placed in 6 Sea Zone
        3 mech_infantrys placed in Kiangsu
        3 mech_infantrys placed in Kwangtung
        3 infantry placed in French Indo China
        Japanese undo move 4.
        3 mech_infantrys placed in French Indo China
        1 artillery and 3 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 59 PUs; end with 59 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : 1.33
Japanese regular : -3.33
UK_Pacific regular : 1.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
        1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
        1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
        1 submarine moved from 33 Sea Zone to 17 Sea Zone
        1 bomber moved from Hawaiian Islands to 17 Sea Zone
        1 submarine moved from 33 Sea Zone to 22 Sea Zone
        1 submarine moved from 33 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
        1 fighter moved from 33 Sea Zone to 22 Sea Zone
        1 fighter moved from 33 Sea Zone to 34 Sea Zone
        1 fighter moved from 33 Sea Zone to 34 Sea Zone
        1 fighter moved from 33 Sea Zone to 22 Sea Zone
        1 fighter moved from 33 Sea Zone to 34 Sea Zone
        1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 45 Sea Zone
    Combat - Americans
        Battle in Normandy Bordeaux
        Battle in 17 Sea Zone
            Americans attack with 1 bomber and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 17 Sea Zone
            Americans win, taking Normandy Bordeaux from Germans, taking 17 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 22 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 22 Sea Zone
            Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 45 Sea Zone
            Americans attack with 1 battleship, 3 carriers, 2 cruisers and 2 destroyers
            Japanese defend with 1 destroyer
                Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 2 destroyers in 45 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Americans
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 battleship, 3 carriers, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from 17 Sea Zone to Manchuria
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        2 infantry moved from 54 Sea Zone to Queensland
        1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 artillery moved from 45 Sea Zone to Dutch New Guinea
        2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
        1 fighter moved from 34 Sea Zone to 45 Sea Zone
        2 fighters moved from 34 Sea Zone to Dutch New Guinea
        1 destroyer moved from 26 Sea Zone to 46 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
        1 fighter moved from 91 Sea Zone to Gibraltar
        2 artilleries moved from Eastern United States to 101 Sea Zone
        2 infantry moved from Eastern United States to 101 Sea Zone
        1 aaGun moved from Eastern United States to 101 Sea Zone
        1 infantry moved from Central United States to 101 Sea Zone
        1 aaGun, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        1 armour, 1 artillery, 1 bomber and 3 infantry placed in Eastern United States
        Americans undo move 2.
        1 armour, 1 artillery and 3 infantry placed in Eastern United States
        1 bomber placed in Western United States
        2 destroyers and 2 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : 0,67