NML 1914 - Team Game #3

  • TripleA


  • Russia_23.tsvg Game History

    Round: 23
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 2,4 and gets 0 hits
    
        Combat Move - Russia
            2 conscripts, 4 field_guns and 2 infantry moved from Romania to Transylvania
            1 conscript moved from Odessa to Moldavia
                  Russia take Moldavia from Austria
            6 cavalrys, 83 field_guns and 19 heavy_guns moved from Galicia to Carpathia
            3 cavalrys moved from Belarus to Carpathia
            2 cavalrys moved from Kiev to Carpathia
            3 cavalrys moved from Minsk to Carpathia
            3 conscripts, 3 field_guns and 4 infantry moved from Lithuania to Eastern Poland
            2 fighters moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Transylvania
            1 fighter moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Transylvania
            1 conscript and 16 fighters moved from Bratsk to Tiksi
    
        Purchase Units - Russia
            Russia buy 13 cavalrys, 9 conscripts, 8 field_guns, 2 heavy_guns and 9 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Russia
            Battle in Carpathia
                Russia attack with 14 cavalrys, 83 field_guns and 19 heavy_guns
                Austria defend with 1 infantry
                    Russia roll dice for 14 cavalrys, 83 field_guns and 19 heavy_guns in Carpathia, round 2 : 60/116 hits, 52.50 expected hits
                    Austria roll dice for 1 infantry in Carpathia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Carpathia
                Russia win, taking Carpathia from Austria with 14 cavalrys, 83 field_guns and 19 heavy_guns remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
            Battle in Tiksi
                Russia attack with 1 conscript and 16 fighters
                Communists defend with 1 conscript
                    Russia roll dice for 1 conscript and 16 fighters in Tiksi, round 2 : 6/17 hits, 5.50 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                Russia win, taking Tiksi from Communists with 1 conscript and 16 fighters remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Transylvania
                Russia attack with 2 conscripts, 4 field_guns, 4 fighters and 2 infantry
                Austria defend with 1 infantry
                    Russia roll dice for 2 conscripts, 4 field_guns, 4 fighters and 2 infantry in Transylvania, round 2 : 4/12 hits, 4.33 expected hits
                    Austria roll dice for 1 infantry in Transylvania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Transylvania
                Russia win, taking Transylvania from Austria with 2 conscripts, 4 field_guns, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
            Battle in Eastern Poland
                Russia attack with 3 conscripts, 3 field_guns, 3 fighters and 4 infantry
                Germany defend with 1 infantry
                    Russia roll dice for 3 conscripts, 3 field_guns, 3 fighters and 4 infantry in Eastern Poland, round 2 : 4/13 hits, 4.17 expected hits
                    Germany roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Eastern Poland
                Russia win, taking Eastern Poland from Germany with 3 conscripts, 3 field_guns, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Russia
            2 conscripts moved from Bessarabia to Galicia
            5 field_guns and 5 infantry moved from Odessa to Galicia
            4 fighters moved from Transylvania to Romania
            3 fighters moved from Eastern Poland to Belarus
            1 conscript moved from Kiev to Odessa
            1 conscript moved from Latvia to Belarus
            2 conscripts, 2 field_guns and 2 infantry moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia
            2 conscripts, 2 field_guns and 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Lithuania
            12 conscripts, 2 field_guns, 6 heavy_guns and 7 infantry moved from Bulgaria to Romania
            5 transports moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea
            2 conscripts, 4 field_guns and 2 infantry moved from Constantinople to Sea Zone 67 Black Sea
            1 conscript and 1 infantry moved from Anatolia to Sea Zone 67 Black Sea
            3 conscripts, 4 field_guns, 3 infantry and 5 transports moved from Sea Zone 67 Black Sea to Sea Zone 63 Black Sea
            3 conscripts, 4 field_guns and 3 infantry moved from Sea Zone 63 Black Sea to Romania
            1 heavy_gun moved from Vladivostok to Primorsky
            1 conscript moved from Vladivostok to Primorsky
            1 infantry moved from Vladivostok to Primorsky
            2 field_guns moved from Irkutsk to Bratsk
            1 heavy_gun moved from Irkutsk to Bratsk
            16 fighters moved from Tiksi to Bratsk
            4 conscripts and 3 infantry moved from Novosibirsk to Bratsk
            2 infantry moved from Omsk to Novosibirsk
            3 conscripts moved from Kazakhstan to Novosibirsk
            3 conscripts moved from Volgograd to Kazakhstan
            3 conscripts moved from Caucasus to Kazakhstan
            1 fighter moved from Volgograd to Bratsk
            1 conscript moved from Evenkia to Bratsk
            1 conscript moved from Norilsk to Evenkia
    
        Place Units - Russia
            6 infantry placed in Galicia
            1 conscript, 1 heavy_gun and 1 infantry placed in Vladivostok
            2 field_guns and 1 heavy_gun placed in Irkutsk
            1 conscript and 1 infantry placed in Omsk
            4 conscripts placed in Volgograd
            3 conscripts placed in Caucasus
            8 cavalrys placed in Constantinople
            3 field_guns placed in Belarus
            3 cavalrys placed in Kiev
            2 cavalrys and 1 field_gun placed in Minsk
            2 field_guns and 1 infantry placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Russia
            Russia collect 139 PUs; end with 139 PUs
            Russia collect 7 PUs from War Bonds; end with 146 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.33
    Communists regular : -0.17
    Austria regular : -0.67
    Russia regular : 7.50
    

    Russia_23.tsvg

    Made 4 attempts to post that and got a parsing error each time. I have to go out now so hopefully it’s okay. Fingers crossed!


  • @private-panic russia_23.tsvg

    I tried to download the file below the turn results and got errors. then I saw there is a file link above it… That worked… For your convenience I have Re-Uploaded it here.


  • @elrood thx for sorting!


  • @elrood that one?


  • @aequitas-et-veritas “russia_23tsvg” from the top of Private Panic’s post or from Elrood’s post, they are the same/


  • Game History

    Round: 23
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists roll 1,5 and gets 0 hits
    
        Combat Move - Communists
            1 infantry moved from Yakutsk to Tiksi
            1 conscript moved from Aldan to Tiksi
            1 late_fighter moved from Yakutsk to Tiksi
            2 late_fighters moved from Aldan to Tiksi
    
        Purchase Units - Communists
            Communists buy 2 infantry, 1 late_fighter, 2 tanks and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
            Battle in Tiksi
                Communists attack with 1 conscript, 1 infantry and 3 late_fighters
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript, 1 infantry and 3 late_fighters in Tiksi, round 2 : 0/5 hits, 2,00 expected hits
                    Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0,17 expected hits
                    Communists roll dice for 1 conscript, 1 infantry and 3 late_fighters in Tiksi, round 3 : 3/5 hits, 2,00 expected hits
                    Russia roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0,17 expected hits
                    1 conscript owned by the Russia lost in Tiksi
                Communists win, taking Tiksi from Russia with 1 conscript, 1 infantry and 3 late_fighters remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
            2 late_fighters moved from Tiksi to Aldan
            1 late_fighter moved from Tiksi to Yakutsk
            2 late_fighters moved from Aldan to Yakutsk
            1 field_gun moved from Chukotka to Koryak
    
        Place Units - Communists
            1 trench placed in Chukotka
            1 trench placed in Koryak
            2 infantry, 1 late_fighter and 2 tanks placed in Yakutsk
    
        Activate Technology - Communists
            Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
            Communists collect 7 PUs from War Bonds; end with 37 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -1,00
    Russia regular : -0,33
    

    Savegame.tsvg


  • @Witt

    Game History

    Round: 23
    
        Research Technology - USA
                USA roll 3,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover mustardGas
    
        Combat Move - USA
            7 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 31 Mid Atlantic
            7 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea
            6 field_guns and 4 infantry moved from Azores to Sea Zone 32 Sargasso Sea
            1 destroyer, 6 field_guns, 4 infantry and 7 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
            6 field_guns and 4 infantry moved from Sea Zone 33 Mid Atlantic to Algarve
            8 field_guns moved from Lisbon to Algarve
            3 field_guns and 3 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            4 field_guns and 4 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            7 field_guns, 7 infantry and 7 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
            7 field_guns and 7 infantry moved from Sea Zone 32 Sargasso Sea to Azores
            7 transports moved from Sea Zone 31 Mid Atlantic to Sea Zone 30 Mid Atlantic
            3 field_guns and 3 infantry moved from New York to Hudson-Delaware
            1 field_gun and 1 infantry moved from Louisiana to Arkansas
            16 field_guns moved from Texas to Louisiana
            4 tanks moved from Guadalahara to Acapulco
            1 field_gun moved from Veracruz to Acapulco
            4 tanks moved from Mexico City to Acapulco
            1 field_gun and 1 infantry moved from Puerto Vallarta to Guadalahara
            1 field_gun moved from Monterrey to Guadalahara
            1 tank moved from Monterrey to Acapulco
            1 field_gun and 1 infantry moved from California to Sea Zone 153 Pacific Ocean
            1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Koryak
            1 field_gun and 1 infantry moved from Baja-Sonora to California
    
        Purchase Units - USA
            USA buy 1 Factory, 1 battleship, 6 field_guns, 8 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Algarve
                USA attack with 14 field_guns and 4 infantry
                Neutral defend with 8 infantry
                    USA roll dice for 1 battlecruiser in Algarve, round 2 : 1/1 hits, 0.67 expected hits
                    USA roll dice for 14 field_guns and 4 infantry in Algarve, round 2 : 6/18 hits, 6.00 expected hits
                    Neutral roll dice for 8 infantry in Algarve, round 2 : 1/8 hits, 2.67 expected hits
                    7 infantry owned by the Neutral and 1 infantry owned by the USA lost in Algarve
                    USA roll dice for 14 field_guns and 3 infantry in Algarve, round 3 : 6/17 hits, 5.67 expected hits
                    Neutral roll dice for 1 infantry in Algarve, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Algarve
                USA loses 0 PUs for violating Algarves neutrality.
                USA win, taking Algarve from Neutral with 14 field_guns and 2 infantry remaining. Battle score for attacker is 18
                Casualties for USA: 2 infantry
                Casualties for Neutral: 8 infantry
            Battle in Koryak
                USA attack with 2 field_guns and 2 infantry
                Communists defend with 1 conscript, 1 field_gun and 1 trench
                    USA roll dice for 1 battlecruiser in Koryak, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 trench owned by the Communists
                    USA roll dice for 2 field_guns and 2 infantry in Koryak, round 2 : 1/4 hits, 1.33 expected hits
                    Communists roll dice for 1 conscript, 1 field_gun and 1 trench in Koryak, round 2 : 0/3 hits, 0.67 expected hits
                    1 conscript owned by the Communists lost in Koryak
                    USA roll dice for 2 field_guns and 2 infantry in Koryak, round 3 : 1/4 hits, 1.33 expected hits
                    Communists roll dice for 1 field_gun and 1 trench in Koryak, round 3 : 1/2 hits, 0.50 expected hits
                    1 trench owned by the Communists and 1 infantry owned by the USA lost in Koryak
                    USA roll dice for 2 field_guns and 1 infantry in Koryak, round 4 : 1/3 hits, 1.00 expected hits
                    Communists roll dice for 1 field_gun in Koryak, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Communists lost in Koryak
                USA win, taking Koryak from Communists with 2 field_guns and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Communists: 1 conscript, 1 field_gun and 1 trench
                Casualties for USA: 1 infantry
    
        Non Combat Move - USA
            1 aaGun moved from Guadalahara to Acapulco
    
        Place Units - USA
            1 Factory placed in Lisbon
            1 transport placed in Sea Zone 153 Pacific Ocean
            1 field_gun and 1 infantry placed in San Francisco
            3 field_guns and 3 infantry placed in Charleston
            1 battleship and 1 submarine placed in Sea Zone 30 Mid Atlantic
            2 field_guns and 4 infantry placed in Washington D.C.
            USA undo move 4.
            1 field_gun and 1 infantry placed in Veracruz
            2 field_guns and 2 infantry placed in Charleston
    
        Activate Technology - USA
            USA activating mustardGas
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 97 PUs; end with 98 PUs
            USA collect 6 PUs from War Bonds; end with 104 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -0.50
    USA regular : 0.33
    Neutral regular : -1.00
    

    USA23.tsvg


  • @entek so the Americans are in the war at last. Against peace loving Spaniards.
    You bully , you!

  • '20 '19 '18 '17 '16

    @witt gotta start somewhere!



  • @witt I see you fell into both my traps!!!



  • @elrood Roman Holiday.tsvg
    Round: 24

        Combat Move - Austria
                Austria captures 28PUs while taking Italy capital
            1 tank moved from Latium to Apulia
                  Austria take Apulia from Italy
            1 tank moved from Apulia to Rome
                  Austria take Rome from Italy
            29 field_guns, 24 heavy_guns and 45 infantry moved from Latium to Rome
    
        Purchase Units - Austria
            Austria buy 4 field_guns, 18 heavy_guns, 6 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
    
        Non Combat Move - Austria
            1 heavy_gun moved from Trieste to Austria
            1 aaGun moved from Austria to Trieste
            1 aaGun moved from Piedmont to Marseilles
            1 cavalry moved from Latium to Tuscany
            1 infantry moved from Piedmont to Switzerland
            9 cavalrys moved from Venice to Vienna
            4 heavy_guns and 1 infantry moved from Hungary to Vienna
            2 cavalrys moved from Piedmont to Trieste
            1 cavalry moved from Tuscany to Croatia
            15 tanks moved from Tuscany to Rome
            3 cavalrys moved from Tuscany to Venice
            1 aaGun moved from Tuscany to Piedmont
    
        Place Units - Austria
            14 heavy_guns and 3 trenchs placed in Vienna
            1 infantry placed in Hungary
            3 trenchs placed in Marseilles
            2 heavy_guns and 5 infantry placed in Trieste
            2 heavy_guns and 1 trench placed in Venice
            1 trench placed in Galicia
            1 trench placed in Austria
            Austria undo move 4.
            3 field_guns, 2 heavy_guns and 3 infantry placed in Trieste
            1 field_gun and 2 infantry placed in Venice
            Austria undo move 8.
            1 infantry placed in Tuscany
            1 field_gun and 1 infantry placed in Venice
    
        Activate Technology - Austria
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 92 PUs; end with 92 PUs
            Austria collect 6 PUs from War Bonds; end with 98 PUs
    

  • Got a pleasant surprise when I captured Rome. Because it was left undefended, I entered it during the combat movement phase and received the capital Treasury before my purchase phase. Thus allowing me to use the 28 PU to buy more units this turn. Which was particularly helpful because R will likely capture my capital this round and would have taken Italy’s treasury from me if I had not been able to spend it this round.


  • @fmerwinrommel oh… :-o. That was actually the plan… damn


  • I went for Mars first before Rome, because the French army there had a powerful offense, which could have taken northern Italy from me, if I had gone south first. Italy had 14 trenches and mostly infantry. I should have turned back to Italy sooner, as Italy and France together were putting 10 units per turn into Latium. But Turkey collapsed so quickly, that I built units in Hungary and Belgrade before Italy. Just going defensive in the east would have held off R for a while longer, but without a breakthru in Italy, it was just prolonging the inevitable. The income didn’t match what UK & R are getting from conquering T, so it wasn’t a game changer. But I just wanted to show that I could breakout into southern France and take out Italy.


  • @fmerwinrommel said in NML 1914 - Team Game #3:

    Got a pleasant surprise when I captured Rome. Because it was left undefended, I entered it during the combat movement phase and received the capital Treasury before my purchase phase. Thus allowing me to use the 28 PU to buy more units this turn. Which was particularly helpful because R will likely capture my capital this round and would have taken Italy’s treasury from me if I had not been able to spend it this round.

    Yeah, this is a long known bug/issue with TripleA. Many people house rule that you can’t spend it the same turn that or most players know about it and just make sure to leave 1 unit there.

  • 2024 '22 '19 '17 '15

    @redrum ah, so it is a bug, not a feature… then: Mr Rommel: “I want my money back!” :-p


  • @elrood too late: seen it , pinched it , spent it!

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