@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
NML 1914 - Team Game #3
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@elrood Ron!
Rome would have fallen , because your people would have been home, making my Germans coffee and croissants for eternity. -
@witt ah Ron… yes UK did their part. Well done ;-)
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Game History
Round: 15 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0,00 expected hits Combat Move - Communists 2 infantry moved from Yakutsk to Tiksi 1 late_fighter moved from Yakutsk to Tiksi 1 late_fighter moved from Aldan to Tiksi Purchase Units - Communists Communists buy 2 conscripts, 6 field_guns, 1 infantry and 1 late_fighter; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Tiksi Communists attack with 2 infantry and 2 late_fighters Russia defend with 1 conscript Communists roll dice for 2 infantry and 2 late_fighters in Tiksi, round 2 : 3/4 hits, 1,67 expected hits Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0,17 expected hits 1 conscript owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 infantry and 2 late_fighters remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 2 late_fighters moved from Tiksi to Aldan 4 conscripts, 2 field_guns and 4 infantry moved from Yakutsk to Aldan 2 infantry moved from Aldan to Khabarovsk 1 cavalry moved from Aldan to Khabarovsk Place Units - Communists 2 conscripts, 6 field_guns, 1 infantry and 1 late_fighter placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs Communists collect 6 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
Communists rolls : 0,00 Communists regular : 1,33 Russia regular : -0,17
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I’ll be able to do USA tomorrow
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Can AA fire at a Zeppelin? I think not.
I am sure my one in MC didn’t shoot at Matt’s nasty cheap American copy a few turns ago. -
@witt AA do fire at Zep SBR. Most recent example is my Austria SBR on Rome, AA fired a 6 and missed. It’s in the game history. AA rules for combat battles is different from WWII Triplea games. I playtested multiple UK & F fighters attacking me in Italy with AA defense. When fighters, LF and/or Zeps attack in land battle, AA defense gets 1 shot multiplied by the number of air units, e.g., for 5 fighters, AA scores a hit if it rolls 5 or less. (unlike WWII, where the AA would roll max of 3 dice at power of 1. When the 9 UK fighters attacked, I think I was guaranteed a hit (6 air), plus a second shot of 3 or less for the 9 planes. Also, the computer AI chose which air was hit.
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@witt It did fire at both the Zeppelin and the fighter and actually managed to splash the fighter!
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@elrood Hate you
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Paris burns 16.tsvg
Round: 16Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 2 zeppelins moved from Tuscany to Paris 1 field_gun and 5 heavy_guns moved from Tyrol to Switzerland 1 cavalry and 1 infantry moved from Piedmont to Switzerland Purchase Units - Austria Austria repair damage of 3x Factory; Remaining resources: 108 PUs; 1 techTokens; Austria buy 6 field_guns, 6 heavy_guns and 20 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Strategic bombing raid in Paris Bombing raid in Paris rolls: 6,4 and causes: 10 damage to unit: Factory Bombing raid in Paris causes 10 damage total. Battle in Switzerland Austria attack with 1 cavalry, 1 field_gun, 5 heavy_guns and 1 infantry France defend with 1 cavalry and 1 infantry Austria roll dice for 1 cavalry, 1 field_gun, 5 heavy_guns and 1 infantry in Switzerland, round 2 : 2/8 hits, 2.83 expected hits France roll dice for 1 cavalry and 1 infantry in Switzerland, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Austria, 1 infantry owned by the France and 1 cavalry owned by the France lost in Switzerland Austria win, taking Switzerland from France with 1 cavalry, 1 field_gun and 5 heavy_guns remaining. Battle score for attacker is 4 Casualties for Austria: 1 infantry Casualties for France: 1 cavalry and 1 infantry Non Combat Move - Austria 25 field_guns moved from Tuscany to Piedmont 3 gass moved from Trieste to Piedmont 3 field_guns, 1 heavy_gun and 5 infantry moved from Venice to Tuscany 4 cavalrys moved from Trieste to Tuscany 2 field_guns and 1 infantry moved from Trieste to Venice 5 heavy_guns moved from Milan to Tuscany 1 heavy_gun moved from Piedmont to Tuscany 1 aaGun moved from Tyrol to Switzerland 2 cavalrys moved from Piedmont to Tuscany 2 field_guns and 1 infantry moved from Bulgaria to Dardanelles 3 field_guns and 1 infantry moved from Romania to Bulgaria 1 field_gun moved from Macedonia to Serbia 2 field_guns moved from Macedonia to Bulgaria 5 heavy_guns and 1 infantry moved from Galicia to Romania 2 cavalrys moved from Galicia to Romania 2 zeppelins moved from Paris to Champagne Place Units - Austria 5 field_guns placed in Piedmont 1 field_gun and 7 infantry placed in Tyrol 6 heavy_guns placed in Venice 5 infantry placed in Trieste 8 infantry placed in Galicia Turn Complete - Austria Austria collect 109 PUs; end with 109 PUs Austria collect 11 PUs from War Bonds; end with 120 PUs
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@Elrood SBR on Paris is revenge for the loss of the Red Baron, RIP. And stop building those pesky LFs.
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theres no link to the game
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never mind its on the top
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Game History
Round: 16 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey rolls : 0/1 hits, 0,00 expected hits Combat Move - Turkey 1 infantry moved from Syria to Kurdistan Turkey take Kurdistan from Russia 1 infantry moved from Palestine to Hejaz 1 field_gun moved from Sinai to Hejaz 1 fighter moved from Sinai to Hejaz Purchase Units - Turkey Turkey buy 1 destroyer, 2 field_guns, 2 heavy_guns, 4 infantry, 1 submarine and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Hejaz Turkey attack with 1 field_gun, 1 fighter and 1 infantry Britain defend with 1 field_gun and 1 infantry Turkey roll dice for 1 field_gun, 1 fighter and 1 infantry in Hejaz, round 2 : 2/3 hits, 1,17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Hejaz, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Hejaz Turkey win, taking Hejaz from Britain with 1 field_gun and 1 fighter remaining. Battle score for attacker is 4 Casualties for Turkey: 1 infantry Casualties for Britain: 1 field_gun and 1 infantry Non Combat Move - Turkey 1 fighter moved from Hejaz to Sinai 1 field_gun and 2 infantry moved from Constantinople to Anatolia 3 infantry moved from Dardanelles to Constantinople 2 infantry moved from Palestine to Sinai 1 infantry moved from Damascus to Palestine 1 infantry moved from Smyrna to Syria Place Units - Turkey 3 trenchs placed in Damascus 1 field_gun, 1 heavy_gun and 2 infantry placed in Damascus 1 destroyer and 1 submarine placed in Sea Zone 67 Black Sea 1 field_gun, 1 heavy_gun and 1 infantry placed in Constantinople 1 infantry placed in Damascus 2 trenchs placed in Mecca Turkey undo move 1. 1 trench placed in Mecca 2 trenchs placed in Damascus Turn Complete - Turkey Turkey collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Turkey rolls : 0,00 Turkey regular : 0,83 Britain regular : 0,33
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Arabia has been liberated!
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@redrum you are welcome to it .