@Entek italy up
NML 1914 - Team Game #3
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 I guess I should begin planning the British invasion of Austria now :) 
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 @redrum More likely, will Austria take Piedmont before G takes Paris; or be the first CP to take an enemy capital? Taking Rome or Greece before T takes Mecca? That would be a challenge. 
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 @fmerwinrommel Equally unlikely as I don’t plan to let any of my Entente allies capitals fall! 
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 @redrum UK can give T a very hard time, and help save Paris. So that will make it that much easier for Austria to be the first to take a capital; as Brits have little to no direct effect on Austria’s march on its weak neighbors, including Russia. 
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 Elrood, AEV, Witt, Dawg, who wants to join me on the dark side? Bwwaahh 
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 Private-Panic - Russia 
 redrum - UK
 Entek - USA
 FMErwinRommel - Austria
 Elrood - France / Serbia
 aequitas-et-veritas
 witt
 dawgoneitI play Entente now, and still would like to have Centrals something nice at the start, as I stand by my point that they need sth. more than they have. Especially if a player like Ron steers the british navy 
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 @elrood I agree. I suggest that Turkey get a free tech at the start. Austria doesn’t need any special help against F/S. :blush: Yes, when the sides were reversed, I gave Austria a hard time, but in the end, it just prolonged the inevitable. I don’t expect a R collapse this time, so Austria will have a harder time against F & I, but we shall still prevail eventually. 
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 Playing the Turks. 
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 @fmerwinrommel I do not think a Tech will cut it for Turks… the one I had was not usable while the game was still ongoing. I would not mind Turks having some extra units at the start. 
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 I mean, Ron as Germany singlehandedly defeated Entente last game… what Austria and Turks did was inconsequential, at best. 
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 @elrood said in NML 1914 - Team Game #3: I mean, Ron as Germany singlehandedly defeated Entente last game… what Austria and Turks did was inconsequential, at best. I wouldn’t say that. 
 It was more like a Kentucky shuffle 🤣
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 @aequitas-et-veritas Let me be more verbose then ;-) 
 Ron won the game despite Kevin playing Kentucky shuffle with Serbs and me playing Battleship with France. :-D
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 Private-Panic - Russia 
 redrum - UK
 Entek - USA
 FMErwinRommel - Austria
 Elrood - France / Serbia
 aequitas-et-veritas
 witt - Germany
 dawgoneit - Italy / ArabiaWitt chose Germany, leaving Italy for dawg. So, what you guys say to give Centrals sth. nice? Ron? I know that Witt is too stubborn to accept something for Germany (although an IC would be nice), but Kevin could benefit from it. E.g. that tech where IC can produce 2 more units than usual. Plus maybe 3 Inf to place at his leisure… so the presence of a “bid” can be felt. Any opinions? 
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 As I intimated last time, IMHO the best way to even up the game would be for redrum and Elrood to stop teaming up! G vs F should be interesting in this game. We will see what Witt’s G can do. Although I have not played 1914 very much in recent times, my memory of the game following the changes brought in by redrum and co a while back is that the CP position was much improved. G also has a decent crack at getting Armour early on, which seemed to make them unstoppable. Of course, I bow to the superior knowledge of those who made the last set of changes to the standard set up. 
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 Testing Forum posterTest summary from TripleA, engine version: 2.5.22294, time: 10:41:48 AM 
 Savegame
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 @private-panic That almost seems like another compliment! That would be 2 in just a few weeks! Balance in these team games tends to favor Entente so I prefer to give the CPs a small bid (though CPs have won 2 straight with very different strategies). My recommendation would be to just give the CPs a bid that they can spend on units or tech that any nation except Germany can use as I think any bonus to Germany would make it too easy to run over France. I would probably start with something like 10-15 PUs. 
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 Testing Forum posterTest summary from TripleA, engine version: 2.5.22294, time: 10:00:47 AM 
 Savegame
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 TripleA Manual Gamesave Post: Germany round 1TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1 Game History Round: 1 Research Technology - GermanyCombat Hit Differential Summary : 
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 Hi guys . I will take my favourite, after Colonial Britain , Imperial Germany . 
 Redrum has set it up for me, but I will be sow to start . Birthday tomorrow and a full week ahead , as you can imagine , despite the countless cancellations due to Covid fears .
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 Of course , I will copy the Master and take Paris from that nasty, Anglophile , Elrood. 






 
		 
		





