@captainwalker I don’t mind .
NML 1914 - Team Game #3
-
You know you are in deep trouble if your capital is amongst the bargaining chips…
-
@elrood you can shut up. If it wasn’t for Rom pulling out all the stops to save your girly arse, your capital would have been occupied long ago by nasty Germans, eating up all your tarts and having some food too!
-
Your age is getting to you! Rome got saved by the French, not the other way around!
-
@elrood Ron!
Rome would have fallen , because your people would have been home, making my Germans coffee and croissants for eternity. -
@witt ah Ron… yes UK did their part. Well done ;-)
-
Game History
Round: 15 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0,00 expected hits Combat Move - Communists 2 infantry moved from Yakutsk to Tiksi 1 late_fighter moved from Yakutsk to Tiksi 1 late_fighter moved from Aldan to Tiksi Purchase Units - Communists Communists buy 2 conscripts, 6 field_guns, 1 infantry and 1 late_fighter; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Tiksi Communists attack with 2 infantry and 2 late_fighters Russia defend with 1 conscript Communists roll dice for 2 infantry and 2 late_fighters in Tiksi, round 2 : 3/4 hits, 1,67 expected hits Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0,17 expected hits 1 conscript owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 infantry and 2 late_fighters remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 2 late_fighters moved from Tiksi to Aldan 4 conscripts, 2 field_guns and 4 infantry moved from Yakutsk to Aldan 2 infantry moved from Aldan to Khabarovsk 1 cavalry moved from Aldan to Khabarovsk Place Units - Communists 2 conscripts, 6 field_guns, 1 infantry and 1 late_fighter placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs Communists collect 6 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
Communists rolls : 0,00 Communists regular : 1,33 Russia regular : -0,17
-
I’ll be able to do USA tomorrow
-
Can AA fire at a Zeppelin? I think not.
I am sure my one in MC didn’t shoot at Matt’s nasty cheap American copy a few turns ago. -
@witt AA do fire at Zep SBR. Most recent example is my Austria SBR on Rome, AA fired a 6 and missed. It’s in the game history. AA rules for combat battles is different from WWII Triplea games. I playtested multiple UK & F fighters attacking me in Italy with AA defense. When fighters, LF and/or Zeps attack in land battle, AA defense gets 1 shot multiplied by the number of air units, e.g., for 5 fighters, AA scores a hit if it rolls 5 or less. (unlike WWII, where the AA would roll max of 3 dice at power of 1. When the 9 UK fighters attacked, I think I was guaranteed a hit (6 air), plus a second shot of 3 or less for the 9 planes. Also, the computer AI chose which air was hit.
-
@witt It did fire at both the Zeppelin and the fighter and actually managed to splash the fighter!
-
-
-
@elrood Hate you
-
-
Paris burns 16.tsvg
Round: 16Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 2 zeppelins moved from Tuscany to Paris 1 field_gun and 5 heavy_guns moved from Tyrol to Switzerland 1 cavalry and 1 infantry moved from Piedmont to Switzerland Purchase Units - Austria Austria repair damage of 3x Factory; Remaining resources: 108 PUs; 1 techTokens; Austria buy 6 field_guns, 6 heavy_guns and 20 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Strategic bombing raid in Paris Bombing raid in Paris rolls: 6,4 and causes: 10 damage to unit: Factory Bombing raid in Paris causes 10 damage total. Battle in Switzerland Austria attack with 1 cavalry, 1 field_gun, 5 heavy_guns and 1 infantry France defend with 1 cavalry and 1 infantry Austria roll dice for 1 cavalry, 1 field_gun, 5 heavy_guns and 1 infantry in Switzerland, round 2 : 2/8 hits, 2.83 expected hits France roll dice for 1 cavalry and 1 infantry in Switzerland, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Austria, 1 infantry owned by the France and 1 cavalry owned by the France lost in Switzerland Austria win, taking Switzerland from France with 1 cavalry, 1 field_gun and 5 heavy_guns remaining. Battle score for attacker is 4 Casualties for Austria: 1 infantry Casualties for France: 1 cavalry and 1 infantry Non Combat Move - Austria 25 field_guns moved from Tuscany to Piedmont 3 gass moved from Trieste to Piedmont 3 field_guns, 1 heavy_gun and 5 infantry moved from Venice to Tuscany 4 cavalrys moved from Trieste to Tuscany 2 field_guns and 1 infantry moved from Trieste to Venice 5 heavy_guns moved from Milan to Tuscany 1 heavy_gun moved from Piedmont to Tuscany 1 aaGun moved from Tyrol to Switzerland 2 cavalrys moved from Piedmont to Tuscany 2 field_guns and 1 infantry moved from Bulgaria to Dardanelles 3 field_guns and 1 infantry moved from Romania to Bulgaria 1 field_gun moved from Macedonia to Serbia 2 field_guns moved from Macedonia to Bulgaria 5 heavy_guns and 1 infantry moved from Galicia to Romania 2 cavalrys moved from Galicia to Romania 2 zeppelins moved from Paris to Champagne Place Units - Austria 5 field_guns placed in Piedmont 1 field_gun and 7 infantry placed in Tyrol 6 heavy_guns placed in Venice 5 infantry placed in Trieste 8 infantry placed in Galicia Turn Complete - Austria Austria collect 109 PUs; end with 109 PUs Austria collect 11 PUs from War Bonds; end with 120 PUs
-
@Elrood SBR on Paris is revenge for the loss of the Red Baron, RIP. And stop building those pesky LFs.
-
theres no link to the game
-
never mind its on the top
-
-
Game History
Round: 16 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey rolls : 0/1 hits, 0,00 expected hits Combat Move - Turkey 1 infantry moved from Syria to Kurdistan Turkey take Kurdistan from Russia 1 infantry moved from Palestine to Hejaz 1 field_gun moved from Sinai to Hejaz 1 fighter moved from Sinai to Hejaz Purchase Units - Turkey Turkey buy 1 destroyer, 2 field_guns, 2 heavy_guns, 4 infantry, 1 submarine and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Hejaz Turkey attack with 1 field_gun, 1 fighter and 1 infantry Britain defend with 1 field_gun and 1 infantry Turkey roll dice for 1 field_gun, 1 fighter and 1 infantry in Hejaz, round 2 : 2/3 hits, 1,17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Hejaz, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Hejaz Turkey win, taking Hejaz from Britain with 1 field_gun and 1 fighter remaining. Battle score for attacker is 4 Casualties for Turkey: 1 infantry Casualties for Britain: 1 field_gun and 1 infantry Non Combat Move - Turkey 1 fighter moved from Hejaz to Sinai 1 field_gun and 2 infantry moved from Constantinople to Anatolia 3 infantry moved from Dardanelles to Constantinople 2 infantry moved from Palestine to Sinai 1 infantry moved from Damascus to Palestine 1 infantry moved from Smyrna to Syria Place Units - Turkey 3 trenchs placed in Damascus 1 field_gun, 1 heavy_gun and 2 infantry placed in Damascus 1 destroyer and 1 submarine placed in Sea Zone 67 Black Sea 1 field_gun, 1 heavy_gun and 1 infantry placed in Constantinople 1 infantry placed in Damascus 2 trenchs placed in Mecca Turkey undo move 1. 1 trench placed in Mecca 2 trenchs placed in Damascus Turn Complete - Turkey Turkey collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Turkey rolls : 0,00 Turkey regular : 0,83 Britain regular : 0,33