keep in mind that the allies will want to choose OOL in any big sea battles…
NML 1914 - Team Game #3
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Game History
Round: 15 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey rolls : 0/1 hits, 0,00 expected hits Combat Move - Turkey 2 infantry moved from Mecca to Hejaz 1 fighter moved from Arabia to Hejaz Purchase Units - Turkey Turkey buy 2 field_guns, 12 infantry and 7 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Hejaz Turkey attack with 1 fighter and 2 infantry Britain defend with 2 infantry Turkey roll dice for 1 fighter and 2 infantry in Hejaz, round 2 : 1/3 hits, 0,83 expected hits Britain roll dice for 2 infantry in Hejaz, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Hejaz Turkey roll dice for 1 fighter and 1 infantry in Hejaz, round 3 : 0/2 hits, 0,67 expected hits Britain roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0,33 expected hits Turkey roll dice for 1 fighter and 1 infantry in Hejaz, round 4 : 1/2 hits, 0,67 expected hits Britain roll dice for 1 infantry in Hejaz, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Britain lost in Hejaz Turkey win, taking Hejaz from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Britain: 2 infantry Non Combat Move - Turkey 3 infantry moved from Mecca to Arabia 1 field_gun moved from Palestine to Sinai 3 infantry moved from Palestine to Sinai 1 infantry moved from Damascus to Mesopotamia 1 infantry moved from Lebanon to Palestine 5 infantry moved from Smyrna to Armenia 1 infantry moved from Syria to Mesopotamia 5 infantry moved from Constantinople to Smyrna 2 infantry moved from Damascus to Palestine 1 fighter moved from Hejaz to Arabia 1 infantry moved from Damascus to Syria 1 infantry moved from Damascus to Lebanon Place Units - Turkey 1 field_gun and 4 infantry placed in Mecca 5 infantry and 3 trenchs placed in Baghdad 1 infantry placed in Damascus 1 field_gun and 2 infantry placed in Constantinople 1 trench placed in Sinai 1 trench placed in Arabia 1 trench placed in Armenia 1 trench placed in Mesopotamia Turn Complete - Turkey Turkey collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Turkey rolls : 0,00 Turkey regular : -0,17 Britain regular : -0,33
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@redrum Nice
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uff… as someone who enjoys Turks the most when playing Centrals, I weep when I see it decline like this! :-( even Italy is now more powerful
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Game History
Round: 15 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 1,5,1 and gets 0 hits Combat Move - Russia 1 cavalry moved from Lurs to Kurdistan Russia take Kurdistan from Turkey 1 cavalry moved from Kurdistan to Armenia 4 cavalrys, 7 field_guns, 3 heavy_guns and 6 infantry moved from Lurs to Armenia 1 conscript moved from Georgia to Armenia 3 fighters moved from Caucasus to Armenia 2 conscripts moved from Dnieper to Sea Zone 64 Sea of Azov 1 battlecruiser moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 conscripts and 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 conscripts moved from Sea Zone 66 Black Sea to Armenia 2 conscripts moved from Kiev to Odessa 2 infantry moved from Lithuania to Eastern Poland 2 fighters moved from Don to Eastern Poland 2 fighters moved from Don to Odessa 8 fighters moved from Bratsk to Tiksi 1 conscript moved from Norilsk to Tiksi Purchase Units - Russia Russia buy 3 cavalrys, 13 conscripts, 6 field_guns, 1 fighter, 4 heavy_guns, 5 infantry and 1 transport; Remaining resources: 4 PUs; 3 techTokens; Combat - Russia Battle in Armenia Russia attack with 5 cavalrys, 3 conscripts, 7 field_guns, 3 fighters, 3 heavy_guns and 6 infantry Turkey defend with 1 field_gun, 8 infantry and 3 trenchs Russia roll dice for 1 battlecruiser in Armenia, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Turkey Russia roll dice for 5 cavalrys, 3 conscripts, 7 field_guns, 3 fighters, 3 heavy_guns and 6 infantry in Armenia, round 2 : 9/27 hits, 8.33 expected hits Turkey roll dice for 1 field_gun, 8 infantry and 3 trenchs in Armenia, round 2 : 1/12 hits, 3.50 expected hits 1 conscript owned by the Russia, 4 infantry owned by the Turkey and 3 trenchs owned by the Turkey lost in Armenia Russia roll dice for 5 cavalrys, 2 conscripts, 7 field_guns, 3 fighters, 3 heavy_guns and 6 infantry in Armenia, round 3 : 12/26 hits, 8.33 expected hits Turkey roll dice for 1 field_gun and 4 infantry in Armenia, round 3 : 2/5 hits, 1.67 expected hits 2 conscripts owned by the Russia, 4 infantry owned by the Turkey and 1 field_gun owned by the Turkey lost in Armenia Russia win, taking Armenia from Turkey with 5 cavalrys, 7 field_guns, 3 fighters, 3 heavy_guns and 6 infantry remaining. Battle score for attacker is 31 Casualties for Russia: 3 conscripts Casualties for Turkey: 1 field_gun, 8 infantry and 3 trenchs Battle in Tiksi Russia attack with 1 conscript and 8 fighters Communists defend with 1 conscript Russia roll dice for 1 conscript and 8 fighters in Tiksi, round 2 : 1/9 hits, 2.83 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 1 conscript and 8 fighters remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Odessa Russia attack with 2 conscripts and 2 fighters Germany defend with 1 field_gun and 1 stormtruppen Russia roll dice for 2 conscripts and 2 fighters in Odessa, round 2 : 1/4 hits, 1.00 expected hits Germany roll dice for 1 field_gun and 1 stormtruppen in Odessa, round 2 : 0/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany lost in Odessa Russia roll dice for 2 conscripts and 2 fighters in Odessa, round 3 : 0/4 hits, 1.00 expected hits Germany roll dice for 1 field_gun in Odessa, round 3 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Odessa Russia roll dice for 1 conscript and 2 fighters in Odessa, round 4 : 0/3 hits, 0.83 expected hits Germany roll dice for 1 field_gun in Odessa, round 4 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Odessa 2 fighters owned by the Russia retreated Germany win with 1 field_gun remaining. Battle score for attacker is -1 Casualties for Germany: 1 stormtruppen Casualties for Russia: 2 conscripts Battle in Eastern Poland Russia attack with 2 fighters and 2 infantry Germany defend with 1 field_gun and 1 stormtruppen Russia roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 1 field_gun and 1 stormtruppen in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany, 1 field_gun owned by the Germany and 1 infantry owned by the Russia lost in Eastern Poland Russia win, taking Eastern Poland from Germany with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 infantry Casualties for Germany: 1 field_gun and 1 stormtruppen Non Combat Move - Russia 2 fighters moved from Eastern Poland to Belarus 2 fighters moved from Odessa to Dnieper 1 conscript moved from Kiev to Dnieper 5 cavalrys moved from Don to Dnieper 1 field_gun moved from Minsk to Belarus 2 infantry moved from Minsk to Belarus 4 conscripts and 1 field_gun moved from Lithuania to Belarus 1 fighter moved from Moscow to Dnieper 3 conscripts moved from Don to Belarus 5 cavalrys moved from Dnieper to Kiev 2 conscripts moved from Dnieper to Belarus 1 heavy_gun and 1 infantry moved from Azerbaijan to Georgia 2 conscripts moved from Caucasus to Georgia 1 infantry moved from Moscow to Don 1 conscript moved from Moscow to Don 2 conscripts, 2 field_guns and 2 infantry moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia 2 conscripts, 2 field_guns and 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Lithuania 1 heavy_gun moved from Vladivostok to Primorsky 2 conscripts moved from Vladivostok to Primorsky 1 conscript, 1 heavy_gun and 1 infantry moved from Irkutsk to Bratsk 8 fighters moved from Tiksi to Bratsk 4 conscripts moved from Novosibirsk to Bratsk 3 conscripts moved from Kazakhstan to Novosibirsk 2 conscripts moved from Omsk to Novosibirsk 3 conscripts moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Bratsk 3 fighters moved from Armenia to Georgia Place Units - Russia 2 conscripts and 1 heavy_gun placed in Vladivostok 1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk 2 conscripts placed in Omsk 3 conscripts and 1 fighter placed in Volgograd 1 transport placed in Sea Zone 64 Sea of Azov 2 heavy_guns placed in Caucasus 3 conscripts placed in Kiev 3 field_guns placed in Belarus 1 conscript and 2 infantry placed in Minsk 3 cavalrys placed in Moscow 2 conscripts, 2 field_guns and 2 infantry placed in St. Petersburg Activate Technology - Russia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Russia Russia collect 103 PUs; end with 107 PUs Russia collect 12 PUs from War Bonds; end with 119 PUs
Combat Hit Differential Summary :
Germany regular : 1.00 Communists regular : -0.17 Russia regular : 1.67 Turkey regular : -2.17
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@elrood said in NML 1914 - Team Game #3:
uff… as someone who enjoys Turks the most when playing Centrals, I weep when I see it decline like this! :-( even Italy is now more powerful
I love to play the turks as well.
It is an interesting and powerful Nation to play. Yeah this time no atta türk will form a great nation, this time they will be teached to ride on the wrong side of the road and little babushkas will be sold on each corner. -
babushka
[bəˈbʊʃkə, ˈbabʊʃˌkə]
NOUN
(in Russia) an old woman or grandmother.We would much rather buy your young women!
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@private-panic would you cease fire and join our course then when we offer you our finest and kill the imperial UKlander on our soil and grant us Mekka as our holy place where no evil man should put a food on this very ground ?
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@aequitas-et-veritas Nothing will stop the British! We are here to stop the genocides and free the Turkish people of oppression!
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@aequitas-et-veritas You can have Mecca if you let me have Istanbul. Deal?
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You know you are in deep trouble if your capital is amongst the bargaining chips…
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@elrood you can shut up. If it wasn’t for Rom pulling out all the stops to save your girly arse, your capital would have been occupied long ago by nasty Germans, eating up all your tarts and having some food too!
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Your age is getting to you! Rome got saved by the French, not the other way around!
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@elrood Ron!
Rome would have fallen , because your people would have been home, making my Germans coffee and croissants for eternity. -
@witt ah Ron… yes UK did their part. Well done ;-)
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Game History
Round: 15 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0,00 expected hits Combat Move - Communists 2 infantry moved from Yakutsk to Tiksi 1 late_fighter moved from Yakutsk to Tiksi 1 late_fighter moved from Aldan to Tiksi Purchase Units - Communists Communists buy 2 conscripts, 6 field_guns, 1 infantry and 1 late_fighter; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Tiksi Communists attack with 2 infantry and 2 late_fighters Russia defend with 1 conscript Communists roll dice for 2 infantry and 2 late_fighters in Tiksi, round 2 : 3/4 hits, 1,67 expected hits Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0,17 expected hits 1 conscript owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 infantry and 2 late_fighters remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 2 late_fighters moved from Tiksi to Aldan 4 conscripts, 2 field_guns and 4 infantry moved from Yakutsk to Aldan 2 infantry moved from Aldan to Khabarovsk 1 cavalry moved from Aldan to Khabarovsk Place Units - Communists 2 conscripts, 6 field_guns, 1 infantry and 1 late_fighter placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs Communists collect 6 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
Communists rolls : 0,00 Communists regular : 1,33 Russia regular : -0,17
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I’ll be able to do USA tomorrow
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Can AA fire at a Zeppelin? I think not.
I am sure my one in MC didn’t shoot at Matt’s nasty cheap American copy a few turns ago. -
@witt AA do fire at Zep SBR. Most recent example is my Austria SBR on Rome, AA fired a 6 and missed. It’s in the game history. AA rules for combat battles is different from WWII Triplea games. I playtested multiple UK & F fighters attacking me in Italy with AA defense. When fighters, LF and/or Zeps attack in land battle, AA defense gets 1 shot multiplied by the number of air units, e.g., for 5 fighters, AA scores a hit if it rolls 5 or less. (unlike WWII, where the AA would roll max of 3 dice at power of 1. When the 9 UK fighters attacked, I think I was guaranteed a hit (6 air), plus a second shot of 3 or less for the 9 planes. Also, the computer AI chose which air was hit.
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@witt It did fire at both the Zeppelin and the fighter and actually managed to splash the fighter!