TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Chahar to Kansu
1 armour moved from Hopei to Tsinghai
1 armour moved from Kweichow to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Hunan to Szechwan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Kansu
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kansu, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
2 bombers moved from Kansu to Kweichow
1 fighter moved from Yunnan to French Indo China
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 harbour placed in Java
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 1.33
UK_Pacific regular : 0.67
Savegame