PtV Pejon_88 (Axis +4) vs. 666 (Allies)

  • 23 22

    @666 From carriers yes, but London has a regular airbase and they allow scramble as per usual.

  • 23 22

    The transport kill in SZ21 was horrible… Didn’t count on that…

  • 23 22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            1 marine moved from 38 Sea Zone to Malaya
            1 infantry moved from Paulau to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Manilla
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry and 1 marine moved from French Indo China to 37 Sea Zone
            1 infantry and 1 marine moved from 37 Sea Zone to Borneo
            2 bombers moved from French Indo China to Davao
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Honan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Shansi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 mech_infantry moved from Hopei to Kwangtung
            3 artilleries and 4 infantry moved from Hopei to Szechwan
            2 infantry moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 armour moved from French Indo China to Kwangtung
            1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from French Indo China to Davao
            1 tactical_bomber moved from 37 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from French Indo China to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Kyushu to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Sumatra
            Battle in Manilla
            Battle in Guam
            Battle in Malaya
            Battle in Davao
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 2/6 hits, 2,50 expected hits
                    Americans roll dice for 2 infantry in Davao, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Davao
                Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Sumatra from UK_Pacific, taking Manilla from Americans, taking Guam from Americans, taking Malaya from UK_Pacific, taking Davao from Americans with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/9 hits, 3,33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 21 Sea Zone
                Japanese win, taking 21 Sea Zone from Russians with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Japanese
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Davao to 36 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from Borneo to 38 Sea Zone
            2 fighters moved from Shan State to 38 Sea Zone
            1 fighter moved from 21 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Shan State to French Indo China
            1 tactical_bomber moved from Borneo to French Indo China
            2 bombers moved from Davao to French Indo China
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Shansi to Inner Mongolia
            1 artillery moved from Inner Mongolia to Honan
            1 infantry moved from Jehol to Shansi
            1 aaGun and 1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 aaGun moved from Kyushu to Japan
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 destroyer moved from 7 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 infantry
            EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,33
    Japanese regular : 2,00
    UK_Pacific regular : 1,67
    Russians regular : -0,17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):

    @666 From carriers yes, but London has a regular airbase and they allow scramble as per usual.
    Still, a scramble from land cannot be for a battle with a sub or transport because they aren’t surface warships right? Just want to ensure I am following the correct rules.

  • 23 22

    @666 ABs can scramble up to three figs/tacs to a SZ no matter what’s in that SZ, just as in OOB/BM3. I am positive that other rule only applies to carrier scrambles. We can ask someone knowledgeable. @simon33 @regularkid

  • 19 17 16

    @pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):

    @666 ABs can scramble up to three figs/tacs to a SZ no matter what’s in that SZ, just as in OOB/BM3. I am positive that other rule only applies to carrier scrambles. We can ask someone knowledgeable. @simon33 @regularkid

    Mostly correct. AB to land scramble also requires a defending land unit.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @simon33, well I have been playing PTV wrong then, I thought both cv’s and AB’s required a land unit or a surface warship in order to scramble. To be clear, from an AB, NOT a CV, you can scramble to defend a lone Tranny or SS?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to 88 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 88 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 88 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 infantry moved from Central United States to 104 Sea Zone
            1 aaGun and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 55 Sea Zone
            1 aaGun moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from 88 Sea Zone to Southeast Mexico
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 infantry placed in Central United States
            1 destroyer placed in 11 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Germans regular : 0.83
    

    Territory Summary for Americans :

    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield
    Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters and 1 harbour
    Central United States : 1 factory_major, 2 infantry and 1 mech_infantry
    Southeast Mexico : 1 bomber
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
    Gibraltar : 1 aaGun, 2 infantry, 1 marine and 1 mech_infantry
    New Guinea : 1 infantry
    Queensland : 1 artillery, 1 infantry and 1 marine
    93 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    104 Sea Zone : 2 transports
    40 Sea Zone : 1 destroyer and 1 submarine
    11 Sea Zone : 1 destroyer
    27 Sea Zone : 1 carrier and 1 transport
    55 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 56
    Russians : 43 / 50
    Japanese : 62 / 71
    Americans : 50 / 70
    Chinese : 4 / 7
    British : 26 / 30
    UK_Pacific : 7 / 20
    Italians : 19 / 30
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Eastern Sinkiang to Tsinghai
            4 infantry moved from Eastern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry
            EDIT: Adding units owned by Chinese to Northern Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 1.33
    

    Territory Summary for Chinese :

    Northern Manchuria : 1 infantry
    Kansu : 3 infantry
    Tsinghai : 2 infantry
    Eastern Sinkiang : 1 fighter and 1 infantry
    

    Production/PUs Summary :

    Germans : 45 / 56
    Russians : 43 / 50
    Japanese : 60 / 71
    Americans : 50 / 70
    Chinese : 6 / 7
    British : 26 / 30
    UK_Pacific : 7 / 20
    Italians : 19 / 30
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to 88 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 88 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 88 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 infantry moved from Central United States to 104 Sea Zone
            1 aaGun and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 55 Sea Zone
            1 aaGun moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from 88 Sea Zone to Southeast Mexico
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 infantry placed in Central United States
            1 destroyer placed in 11 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Eastern Sinkiang to Tsinghai
            4 infantry moved from Eastern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry
            EDIT: Adding units owned by Chinese to Northern Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 submarine moved from 40 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            2 fighters moved from Eastern India to Yunnan
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 2 battleships, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from United Kingdom to Morocco
            1 bomber moved from United Kingdom to 123 Sea Zone
            1 destroyer moved from 109 Sea Zone to 123 Sea Zone
                  British take 109 Sea Zone from Germans
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in 45 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                British win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Morocco
                British attack with 1 artillery, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 battleships in Morocco, round 2 : 2/2 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                British win, taking Morocco from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 123 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Yunnan
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to 40 Sea Zone
            2 fighters moved from Yunnan to Eastern India
            1 artillery moved from Burma to Eastern India
            1 infantry moved from Burma to Eastern India
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Northwest Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 40 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Union of South Africa to Rhodesia
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
            2 fighters moved from Morocco to 93 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 bomber moved from 123 Sea Zone to Quebec
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            2 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3,1,1
            British collect 27 PUs (1 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in 40 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.00
    Japanese regular : 1.67
    Germans regular : 0.67
    Neutral_Axis regular : -0.33
    British regular : 1.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Northern Manchuria : 1 infantry
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield
    Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters and 1 harbour
    Central United States : 1 factory_major, 2 infantry and 1 mech_infantry
    Southeast Mexico : 1 bomber
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
    Kansu : 3 infantry
    Tsinghai : 2 infantry
    Eastern Sinkiang : 1 fighter and 1 infantry
    Yunnan : 2 infantry
    Gibraltar : 1 aaGun, 1 armour, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
    Iceland : 1 airfield
    Scotland : 1 airfield
    Quebec : 1 bomber, 1 factory_minor and 1 harbour
    Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
    Rhodesia : 5 infantry
    Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 marine
    Burma : 3 aaGuns and 5 infantry
    New Guinea : 1 infantry
    Queensland : 1 artillery, 1 infantry and 1 marine
    Morocco : 1 flag, 1 artillery and 1 infantry
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 1 factory_minor
    123 Sea Zone : 1 destroyer
    112 Sea Zone : 1 flag
    93 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 4 transports
    Iraq : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
    104 Sea Zone : 2 transports
    40 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    45 Sea Zone : 1 flag, 1 submarine
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 destroyer
    Northeast Persia : 1 flag, 1 armour
    27 Sea Zone : 1 carrier and 1 transport
    55 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 56
    Russians : 43 / 50
    Japanese : 59 / 71
    Americans : 50 / 70
    Chinese : 7 / 7
    British : 28 / 28
    UK_Pacific : 7 / 14
    Italians : 19 / 30
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Pejon_88 hoping to not forget to move that Aussie CR or the Fre CR on the next turn…with the way we are both rolling good for our defenders mistakes might be the key to this game.

  • 19 17 16

    @666 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):

    @simon33, well I have been playing PTV wrong then, I thought both cv’s and AB’s required a land unit or a surface warship in order to scramble. To be clear, from an AB, NOT a CV, you can scramble to defend a lone Tranny or SS?

    Or block an amphibious assault, just like you could in G40. They were reluctant to make it consistent which I commented was weird.

  • 23 22

    @simon33 Thanks Simon.

  • 23 22

    @666 Yeah, might very well be so.

  • 23 22

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from Belgian Congo to French Equatorial Africa
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 marine moved from Northern Italy to 99 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            2 artilleries and 2 infantry moved from Malta to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Syria
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
            2 artilleries and 2 infantry moved from 100 Sea Zone to Syria
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 cruisers moved from 100 Sea Zone to 101 Sea Zone
            1 battleship and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            1 armour moved from Eastern Poland to Western Ukraine
            1 aaGun and 4 infantry moved from Romania to Bessarabia
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    @666 2 UK figs on 1 US AC and 1 French fig on the UK AC, right?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @pejon_88 I’m surprised this didn’t come up during our last game? Glad I got the rules right now.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):

    @666 2 UK figs on 1 US AC and 1 French fig on the UK AC, right?

    Correct

  • 23 22

    @666 Thanks. You are good to go.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 40 Sea Zone to 43 Sea Zone
            2 fighters moved from 40 Sea Zone to Java
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 40 Sea Zone
            2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland
            1 cruiser moved from 28 Sea Zone to 27 Sea Zone
            2 infantry moved from Iraq to Southern Persia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to 40 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 43 Sea Zone: 1 destroyer
            EDIT: Removing units owned by French from 40 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Territory Summary for ANZAC :

    Eastern India : 1 fighter
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    64 Sea Zone : 1 submarine and 1 transport
    Southern Persia : 2 infantry
    Java : 1 flag, 1 infantry
    43 Sea Zone : 1 flag
    40 Sea Zone : 1 destroyer and 2 fighters
    59 Sea Zone : 1 transport
    27 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 45 / 56
    Russians : 42 / 50
    Japanese : 56 / 71
    Americans : 50 / 70
    Chinese : 7 / 7
    British : 26 / 28
    UK_Pacific : 7 / 14
    Italians : 24 / 37
    ANZAC : 13 / 17
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

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