@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Eastern India to 55 Sea Zone
1 fighter moved from Eastern India to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Southern Caucasus : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Eastern India : 1 fighter
New South Wales : 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
56 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry
64 Sea Zone : 2 destroyers
93 Sea Zone : 1 cruiser
40 Sea Zone : 3 fighters and 1 submarine
55 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 55 / 79
Russians : 33 / 32
Japanese : 63 / 75
Americans : 58 / 84
Chinese : 3 / 4
British : 31 / 26
UK_Pacific : 7 / 10
Italians : 18 / 23
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@Pejon_88 I worry that I am playing to cautious right now, perhaps a bit of PTSD from the dice last game…but really, I sometimes feel I play to cautiously generally.
@666 Easily happens! Also. I know that feeling, when you feel like the other player is in command.
The color mix in ME is psychedelic.
@pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):
@666 Easily happens! Also. I know that feeling, when you feel like the other player is in command.
In one version of the last turn, the allies had three pacific isles, java, etc…a combined fleet, without an overwhelming superiority however. A JPN isle, killing a JPN NO. and a more aggressive position in Africa, along with the destruction of the ITA navy…I almost pulled the trigger on this but I was worried about the axis counter strike possibility and the possibility of bad dice.
So I decided on less aggressive, we will see if this was a bad decision.
@pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):
The color mix in ME is psychedelic.
drop some acid before you do your next move, i dare ya.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 5 mech_infantrys moved from Rostov to Southern Caucasus
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Stalingrad
10 artilleries and 10 infantry moved from Rostov to Stalingrad
3 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
2 infantry moved from Northern Belarus to Smolensk
1 bomber moved from Leningrad to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 bomber moved from Rostov to Iraq
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Yugoslavia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Germans creates battle in territory 112 Sea Zone
Strategic bombing raid in Iraq
Americans roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Ukraine
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 2,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/7 hits, 2,67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking 112 Sea Zone from British, taking Ukraine from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/6 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Germans attack with 5 armour and 5 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Southern Caucasus, round 2 : 6/10 hits, 4,17 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Stalingrad
Germans attack with 1 armour, 10 artilleries and 10 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 10 artilleries and 10 infantry in Stalingrad, round 2 : 5/21 hits, 7,17 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 armour, 10 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Rostov to Stalingrad
1 armour moved from Rostov to Northern Caucasus
3 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia
1 infantry moved from Southern France to France
1 armour and 1 mech_infantry moved from Kirov to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Northern Belarus
2 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland
1 bomber moved from Smolensk to Yugoslavia
1 bomber moved from Smolensk to Yugoslavia
1 artillery and 1 infantry moved from Leningrad to Vologda
1 infantry moved from Kirov to Nenetsia
4 artilleries moved from Northern Belarus to Eastern Poland
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 transport moved from 115 Sea Zone to 117 Sea Zone
5 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to 117 Sea Zone
1 artillery and 2 infantry moved from Germany to Poland
1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 armour and 5 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Ukraine to Northern Caucasus
1 bomber moved from Iraq to Egypt
1 bomber moved from Ukraine to Northern Caucasus
Place Units - Germans
1 fighter placed in Western Germany
2 artilleries and 2 infantry placed in Germany
1 artillery placed in France
1 submarine placed in 115 Sea Zone
1 armour and 1 mech_infantry placed in Western Germany
1 armour, 4 infantry and 1 mech_infantry placed in Germany
Germans undo move 6.
6 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans AA : -0,17
Russians regular : 1,67
Germans regular : -3,50
@666 Haha :D
@666 Yeah well that was quite different from what happened. I was certain you would kill the Italian Navy at least.
At least I had calculated to be able to strike a combined navy anywhere in the Pac, but with the loss of money islands it might have been less attractive.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Northern Sinkiang to Western Sinkiang
1 infantry moved from Kursk to Tambov
Russians take Tambov from Germans
1 infantry moved from Kursk to Rostov
3 infantry moved from Kursk to Ukraine
1 fighter and 1 tactical_bomber moved from Kursk to Ukraine
1 fighter moved from Russia to Rostov
1 infantry moved from Kursk to Rostov
2 infantry moved from Kursk to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Yaroslavl to Smolensk
1 fighter moved from Russia to Smolensk
1 armour, 11 infantry and 1 mech_infantry moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 1 armour, 11 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 11 infantry and 1 mech_infantry in Korea, round 2 : 2/13 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 armour, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Sinkiang
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Western Sinkiang, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
Russians win, taking Western Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Komi to Samara
1 infantry moved from Gorky to Samara
1 infantry moved from Russia to Gorky
1 fighter moved from Rostov to Samara
1 fighter moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Ukraine to Samara
4 aaGuns and 50 infantry moved from Kursk to Tambov
1 infantry moved from Russia to Yaroslavl
1 artillery and 5 infantry moved from Russia to Samara
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Amur to Buryatia
2 aaGuns moved from Amur to Korea
1 submarine moved from 64 Sea Zone to 55 Sea Zone
2 armour and 2 mech_infantrys moved from Kursk to Russia
Place Units - Russians
2 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : -0.67
Germans regular : -1.33
Russians regular : 0.83
Territory Summary for Russians :
Kazakhstan : 1 infantry
Siberia : 1 factory_minor and 1 infantry
Bryansk : 2 infantry
Smolensk : 1 infantry
Tambov : 4 aaGuns and 51 infantry
Russia : 1 airfield, 4 armour, 1 factory_major, 3 fighters and 6 mech_infantrys
Yaroslavl : 1 infantry
Samara : 3 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber
Buryatia : 1 infantry
Ukraine : 1 factory_minor and 3 infantry
Urals : 1 factory_minor
Gorky : 1 infantry
Rostov : 1 infantry
Korea : 1 flag, 2 aaGuns, 1 armour, 11 infantry and 1 mech_infantry
Western Sinkiang : 3 infantry
20 Sea Zone : 1 flag
55 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 95
Russians : 33 / 35
Japanese : 59 / 75
Americans : 58 / 84
Chinese : 4 / 4
British : 31 / 26
UK_Pacific : 7 / 10
Italians : 17 / 23
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Shan State to Burma
2 bombers, 1 fighter and 3 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 132 Sea Zone to 56 Sea Zone
3 fighters and 3 tactical_bombers moved from 132 Sea Zone to 56 Sea Zone
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in 56 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3,50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 cruiser moved from 132 Sea Zone to 37 Sea Zone
1 marine moved from French Indo China to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Shan State to 132 Sea Zone
3 infantry moved from French Indo China to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
2 infantry moved from Shan State to 132 Sea Zone
2 battleships, 2 cruisers, 6 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 43 Sea Zone
1 destroyer moved from 132 Sea Zone to 56 Sea Zone
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to Southern Manchuria
1 aaGun, 1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria
1 fighter moved from 37 Sea Zone to Java
6 infantry and 2 marines moved from 43 Sea Zone to Java
1 destroyer moved from 132 Sea Zone to 44 Sea Zone
5 carriers and 2 destroyers moved from 132 Sea Zone to 43 Sea Zone
3 carriers moved from 37 Sea Zone to 43 Sea Zone
5 submarines moved from 132 Sea Zone to 43 Sea Zone
3 submarines moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 43 Sea Zone
1 tactical_bomber moved from Japan to Davao
2 fighters moved from 37 Sea Zone to Davao
1 fighter moved from Caroline Islands to Davao
2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
1 artillery and 1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
UK_Pacific regular : -0,67
ANZAC regular : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 80 PUs;
Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Kenya to Ethiopia
Americans take Ethiopia from Italians
1 mech_infantry moved from Kenya to Ethiopia
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Sumatra
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
4 fighters moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
Combat Hit Differential Summary :
@Pejon_88 scramble z56?
@666 No thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 80 PUs;
Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Kenya to Ethiopia
Americans take Ethiopia from Italians
1 mech_infantry moved from Kenya to Ethiopia
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Sumatra
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
4 fighters moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
Combat - Americans
Americans creates battle in territory 18 Sea Zone
Battle in Sumatra
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 56 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win, taking 18 Sea Zone from Japanese, taking Sumatra from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 18 Sea Zone to 32 Sea Zone
7 fighters moved from 56 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 27 Sea Zone
4 infantry moved from Morocco to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Scotland
1 carrier, 1 destroyer, 1 fighter, 11 submarines and 1 tactical_bomber moved from 93 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Eastern United States to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine and 2 submarines moved from 40 Sea Zone to 39 Sea Zone
1 bomber moved from Malta to United Kingdom
1 fighter moved from Eastern India to Southern Persia
3 fighters moved from 55 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters and 4 infantry placed in Eastern United States
3 infantry placed in Iraq
1 infantry placed in Western United States
Americans undo move 5.
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -0.50
Territory Summary for Americans :
Marshall Islands : 1 flag
Western United States : 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Central United States : 1 factory_major and 1 infantry
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Scotland : 1 fighter, 4 infantry and 1 tactical_bomber
United Kingdom : 2 bombers
Malta : 1 aaGun and 3 fighters
Libya : 1 flag, 1 infantry, 1 marine and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 armour and 1 mech_infantry
Queensland : 1 aaGun, 1 artillery, 3 fighters and 3 infantry
Tunisia : 1 flag
Morocco : 1 flag, 1 aaGun
French West Africa : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flag
38 Sea Zone : 1 transport
56 Sea Zone : 1 destroyer
Sumatra : 1 flag, 1 artillery
18 Sea Zone : 1 flag
Southern Persia : 1 fighter
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 11 submarines, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
104 Sea Zone : 1 carrier, 1 destroyer and 2 transports
39 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine and 2 submarines
Dutch New Guinea : 1 flag
95 Sea Zone : 1 submarine
32 Sea Zone : 1 submarine
27 Sea Zone : 1 destroyer and 1 transport
111 Sea Zone : 1 destroyer
55 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
Production/PUs Summary :
Germans : 59 / 95
Russians : 32 / 35
Japanese : 58 / 69
Americans : 62 / 87
Chinese : 4 / 4
British : 31 / 26
UK_Pacific : 6 / 10
Italians : 16 / 23
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Northern Sinkiang to Inner Mongolia
3 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : 0.00
Territory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Tsinghai : 2 infantry
Inner Mongolia : 2 infantry
Production/PUs Summary :
Germans : 59 / 95
Russians : 32 / 35
Japanese : 56 / 69
Americans : 62 / 87
Chinese : 6 / 7
British : 31 / 26
UK_Pacific : 6 / 10
Italians : 16 / 23
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 battleships, 1 carrier, 3 cruisers, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Persia to 99 Sea Zone
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from 38 Sea Zone to Malaya
1 fighter moved from Eastern India to Malaya
1 fighter moved from 39 Sea Zone to Malaya
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Shan State
1 artillery and 2 infantry moved from Eastern India to Burma
3 fighters moved from 40 Sea Zone to Burma
Combat Hit Differential Summary :
@Pejon_88 I don’t think you would want to scramble but?? let me know.
@666 No thanks. Appreciate the question though due to an important battle.
@pejon_88 said in PtV Pejon_88 (Axis +4) vs. 666 (Allies):
@666 No thanks. Appreciate the question though due to an important battle.
@Pejon_88 sorry, subs fight or submerge?