Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 89 Sea Zone to 106 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 armour moved from Bulgaria to Eastern Poland
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Poland
Germans attack with 4 armour, 5 artilleries, 22 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries, 22 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 6/37 hits, 9,17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries, 21 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
8 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 4 tactical_bombers moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Western Germany to Egypt
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 artilleries moved from Novgorod to Archangel
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
3 infantry moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Ukraine
5 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
4 artilleries moved from Western Ukraine to Bryansk
2 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
8 infantry moved from Belarus to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
Place Units - Russians
1 armour, 4 artilleries and 5 infantry placed in Russia
Russians undo move 1.
3 artilleries placed in Ukraine
1 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.33
@mozkaynak
Waiting for a feedback from Avner, in the meantime happy new year
@malmessi74 said in 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL:
@mozkaynak
Waiting for a feedback from Avner, in the meantime happy new year
Got it but I have to go, I’ll be back with JAP map on Monday 03 Jan
Bye
@malmessi74 @Avner @TinCanoftheSea Happy New Year all!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 4 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 bombers, 6 fighters and 6 tactical_bombers moved from Hunan to Kansu
1 infantry moved from Jehol to Anhwe
1 fighter moved from Japan to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 mech_infantry moved from Yunnan to Shensi
Combat - Japanese
Battle in Kansu
Japanese attack with 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in Kansu, round 2 : 8/15 hits, 8,50 expected hits
Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu
Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 2/7 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 fighters moved from Kansu to Suiyuyan
6 tactical_bombers moved from Kansu to Suiyuyan
2 bombers moved from Kansu to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 fighter moved from Anhwe to Kiangsi
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports moved from 36 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from Hopei to Shensi
4 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Jehol to Anhwe
1 fighter moved from 19 Sea Zone to Kiangsi
Place Units - Japanese
3 infantry placed in Shantung
2 artilleries and 6 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : 0,00
I will be absent until Saturday.
@avner thanks for the heads up!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 cruisers and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 cruisers and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
1 infantry moved from Iraq to Syria
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 106 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.17 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British retreated to Iraq
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 aaGuns, 3 artilleries and 1 fighter moved from India to Burma
10 infantry moved from India to Burma
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to Scotland
Place Units - British
2 transports placed in 106 Sea Zone
1 bomber, 1 infantry and 1 mech_infantry placed in Persia
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.17
Neutral_Axis regular : -0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 cruisers and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
1 infantry moved from Iraq to Syria
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 106 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.17 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British retreated to Iraq
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 aaGuns, 3 artilleries and 1 fighter moved from India to Burma
10 infantry moved from India to Burma
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to Scotland
Place Units - British
2 transports placed in 106 Sea Zone
1 bomber, 1 infantry and 1 mech_infantry placed in Persia
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 44 Sea Zone: 1 transport
EDIT: Adding units owned by British to 41 Sea Zone: 1 transport
EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.17
Neutral_Axis regular : -0.33
British regular : -0.33
Mozkaynak and I talked, we just had a couple minor NC moves
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 cruisers and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
1 infantry moved from Iraq to Syria
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 106 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.17 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British retreated to Iraq
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 aaGuns, 3 artilleries and 1 fighter moved from India to Burma
10 infantry moved from India to Burma
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to Scotland
Place Units - British
2 transports placed in 106 Sea Zone
1 bomber, 1 infantry and 1 mech_infantry placed in Persia
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 44 Sea Zone: 1 transport
EDIT: Adding units owned by British to 41 Sea Zone: 1 transport
EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
EDIT: Adding units owned by British to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.17
Neutral_Axis regular : -0.33
British regular : -0.33
Hate to do this again, noticed an error in the edit so this is the fixed one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Egypt to French Equatorial Africa
Italians take Anglo Egyptian Sudan from British
Italians take French Equatorial Africa from French
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery and 1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Egypt to French Equatorial Africa
2 armour moved from Poland to Eastern Poland
2 artilleries and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 45 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Egypt to 71 Sea Zone
1 bomber moved from Egypt to Belarus
1 infantry moved from Eastern Poland to Belarus
12 armour, 5 artilleries, 20 infantry and 15 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 5 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Finland to Karelia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 71 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 71 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Karelia, round 2 : 0/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 7 infantry in Karelia, round 3 : 0/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 6 infantry in Karelia, round 4 : 0/6 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 6 infantry in Karelia, round 5 : 0/6 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Karelia, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 infantry in Karelia, round 6 : 3/5 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Karelia, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 12 armour, 5 artilleries, 20 infantry and 15 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 12 armour, 5 artilleries, 20 infantry and 15 mech_infantrys in Western Ukraine, round 2 : 16/52 hits, 14,33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 12 armour, 5 artilleries, 20 infantry and 15 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Baltic States, round 2 : 0/7 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 3 : 4/5 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 aaGun and 3 infantry moved from Romania to Eastern Poland
1 bomber moved from 71 Sea Zone to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Egypt to French Equatorial Africa
2 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 fighter placed in Western Germany
2 armour, 1 infantry and 5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Germans undo move 2.
1 infantry placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 2,00
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Bryansk to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
3 mech_infantrys moved from Bryansk to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 armour in Baltic States, round 3 : 0/2 hits, 1.00 expected hits
1 armour owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 4/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 3 mech_infantrys
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Bryansk
2 fighters moved from Baltic States to Bryansk
4 artilleries moved from Ukraine to Bryansk
5 infantry moved from Ukraine to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
3 artilleries moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
Russians undo move 1.
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery, 3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : 0.17