@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L22 BM SC (Allies+18) vs AetV (Axis) game 1
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Scramble option available?
Sz 110 -
@aequitas-et-veritas no scramble
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Haven’t rolled any combat dice yet.
I oversaw to bring my Ftr to E.Pol. Is it Ok to add the Ftr from Germany into E.Pol? -
@aequitas-et-veritas That is fine!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 2 infantry, 1 marine, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone Combat - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter EDIT: Turning off Edit Mode Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 1 infantry Russians defend with 1 infantry Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry EDIT: 0/1 hits, 0,17 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 infantry owned by the Russians lost in Eastern Poland EDIT: Germans takes Eastern Poland from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Eastern Poland to Bessarabia 3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Bessarabia 5 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia 6 armour and 4 mech_infantrys moved from Germany to Romania 1 artillery moved from Southern France to Normandy Bordeaux 1 aaGun and 1 artillery moved from France to Normandy Bordeaux 2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 bombers moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 5 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 89 Sea Zone to 106 Sea Zone 1 submarine moved from 89 Sea Zone to 101 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 armour, 1 marine and 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -0,83 Germans regular : 0,00 EDIT: : -0,50 British regular : 0,67 -
I rolled via the Combat dice roller on the game. You should receive the Dice email from Marti to confirm my roll. I rolled a one for my Ftr first round.
If you have questions or concerns, please let me know and we will sort it out. -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan Combat - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Shensi to Yunnan 1 infantry moved from Central Mongolia to Tsagaan Olom 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Yenisey to Yakut S.S.R. 2 aaGuns, 4 artilleries and 22 infantry moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Tambov to Bryansk 8 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Tsinghai 1 fighter moved from Yunnan to India 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 infantry moved from Volgograd to Samara 1 infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Ulaanbaatar to Yakut S.S.R. 1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 armour moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East Combat - Japanese Battle in Borneo Battle in Soviet Far East Battle in Celebes Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Borneo from UK_Pacific, taking Soviet Far East from Russians, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 aaGun Casualties for Japanese: 1 artillery and 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yakut S.S.R., round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -1,00 ANZAC regular : 0,67 Russians regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 79 Sea Zone to 72 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 carrier placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,6,5,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,1 Americans collect 49 PUs (3 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Yunnan to Kwangsi Place Units - Chinese 3 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Hunan to Kweichow 2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Morocco Battle in Kweichow British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Morocco from Neutral_Axis, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to French Equatorial Africa 2 mech_infantrys moved from Yunnan to Kwangsi 1 aaGun and 5 infantry moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi 6 mech_infantrys moved from India to Yunnan 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 battleship and 1 carrier moved from 91 Sea Zone to 101 Sea Zone 1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone 1 aaGun moved from Yunnan to Kwangsi 1 fighter moved from Gibraltar to Egypt Place Units - British 2 infantry placed in Persia 2 infantry placed in Egypt 1 infantry placed in Egypt 2 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone British undo move 1. 1 infantry placed in United Kingdom 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 British collect 26 PUs (3 lost to blockades); end with 26 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,1 UK_Pacific collect 15 PUs (1 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -0,33 British regular : 2,17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Alexandria to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone 1 fighter owned by the Italians retreated British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in 95 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 cruiser Italians roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 95 Sea Zone Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Alexandria 1 infantry moved from Northern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 2 marines moved from Greece to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Alexandria 2 marines moved from 98 Sea Zone to Alexandria 1 bomber moved from 95 Sea Zone to Southern Italy 1 fighter moved from Bulgaria to Alexandria 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - Italians 1 airfield placed in Alexandria 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0,83 British regular : 0,17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from India to Kwangsi Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6,6,5,5 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@aequitas-et-veritas 1 Anzac Marine on a USA Cruiser in sz 54.
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 bombers moved from Western Germany to 96 Sea Zone 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 submarine moved from 101 Sea Zone to 103 Sea Zone 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Alexandria to 96 Sea Zone 3 tactical_bombers moved from Alexandria to 96 Sea Zone Combat - GermansCombat Hit Differential Summary :
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Scramble 110sz?
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@aequitas-et-veritas No thank you.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 bombers moved from Western Germany to 96 Sea Zone 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 submarine moved from 101 Sea Zone to 103 Sea Zone 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Alexandria to 96 Sea Zone 3 tactical_bombers moved from Alexandria to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 submarine moved from 114 Sea Zone to 112 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 bombers moved from 96 Sea Zone to Southern Italy 2 fighters and 3 tactical_bombers moved from 96 Sea Zone to Alexandria 1 fighter moved from Bessarabia to Alexandria 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 armour and 1 mech_infantry moved from Poland to Bessarabia 3 aaGuns, 7 armour, 5 artilleries, 24 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 6 armour and 4 mech_infantrys moved from Romania to Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans regular : -1,33 British regular : -0,67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Russians creates battle in territory 106 Sea Zone Battle in Shensi Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking 106 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from Tsinghai to Russia 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Bryansk to Rostov 23 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Samara to Russia 1 infantry moved from Northwest Persia to Persia 7 artilleries moved from Bryansk to Tambov 1 aaGun and 12 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 aaGuns moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia Place Units - Russians 1 fighter, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 artillery moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Suiyuyan to Kansu 1 armour moved from Chahar to Kansu 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 42 Sea Zone to Java 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 2 bombers moved from Anhwe to Kiangsi 2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow 3 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi Combat - Japanese Battle in Sumatra Battle in 8 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win, taking Sumatra from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Java Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Kansu, round 2 : 2/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kiangsi Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/8 hits, 4,33 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone 1 fighter moved from Kweichow to Kiangsu 2 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Java to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsi to 35 Sea Zone 2 bombers moved from Kiangsi to Kiangsu 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Central Mongolia to Suiyuyan 1 artillery moved from Central Mongolia to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 3 artilleries moved from Anhwe to Kiangsu 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Shantung to Kiangsu 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,67 Japanese regular : 0,67 ANZAC regular : 0,67 -
Fröhliche Weihnachten!
Merry Christmas. -
@aequitas-et-veritas Merry Christmas from Canada!!





