@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L22 BM SC (Allies+18) vs AetV (Axis) game 1
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@aequitas-et-veritas No scramble.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers moved from Western Germany to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 2 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers in 94 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 119 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria 2 bombers moved from 94 Sea Zone to Southern Italy 5 infantry moved from Bulgaria to Romania 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 5 armour and 3 mech_infantrys moved from France to Yugoslavia 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 1 armour moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Western Germany to Alexandria 2 submarines moved from 106 Sea Zone to 89 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 2 infantry placed in Western Germany 6 armour and 4 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : -1,50 British regular : -1,00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Non Combat Move - Russians 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Yunnan 1 submarine moved from 124 Sea Zone to 117 Sea Zone 1 armour and 1 mech_infantry moved from Kazakhstan to Shensi 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Yenisey 1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Rostov to Bryansk 4 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Volgograd to Tambov 5 infantry moved from Bryansk to Belarus 3 infantry moved from Russia to Bryansk Place Units - Russians 1 fighter and 9 infantry placed in Russia Russians undo move 1. 1 fighter and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Sakha to Buryatia 1 artillery and 1 infantry moved from Amur to Buyant-Uhaa 1 artillery moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia 1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa 1 infantry moved from Chahar to Central Mongolia 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from Kwangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State 2 infantry moved from Siam to Shan State 1 fighter moved from 36 Sea Zone to Shan State 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Kiangsi to Kwangtung 2 fighters moved from Manchuria to Central Mongolia Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Central Mongolia Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Central Mongolia, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Central Mongolia 2 fighters owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 2 bombers and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 3 destroyers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 carriers, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Buyant-Uhaa Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2,50 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 bombers moved from Kwangtung to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Hunan to Anhwe 2 fighters and 2 tactical_bombers moved from Jehol to Anhwe 2 fighters moved from Central Mongolia to Anhwe 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Anhwe 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 battleships and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Buryatia to Manchuria Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUsCombat Hit Differential Summary :
Japanese regular : 2,00 UK_Pacific regular : -1,33 Russians regular : 0,00 British regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 2 mech_infantrys moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 submarine moved from 41 Sea Zone to 79 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 infantry and 1 marine placed in Central United States 1 carrier placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Yunnan to Hunan 1 fighter moved from India to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in Hunan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 fighter in Shan State, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 fighter in Shan State, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 fighter in Shan State, round 5 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 2 aaGuns and 5 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to India 4 mech_infantrys moved from India to Yunnan 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 79 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from 109 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba Place Units - British 2 infantry placed in Egypt 1 factory_minor placed in Persia 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4 British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,5,4,4,5,5,3,4,2,4,4,6 UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 6 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,67 British regular : -4,33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 bomber moved from Italian Somaliland to 81 Sea Zone 1 battleship and 2 cruisers moved from 96 Sea Zone to 97 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 2 marines moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 2 armour moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Tobruk to Greece 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 2 artilleries, 1 fighter, 4 infantry and 2 marines Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 marines in Greece, round 2 : 6/9 hits, 2,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Bessarabia Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from 81 Sea Zone to Southern Italy 1 fighter moved from Greece to Bulgaria 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from British Somaliland to Ethiopia 1 artillery moved from Italian Somaliland to Ethiopia Place Units - Italians 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5 Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 3,50 Neutral_Allies regular : -0,33 Russians regular : -0,33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to India 2 marines moved from New South Wales to Queensland 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland 1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 destroyer moved from 79 Sea Zone to 72 Sea Zone Non Combat Move - French 1 fighter moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 2 infantry, 1 marine, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone Combat - GermansCombat Hit Differential Summary :
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Scramble option available?
Sz 110 -
@aequitas-et-veritas no scramble
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Haven’t rolled any combat dice yet.
I oversaw to bring my Ftr to E.Pol. Is it Ok to add the Ftr from Germany into E.Pol? -
@aequitas-et-veritas That is fine!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 2 infantry, 1 marine, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone Combat - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter EDIT: Turning off Edit Mode Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 1 infantry Russians defend with 1 infantry Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry EDIT: 0/1 hits, 0,17 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 infantry owned by the Russians lost in Eastern Poland EDIT: Germans takes Eastern Poland from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Eastern Poland to Bessarabia 3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Bessarabia 5 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia 6 armour and 4 mech_infantrys moved from Germany to Romania 1 artillery moved from Southern France to Normandy Bordeaux 1 aaGun and 1 artillery moved from France to Normandy Bordeaux 2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 bombers moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 5 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 89 Sea Zone to 106 Sea Zone 1 submarine moved from 89 Sea Zone to 101 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 armour, 1 marine and 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -0,83 Germans regular : 0,00 EDIT: : -0,50 British regular : 0,67 -
I rolled via the Combat dice roller on the game. You should receive the Dice email from Marti to confirm my roll. I rolled a one for my Ftr first round.
If you have questions or concerns, please let me know and we will sort it out. -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan Combat - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Shensi to Yunnan 1 infantry moved from Central Mongolia to Tsagaan Olom 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Yenisey to Yakut S.S.R. 2 aaGuns, 4 artilleries and 22 infantry moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Tambov to Bryansk 8 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Tsinghai 1 fighter moved from Yunnan to India 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 infantry moved from Volgograd to Samara 1 infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Ulaanbaatar to Yakut S.S.R. 1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 armour moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East Combat - Japanese Battle in Borneo Battle in Soviet Far East Battle in Celebes Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Borneo from UK_Pacific, taking Soviet Far East from Russians, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 aaGun Casualties for Japanese: 1 artillery and 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yakut S.S.R., round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -1,00 ANZAC regular : 0,67 Russians regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 79 Sea Zone to 72 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 carrier placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,6,5,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,1 Americans collect 49 PUs (3 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Yunnan to Kwangsi Place Units - Chinese 3 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Hunan to Kweichow 2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Morocco Battle in Kweichow British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Morocco from Neutral_Axis, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to French Equatorial Africa 2 mech_infantrys moved from Yunnan to Kwangsi 1 aaGun and 5 infantry moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi 6 mech_infantrys moved from India to Yunnan 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 battleship and 1 carrier moved from 91 Sea Zone to 101 Sea Zone 1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone 1 aaGun moved from Yunnan to Kwangsi 1 fighter moved from Gibraltar to Egypt Place Units - British 2 infantry placed in Persia 2 infantry placed in Egypt 1 infantry placed in Egypt 2 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone British undo move 1. 1 infantry placed in United Kingdom 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 British collect 26 PUs (3 lost to blockades); end with 26 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,1 UK_Pacific collect 15 PUs (1 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -0,33 British regular : 2,17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Alexandria to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone 1 fighter owned by the Italians retreated British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in 95 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 cruiser Italians roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 95 Sea Zone Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Alexandria 1 infantry moved from Northern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 2 marines moved from Greece to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Alexandria 2 marines moved from 98 Sea Zone to Alexandria 1 bomber moved from 95 Sea Zone to Southern Italy 1 fighter moved from Bulgaria to Alexandria 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - Italians 1 airfield placed in Alexandria 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0,83 British regular : 0,17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from India to Kwangsi Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6,6,5,5 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@aequitas-et-veritas 1 Anzac Marine on a USA Cruiser in sz 54.





