Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - France
France spend 15 on tech rolls
France roll 2,1,2 and gets 0 hits
Combat Move - France
1 infantry moved from Champagne to Alsace
France take Alsace from Germany
2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
2 colonials and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea
2 colonials and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 62 Adriatic Sea
2 colonials moved from Sea Zone 62 Adriatic Sea to Montenegro
1 colonial and 1 infantry moved from Cape Verde to Sea Zone 51 Mid Atlantic
1 colonial, 1 infantry and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun moved from Madeira to Sea Zone 34 Mid Atlantic
1 colonial, 1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Azores
1 colonial moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 colonial and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea
1 colonial moved from Sea Zone 68 Aegean Sea to Dardanelles
1 colonial moved from Tsingtao to Sea Zone 137 Yellow Sea
1 colonial and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 134 Pacific Ocean
1 colonial and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
1 colonial, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 134 Pacific Ocean
2 colonials and 1 infantry moved from Sea Zone 134 Pacific Ocean to Marshall Islands
1 cruiser and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea
1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 83 Indian Ocean
Purchase Units - France
France buy 3 cavalrys, 4 colonials, 3 gass and 8 infantry; Remaining resources: 4 PUs; 3 techTokens;
Combat - France
Battle in Dardanelles
France attack with 1 colonial
Turkey defend with 3 trenchs
3 trenchs owned by the Turkey lost in Dardanelles
France win, taking Dardanelles from Turkey with 1 colonial remaining. Battle score for attacker is 9
Casualties for Turkey: 3 trenchs
Battle in Montenegro
France attack with 2 colonials
Austria defend with 1 field_gun and 2 infantry
France roll dice for 1 battleship in Montenegro, round 2 : 0/1 hits, 0.67 expected hits
France roll dice for 2 colonials in Montenegro, round 2 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 field_gun and 2 infantry in Montenegro, round 2 : 1/3 hits, 1.00 expected hits
1 colonial owned by the France lost in Montenegro
France roll dice for 1 colonial in Montenegro, round 3 : 1/1 hits, 0.33 expected hits
Austria roll dice for 1 field_gun and 2 infantry in Montenegro, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Austria lost in Montenegro
France roll dice for 1 colonial in Montenegro, round 4 : 1/1 hits, 0.33 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Montenegro, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Austria and 1 colonial owned by the France lost in Montenegro
Austria win with 1 field_gun remaining. Battle score for attacker is 0
Casualties for France: 2 colonials
Casualties for Austria: 2 infantry
Battle in Marshall Islands
France attack with 2 colonials and 1 infantry
Germany defend with 1 infantry
France roll dice for 2 colonials and 1 infantry in Marshall Islands, round 2 : 0/3 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
France roll dice for 2 colonials and 1 infantry in Marshall Islands, round 3 : 1/3 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Marshall Islands
France win, taking Marshall Islands from Germany with 2 colonials remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Battle in Azores
France attack with 1 colonial, 1 field_gun and 1 infantry
Neutral defend with 1 infantry
France roll dice for 1 colonial, 1 field_gun and 1 infantry in Azores, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the France lost in Azores
France loses 0 PUs for violating Azoress neutrality.
France win, taking Azores from Neutral with 1 colonial and 1 field_gun remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - France
1 heavy_gun and 2 infantry moved from Marseilles to Piedmont
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
1 colonial moved from Cairo-Suez to Lower Egypt
3 infantry moved from Brittany to Burgundy
3 infantry moved from Burgundy to Champagne
1 fighter, 6 heavy_guns and 5 infantry moved from Paris to Champagne
2 colonials and 2 heavy_guns moved from Franche-Comte to Champagne
Place Units - France
3 gass placed in Brittany
3 cavalrys placed in Marseilles
8 infantry placed in Paris
2 colonials placed in Algiers
2 colonials placed in Tobruk
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 94 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germany regular : 0.33
France regular : -0.67
Austria regular : -0.67
Neutral regular : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Combat Move - Serbia
1 fighter and 1 infantry moved from Albania to Montenegro
Purchase Units - Serbia
Serbia buy 2 field_guns, 1 heavy_gun and 1 infantry; Remaining resources: 0 PUs;
Combat - Serbia
Battle in Montenegro
Serbia attack with 1 fighter and 1 infantry
Austria defend with 1 field_gun
Serbia roll dice for 1 fighter and 1 infantry in Montenegro, round 2 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 field_gun in Montenegro, round 2 : 0/1 hits, 0.33 expected hits
Serbia roll dice for 1 fighter and 1 infantry in Montenegro, round 3 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 field_gun in Montenegro, round 3 : 0/1 hits, 0.33 expected hits
Serbia roll dice for 1 fighter and 1 infantry in Montenegro, round 4 : 1/2 hits, 0.67 expected hits
Austria roll dice for 1 field_gun in Montenegro, round 4 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Austria lost in Montenegro
Serbia win, taking Montenegro from Austria with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Austria: 1 field_gun
Non Combat Move - Serbia
1 fighter moved from Montenegro to Greece
2 field_guns, 1 heavy_gun and 11 infantry moved from Macedonia to Greece
1 cavalry and 2 infantry moved from Albania to Greece
Place Units - Serbia
2 field_guns, 1 heavy_gun and 1 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Serbia regular : -1.00
Austria regular : -1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 3,1,5 and gets 0 hits
Combat Move - Austria
1 infantry moved from Bulgaria to Macedonia
Austria take Macedonia from Serbia
1 infantry moved from Serbia to Albania
Austria take Albania from Serbia
1 cavalry moved from Serbia to Montenegro
1 heavy_gun and 2 infantry moved from Serbia to Montenegro
2 field_guns and 3 infantry moved from Bulgaria to Macedonia
4 heavy_guns and 9 infantry moved from Serbia to Macedonia
1 fighter, 3 gass and 4 infantry moved from Belgrade to Serbia
1 fighter moved from Serbia to Macedonia
1 heavy_gun moved from Transylvania to Galicia
5 infantry moved from Transylvania to Galicia
1 infantry moved from Vienna to Carpathia
1 field_gun moved from Transylvania to Belgrade
3 infantry moved from Hungary to Carpathia
9 infantry moved from Hungary to Baranya
1 field_gun and 2 infantry moved from Venice to Milan
2 infantry moved from Venice to Milan
6 infantry moved from Trieste to Venice
Purchase Units - Austria
Austria buy 2 field_guns and 24 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat - Austria
Battle in Montenegro
Austria attack with 1 cavalry, 1 heavy_gun and 2 infantry
Serbia defend with 1 infantry
Austria roll dice for 1 cavalry, 1 heavy_gun and 2 infantry in Montenegro, round 2 : 1/4 hits, 1.00 expected hits
Serbia roll dice for 1 infantry in Montenegro, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Serbia lost in Montenegro
Austria win, taking Montenegro from Serbia with 1 cavalry, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Serbia: 1 infantry
Battle in Milan
Austria attack with 1 field_gun and 4 infantry
Italy defend with 1 heavy_gun and 1 infantry
Austria roll dice for 1 field_gun and 4 infantry in Milan, round 2 : 2/5 hits, 1.17 expected hits
Italy roll dice for 1 heavy_gun and 1 infantry in Milan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italy, 1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 field_gun and 3 infantry remaining. Battle score for attacker is 5
Casualties for Austria: 1 infantry
Casualties for Italy: 1 heavy_gun and 1 infantry
Non Combat Move - Austria
1 fighter moved from Macedonia to Serbia
Place Units - Austria
4 infantry placed in Belgrade
7 infantry placed in Hungary
2 field_guns and 2 infantry placed in Venice
6 infantry placed in Trieste
5 infantry placed in Vienna
Turn Complete - Austria
Austria collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Italy regular : 0.00
Serbia regular : -0.33
Austria regular : 0.83
F walked unopposed into Dardanelles with a single inf, gaining 6 income and destroying 3 trenches T should have put 1-2 inf there, which supported by trenches, would have held. T could have spared 2 of the 28 units in adjacent territories.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 3,4,6 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover bunkers
Combat Move - Italy
1 field_gun and 2 infantry moved from Piedmont to Milan
1 field_gun and 1 infantry moved from Tuscany to Milan
Purchase Units - Italy
Italy buy 8 infantry; Remaining resources: 4 PUs; 0 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 2 field_guns and 3 infantry
Austria defend with 1 field_gun and 3 infantry
Italy roll dice for 2 field_guns and 3 infantry in Milan, round 2 : 2/5 hits, 1.50 expected hits
Austria roll dice for 1 field_gun and 3 infantry in Milan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italy and 2 infantry owned by the Austria lost in Milan
Italy roll dice for 2 field_guns and 2 infantry in Milan, round 3 : 3/4 hits, 1.33 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Milan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italy, 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Milan
Italy win, taking Milan from Austria with 2 field_guns and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italy: 2 infantry
Casualties for Austria: 1 field_gun and 3 infantry
Non Combat Move - Italy
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
5 infantry moved from Rome to Latium
1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 battlecruiser and 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea
Place Units - Italy
3 infantry placed in Piedmont
5 infantry placed in Rome
Activate Technology - Italy
Italy activating bunkers
Turn Complete - Italy
Italy collect 28 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italy regular : 2.17
Austria regular : 0.00
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Combat Move - Arabia
1 Bedouin moved from Trucial Coast to Oman
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Combat Move - Arabia
1 Bedouin moved from Trucial Coast to Oman
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,3 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Palestine to Sinai
1 infantry moved from Lebanon to Palestine
1 infantry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
2 field_guns, 1 heavy_gun and 2 infantry moved from Smyrna to Armenia
3 infantry moved from Bulgaria to Dardanelles
1 field_gun and 1 heavy_gun moved from Smyrna to Dardanelles
4 infantry moved from Smyrna to Syria
1 infantry moved from Damascus to Lebanon
1 field_gun and 1 heavy_gun moved from Damascus to Palestine
1 infantry moved from Al-Dammam to Trucial Coast
Turkey take Trucial Coast from Arabia
1 cavalry moved from Syria to Basra
1 field_gun, 1 heavy_gun and 1 infantry moved from Baghdad to Mesopotamia
4 field_guns moved from Mecca to Hejaz
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
2 infantry moved from Arabia to Hejaz
2 infantry moved from Constantinople to Dardanelles
3 infantry moved from Constantinople to Smyrna
1 infantry moved from Smyrna to Armenia
1 infantry moved from Smyrna to Syria
Purchase Units - Turkey
Turkey buy 1 field_gun, 6 gass, 2 heavy_guns and 9 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Basra
Turkey attack with 1 cavalry
Britain defend with 1 field_gun
Turkey roll dice for 1 cavalry in Basra, round 2 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 field_gun in Basra, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 cavalry in Basra, round 3 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 field_gun in Basra, round 3 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Turkey lost in Basra
Britain win with 1 field_gun remaining. Battle score for attacker is -4
Casualties for Turkey: 1 cavalry
Battle in Dardanelles
Turkey attack with 1 field_gun, 1 heavy_gun and 5 infantry
France defend with 1 colonial
Turkey roll dice for 1 field_gun, 1 heavy_gun and 5 infantry in Dardanelles, round 2 : 2/7 hits, 1.83 expected hits
France roll dice for 1 colonial in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits
1 colonial owned by the France lost in Dardanelles
Turkey win, taking Dardanelles from France with 1 field_gun, 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 colonial
Non Combat Move - Turkey
Place Units - Turkey
4 gass placed in Mecca
2 gass and 1 infantry placed in Damascus
Turkey undo move 2.
2 gass and 1 heavy_gun placed in Damascus
1 field_gun, 1 heavy_gun and 6 infantry placed in Constantinople
3 infantry placed in Baghdad
Turn Complete - Turkey
Turkey collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
France regular : -0.33
Turkey regular : -0.17
Britain regular : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 4,5,5 and gets 0 hits
Combat Move - Britain
4 field_guns and 1 infantry moved from Sistan to Khurasan
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
2 infantry moved from London to Sea Zone 16 North Sea
2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
4 field_guns and 1 infantry moved from Oslo to Sweden
2 infantry moved from Sea Zone 13 Skagerrak to Sweden
3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
3 field_guns and 3 infantry moved from London to Sea Zone 16 North Sea
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
3 field_guns and 3 infantry moved from Sea Zone 14 Helgoland Bight to Holstein
1 colonial moved from Normandy to Sea Zone 15 English Channel
1 colonial and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 colonial moved from Sea Zone 13 Skagerrak to Denmark
Britain take Denmark from Germany
1 field_gun moved from Normandy to Picardy
1 field_gun moved from Basra to Sea Zone 72 Persian Gulf
1 field_gun moved from Sea Zone 72 Persian Gulf to Qatar
1 field_gun moved from New South Wales to Sea Zone 115 Tasman Sea
1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean
1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 113 Pacific Ocean
1 colonial and 1 field_gun moved from Sea Zone 113 Pacific Ocean to Guadalcanal
2 battlecruisers moved from Sea Zone 112 Pacific Ocean to Sea Zone 113 Pacific Ocean
2 infantry moved from Shanghai 3 to Sea Zone 136 East China Sea
1 cavalry moved from Caroline Islands to Sea Zone 122 Bismarck Sea
1 cavalry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
1 cavalry moved from Sea Zone 112 Pacific Ocean to Samoa
Britain take Samoa from Germany
1 fighter moved from Champagne to Picardy
1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 24 Irish Sea
1 infantry moved from Ireland to Sea Zone 24 Irish Sea
1 infantry and 1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 25 Mid Atlantic
Purchase Units - Britain
Britain buy 1 Factory, 4 cavalrys, 1 colonial, 1 field_gun, 9 infantry, 3 submarines and 3 trenchs; Remaining resources: 1 PUs; 3 techTokens;
Combat - Britain
Battle in Qatar
Britain attack with 1 field_gun
Turkey defend with 2 trenchs
2 trenchs owned by the Turkey lost in Qatar
Britain win, taking Qatar from Turkey with 1 field_gun remaining. Battle score for attacker is 6
Casualties for Turkey: 2 trenchs
Battle in Khurasan
Britain attack with 4 field_guns and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 4 field_guns and 1 infantry in Khurasan, round 2 : 4/5 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Khurasan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Khurasan
Britain loses 0 PUs for violating Khurasans neutrality.
Britain win, taking Khurasan from Neutral with 4 field_guns remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Battle in Guadalcanal
Britain attack with 1 colonial and 1 field_gun
Germany defend with 1 infantry
Britain roll dice for 2 battlecruisers in Guadalcanal, round 2 : 2/2 hits, 1.33 expected hits
Germany roll dice for 1 infantry in Guadalcanal, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Guadalcanal
Britain win, taking Guadalcanal from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 colonial
Casualties for Germany: 1 infantry
Battle in Holstein
Britain attack with 3 field_guns and 3 infantry
Germany defend with 2 infantry
Britain roll dice for 3 field_guns and 3 infantry in Holstein, round 2 : 2/6 hits, 2.00 expected hits
Germany roll dice for 2 infantry in Holstein, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germany and 1 infantry owned by the Britain lost in Holstein
Britain win, taking Holstein from Germany with 3 field_guns and 2 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Germany: 2 infantry
Non Combat Move - Britain
1 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Sistan
1 infantry moved from Italian Somaliland to Sea Zone 74 Gulf of Aden
1 battleship moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
1 battlecruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
1 infantry and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez
1 heavy_gun moved from Cape Town to Sea Zone 94 South Atlantic
1 heavy_gun and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
1 heavy_gun moved from Sea Zone 98 South Atlantic to German Southwest Africa
1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea
1 cavalry moved from Sea Zone 120 Arafura Sea to Papua
1 destroyer moved from Sea Zone 112 Pacific Ocean to Sea Zone 122 Bismarck Sea
3 cruisers moved from Sea Zone 112 Pacific Ocean to Sea Zone 105 Pacific Ocean
1 colonial moved from Monterrey to Chihuahua
Place Units - Britain
2 infantry and 3 trenchs placed in Cairo-Suez
1 field_gun and 1 infantry placed in Cape Town
1 colonial placed in Sydney-Canberra
2 infantry placed in Bombay
2 infantry placed in Goa
4 cavalrys placed in Baluchistan
2 infantry placed in London
3 submarines placed in Sea Zone 16 North Sea
1 Factory placed in England
Turn Complete - Britain
Britain collect 105 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germany regular : 1.00
Neutral regular : 0.33
Britain regular : 3.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Russia
Russia spend 15 on tech rolls
Russia roll 3,1,3 and gets 0 hits
Combat Move - Russia
1 conscript, 3 field_guns and 3 infantry moved from Belarus to Eastern Poland
1 conscript moved from Moldavia to Odessa
3 heavy_guns moved from Kiev to Odessa
1 conscript and 3 infantry moved from Belarus to Odessa
1 conscript and 1 field_gun moved from Primorsky to Khabarovsk
1 conscript and 1 field_gun moved from Bratsk to Chita
1 heavy_gun moved from Novosibirsk to Krasnoyarsk
1 heavy_gun moved from Novosibirsk to Bratsk
3 heavy_guns moved from Irkutsk to Bratsk
Purchase Units - Russia
Russia buy 1 Factory, 2 cavalrys, 1 fighter, 14 infantry and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Odessa
Russia attack with 2 conscripts, 3 heavy_guns and 3 infantry
Germany defend with 1 field_gun, 3 infantry and 2 stormtruppens
Russia roll dice for 2 conscripts, 3 heavy_guns and 3 infantry in Odessa, round 2 : 3/8 hits, 2.00 expected hits
Germany roll dice for 1 field_gun, 3 infantry and 2 stormtruppens in Odessa, round 2 : 4/6 hits, 2.00 expected hits
3 infantry owned by the Germany, 2 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Odessa
Russia roll dice for 3 heavy_guns and 1 infantry in Odessa, round 3 : 2/4 hits, 1.33 expected hits
Germany roll dice for 1 field_gun and 2 stormtruppens in Odessa, round 3 : 2/3 hits, 1.00 expected hits
2 stormtruppens owned by the Germany, 1 infantry owned by the Russia and 1 heavy_gun owned by the Russia lost in Odessa
Russia roll dice for 2 heavy_guns in Odessa, round 4 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 field_gun in Odessa, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany and 1 heavy_gun owned by the Russia lost in Odessa
Russia win, taking Odessa from Germany with 1 heavy_gun remaining. Battle score for attacker is -4
Casualties for Russia: 2 conscripts, 2 heavy_guns and 3 infantry
Casualties for Germany: 1 field_gun, 3 infantry and 2 stormtruppens
Battle in Eastern Poland
Russia attack with 1 conscript, 3 field_guns and 3 infantry
Germany defend with 1 field_gun, 4 infantry and 1 stormtruppen
Russia roll dice for 1 conscript, 3 field_guns and 3 infantry in Eastern Poland, round 2 : 2/7 hits, 2.00 expected hits
Germany roll dice for 1 field_gun, 4 infantry and 1 stormtruppen in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Germany, 2 infantry owned by the Russia and 1 conscript owned by the Russia lost in Eastern Poland
Russia roll dice for 3 field_guns and 1 infantry in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits
Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Eastern Poland, round 3 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Germany, 2 field_guns owned by the Russia and 1 infantry owned by the Russia lost in Eastern Poland
1 field_gun owned by the Russia retreated to Belarus
Germany win with 1 field_gun, 1 infantry and 1 stormtruppen remaining. Battle score for attacker is -10
Casualties for Russia: 1 conscript, 2 field_guns and 3 infantry
Casualties for Germany: 3 infantry
Battle in Chita
Russia attack with 1 conscript and 1 field_gun
Communists defend with 1 field_gun
Russia roll dice for 1 conscript and 1 field_gun in Chita, round 2 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 field_gun in Chita, round 2 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Chita, round 3 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 field_gun in Chita, round 3 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia lost in Chita
Russia roll dice for 1 field_gun in Chita, round 4 : 1/1 hits, 0.33 expected hits
Communists roll dice for 1 field_gun in Chita, round 4 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Chita
Russia win, taking Chita from Communists with 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Casualties for Communists: 1 field_gun
Battle in Khabarovsk
Russia attack with 1 conscript and 1 field_gun
Communists defend with 1 conscript
Russia roll dice for 1 conscript and 1 field_gun in Khabarovsk, round 2 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Khabarovsk
Russia win, taking Khabarovsk from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Non Combat Move - Russia
3 infantry moved from Vladivostok to Primorsky
2 infantry moved from Omsk to Novosibirsk
1 cavalry moved from Kazakhstan to Bratsk
6 cavalrys moved from St. Petersburg to Smolensk
1 heavy_gun moved from Minsk to Belarus
3 heavy_guns moved from Dnieper to Belarus
2 heavy_guns moved from Minsk to Belarus
1 cavalry moved from Kazakhstan to Bratsk
1 cavalry moved from Moscow to Caucasus
2 cavalrys moved from Moscow to Belarus
2 field_guns moved from Finland to St. Petersburg
1 infantry moved from Sweden to Finland
Place Units - Russia
3 infantry placed in Minsk
3 infantry placed in Kiev
3 infantry placed in Belarus
1 Factory placed in Caucasus
2 cavalrys placed in Omsk
1 fighter and 2 infantry placed in Irkutsk
2 trenchs placed in Bratsk
3 infantry placed in Vladivostok
Turn Complete - Russia
Russia collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germany regular : 6.33
Communists regular : -0.17
Russia regular : 1.83
Germany shot the lights out on Russia. I put an extra conscript in Odessa for better odds, and still barely took it.
You rolled even better in E. Poland. Also failed to get a tech.
Built lots of infantry since I already have lots of HGs. The IC in Cauc should hold off the T hordes.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Russia
Russia spend 15 on tech rolls
Russia roll 3,1,3 and gets 0 hits
Combat Move - Russia
1 conscript, 3 field_guns and 3 infantry moved from Belarus to Eastern Poland
1 conscript moved from Moldavia to Odessa
3 heavy_guns moved from Kiev to Odessa
1 conscript and 3 infantry moved from Belarus to Odessa
1 conscript and 1 field_gun moved from Primorsky to Khabarovsk
1 conscript and 1 field_gun moved from Bratsk to Chita
1 heavy_gun moved from Novosibirsk to Krasnoyarsk
1 heavy_gun moved from Novosibirsk to Bratsk
3 heavy_guns moved from Irkutsk to Bratsk
Purchase Units - Russia
Russia buy 1 Factory, 2 cavalrys, 1 fighter, 14 infantry and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Odessa
Russia attack with 2 conscripts, 3 heavy_guns and 3 infantry
Germany defend with 1 field_gun, 3 infantry and 2 stormtruppens
Russia roll dice for 2 conscripts, 3 heavy_guns and 3 infantry in Odessa, round 2 : 3/8 hits, 2.00 expected hits
Germany roll dice for 1 field_gun, 3 infantry and 2 stormtruppens in Odessa, round 2 : 4/6 hits, 2.00 expected hits
3 infantry owned by the Germany, 2 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Odessa
Russia roll dice for 3 heavy_guns and 1 infantry in Odessa, round 3 : 2/4 hits, 1.33 expected hits
Germany roll dice for 1 field_gun and 2 stormtruppens in Odessa, round 3 : 2/3 hits, 1.00 expected hits
2 stormtruppens owned by the Germany, 1 infantry owned by the Russia and 1 heavy_gun owned by the Russia lost in Odessa
Russia roll dice for 2 heavy_guns in Odessa, round 4 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 field_gun in Odessa, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany and 1 heavy_gun owned by the Russia lost in Odessa
Russia win, taking Odessa from Germany with 1 heavy_gun remaining. Battle score for attacker is -4
Casualties for Russia: 2 conscripts, 2 heavy_guns and 3 infantry
Casualties for Germany: 1 field_gun, 3 infantry and 2 stormtruppens
Battle in Eastern Poland
Russia attack with 1 conscript, 3 field_guns and 3 infantry
Germany defend with 1 field_gun, 4 infantry and 1 stormtruppen
Russia roll dice for 1 conscript, 3 field_guns and 3 infantry in Eastern Poland, round 2 : 2/7 hits, 2.00 expected hits
Germany roll dice for 1 field_gun, 4 infantry and 1 stormtruppen in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Germany, 2 infantry owned by the Russia and 1 conscript owned by the Russia lost in Eastern Poland
Russia roll dice for 3 field_guns and 1 infantry in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits
Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Eastern Poland, round 3 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Germany, 2 field_guns owned by the Russia and 1 infantry owned by the Russia lost in Eastern Poland
1 field_gun owned by the Russia retreated to Belarus
Germany win with 1 field_gun, 1 infantry and 1 stormtruppen remaining. Battle score for attacker is -10
Casualties for Russia: 1 conscript, 2 field_guns and 3 infantry
Casualties for Germany: 3 infantry
Battle in Chita
Russia attack with 1 conscript and 1 field_gun
Communists defend with 1 field_gun
Russia roll dice for 1 conscript and 1 field_gun in Chita, round 2 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 field_gun in Chita, round 2 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Chita, round 3 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 field_gun in Chita, round 3 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia lost in Chita
Russia roll dice for 1 field_gun in Chita, round 4 : 1/1 hits, 0.33 expected hits
Communists roll dice for 1 field_gun in Chita, round 4 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Chita
Russia win, taking Chita from Communists with 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Casualties for Communists: 1 field_gun
Battle in Khabarovsk
Russia attack with 1 conscript and 1 field_gun
Communists defend with 1 conscript
Russia roll dice for 1 conscript and 1 field_gun in Khabarovsk, round 2 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Khabarovsk
Russia win, taking Khabarovsk from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Non Combat Move - Russia
3 infantry moved from Vladivostok to Primorsky
2 infantry moved from Omsk to Novosibirsk
1 cavalry moved from Kazakhstan to Bratsk
6 cavalrys moved from St. Petersburg to Smolensk
1 heavy_gun moved from Minsk to Belarus
3 heavy_guns moved from Dnieper to Belarus
2 heavy_guns moved from Minsk to Belarus
1 cavalry moved from Kazakhstan to Bratsk
1 cavalry moved from Moscow to Caucasus
2 cavalrys moved from Moscow to Belarus
2 field_guns moved from Finland to St. Petersburg
1 infantry moved from Sweden to Finland
Place Units - Russia
3 infantry placed in Minsk
3 infantry placed in Kiev
3 infantry placed in Belarus
1 Factory placed in Caucasus
2 cavalrys placed in Omsk
1 fighter and 2 infantry placed in Irkutsk
2 trenchs placed in Bratsk
3 infantry placed in Vladivostok
Turn Complete - Russia
Russia collect 93 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russia from Koryak: 1 conscript and 1 field_gun
EDIT: Adding units owned by Russia to Chukotka: 1 conscript and 1 field_gun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : 6.33
Communists regular : -0.17
Russia regular : 1.83
Please use second post and also please edit for Russia to add 1 trench build in Chuk and remove 1 of the 2 trench builds in Bratsk.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
6 cavalrys moved from Yakutsk to Chukotka
6 cavalrys moved from Aldan to Chukotka
1 conscript moved from Sakhe to Chukotka
1 infantry moved from Yakutsk to Sakhe
Purchase Units - Communists
Communists buy 6 conscripts, 1 field_gun, 1 heavy_gun, 1 infantry and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Chukotka
Communists attack with 12 cavalrys and 1 conscript
USA defend with 1 field_gun and 1 infantry; Russia defend with 2 conscripts, 1 field_gun and 1 trench
Communists roll dice for 12 cavalrys and 1 conscript in Chukotka, round 2 : 3/12 hits, 2.00 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 2 conscripts, 2 field_guns, 1 infantry and 1 trench in Chukotka, round 2 : 0/6 hits, 1.50 expected hits
2 conscripts owned by the Russia lost in Chukotka
Communists roll dice for 12 cavalrys and 1 conscript in Chukotka, round 3 : 2/12 hits, 2.00 expected hits
Russia roll dice for 2 field_guns, 1 infantry and 1 trench in Chukotka, round 3 : 0/4 hits, 1.17 expected hits
1 trench owned by the Russia and 1 infantry owned by the USA lost in Chukotka
Communists roll dice for 12 cavalrys and 1 conscript in Chukotka, round 4 : 1/12 hits, 2.00 expected hits
Russia roll dice for 2 field_guns in Chukotka, round 4 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the USA and 1 conscript owned by the Communists lost in Chukotka
Communists roll dice for 12 cavalrys in Chukotka, round 5 : 3/12 hits, 2.00 expected hits
Russia roll dice for 1 field_gun in Chukotka, round 5 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Chukotka
Communists win, taking Chukotka from Russia with 11 cavalrys remaining. Battle score for attacker is 12
Casualties for Russia: 2 conscripts, 1 field_gun and 1 trench
Casualties for USA: 1 field_gun and 1 infantry
Casualties for Communists: 1 cavalry and 1 conscript
Non Combat Move - Communists
Place Units - Communists
1 trench placed in Aldan
6 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : 1.00
Russia regular : -1.67
Convoying the USA troops to Chuk was a mistake, since you built another 6 cav. I edited and reposted to add Russians. That still wasn’t enough, so I asked you to move a trench from Bratsk to Chuk, since I didn’t want to edit and post a third time. But you didn’t notice. That’s okay, you shot above average and I missed completely in the early rounds.
@fmerwinrommel I’m sorry. do you want me to do the battle again? when ever you want to edit go ahead and do it. i no some times they’re be extra edits. i saw your message but i thought you were telling me what you already did.
again, i am sorry. i like playing our games so if you want me to do it over just let me no.
I thought that might have confused you. I don’t want to change your favorable dice. So I will forum dice to reflect an extra trench, which rolls because R has bunker tech. Round 1: 1 die @ 1. Round 2: 2 dice @ 1 (extra trench & conscript). Round 3: 1 trench @ 1 & 1 inf @ 2. Round 4: 1 inf @ 2 & 1 FG @ 2.
round 1: 1 trench [1d6]
round 2: 1 trench, 1 conscript [2d6]
round 3: 1 trench, 1 infantry [2d6]
round 4: 1 infantry, 1 FG [2d6]
@fmerwinrommel said in FMRommel vs Dawg 1914 #2:
round 1: 1 trench dice[1d6]
round 2: 1 trench, 1 conscript dice[2d6]
round 3: 1 trench, 1 infantry dice[2d6]
round 4: 1 infantry, 1 FG dice[2d6]
@fmerwinrommel said in FMRommel vs Dawg 1914 #2:
round 1: 1 trench [dice 1d6]
round 2: 1 trench, 1 conscript [dice 2d6]
round 3: 1 trench, 1 infantry [dice 2d6]
round 4: 1 infantry, 1 FG [dice 2d6]
2d6: 4, 1