@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
W@W captain walker vs dawgoneit (axis) #2
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Infantry moved from Canberra to 122 Sea Zone 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Elite moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 2 Artillerys, 2 Elites and 1 Infantry moved from 67 Sea Zone to Java 1 Adv.Fighter and 1 Fighter moved from Western Australia to Java 2 Adv.Fighters moved from 122 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer, 1 Elite, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry Yamamoto defend with 2 Artillerys and 2 Infantrys Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry in Java, round 2 : 6/9 hits, 3.67 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac, 2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 3 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Elite and 1 Infantry Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Non Combat Move - Anzac 1 Fighter moved from Java to 67 Sea Zone 3 Adv.Fighters moved from Java to 67 Sea Zone 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 5 Infantrys moved from Western Australia to Broome 4 Infantrys moved from South Australia to Western Australia 1 Artillery and 2 Infantrys moved from Northern Territory to Western Australia 1 Tank moved from Townsville to Western Australia 4 Infantrys moved from Canberra to New South Wales 1 Artillery moved from Port Moresby to West Papua Place Units - Anzac 1 Carrier, 1 Destroyer and 1 Transport placed in 67 Sea Zone 1 Elite and 1 Tank placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 1.83Territory Summary for Anzac :
New South Wales : 4 Infantrys Western Australia : 1 Artillery, 6 Infantrys and 1 Tank West Papua : 3 Artillerys, 6 Infantrys and 1 Tank Port Moresby : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank Wellington : 1 AAGun, 1 Factory and 2 Infantrys Broome : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 3 Tanks Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank Guadalcanal : 1 Infantry New Ireland : 1 Artillery Hollandia : 1 Infantry Soembawa : 1 Infantry Java : 2 Artillerys and 1 Elite 67 Sea Zone : 3 Adv.Fighters, 2 Carriers, 1 Cruiser, 2 Destroyers, 1 Fighter and 3 TransportsProduction/PUs Summary :
Germans : 112 / 119 Russians : 91 / 95 Italians : 54 / 61 French : 23 / 23 Yamamoto : 63 / 68 Chinese : 29 / 28 Hisaichi : 67 / 68 British : 94 / 94 Anzac : 36 / 36 Dutch : 16 / 14 Finns : 15 / 15 Romanians : 18 / 20 Thai : 22 / 24 Americans : 117 / 118 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Marine moved from Suriname to 26 Sea Zone 1 Marine moved from 26 Sea Zone to Hispaniola Purchase Units - Dutch Dutch buy 1 Bunker and 2 Marines; Remaining resources: 0 PUs; Combat - Dutch Battle in Hispaniola Dutch attack with 1 Marine Neutral defend with 1 Infantry Dutch roll dice for 1 Cruiser in Hispaniola, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Dutch loses 0 PUs for violating Hispaniolas neutrality. Dutch win, taking Hispaniola from Neutral with 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Bolivia to Amazon Place Units - Dutch 2 Marines placed in Suriname 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Dutch regular : 0.50Territory Summary for Dutch :
Suriname : 1 Factory and 2 Marines Java : 1 Bunker Bolivia : 1 flag Rio De Janeiro : 1 flag Amazon : 1 flag, 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Hispaniola : 1 flag, 1 Marine Argentina : 1 flag 26 Sea Zone : 1 CruiserProduction/PUs Summary :
Germans : 112 / 119 Russians : 91 / 95 Italians : 54 / 61 French : 23 / 23 Yamamoto : 63 / 68 Chinese : 29 / 28 Hisaichi : 67 / 68 British : 94 / 94 Anzac : 36 / 36 Dutch : 17 / 17 Finns : 15 / 15 Romanians : 18 / 20 Thai : 22 / 24 Americans : 117 / 118 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Marine moved from Suriname to 26 Sea Zone 1 Marine moved from 26 Sea Zone to Hispaniola Purchase Units - Dutch Dutch buy 1 Bunker and 2 Marines; Remaining resources: 0 PUs; Combat - Dutch Battle in Hispaniola Dutch attack with 1 Marine Neutral defend with 1 Infantry Dutch roll dice for 1 Cruiser in Hispaniola, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Dutch loses 0 PUs for violating Hispaniolas neutrality. Dutch win, taking Hispaniola from Neutral with 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Bolivia to Amazon Place Units - Dutch 2 Marines placed in Suriname 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Adding units owned by British to Western Australia: 1 Adv.Fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Dutch regular : 0.50Territory Summary for Dutch :
Suriname : 1 Factory and 2 Marines Java : 1 Bunker Bolivia : 1 flag Rio De Janeiro : 1 flag Amazon : 1 flag, 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Hispaniola : 1 flag, 1 Marine Argentina : 1 flag 26 Sea Zone : 1 CruiserProduction/PUs Summary :
Germans : 112 / 119 Russians : 91 / 95 Italians : 54 / 61 French : 23 / 23 Yamamoto : 63 / 68 Chinese : 29 / 28 Hisaichi : 67 / 68 British : 94 / 94 Anzac : 36 / 36 Dutch : 17 / 17 Finns : 15 / 15 Romanians : 18 / 20 Thai : 22 / 24 Americans : 117 / 118 -
@dawgoneit you doing ok Wayne?
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Elite and 2 Infantrys moved from Vyborg to S.Karelia 1 Elite and 7 Infantrys moved from N.Karelia to S.Karelia 1 Infantry moved from Oulu to Vyborg 1 Fighter moved from Oulu to S.Karelia 1 Artillery and 1 Infantry moved from Kotka to Oulu 1 Artillery and 1 Infantry moved from Oulu to N.Karelia 2 Artillerys and 4 Infantrys moved from Tampere to Oulu 1 Elite and 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 2 Elites, 1 Fighter and 9 Infantrys Russians defend with 7 Infantrys Finns roll dice for 2 Elites, 1 Fighter and 9 Infantrys in S.Karelia, round 2 : 5/12 hits, 2.50 expected hits Russians roll dice for 7 Infantrys in S.Karelia, round 2 : 2/7 hits, 2.33 expected hits 5 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in S.Karelia Finns roll dice for 2 Elites, 1 Fighter and 7 Infantrys in S.Karelia, round 3 : 0/10 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 2 Elites, 1 Fighter and 6 Infantrys in S.Karelia, round 4 : 1/9 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns roll dice for 2 Elites, 1 Fighter and 6 Infantrys in S.Karelia, round 5 : 4/9 hits, 2.00 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 Elites, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 8 Casualties for Finns: 3 Infantrys Casualties for Russians: 7 Infantrys Non Combat Move - Finns 1 Fighter moved from S.Karelia to N.Karelia Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Finns regular : 1.33 Russians regular : -1.00 -
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 2 Tanks moved from Minsk to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 2 Infantrys moved from Bucharest to E.Romania 1 Elite moved from E.Romania to Vinnytsia 1 Elite moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Fighter and 2 Tanks Russians defend with 1 AAGun, 1 Artillery and 2 Infantrys Russians roll AA dice in Donetsk : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 Fighter and 2 Tanks in Donetsk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 1 Fighter owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk 1 Tank owned by the Romanians retreated to Kiev Russians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -13 Casualties for Romanians: 1 Fighter and 1 Tank Non Combat Move - Romanians Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians regular : -1.33 Russians regular : 1.00 Russians AA : -0.17 -
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 ArmoredCars and 1 Marine moved from Bangkok to 105 Sea Zone 1 Elite moved from S.Thailand to 105 Sea Zone 2 ArmoredCars, 1 Elite, 1 Marine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 2 ArmoredCars, 1 Elite and 1 Marine moved from 110 Sea Zone to Java 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 3 Artillerys, 3 Elites, 1 Marine and 2 Tanks moved from N.Thailand to Yunnan 1 Elite and 2 Tanks moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 3 Artillerys, 3 Elites, 1 Marine and 2 Tanks British defend with 1 Artillery, 4 Infantrys and 2 Tanks Thai roll dice for 3 Artillerys, 3 Elites, 1 Marine and 2 Tanks in Yunnan, round 2 : 4/9 hits, 4.00 expected hits Chinese roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Yunnan, round 2 : 2/7 hits, 2.67 expected hits 2 Elites owned by the Thai and 4 Infantrys owned by the British lost in Yunnan Thai roll dice for 3 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Yunnan, round 3 : 2/7 hits, 3.17 expected hits Chinese roll dice for 1 Artillery and 2 Tanks in Yunnan, round 3 : 1/3 hits, 1.33 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Thai lost in Yunnan Thai roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Yunnan, round 4 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 Tank in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Thai: 1 Artillery and 2 Elites Casualties for British: 1 Artillery, 4 Infantrys and 2 Tanks Battle in Java Thai attack with 2 ArmoredCars, 1 Elite and 1 Marine Anzac defend with 2 Artillerys and 1 Elite; Dutch defend with 1 Bunker Thai roll dice for 2 ArmoredCars, 1 Elite and 1 Marine in Java, round 2 : 4/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Elite in Java, round 2 : 2/4 hits, 1.50 expected hits 2 Artillerys owned by the Anzac, 2 ArmoredCars owned by the Thai and 1 Elite owned by the Anzac lost in Java Thai roll dice for 1 Elite and 1 Marine in Java, round 3 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Bunker in Java, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Thai and 1 Bunker owned by the Dutch lost in Java Thai win, taking Java from Dutch with 1 Marine remaining. Battle score for attacker is 6 Casualties for Thai: 2 ArmoredCars and 1 Elite Casualties for Anzac: 2 Artillerys and 1 Elite Casualties for Dutch: 1 Bunker Non Combat Move - Thai Place Units - Thai 2 Infantrys and 4 Tanks placed in Bangkok Turn Complete - Thai Thai collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Thai regular : 2.67 Dutch regular : 1.00 -
@captainwalker said in W@W captain walker vs dawgoneit (axis) #2:
@dawgoneit you doing ok Wayne?
i’m doing fine. still doing the xmas thing. i have guest for the week. trying to do a turn here and there. thank you for asking though.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 2 Bombers moved from Broome to 101 Sea Zone 1 Artillery and 2 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 Artillery and 2 Infantrys moved from 34 Sea Zone to Canarians 2 Bombers moved from French Sudan to Canarians Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 4 Destroyers, 1 Elite, 1 Factory, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Canarians Americans attack with 1 Artillery, 2 Bombers and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 2 Bombers and 2 Infantrys in Canarians, round 2 : 1/5 hits, 2.17 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 1 Artillery, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 101 Sea Zone Americans attack with 2 Bombers Yamamoto defend with 1 S.Submarine Americans roll dice for 2 Bombers in 101 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 S.Submarine owned by the Yamamoto lost in 101 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Non Combat Move - Americans 2 Bombers moved from 101 Sea Zone to Kusaie 1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Fighter moved from Wake to 88 Sea Zone 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 1 AAGun moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 83 Sea Zone to 74 Sea Zone 1 AAGun and 1 Infantry moved from 74 Sea Zone to Alaska 2 Bombers moved from Canarians to E.Morocco 1 Fighter moved from French Sudan to E.Morocco 2 Tanks moved from Rio de Oro to W.Morocco 2 Infantrys and 2 Marines moved from Rio de Oro to Mauritania 2 Destroyers and 1 Submarine moved from 34 Sea Zone to 41 Sea Zone 2 B.Transports moved from 34 Sea Zone to 35 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Factory placed in Rio de Oro 1 B.Transport and 1 Destroyer placed in 13 Sea Zone 2 Infantrys placed in South Atlantic USA 1 Carrier, 1 Destroyer and 1 Transport placed in 91 Sea Zone 1 Cruiser and 1 Destroyer placed in 88 Sea Zone 1 B.Transport and 1 Destroyer placed in 83 Sea Zone 1 Adv.Fighter placed in San Francisco 1 Elite and 2 Infantrys placed in Alaska 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 118 PUs; end with 118 PUsCombat Hit Differential Summary :
Americans regular : -2.00 Neutral regular : -0.33Territory Summary for Americans :
Kolyma : 1 Artillery Mauritania : 2 Infantrys and 2 Marines E.Morocco : 2 Bombers and 1 Fighter W.Morocco : 2 Tanks Kusaie : 1 flag, 2 Bombers and 1 Infantry Kwajalein : 1 flag Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag Yap : 1 flag, 1 Infantry New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Factory and 5 Infantrys San Francisco : 1 Adv.Fighter, 1 Factory and 5 Infantrys Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry South Central USA : 1 AAGun and 1 Factory Ponape : 1 Elite and 1 Infantry Wake : 1 Artillery, 1 Factory, 6 Infantrys and 1 Marine Alaska : 1 AAGun, 1 Artillery, 2 Elites, 1 Factory and 5 Infantrys Woleai : 2 Infantrys Attu : 2 Infantrys South Atlantic USA : 1 Factory and 5 Infantrys Canarians : 1 flag, 1 Artillery and 2 Infantrys Bahia : 1 flag, 1 AAGun, 2 Artillerys and 4 Infantrys W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 1 Tank Peru : 1 flag Rio De Janeiro : 1 Tank Central America : 1 flag Rio de Oro : 1 flag, 1 Factory S.Chile : 1 flag E.Mexico : 1 flag N.Chile : 1 flag Santiago : 1 flag, 1 AAGun and 1 Factory 35 Sea Zone : 2 B.Transports 41 Sea Zone : 2 Destroyers and 1 Submarine 13 Sea Zone : 1 B.Transport and 1 Destroyer 32 Sea Zone : 1 B.Transport 74 Sea Zone : 1 Transport 91 Sea Zone : 1 Carrier, 1 Destroyer and 1 Transport 71 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 1 S.Submarine, 1 T.Boat and 1 Transport 83 Sea Zone : 1 B.Transport and 1 Destroyer 67 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports 88 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 1 Fighter, 2 S.Submarines and 3 Submarines 34 Sea Zone : 1 Cruiser, 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 112 / 119 Russians : 89 / 95 Italians : 54 / 61 French : 23 / 23 Yamamoto : 63 / 68 Chinese : 27 / 28 Hisaichi : 67 / 68 British : 94 / 94 Anzac : 36 / 36 Dutch : 15 / 17 Finns : 17 / 17 Romanians : 18 / 18 Thai : 26 / 26 Americans : 118 / 118 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Infantry moved from E.Romania to Odessa 2 Infantrys moved from E.Romania to Vinnytsia 5 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Kiev to Minsk 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 5 Mech.Infs moved from Bohemia to Kiev 3 Infantrys moved from Bohemia to Krakow 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter and 1 JetFighter moved from 22 Sea Zone to 21 Sea Zone Purchase Units - Germans Germans buy 3 HeavyTanks, 7 Infantrys, 5 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter, 1 JetFighter and 1 Submarine British defend with 1 Submarine Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter and 1 JetFighter in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 Submarine owned by the British lost in 21 Sea Zone Germans win with 1 Adv.Fighter, 1 JetFighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Germans 1 Adv.Fighter and 1 JetFighter moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from Paris to Picardy 2 Infantrys moved from Orleanais to Brittany 1 Infantry moved from Orleanais to Brittany 2 Tanks moved from Brittany to Picardy 2 Infantrys moved from Belgium to Netherlands 3 Artillerys moved from Orleanais to Normandy 1 Artillery moved from Paris to Picardy 1 Tank moved from Aquitaine to Normandy 2 AAGuns moved from Aquitaine to Orleanais 2 ArmoredCars moved from Aquitaine to Brittany 1 ArmoredCar moved from Pomerania to East Prussia 1 Mech.Inf moved from Kiev to Lithuania 1 HeavyTank and 1 Tank moved from Pomerania to Brest Place Units - Germans 4 Mech.Infs placed in Warsaw 3 HeavyTanks placed in Kiev 5 JetFighters placed in Bohemia 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine Turn Complete - Germans Germans collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans regular : 0.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Donetsk to Crimea Russians take Crimea from Germans 1 Artillery moved from Novgorod to S.Karelia 3 Infantrys moved from Vologda to S.Karelia 1 Artillery, 1 HeavyTank and 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Tank moved from Kirov to S.Karelia 4 Infantrys moved from Yaroslavl to S.Karelia 1 Mech.Rocket moved from Kursk to S.Karelia 2 Infantrys moved from Novgorod to Minsk 1 Fighter moved from Leningrad to Minsk 1 Artillery and 1 Infantry moved from Latvia to East Prussia 2 Infantrys and 1 Tank moved from Latvia to Lithuania 2 Infantrys moved from Leningrad to Estonia 1 Fighter moved from Leningrad to Estonia 1 Artillery and 1 Infantry moved from Chita to Hulunbuir 1 Infantry and 1 Tank moved from Chita to Heilungchiang 1 Adv.Fighter, 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 Artillerys, 1 HeavyTank, 30 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lithuania Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Mech.Inf Russians roll dice for 2 Infantrys and 1 Tank in Lithuania, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in East Prussia Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in East Prussia, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry and 2 Mech.Infs Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry and 2 Mech.Infs in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Mech.Infs in Ayan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Infantry and 2 Mech.Infs Battle in Heilungchiang Russians attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Hulunbuir Russians attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Hulunbuir, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Minsk Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 3 : 0/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 4 : 0/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 5 : 0/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Minsk, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Fighter and 1 Infantry in Minsk, round 6 : 1/2 hits, 0.50 expected hits Romanians roll dice for 1 Infantry in Minsk, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in S.Karelia Russians attack with 2 Artillerys, 1 HeavyTank, 10 Infantrys, 1 Mech.Rocket and 1 Tank Finns defend with 2 Elites and 6 Infantrys Russians roll dice for 2 Artillerys, 1 HeavyTank, 10 Infantrys, 1 Mech.Rocket and 1 Tank in S.Karelia, round 2 : 2/15 hits, 4.50 expected hits Finns roll dice for 2 Elites and 6 Infantrys in S.Karelia, round 2 : 0/8 hits, 2.67 expected hits 2 Infantrys owned by the Finns lost in S.Karelia Russians roll dice for 2 Artillerys, 1 HeavyTank, 10 Infantrys, 1 Mech.Rocket and 1 Tank in S.Karelia, round 3 : 7/15 hits, 4.50 expected hits Finns roll dice for 2 Elites and 4 Infantrys in S.Karelia, round 3 : 1/6 hits, 2.00 expected hits 4 Infantrys owned by the Finns, 2 Elites owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia Russians win, taking S.Karelia from Finns with 2 Artillerys, 1 HeavyTank, 9 Infantrys, 1 Mech.Rocket and 1 Tank remaining. Battle score for attacker is 16 Casualties for Finns: 2 Elites and 6 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Estonia to Leningrad 1 Fighter moved from Minsk to Leningrad 1 Artillery and 8 Infantrys moved from Yaroslavl to Kursk 11 Infantrys moved from Tula to Kursk 1 AAGun and 1 Artillery moved from Donetsk to Kursk 2 Artillerys and 1 Elite moved from Rostov to Kursk 6 Infantrys moved from Rostov to Kursk 1 HeavyTank moved from Moscow to Kursk 9 Infantrys moved from Moscow to Yaroslavl 3 Infantrys moved from Penza to Tula 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 1 Tank moved from Stalingrad to Kursk 4 Infantrys moved from Georgia to Rostov 1 Artillery moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 3 Infantrys moved from Kuybyshev to Penza 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Perm to Kirov 1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Gorky 1 AAGun and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Adv.Fighter and 1 Fighter moved from Ayan to Chita 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk 3 Infantrys moved from Sibirsky to Evenkia 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk Place Units - Russians 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk 2 Infantrys placed in Tashkent 3 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 HeavyTank and 9 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Finns regular : -3.67 Romanians regular : -0.67 Germans regular : -0.83 Russians regular : 1.83 Hisaichi regular : 0.83Territory Summary for Russians :
East Prussia : 1 flag, 1 Artillery and 1 Infantry Penza : 3 Infantrys Evenkia : 3 Infantrys Lithuania : 2 Infantrys and 1 Tank Arkhangelsk : 1 AAGun, 1 Factory and 4 Infantrys Kirov : 2 Infantrys Donetsk : 1 Infantry Olyokminsk : 1 Artillery, 5 Infantrys and 1 Tank Astrakhan : 2 Infantrys Chita : 1 AAGun, 1 Adv.Fighter, 1 Fighter, 1 Infantry and 5 Tanks Krasnoyarsk : 2 Infantrys Gorky : 1 Mech.Rocket and 1 Mot.Inf Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Bunker, 1 Factory, 1 HeavyTank and 9 Infantrys Kursk : 1 AAGun, 6 Artillerys, 1 Elite, 1 HeavyTank, 33 Infantrys and 10 Tanks Crimea : 1 Infantry Ayan : 1 Artillery and 1 Infantry Kamchatka : 1 Bunker Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 20 Infantrys and 2 Tanks Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 1 Infantry, 1 Mech.Rocket and 1 Mot.Inf Estonia : 2 Infantrys Smolensk : 1 Infantry Tula : 3 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Factory and 5 Infantrys Chimkent : 2 Infantrys Rostov : 2 Artillerys and 7 Infantrys N.Buryat Mongolia : 5 Infantrys Yaroslavl : 9 Infantrys S.Karelia : 2 Artillerys, 1 HeavyTank, 9 Infantrys, 1 Mech.Rocket and 1 Tank Minsk : 1 Infantry Hulunbuir : 1 flag, 1 Artillery and 1 Infantry Heilungchiang : 1 flag, 1 Tank Azerbaijan : 1 flag Khobdo : 1 flag 126 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 106 / 112 Russians : 106 / 106 Italians : 54 / 61 French : 23 / 23 Yamamoto : 63 / 68 Chinese : 27 / 28 Hisaichi : 59 / 68 British : 94 / 94 Anzac : 36 / 36 Dutch : 15 / 17 Finns : 15 / 17 Romanians : 17 / 18 Thai : 26 / 26 Americans : 118 / 118 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from N.Tunisia to N.Algeria 2 Infantrys moved from N.Tunisia to S.Algeria 1 ArmoredCar moved from N.Tunisia to N.Algeria 1 ArmoredCar moved from N.Tunisia to S.Algeria 11 Infantrys moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Darfur to New Valley 2 ArmoredCars and 1 Tank moved from Hun to Kufra 1 ArmoredCar moved from Darfur to Kufra 4 Transports moved from 48 Sea Zone to 46 Sea Zone 1 S.Submarine moved from 46 Sea Zone to 45 Sea Zone 8 Infantrys moved from Rome to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone Purchase Units - Italians Italians buy 4 ArmoredCars, 4 Artillerys, 7 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in N.Algeria Italians attack with 1 ArmoredCar and 1 Infantry French defend with 1 Artillery Italians roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits French roll dice for 1 Artillery in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.50 expected hits French roll dice for 1 Artillery in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Lower Egypt Italians attack with 11 Infantrys British defend with 3 Infantrys Italians roll dice for 11 Infantrys in Lower Egypt, round 2 : 1/11 hits, 1.83 expected hits British roll dice for 3 Infantrys in Lower Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 10 Infantrys in Lower Egypt, round 3 : 4/10 hits, 1.67 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 9 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for British: 3 Infantrys Battle in S.Algeria Italians attack with 1 ArmoredCar and 2 Infantrys French defend with 2 Infantrys Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 2 : 0/3 hits, 0.67 expected hits French roll dice for 2 Infantrys in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 3 : 1/3 hits, 0.67 expected hits French roll dice for 2 Infantrys in S.Algeria, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in S.Algeria Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 4 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 5 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 6 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 7 : 1/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in 51 Sea Zone Italians attack with 4 Fighters and 1 Submarine British defend with 1 Destroyer Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Italians win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Non Combat Move - Italians 4 Fighters moved from 51 Sea Zone to 48 Sea Zone Place Units - Italians 2 Submarines placed in 46 Sea Zone 2 ArmoredCars and 1 Tank placed in Hun 2 ArmoredCars, 1 Artillery and 1 Infantry placed in Tunis 3 Artillerys and 5 Infantrys placed in Rome Italians undo move 1. 1 Infantry placed in Rome 1 Submarine placed in 46 Sea Zone 1 Submarine placed in 44 Sea Zone Italians undo move 5. 1 Submarine placed in 44 Sea Zone Turn Complete - Italians Italians collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
French regular : -3.33 Italians regular : -1.17 British regular : 0.00 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Fighter moved from Dover to 21 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 Transport moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Aquitaine French take Aquitaine from Germans 1 Artillery and 1 Elite moved from French Equatorial Africa to Belgian Congo 1 Tank moved from French Equatorial Africa to Belgian Congo 2 Infantrys moved from French Equatorial Africa to Belgian Congo Purchase Units - French French buy 2 Artillerys, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in 21 Sea Zone French attack with 1 Fighter Germans defend with 1 Submarine French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 21 Sea Zone French win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Belgian Congo French attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys French roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Belgian Congo French roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Belgian Congo, round 3 : 0/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Belgian Congo, round 4 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgian Congo French loses 0 PUs for violating Belgian Congos neutrality. French win, taking Belgian Congo from Neutral with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - French 1 Fighter moved from 21 Sea Zone to Dover 1 Transport moved from 20 Sea Zone to 17 Sea Zone Place Units - French 1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa 1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco Turn Complete - French French collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
French regular : -1.00 Neutral regular : -0.33Territory Summary for French :
Corsica : 1 Infantry Churchill : 1 AAGun, 1 Factory and 1 Infantry Aquitaine : 1 Infantry Syria : 1 AAGun, 1 Factory and 3 Infantrys French Equatorial Africa : 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank E.Morocco : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Factory, 11 Infantrys and 4 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Equatoria : 1 Infantry Dover : 1 Fighter Wales : 1 Artillery and 1 Infantry Palestine : 1 Artillery and 2 Infantrys Belgian Congo : 1 flag, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Greenland : 1 flag, 1 Infantry 20 Sea Zone : 1 Destroyer 17 Sea Zone : 1 Transport 19 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 104 / 112 Russians : 106 / 106 Italians : 57 / 57 French : 25 / 25 Yamamoto : 63 / 68 Chinese : 27 / 28 Hisaichi : 59 / 68 British : 93 / 94 Anzac : 36 / 36 Dutch : 15 / 17 Finns : 15 / 17 Romanians : 17 / 18 Thai : 26 / 26 Americans : 118 / 118 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 7 Infantrys moved from Vladivostok to Khabarovsk 7 Infantrys moved from Tokyo to 84 Sea Zone 7 Infantrys moved from 84 Sea Zone to Liaoning 1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to Kusaie 1 Infantry moved from Minamitori to 86 Sea Zone 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Kusaie 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 2 ArmoredCars and 1 Tank moved from Davao to 107 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 107 Sea Zone to 111 Sea Zone 2 ArmoredCars and 1 Tank moved from 111 Sea Zone to Soembawa 1 Carrier, 1 Destroyer and 2 Fighters moved from 107 Sea Zone to 111 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 S.Submarines moved from 110 Sea Zone to 101 Sea Zone 1 Infantry moved from Ulithi to Yap 2 Infantrys moved from 101 Sea Zone to Yap 1 Bomber moved from Banjarmasin to Davao Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Carrier, 2 Fighters, 9 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yap Yamamoto attack with 3 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in Yap, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Yap, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Yap, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Yap, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Yap, round 4 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Yap, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Yap Yamamoto win, taking Yap from Americans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kusaie Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry Americans defend with 2 Bombers and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Kusaie, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 2 Bombers and 1 Infantry in Kusaie, round 2 : 1/3 hits, 0.67 expected hits 1 Bomber owned by the Americans and 1 Infantry owned by the Yamamoto lost in Kusaie Yamamoto roll dice for 1 Adv.Fighter and 3 Fighters in Kusaie, round 3 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 Bomber and 1 Infantry in Kusaie, round 3 : 1/2 hits, 0.50 expected hits 1 Fighter owned by the Yamamoto lost in Kusaie Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in Kusaie, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Bomber and 1 Infantry in Kusaie, round 4 : 0/2 hits, 0.50 expected hits 1 Bomber owned by the Americans lost in Kusaie Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in Kusaie, round 5 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Kusaie, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Kusaie Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Fighters and 1 Infantry Casualties for Americans: 2 Bombers and 1 Infantry Battle in Soembawa Yamamoto attack with 2 ArmoredCars and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars and 1 Tank in Soembawa, round 2 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Kusaie to 86 Sea Zone 1 Carrier and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Yamamoto 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya 1 Carrier and 1 Submarine placed in 85 Sea Zone 2 Fighters placed in 85 Sea Zone 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.17 Americans regular : 0.00 Dutch regular : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 ArmoredCar moved from Shensi to Shantung Chinese take Shantung from Hisaichi 1 Artillery and 2 Infantrys moved from Suiyuan to Chahar 1 Artillery moved from Hupeh to Anhwei 1 ArmoredCar moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 ArmoredCar and 1 Artillery Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Chahar Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Elite Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Elite Non Combat Move - Chinese 1 Infantry moved from Szechwan to Hupeh 1 AAGun, 1 Artillery, 1 Elite, 4 Infantrys and 3 Tanks moved from Shensi to Hupeh 1 Artillery and 4 Infantrys moved from Lanchow to Szechwan 1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Tank moved from Urumqi to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 ArmoredCars and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Hisaichi regular : 0.50Territory Summary for Chinese :
Suiyuan : 1 Artillery and 3 Infantrys E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 AAGun, 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks E.Sinkiang : 3 Infantrys Urumqi : 2 ArmoredCars, 1 Factory and 1 Tank Lanchow : 2 Infantrys Shensi : 2 Tanks Ningsia : 1 AAGun, 1 Elite and 3 Infantrys Chahar : 1 Artillery and 1 Infantry Szechwan : 1 Artillery and 4 Infantrys Anhwei : 1 ArmoredCar and 1 Artillery Hsining : 2 Artillerys, 1 Factory and 4 Infantrys Shantung : 1 ArmoredCar Gobi Altai : 1 flag, 2 Infantrys and 1 TankProduction/PUs Summary :
Germans : 104 / 112 Russians : 106 / 106 Italians : 57 / 57 French : 25 / 25 Yamamoto : 66 / 66 Chinese : 34 / 35 Hisaichi : 52 / 68 British : 93 / 94 Anzac : 36 / 36 Dutch : 14 / 17 Finns : 15 / 17 Romanians : 17 / 18 Thai : 26 / 26 Americans : 116 / 118 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 3 ArmoredCars moved from Hunan to Anhwei 2 ArmoredCars moved from Hunan to Shantung 1 Infantry moved from Kiangsi to Hunan 1 ArmoredCar moved from Hunan to Shantung 1 Infantry moved from Hong Kong to Kwangtung 2 ArmoredCars and 1 Tank moved from Peking to Hulunbuir 6 Infantrys moved from Kirin to Heilungchiang 5 Infantrys moved from Khabarovsk to Heilungchiang 2 Mech.Infs moved from Changchun to Peking 5 Infantrys moved from Changchun to Kirin 2 Transports moved from 85 Sea Zone to 102 Sea Zone 1 Transport moved from 86 Sea Zone to 102 Sea Zone 3 Transports moved from 85 Sea Zone to 101 Sea Zone 2 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Tank moved from 110 Sea Zone to Java 1 ArmoredCar, 1 Artillery and 1 Marine moved from Sumatra to Java 1 Artillery and 1 Tank moved from Lombok to Java 2 Marines moved from Flores to Soembawa 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Marine moved from 110 Sea Zone to Java 1 Bomber moved from S.Thailand to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 10 Infantrys, 2 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 3 ArmoredCars and 1 Bomber Chinese defend with 1 ArmoredCar and 1 Artillery Hisaichi roll dice for 3 ArmoredCars and 1 Bomber in Anhwei, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 ArmoredCar and 1 Artillery Battle in Heilungchiang Hisaichi attack with 11 Infantrys Russians defend with 1 Tank Hisaichi roll dice for 11 Infantrys in Heilungchiang, round 2 : 3/11 hits, 1.83 expected hits Russians roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 11 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Hulunbuir Hisaichi attack with 2 ArmoredCars and 1 Tank Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hulunbuir, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 ArmoredCars Casualties for Russians: 1 Artillery and 1 Infantry Battle in Shantung Hisaichi attack with 3 ArmoredCars Chinese defend with 1 ArmoredCar Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 4 ArmoredCars and 1 Infantry moved from Hong Kong to Kiangsi 1 Bomber moved from Anhwei to Peking Place Units - Hisaichi 1 ArmoredCar and 2 Tanks placed in Peking 1 ArmoredCar placed in Hong Kong 1 Transport placed in 110 Sea Zone 1 Artillery and 2 Elites placed in Banjarmasin 6 Infantrys and 2 Mech.Infs placed in Changchun 1 Artillery and 4 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : 0.83 Hisaichi regular : 2.33 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Infantry moved from Kordofan to Darfur 1 Artillery moved from Nubia to Lower Egypt 1 Artillery, 1 Infantry and 1 Tank moved from Nubia to Darfur 1 Tank moved from Italian East Africa to Darfur 1 Tank moved from Italian East Africa to Lower Egypt 1 Destroyer and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 3 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Mech.Inf moved from W.Iran to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 2 Tanks moved from Cairo to Lower Egypt 1 Mech.Inf moved from Cairo to Lower Egypt 1 Transport moved from 57 Sea Zone to 58 Sea Zone 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Lower Egypt 1 Tank moved from Shansi to Kweichow 1 Mot.Inf moved from Szechwan to Kweichow 1 Mot.Inf moved from Hupeh to Kweichow 1 Adv.Fighter and 1 Tank moved from Assam to Yunnan 2 Artillerys and 6 Infantrys moved from Assam to Yunnan 3 Infantrys and 1 Tank moved from Okhotsk to Ayan Purchase Units - British British buy 2 Artillerys, 2 Destroyers, 13 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 1 Submarine, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Destroyer, 2 Fighters and 1 T.Boat Italians defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer, 2 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 1 Destroyer, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in Darfur British attack with 1 Artillery, 2 Infantrys and 2 Tanks Germans defend with 1 Tank British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Darfur, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Darfur British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Darfur, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Darfur British win, taking Darfur from Germans with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Germans: 1 Tank Battle in Yunnan British attack with 1 Adv.Fighter, 2 Artillerys, 6 Infantrys and 1 Tank Thai defend with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks British roll dice for 1 Adv.Fighter, 2 Artillerys, 6 Infantrys and 1 Tank in Yunnan, round 2 : 4/10 hits, 3.00 expected hits Thai roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Yunnan, round 2 : 3/6 hits, 2.33 expected hits 1 Elite owned by the Thai, 3 Infantrys owned by the British, 2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Yunnan British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Infantrys and 1 Tank in Yunnan, round 3 : 2/7 hits, 2.50 expected hits Thai roll dice for 2 Tanks in Yunnan, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 1 Adv.Fighter, 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 19 Casualties for British: 3 Infantrys Casualties for Thai: 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Battle in Kweichow British attack with 2 Mot.Infs and 1 Tank Hisaichi defend with 1 Infantry British roll dice for 2 Mot.Infs and 1 Tank in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow British win, taking Kweichow from Hisaichi with 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is -3 Casualties for British: 1 Mot.Inf Casualties for Hisaichi: 1 Infantry Battle in Lower Egypt British attack with 2 Artillerys, 6 Infantrys, 2 Mech.Infs and 3 Tanks Italians defend with 9 Infantrys British roll dice for 1 Battleship and 2 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British roll dice for 2 Artillerys, 6 Infantrys, 2 Mech.Infs and 3 Tanks in Lower Egypt, round 2 : 4/13 hits, 4.50 expected hits Italians roll dice for 8 Infantrys in Lower Egypt, round 2 : 5/8 hits, 2.67 expected hits 4 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt British roll dice for 2 Artillerys, 1 Infantry, 2 Mech.Infs and 3 Tanks in Lower Egypt, round 3 : 1/8 hits, 3.17 expected hits Italians roll dice for 4 Infantrys in Lower Egypt, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt British roll dice for 2 Artillerys, 2 Mech.Infs and 3 Tanks in Lower Egypt, round 4 : 5/7 hits, 2.83 expected hits Italians roll dice for 3 Infantrys in Lower Egypt, round 4 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Artillery, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 9 Infantrys Casualties for British: 1 Artillery and 6 Infantrys Non Combat Move - British 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Italian East Africa to Nubia 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 2 Infantrys moved from Cape Town to South Africa 1 Infantry moved from Iraq to Palestine 1 Artillery and 3 Infantrys moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Tank moved from Delhi to Assam 1 Adv.Fighter moved from Yunnan to Assam 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Wales 1 Adv.Fighter moved from Western Australia to Ceylon Place Units - British 1 Destroyer and 1 T.Boat placed in 56 Sea Zone 4 Infantrys placed in Cairo 1 Infantry and 2 Tanks placed in Italian East Africa 2 Infantrys and 1 Mech.Inf placed in W.Iran 1 T.Boat placed in 21 Sea Zone 1 Destroyer and 1 Submarine placed in 20 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 3 Infantrys and 1 Mot.Inf placed in Madras 1 Artillery placed in Wales Turn Complete - British British collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Italians regular : 1.67 Thai regular : -0.33 Germans regular : 0.00 British regular : -2.33 Hisaichi regular : 0.67Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Ayan : 3 Infantrys and 1 Tank Italian East Africa : 1 flag, 1 AAGun, 1 Factory, 3 Infantrys and 2 Tanks Kweichow : 1 Mot.Inf and 1 Tank Yunnan : 2 Artillerys, 3 Infantrys and 1 Tank Rhodes : 1 flag Assam : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 1 Tank Vancouver : 1 AAGun and 1 Factory Darfur : 1 Artillery, 1 Infantry and 2 Tanks Bombay : 1 AAGun and 1 Factory Dover : 1 Infantry Wales : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 7 Infantrys and 1 Tank Calcutta : 5 Infantrys Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 2 Tanks Nubia : 1 Infantry Madras : 1 AAGun, 1 Factory, 10 Infantrys and 1 Mot.Inf Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 1 Artillery and 3 Infantrys Nauru : 1 Infantry Ceylon : 1 Adv.Fighter Tarawa : 1 Infantry Cairo : 1 AAGun, 2 Bunkers, 1 Factory, 4 Infantrys and 4 Tanks Palestine : 1 Infantry Lower Egypt : 1 Artillery, 2 Mech.Infs and 3 Tanks Gibraltar : 1 Bunker and 2 Infantrys Attu : 1 Infantry Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun South Africa : 2 Infantrys Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 1 Mech.Inf Munster : 1 flag 21 Sea Zone : 1 T.Boat 18 Sea Zone : 1 Transport 20 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 4 Fighters, 3 Submarines, 1 T.Boat and 2 Transports 56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines, 1 T.Boat and 4 Transports 51 Sea Zone : 1 Destroyer and 1 T.Boat 71 Sea Zone : 1 Destroyer and 1 Transport 58 Sea Zone : 1 Transport 57 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 102 / 112 Russians : 100 / 106 Italians : 56 / 57 French : 25 / 25 Yamamoto : 66 / 66 Chinese : 32 / 35 Hisaichi : 62 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 14 / 17 Finns : 15 / 17 Romanians : 17 / 18 Thai : 24 / 26 Americans : 116 / 118 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok Dutch take Lombok from Hisaichi 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa 3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Soembawa 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Tank moved from Townsville to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Elite and 1 Tank moved from 67 Sea Zone to Soembawa Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 2 Marines; Yamamoto defend with 2 ArmoredCars and 1 Tank Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in Soembawa, round 2 : 7/10 hits, 4.00 expected hits Yamamoto roll dice for 2 ArmoredCars, 2 Marines and 1 Tank in Soembawa, round 2 : 4/5 hits, 1.50 expected hits 1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Elite owned by the Anzac, 1 Tank owned by the Yamamoto, 2 Marines owned by the Hisaichi and 2 ArmoredCars owned by the Yamamoto lost in Soembawa Anzac win, taking Soembawa from Yamamoto with 3 Adv.Fighters, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Yamamoto: 2 ArmoredCars and 1 Tank Casualties for Hisaichi: 2 Marines Non Combat Move - Anzac 3 Adv.Fighters and 1 Fighter moved from Soembawa to 67 Sea Zone 1 Tank moved from Port Moresby to West Papua 3 Infantrys moved from Townsville to Northern Territory Place Units - Anzac 1 Cruiser, 1 Destroyer and 1 T.Boat placed in 67 Sea Zone 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.50 Anzac regular : 2.50Territory Summary for Anzac :
New South Wales : 4 Infantrys Western Australia : 1 Artillery, 5 Infantrys and 1 Tank West Papua : 2 Artillerys, 4 Infantrys and 1 Tank Port Moresby : 1 AAGun, 1 Factory and 4 Infantrys Wellington : 1 AAGun, 1 Factory and 2 Infantrys Broome : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 3 Tanks Northern Territory : 3 Infantrys Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Guadalcanal : 1 Infantry New Ireland : 1 Artillery Hollandia : 1 Infantry Soembawa : 2 Tanks Lombok : 1 Infantry 67 Sea Zone : 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter, 1 T.Boat and 3 TransportsProduction/PUs Summary :
Germans : 102 / 112 Russians : 100 / 106 Italians : 56 / 57 French : 25 / 25 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 61 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 16 / 17 Finns : 15 / 17 Romanians : 17 / 18 Thai : 24 / 26 Americans : 116 / 118 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Marine moved from Hispaniola to 26 Sea Zone 1 Marine moved from 26 Sea Zone to Cuba 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Amazon to Venezuela Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Cuba Dutch attack with 1 Marine Neutral defend with 1 Infantry Dutch roll dice for 1 Cruiser in Cuba, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Marine in Cuba, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba Dutch loses 0 PUs for violating Cubas neutrality. Dutch win, taking Cuba from Neutral with 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Venezuela Dutch attack with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Venezuela, round 2 : 2/6 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Venezuela Dutch roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Venezuela, round 3 : 4/6 hits, 2.83 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Dutch loses 0 PUs for violating Venezuelas neutrality. Dutch win, taking Venezuela from Neutral with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 26 Sea Zone 1 Bunker placed in Soembawa 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Neutral regular : -1.67 Dutch regular : 0.33Territory Summary for Dutch :
Cuba : 1 flag, 1 Marine Soembawa : 1 Bunker Suriname : 1 Elite, 1 Factory, 1 Infantry and 2 Marines Bolivia : 1 flag Rio De Janeiro : 1 flag Amazon : 1 flag Hispaniola : 1 flag Argentina : 1 flag Venezuela : 1 flag, 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks 26 Sea Zone : 1 Cruiser and 1 TransportProduction/PUs Summary :
Germans : 102 / 112 Russians : 100 / 106 Italians : 56 / 57 French : 25 / 25 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 61 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 15 / 17 Romanians : 17 / 18 Thai : 24 / 26 Americans : 116 / 118 -
TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Purchase Units - Finns Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 3 Artillerys and 5 Infantrys moved from Oulu to N.Karelia 1 Elite and 5 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :





