@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
W@W captain walker vs dawgoneit (axis) #2
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 3 Tanks moved from Vinnytsia to Donetsk 2 Elites moved from Odessa to Donetsk 1 Elite moved from E.Romania to Odessa 3 Tanks moved from Bucharest to Vinnytsia 1 Elite moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Elites and 3 Tanks Russians defend with 2 Artillerys and 3 Infantrys Romanians roll dice for 2 Elites and 3 Tanks in Donetsk, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians and 2 Elites owned by the Romanians lost in Donetsk Romanians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 Artillerys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 3 Tanks remaining. Battle score for attacker is 8 Casualties for Romanians: 2 Elites Casualties for Russians: 2 Artillerys and 3 Infantrys Non Combat Move - Romanians Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 1.33 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Artillery, 1 Elite and 1 Marine moved from West Borneo to 110 Sea Zone 1 Artillery, 1 Elite, 1 Marine, 1 T.Boat and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from S.Thailand to Burma 1 Artillery and 1 Infantry moved from Burma to Yunnan 2 Artillerys, 2 Elites and 2 Tanks moved from Bangkok to S.Thailand 1 Artillery, 1 Elite and 1 Marine moved from 105 Sea Zone to S.Thailand 2 Tanks moved from S.Thailand to Burma Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Artillery and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Thai regular : 0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Bombers and 1 Fighter moved from Bahia to 32 Sea Zone 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 1 Infantry moved from Woleai to Ulithi Americans take Ulithi from Yamamoto 2 Adv.Fighters, 1 Destroyer, 4 Fighters and 1 Submarine moved from 109 Sea Zone to 107 Sea Zone 2 Bombers moved from Port Moresby to 107 Sea Zone 3 Artillerys, 1 Elite and 1 Infantry moved from Ponape to 109 Sea Zone 1 Infantry moved from Truk to 109 Sea Zone 3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 109 Sea Zone to 107 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys moved from 107 Sea Zone to Davao Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 4 Destroyers, 10 Infantrys, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 32 Sea Zone Americans attack with 2 Bombers, 1 Destroyer, 1 Fighter and 1 Submarine Germans defend with 2 Submarines Americans roll dice for 1 Submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Bombers, 1 Destroyer and 1 Fighter in 32 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 Submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 32 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Bombers, 1 Destroyer and 1 Fighter in 32 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 Submarine in 32 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 32 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 32 Sea Zone Americans roll dice for 2 Bombers, 1 Destroyer and 1 Fighter in 32 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits 1 Submarine owned by the Germans lost in 32 Sea Zone Americans win with 2 Bombers, 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in 107 Sea Zone Americans attack with 2 Adv.Fighters, 2 Bombers, 1 Destroyer, 4 Fighters, 1 Submarine and 3 Transports Hisaichi defend with 1 Carrier, 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Transport Americans roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters, 2 Bombers, 1 Destroyer, 4 Fighters and 3 Transports in 107 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits Hisaichi roll dice for 1 Carrier, 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Transport owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 107 Sea Zone Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Fighters and 3 Transports in 107 Sea Zone, round 3 : 2/8 hits, 3.67 expected hits Hisaichi roll dice for 1 Carrier and 1 Destroyer in 107 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 Carrier owned by the Hisaichi, 1 Submarine owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 107 Sea Zone Americans win with 2 Adv.Fighters, 2 Bombers, 4 Fighters and 3 Transports remaining. Battle score for attacker is 20 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Hisaichi: 1 Carrier, 1 Destroyer and 1 Submarine Casualties for Yamamoto: 1 Transport Battle in Davao Americans attack with 3 Artillerys, 1 Elite and 2 Infantrys Yamamoto defend with 1 AAGun, 1 Factory and 4 Infantrys Americans roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Davao, round 2 : 3/6 hits, 2.17 expected hits Yamamoto roll dice for 4 Infantrys in Davao, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Davao Americans roll dice for 2 Artillerys and 1 Elite in Davao, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Davao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Elite owned by the Americans lost in Davao Americans win, taking Davao from Yamamoto with 2 Artillerys remaining. Battle score for attacker is -3 Casualties for Americans: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Yamamoto: 4 Infantrys Non Combat Move - Americans 2 Bombers moved from 107 Sea Zone to West Papua 2 Adv.Fighters and 4 Fighters moved from 107 Sea Zone to 109 Sea Zone 1 Elite and 1 Infantry moved from Jaluit to 104 Sea Zone 2 Destroyers, 1 Elite, 1 Infantry, 1 Submarine and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 1 Elite and 1 Infantry moved from 109 Sea Zone to Ponape 2 Infantrys moved from Alaska to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Adv.Fighter moved from Alaska to Attu 1 S.Submarine moved from 125 Sea Zone to 117 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 3 Infantrys, 2 Tanks and 2 Transports moved from 124 Sea Zone to 123 Sea Zone 1 Infantry moved from Kermandec to 123 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 4 Infantrys, 2 Tanks and 2 Transports moved from 123 Sea Zone to 122 Sea Zone 1 Artillery, 4 Infantrys and 2 Tanks moved from 122 Sea Zone to New South Wales 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone 2 Bombers and 1 Fighter moved from 32 Sea Zone to Salvador 2 Artillerys moved from S.Chile to 125 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 1 Tank moved from S.Chile to Rio De Janeiro 2 Artillerys, 1 B.Transport and 1 Infantry moved from 125 Sea Zone to 35 Sea Zone 2 Artillerys and 1 Infantry moved from 35 Sea Zone to Bahia 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 3 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 S.Submarine placed in 98 Sea Zone 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 S.Submarine placed in 71 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Alaska 1 B.Transport and 1 Destroyer placed in 26 Sea Zone 1 Infantry placed in South Atlantic USA 1 B.Transport and 1 Destroyer placed in 35 Sea Zone 4 Infantrys placed in San Francisco 2 Infantrys placed in Washington 1 Destroyer and 1 Submarine placed in 83 Sea Zone 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.33 Americans regular : -7.67 Germans regular : -2.00 Hisaichi regular : -0.17Territory Summary for Americans :
Kolyma : 1 Artillery Kusaie : 1 flag, 1 Infantry Kwajalein : 1 flag Ulithi : 1 flag, 1 Infantry Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag New South Wales : 1 Artillery, 4 Infantrys and 2 Tanks West Papua : 2 Bombers New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Factory and 5 Infantrys San Francisco : 1 AAGun, 1 Factory and 6 Infantrys Pearl Harbor : 1 AAGun, 1 Factory, 4 Infantrys and 1 Marine Christmas : 1 Infantry South Central USA : 1 AAGun, 1 Factory and 1 Infantry Ponape : 1 Elite and 1 Infantry Wake : 1 Artillery, 1 Fighter and 1 Infantry Alaska : 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Factory and 1 Infantry Davao : 1 AAGun, 2 Artillerys and 1 Factory Palmyra : 1 Infantry Woleai : 2 Infantrys Attu : 1 Adv.Fighter and 2 Infantrys South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys Bahia : 1 flag, 2 Artillerys and 1 Infantry W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 2 Bombers, 1 Factory, 1 Fighter, 4 Infantrys, 2 Marines and 3 Tanks Peru : 1 flag Rio De Janeiro : 1 Tank Central America : 1 flag S.Chile : 1 flag E.Mexico : 1 flag N.Chile : 1 flag Santiago : 1 flag, 1 AAGun and 1 Factory 35 Sea Zone : 2 B.Transports and 1 Destroyer 26 Sea Zone : 1 B.Transport and 1 Destroyer 32 Sea Zone : 1 Destroyer and 1 Submarine 91 Sea Zone : 1 B.Transport, 2 Destroyers and 1 Submarine 107 Sea Zone : 3 Transports 71 Sea Zone : 1 Destroyer, 1 S.Submarine, 1 T.Boat and 1 Transport 83 Sea Zone : 1 Destroyer and 1 Submarine 122 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports 117 Sea Zone : 1 S.Submarine 109 Sea Zone : 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 6 Destroyers, 4 Fighters, 1 Submarine and 2 Transports 98 Sea Zone : 1 S.Submarine 104 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 SubmarineProduction/PUs Summary :
Germans : 94 / 104 Russians : 91 / 97 Italians : 53 / 57 French : 33 / 26 Yamamoto : 66 / 77 Chinese : 24 / 27 Hisaichi : 69 / 89 British : 95 / 95 Anzac : 33 / 33 Dutch : 16 / 16 Finns : 13 / 13 Romanians : 19 / 19 Thai : 24 / 24 Americans : 117 / 117 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 Infantry moved from Belgium to Picardy Germans take Picardy from French 1 Infantry moved from Lorraine to Burgundy 1 Artillery moved from Orleanais to Burgundy 7 Infantrys and 8 Tanks moved from Paris to Normandy 1 Artillery, 2 Infantrys and 1 Tank moved from Paris to Burgundy 2 Elites and 3 Infantrys moved from Belgium to Netherlands 1 Infantry moved from Rhine to Netherlands 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Rhine to Netherlands 2 Transports moved from 22 Sea Zone to 23 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia 1 Artillery and 3 Infantrys moved from Brest to Lithuania 1 Adv.Fighter moved from 22 Sea Zone to Netherlands 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 5 Infantrys moved from Brest to Minsk 1 Mech.Inf moved from Kursk to Smolensk Germans take Smolensk from Russians 1 Mech.Inf moved from Smolensk to Kiev 2 Artillerys moved from Kursk to Yaroslavl 2 Artillerys moved from Kursk to Tula 1 Mech.Inf moved from Kursk to Yaroslavl 1 Mech.Inf moved from Kursk to Tula 1 Artillery, 2 HeavyTanks, 11 Mech.Infs and 6 Tanks moved from Kursk to Rostov 1 Mech.Inf moved from Kursk to Crimea Germans take Crimea from Russians 2 Infantrys and 2 Tanks moved from Tobruk to Kufra Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 18 Infantrys, 4 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Yaroslavl Germans attack with 2 Artillerys and 1 Mech.Inf Russians defend with 2 Infantrys Germans roll dice for 2 Artillerys and 1 Mech.Inf in Yaroslavl, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Germans: 2 Artillerys Casualties for Russians: 2 Infantrys Battle in Kufra Germans attack with 2 Infantrys and 2 Tanks French defend with 1 Infantry and 1 Tank Germans roll dice for 2 Infantrys and 2 Tanks in Kufra, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry and 1 Tank in Kufra, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Kufra Germans roll dice for 2 Tanks in Kufra, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Kufra Germans win, taking Kufra from French with 2 Tanks remaining. Battle score for attacker is 3 Casualties for Germans: 2 Infantrys Casualties for French: 1 Infantry and 1 Tank Battle in Lithuania Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in Lithuania, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 5 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lithuania, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Normandy Germans attack with 7 Infantrys and 8 Tanks British defend with 1 Artillery, 3 Infantrys and 1 Tank; French defend with 1 Factory Germans roll dice for 7 Infantrys and 8 Tanks in Normandy, round 2 : 4/15 hits, 5.17 expected hits French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Normandy, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Normandy Germans roll dice for 6 Infantrys and 8 Tanks in Normandy, round 3 : 7/14 hits, 5.00 expected hits French roll dice for 1 Tank in Normandy, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Normandy Germans win, taking Normandy from French with 6 Infantrys and 8 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Rostov Germans attack with 1 Artillery, 2 HeavyTanks, 11 Mech.Infs and 6 Tanks Russians defend with 5 Infantrys and 1 Mot.Inf Germans roll dice for 1 Artillery, 2 HeavyTanks, 11 Mech.Infs and 6 Tanks in Rostov, round 2 : 8/20 hits, 8.33 expected hits Russians roll dice for 5 Infantrys and 1 Mot.Inf in Rostov, round 2 : 2/6 hits, 2.17 expected hits 5 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 1 Mot.Inf owned by the Russians and 1 Mech.Inf owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 HeavyTanks, 10 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 1 Artillery and 1 Mech.Inf Casualties for Russians: 5 Infantrys and 1 Mot.Inf Battle in East Prussia Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in East Prussia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in East Prussia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 2 Artillerys, 3 Infantrys and 1 Tank British defend with 1 Artillery and 1 Tank Germans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Burgundy, round 2 : 2/6 hits, 2.00 expected hits French roll dice for 1 Artillery and 1 Tank in Burgundy, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Burgundy Germans win, taking Burgundy from French with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 1 Tank Battle in Minsk Germans attack with 5 Infantrys Russians defend with 1 Infantry Germans roll dice for 5 Infantrys in Minsk, round 2 : 2/5 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Elites, 1 HeavyTank, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Elites, 1 HeavyTank, 4 Infantrys and 1 Tank in Netherlands, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Elites, 1 HeavyTank, 3 Infantrys and 1 Tank in Netherlands, round 3 : 5/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 Adv.Fighter, 1 ArmoredCar, 2 Elites, 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Tula Germans attack with 2 Artillerys and 1 Mech.Inf Russians defend with 2 Infantrys Germans roll dice for 2 Artillerys and 1 Mech.Inf in Tula, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Tula, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Tula Germans roll dice for 1 Artillery and 1 Mech.Inf in Tula, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Tula, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Tula 1 Mech.Inf owned by the Germans retreated to Kursk Russians win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Germans: 2 Artillerys Non Combat Move - Germans 1 JetFighter moved from Kiev to 22 Sea Zone 1 Adv.Fighter moved from Netherlands to 22 Sea Zone 4 Mech.Infs moved from Warsaw to Kiev 1 Bomber, 3 Infantrys, 2 JetFighters, 4 Mech.Infs and 1 Stuka moved from Kiev to Donetsk 1 AAGun moved from Kursk to Donetsk 5 Infantrys moved from Bohemia to Krakow 2 Infantrys moved from Bavaria to Lorraine Place Units - Germans 2 Destroyers and 2 Submarines placed in 22 Sea Zone 4 Mech.Infs placed in Warsaw 2 ArmoredCars, 2 Artillerys and 4 Infantrys placed in Paris 2 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 5 Infantrys placed in Bohemia 3 Infantrys placed in Bavaria Turn Complete - Germans Germans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
French regular : -0.50 Russians regular : 1.50 Germans regular : 0.67 Neutral regular : 0.33 -
@dawgoneit sorry for the delay. Christmas stuff.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Yakutsk to Okhotsk 1 Infantry moved from Zhigansk to Okhotsk 1 Adv.Fighter moved from N.Buryat Mongolia to Okhotsk 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Chita 2 Infantrys moved from Tula to Rostov 6 Infantrys moved from Georgia to Rostov 2 Artillerys, 7 Infantrys and 2 Tanks moved from Stalingrad to Rostov 1 Mech.Rocket moved from Moscow to Rostov 4 Tanks moved from Moscow to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery moved from Moscow to Yaroslavl 3 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Novgorod to Smolensk Russians take Smolensk from Germans 2 Artillerys and 5 Infantrys moved from Novgorod to Minsk 1 Tank moved from Leningrad to Minsk 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 2 Fighters moved from Leningrad to Minsk Purchase Units - Russians Russians buy 4 Artillerys, 1 Elite, 30 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter and 3 Infantrys Yamamoto defend with 1 Artillery Russians roll dice for 1 Fighter and 3 Infantrys in Chita, round 2 : 1/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Chita Russians win, taking Chita from Yamamoto with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Ayan Russians attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 4 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Okhotsk Russians attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Okhotsk, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk Russians win, taking Okhotsk from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Minsk Russians attack with 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank Germans defend with 5 Infantrys Russians roll dice for 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Minsk, round 2 : 1/10 hits, 3.00 expected hits Germans roll dice for 5 Infantrys in Minsk, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Minsk, round 3 : 3/9 hits, 2.83 expected hits Germans roll dice for 4 Infantrys in Minsk, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 3 Infantrys owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Minsk, round 4 : 6/8 hits, 2.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Germans: 5 Infantrys Battle in Yaroslavl Russians attack with 1 Artillery and 3 Infantrys Germans defend with 1 Mech.Inf Russians roll dice for 1 Artillery and 3 Infantrys in Yaroslavl, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Yaroslavl, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Mech.Inf Battle in Rostov Russians attack with 2 Artillerys, 16 Infantrys, 1 Mech.Rocket and 6 Tanks Germans defend with 2 HeavyTanks, 10 Mech.Infs and 6 Tanks Russians roll dice for 2 Artillerys, 16 Infantrys, 1 Mech.Rocket and 6 Tanks in Rostov, round 2 : 9/25 hits, 7.33 expected hits Germans roll dice for 2 HeavyTanks, 10 Mech.Infs and 6 Tanks in Rostov, round 2 : 6/18 hits, 7.67 expected hits 6 Infantrys owned by the Russians and 9 Mech.Infs owned by the Germans lost in Rostov Russians roll dice for 2 Artillerys, 10 Infantrys, 1 Mech.Rocket and 6 Tanks in Rostov, round 3 : 9/19 hits, 6.33 expected hits Germans roll dice for 2 HeavyTanks, 1 Mech.Inf and 6 Tanks in Rostov, round 3 : 3/9 hits, 4.67 expected hits 2 HeavyTanks owned by the Germans, 3 Infantrys owned by the Russians, 1 Mech.Inf owned by the Germans and 6 Tanks owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 Artillerys, 7 Infantrys, 1 Mech.Rocket and 6 Tanks remaining. Battle score for attacker is 86 Casualties for Russians: 9 Infantrys Casualties for Germans: 2 HeavyTanks, 10 Mech.Infs and 6 Tanks Non Combat Move - Russians 2 Fighters moved from Minsk to Leningrad 1 Artillery moved from Vyborg to Leningrad 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Penza 2 Infantrys moved from Astrakhan to Georgia 3 Infantrys moved from Ufa to Kuybyshev 3 Infantrys moved from Perm to Kirov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 Fighter moved from Chita to N.Buryat Mongolia 1 Artillery, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Khatanga to Olyokminsk 1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 3 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Sibirsky to Evenkia 3 Infantrys moved from Sverdlovsk to Ufa 1 Adv.Fighter moved from Okhotsk to N.Buryat Mongolia Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 2 Infantrys placed in Tashkent 1 Artillery and 3 Infantrys placed in Arkhangelsk 8 Infantrys and 2 Tanks placed in Moscow 4 Infantrys placed in Leningrad 1 Artillery and 5 Infantrys placed in Sibirsky 4 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Germans regular : -4.33 Russians regular : 3.17 Hisaichi regular : -1.00Territory Summary for Russians :
Penza : 1 Infantry Okhotsk : 2 Infantrys Evenkia : 5 Infantrys Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Kirov : 3 Infantrys Olyokminsk : 1 Artillery, 4 Infantrys and 1 Tank Astrakhan : 2 Infantrys Chita : 3 Infantrys S.Buryat Mongolia : 1 Infantry Ufa : 3 Infantrys Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 22 Infantrys and 2 Tanks Kuybyshev : 3 Infantrys Ayan : 1 Artillery and 3 Infantrys Kamchatka : 1 Bunker Latvia : 2 Infantrys Leningrad : 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 19 Infantrys and 3 Tanks Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank Estonia : 1 Infantry Smolensk : 1 Infantry Tula : 1 Infantry N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory and 5 Infantrys Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys Chimkent : 2 Infantrys Rostov : 2 Artillerys, 7 Infantrys, 1 Mech.Rocket and 6 Tanks N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 7 Infantrys and 5 Tanks Yaroslavl : 1 Artillery and 2 Infantrys S.Karelia : 6 Infantrys Minsk : 2 Artillerys, 3 Infantrys and 1 Tank Kotka : 1 flag, 1 Infantry Vyborg : 1 flag, 1 Infantry Azerbaijan : 1 flag Khobdo : 1 flag 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 109 / 114 Russians : 94 / 94 Italians : 55 / 57 French : 24 / 26 Yamamoto : 62 / 77 Chinese : 24 / 27 Hisaichi : 67 / 89 British : 95 / 95 Anzac : 33 / 33 Dutch : 16 / 16 Finns : 11 / 13 Romanians : 19 / 19 Thai : 24 / 24 Americans : 117 / 117 -
@dawgoneit It probably would have been better for you to move to Tula instead of Rostov. It will take you a few more rounds to threaten Moscow now…
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 2 ArmoredCars, 1 Artillery, 16 Infantrys and 5 Tanks moved from Mersa Matruh to Lower Egypt 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 2 Tanks moved from Tobruk to Lower Egypt 3 Mech.Infs moved from Hun to Lower Egypt 1 ArmoredCar moved from Hun to Kufra 2 Infantrys moved from Tobruk to Mersa Matruh 1 Infantry moved from Tobruk to Mersa Matruh 1 Infantry moved from Tobruk to Kufra 2 Infantrys moved from N.Tunisia to N.Algeria 1 ArmoredCar moved from N.Tunisia to N.Algeria Purchase Units - Italians Italians buy 2 Destroyers, 8 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 ArmoredCars, 1 Artillery, 16 Infantrys, 3 Mech.Infs and 7 Tanks French defend with 1 Artillery and 3 Infantrys Italians roll dice for 2 ArmoredCars, 1 Artillery, 16 Infantrys, 3 Mech.Infs and 7 Tanks in Lower Egypt, round 2 : 10/29 hits, 8.83 expected hits British roll dice for 1 Artillery and 3 Infantrys in Lower Egypt, round 2 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the French, 3 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 ArmoredCars, 1 Artillery, 15 Infantrys, 3 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 8 Casualties for Italians: 1 Infantry Casualties for French: 1 Artillery and 3 Infantrys Battle in N.Algeria Italians attack with 1 ArmoredCar and 2 Infantrys French defend with 1 Elite Italians roll dice for 1 ArmoredCar and 2 Infantrys in N.Algeria, round 2 : 1/3 hits, 0.67 expected hits French roll dice for 1 Elite in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians and 1 Elite owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 2 Infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 ArmoredCar Casualties for French: 1 Elite Battle in 51 Sea Zone Italians attack with 4 Fighters and 1 Submarine British defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Italians 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Destroyer and 2 Submarines moved from 46 Sea Zone to 48 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from Greece to 48 Sea Zone 1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk 1 ArmoredCar moved from S.Tunisia to Hun Place Units - Italians 3 Mech.Infs placed in Hun 4 Infantrys placed in Tunis 2 Destroyers and 1 Submarine placed in 46 Sea Zone 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 2.17 British regular : -0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 17 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Germans 1 Adv.Fighter moved from Syria to 51 Sea Zone Purchase Units - French French buy 2 Artillerys, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Adv.Fighter Italians defend with 1 Submarine French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the French retreated Non Combat Move - French 1 Adv.Fighter moved from 51 Sea Zone to Syria 1 Infantry moved from French Equatorial Africa to Darfur 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone Place Units - French 1 Artillery and 2 Infantrys placed in French Equatorial Africa 1 Artillery and 1 Infantry placed in Syria 3 Infantrys and 1 Tank placed in E.Morocco 1 Infantry placed in Churchill Turn Complete - French French collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
French regular : -0.50Territory Summary for French :
Corsica : 1 Infantry Churchill : 1 AAGun, 1 Factory and 1 Infantry Aquitaine : 2 AAGuns Brittany : 1 Infantry Syria : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 5 Infantrys French Equatorial Africa : 1 Artillery, 1 Bunker, 1 Factory and 3 Infantrys E.Morocco : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 10 Infantrys and 3 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Darfur : 1 Infantry Dover : 1 Fighter Greenland : 1 flag, 1 Infantry 20 Sea Zone : 1 Artillery, 1 Destroyer and 1 Transport 17 Sea Zone : 2 Infantrys and 1 TransportProduction/PUs Summary :
Germans : 107 / 114 Russians : 94 / 94 Italians : 57 / 57 French : 25 / 25 Yamamoto : 62 / 77 Chinese : 24 / 27 Hisaichi : 67 / 89 British : 94 / 95 Anzac : 33 / 33 Dutch : 16 / 16 Finns : 11 / 13 Romanians : 19 / 19 Thai : 24 / 24 Americans : 117 / 117 -
TripleA Manual Gamesave Post: Yamamoto round 7
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Carriers, 9 Destroyers, 8 Fighters and 2 Submarines moved from 101 Sea Zone to 109 Sea Zone 1 Submarine moved from 102 Sea Zone to 109 Sea Zone 1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone 1 Bomber moved from West Borneo to 107 Sea Zone 6 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys, 2 S.Submarines and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Bomber and 4 Infantrys moved from 107 Sea Zone to Davao 2 Destroyers moved from 85 Sea Zone to 107 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 6 ArmoredCars moved from Shantung to Hupeh 4 ArmoredCars moved from Chubu to 84 Sea Zone 4 ArmoredCars and 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone 4 ArmoredCars moved from 75 Sea Zone to Ayan 1 T.Boat moved from 114 Sea Zone to 113 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters, 11 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hupeh Yamamoto attack with 6 ArmoredCars Chinese defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 6 ArmoredCars in Hupeh, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Chinese, 1 Artillery owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Hupeh Yamamoto roll dice for 4 ArmoredCars in Hupeh, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 4 ArmoredCars remaining. Battle score for attacker is 3 Casualties for Yamamoto: 2 ArmoredCars Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Battle in 109 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Carriers, 9 Destroyers, 8 Fighters, 1 S.Submarine and 3 Submarines Americans defend with 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 6 Destroyers, 4 Fighters, 1 Submarine and 2 Transports Yamamoto roll dice for 1 S.Submarine and 3 Submarines in 109 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Carriers, 9 Destroyers and 8 Fighters in 109 Sea Zone, round 2 : 11/23 hits, 7.50 expected hitsCombat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : 3.67 Americans regular : -0.33 -
@captainwalker i got 1 hit with my sub. i took a tip. i got 11 more hits ool please. sz109
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@dawgoneit max defense
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Carriers, 9 Destroyers, 8 Fighters and 2 Submarines moved from 101 Sea Zone to 109 Sea Zone 1 Submarine moved from 102 Sea Zone to 109 Sea Zone 1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone 1 Bomber moved from West Borneo to 107 Sea Zone 6 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys, 2 S.Submarines and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Bomber and 4 Infantrys moved from 107 Sea Zone to Davao 2 Destroyers moved from 85 Sea Zone to 107 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 6 ArmoredCars moved from Shantung to Hupeh 4 ArmoredCars moved from Chubu to 84 Sea Zone 4 ArmoredCars and 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone 4 ArmoredCars moved from 75 Sea Zone to Ayan 1 T.Boat moved from 114 Sea Zone to 113 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters, 11 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hupeh Yamamoto attack with 6 ArmoredCars Chinese defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 6 ArmoredCars in Hupeh, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Chinese, 1 Artillery owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Hupeh Yamamoto roll dice for 4 ArmoredCars in Hupeh, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 4 ArmoredCars remaining. Battle score for attacker is 3 Casualties for Yamamoto: 2 ArmoredCars Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Battle in 109 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Carriers, 9 Destroyers, 8 Fighters, 1 S.Submarine and 3 Submarines Americans defend with 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 6 Destroyers, 4 Fighters, 1 Submarine and 2 Transports Yamamoto roll dice for 1 S.Submarine and 3 Submarines in 109 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Carriers, 9 Destroyers and 8 Fighters in 109 Sea Zone, round 2 : 11/23 hits, 7.50 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 6 Destroyers, 4 Fighters and 2 Transports in 109 Sea Zone, round 2 : 9/20 hits, 8.83 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto 2 Fighters owned by the Americans, 6 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto, 3 Submarines owned by the Yamamoto, 2 Transports owned by the Americans and 3 Fighters owned by the Yamamoto lost in 109 Sea Zone Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 3 Carriers, 9 Destroyers and 5 Fighters in 109 Sea Zone, round 3 : 9/19 hits, 5.83 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers and 2 Fighters in 109 Sea Zone, round 3 : 7/10 hits, 5.50 expected hits 2 Fighters owned by the Americans, 3 Carriers owned by the Americans, 1 Carrier owned by the Yamamoto, 2 Cruisers owned by the Americans, 3 Destroyers owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 2 Adv.Fighters owned by the Americans and 2 Fighters owned by the Yamamoto lost in 109 Sea Zone Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 Carriers, 6 Destroyers and 3 Fighters in 109 Sea Zone, round 4 : 2/12 hits, 3.83 expected hits Americans roll dice for 1 Battleship in 109 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in 109 Sea Zone Yamamoto win with 1 Adv.Fighter, 2 Carriers, 6 Destroyers, 3 Fighters and 1 S.Submarine remaining. Battle score for attacker is 66 Casualties for Yamamoto: 1 B.Carrier, 1 Battleship, 1 Carrier, 3 Destroyers, 5 Fighters and 3 Submarines Casualties for Americans: 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 6 Destroyers, 4 Fighters, 1 Submarine and 2 Transports Battle in 107 Sea Zone Yamamoto attack with 2 Destroyers, 2 S.Submarines and 2 Transports Americans defend with 3 Transports Yamamoto roll dice for 2 S.Submarines in 107 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 2 Transports owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Destroyers and 2 Transports in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto win with 2 Destroyers, 2 S.Submarines and 2 Transports remaining. Battle score for attacker is 18 Casualties for Americans: 3 Transports Battle in Davao Yamamoto attack with 1 Bomber and 4 Infantrys Americans defend with 1 AAGun, 2 Artillerys and 1 Factory Americans roll AA dice in Davao : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 4 Infantrys in Davao, round 2 : 3/5 hits, 1.33 expected hits Americans roll dice for 2 Artillerys in Davao, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Artillerys Battle in Ayan Yamamoto attack with 4 ArmoredCars Russians defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 4 ArmoredCars in Ayan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 ArmoredCars owned by the Yamamoto lost in Ayan Yamamoto roll dice for 2 ArmoredCars in Ayan, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Ayan Yamamoto roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar in Ayan, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Ayan, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar in Ayan, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Ayan, round 6 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Ayan Russians win with 1 Artillery remaining. Battle score for attacker is -10 Casualties for Yamamoto: 4 ArmoredCars Casualties for Russians: 3 Infantrys Battle in Java Yamamoto attack with 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Java Yamamoto win, taking Java from Dutch with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Davao to Mindanao Place Units - Yamamoto 2 Artillerys and 4 Infantrys placed in Malaya 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 85 Sea Zone 2 Fighters placed in 85 Sea Zone 7 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : 7.67 Americans regular : 0.83 Americans AA : -0.17 Russians regular : 1.00 Dutch regular : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Shensi to Shansi 1 Tank moved from Shensi to Shansi 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Battle in Szechwan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Elite Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Elite Non Combat Move - Chinese 1 Elite moved from Ningsia to Shensi 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 2 Infantrys moved from Gobi Altai to Ningsia 1 Artillery moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Gobi Altai to Shensi 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai 3 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Hisaichi regular : 1.67Territory Summary for Chinese :
Shansi : 1 Tank Suiyuan : 1 Artillery, 1 Infantry and 1 Tank E.Qinghai : 2 Artillerys and 4 Infantrys Urumqi : 1 Factory, 2 Infantrys and 2 Tanks Lanchow : 1 Artillery and 3 Infantrys Shensi : 1 AAGun, 1 Elite, 1 Infantry and 2 Tanks Ningsia : 1 AAGun, 1 Artillery and 3 Infantrys Chahar : 1 Artillery Szechwan : 1 Artillery and 1 Infantry Hsining : 1 Elite, 1 Factory and 5 Infantrys Gobi Altai : 1 flag, 2 ArmoredCars, 3 Infantrys and 1 TankProduction/PUs Summary :
Germans : 107 / 114 Russians : 94 / 94 Italians : 57 / 57 French : 25 / 25 Yamamoto : 71 / 71 Chinese : 26 / 26 Hisaichi : 62 / 89 British : 94 / 95 Anzac : 33 / 33 Dutch : 14 / 16 Finns : 11 / 13 Romanians : 19 / 19 Thai : 24 / 24 Americans : 113 / 117 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Elite and 1 Infantry moved from Shantung to Shansi 2 ArmoredCars moved from Peking to Chahar 1 Bomber moved from N.Thailand to Sumatra 1 ArmoredCar, 1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Marine moved from 110 Sea Zone to Sumatra 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Marine moved from 110 Sea Zone to Lombok 6 ArmoredCars moved from Hong Kong to Hunan 1 Infantry, 3 Mech.Infs and 2 Tanks moved from Heilungchiang to Chita 3 Mech.Infs moved from Changchun to Chita 1 Infantry moved from Kirin to Khabarovsk 2 Infantrys moved from Kirin to Heilungchiang 5 Infantrys moved from Changchun to Kirin 1 Transport moved from 101 Sea Zone to 109 Sea Zone 5 Transports moved from 92 Sea Zone to 84 Sea Zone Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Battleship, 1 Destroyer, 14 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 1 Artillery and 1 Marine British defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Lombok, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for British: 1 Infantry Battle in Sumatra Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Marine British defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Marine in Sumatra, round 2 : 4/4 hits, 2.00 expected hits Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Marine remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Chahar Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Artillery Hisaichi roll dice for 2 ArmoredCars in Chahar, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Shansi Hisaichi attack with 1 Elite and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Elite and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Shansi, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Elite remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Chita Hisaichi attack with 1 Infantry, 6 Mech.Infs and 2 Tanks Russians defend with 3 Infantrys Hisaichi roll dice for 1 Infantry, 6 Mech.Infs and 2 Tanks in Chita, round 2 : 6/9 hits, 3.33 expected hits Russians roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 6 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 3 Infantrys Non Combat Move - Hisaichi 1 Tank moved from Peking to Chita 1 Bomber moved from Sumatra to S.Thailand Place Units - Hisaichi 1 Battleship and 1 Destroyer placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 6 ArmoredCars placed in Hong Kong Hisaichi undo move 3. 2 ArmoredCars and 1 Infantry placed in Peking 4 ArmoredCars and 2 Infantrys placed in Hong Kong 6 Infantrys and 2 Mech.Infs placed in Changchun 3 Infantrys placed in Broome Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Russians regular : 0.00 Dutch regular : 0.00 Hisaichi regular : 5.50 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 2 ArmoredCars and 1 Tank moved from Palestine to Lower Egypt 1 Infantry moved from New Valley to Lower Egypt 1 Artillery, 1 Elite and 1 Infantry moved from Nubia to Lower Egypt 2 ArmoredCars and 1 Tank moved from Darfur to Lower Egypt 2 Tanks moved from Italian East Africa to Lower Egypt 2 Mech.Infs moved from W.Iran to Lower Egypt 1 Adv.Fighter and 1 Fighter moved from Northern Territory to 113 Sea Zone 1 Adv.Fighter moved from Madras to Yunnan 2 Artillerys and 5 Infantrys moved from Assam to Yunnan 1 Tank moved from Kolyma to Okhotsk 2 Infantrys moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Greece 2 Artillerys, 14 Infantrys and 2 Tanks moved from Cairo to Lower Egypt Purchase Units - British British buy 2 Artillerys, 1 Bunker, 1 Destroyer, 14 Infantrys, 1 Mot.Inf, 2 Submarines, 1 T.Boat, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Cruiser, 1 Destroyer and 2 Fighters Italians defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Cruiser, 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits 1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone British win with 1 Cruiser and 2 Fighters remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer Casualties for Italians: 1 Submarine Battle in 113 Sea Zone British attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 T.Boat British roll dice for 1 Adv.Fighter and 1 Fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 T.Boat in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 113 Sea Zone British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in Greece Battle in Yunnan British attack with 1 Adv.Fighter, 2 Artillerys and 5 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Adv.Fighter, 2 Artillerys and 5 Infantrys in Yunnan, round 2 : 1/8 hits, 2.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Adv.Fighter, 2 Artillerys and 4 Infantrys in Yunnan, round 3 : 0/7 hits, 2.17 expected hits Thai roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 2 Artillerys and 4 Infantrys in Yunnan, round 4 : 1/7 hits, 2.17 expected hits Thai roll dice for 1 Artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Yunnan British win, taking Greece from Italians, taking Yunnan from Thai with 1 Adv.Fighter, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Battle in Lower Egypt British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 16 Infantrys, 2 Mech.Infs and 6 Tanks Italians defend with 2 ArmoredCars, 1 Artillery, 15 Infantrys, 3 Mech.Infs and 7 Tanks British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 16 Infantrys, 2 Mech.Infs and 6 Tanks in Lower Egypt, round 2 : 8/32 hits, 9.83 expected hits Italians roll dice for 2 ArmoredCars, 1 Artillery, 15 Infantrys, 3 Mech.Infs and 7 Tanks in Lower Egypt, round 2 : 7/28 hits, 10.17 expected hits 2 ArmoredCars owned by the Italians, 6 Infantrys owned by the Italians and 7 Infantrys owned by the British lost in Lower Egypt British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 9 Infantrys, 2 Mech.Infs and 6 Tanks in Lower Egypt, round 3 : 7/25 hits, 8.67 expected hits Italians roll dice for 1 Artillery, 9 Infantrys, 3 Mech.Infs and 7 Tanks in Lower Egypt, round 3 : 8/20 hits, 7.83 expected hits 7 Infantrys owned by the Italians and 8 Infantrys owned by the British lost in Lower Egypt British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 1 Infantry, 2 Mech.Infs and 6 Tanks in Lower Egypt, round 4 : 5/17 hits, 6.83 expected hits Italians roll dice for 1 Artillery, 2 Infantrys, 3 Mech.Infs and 7 Tanks in Lower Egypt, round 4 : 4/13 hits, 5.50 expected hits 2 ArmoredCars owned by the British, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians, 1 Artillery owned by the British, 1 Infantry owned by the British and 2 Mech.Infs owned by the Italians lost in Lower Egypt British roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Mech.Infs and 6 Tanks in Lower Egypt, round 5 : 3/13 hits, 5.50 expected hits Italians roll dice for 1 Mech.Inf and 7 Tanks in Lower Egypt, round 5 : 4/8 hits, 3.83 expected hits 2 ArmoredCars owned by the British, 2 Tanks owned by the Italians, 2 Artillerys owned by the British and 1 Mech.Inf owned by the Italians lost in Lower Egypt British roll dice for 1 Elite, 2 Mech.Infs and 6 Tanks in Lower Egypt, round 6 : 3/9 hits, 4.17 expected hits Italians roll dice for 5 Tanks in Lower Egypt, round 6 : 2/5 hits, 2.50 expected hits 1 Elite owned by the British, 3 Tanks owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt 6 Tanks owned by the British and 1 Mech.Inf owned by the British retreated to Cairo Italians win with 2 Tanks remaining. Battle score for attacker is 16 Casualties for British: 4 ArmoredCars, 3 Artillerys, 1 Elite, 16 Infantrys and 1 Mech.Inf Casualties for Italians: 2 ArmoredCars, 1 Artillery, 15 Infantrys, 3 Mech.Infs and 5 Tanks Non Combat Move - British 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery moved from Baluchistan to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa 1 Adv.Fighter moved from Yunnan to Assam 1 Mot.Inf and 1 Tank moved from Assam to Szechwan 5 Infantrys moved from Calcutta to Assam 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Calcutta 1 Adv.Fighter and 1 Fighter moved from 113 Sea Zone to Northern Territory 1 Fighter moved from Scotland to Manchester 1 Artillery moved from London to Manchester 1 Infantry moved from Yukon to Alaska 1 Destroyer and 1 Transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 Submarine and 1 T.Boat placed in 56 Sea Zone 4 Infantrys placed in Cairo 1 Bunker placed in Cairo 1 Transport placed in 2 Sea Zone 1 Destroyer and 1 Submarine placed in 20 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Infantry and 1 Mot.Inf placed in Madras 2 Infantrys and 1 Tank placed in W.Iran British undo move 8. 1 Artillery and 2 Infantrys placed in W.Iran 2 Infantrys and 1 Tank placed in Italian East Africa 2 Infantrys and 1 Tank placed in Manchester Turn Complete - British British collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Italians regular : -4.17 Thai regular : -0.33 British regular : -13.00Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Okhotsk : 2 Infantrys and 1 Tank Kolyma : 1 Infantry Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Aquitaine : 1 Infantry Szechwan : 1 Mot.Inf and 1 Tank Yunnan : 2 Artillerys and 4 Infantrys Rhodes : 1 flag Assam : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 10 Infantrys, 1 Mot.Inf and 2 Tanks Vancouver : 1 AAGun and 1 Factory Bombay : 1 AAGun and 1 Factory Dover : 1 Infantry Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter and 4 Infantrys Calcutta : 4 Infantrys Quebec : 1 Infantry and 1 Tank Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 6 Infantrys and 2 Tanks Nubia : 1 Infantry Madras : 1 AAGun, 1 Factory, 10 Infantrys and 1 Mot.Inf Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 1 Artillery and 3 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 2 Bunkers, 1 Factory, 4 Infantrys, 1 Mech.Inf and 6 Tanks Gibraltar : 1 Bunker and 2 Infantrys Northern Territory : 1 Adv.Fighter and 1 Fighter Alaska : 1 Infantry Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Greece : 1 flag, 1 AAGun and 1 Infantry Belgium : 1 flag, 1 Infantry Munster : 1 flag 21 Sea Zone : 1 Submarine 20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 Submarines, 1 T.Boat and 2 Transports 56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 4 Transports 51 Sea Zone : 1 Cruiser 71 Sea Zone : 1 Destroyer and 1 Transport 58 Sea Zone : 2 Transports 2 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 104 / 114 Russians : 91 / 94 Italians : 53 / 57 French : 25 / 25 Yamamoto : 71 / 71 Chinese : 25 / 26 Hisaichi : 71 / 71 British : 101 / 101 Anzac : 33 / 33 Dutch : 11 / 16 Finns : 11 / 13 Romanians : 19 / 19 Thai : 22 / 24 Americans : 113 / 117 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Artillery, 1 Elite, 7 Infantrys and 1 Tank moved from Western Australia to Broome 1 Tank moved from Northern Territory to Broome 1 Tank moved from South Australia to Broome 1 Artillery and 2 Infantrys moved from Wellington to 122 Sea Zone 1 Cruiser and 1 Infantry moved from 122 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Hisaichi 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Broome 1 Adv.Fighter and 1 Fighter moved from Townsville to Broome Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Broome Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 3 Tanks Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 5 Infantrys and 1 Tank Hisaichi roll AA dice in Broome : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Cruiser in Broome, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 3 Tanks in Broome, round 2 : 6/16 hits, 5.00 expected hits Units damaged: 3 Bunkers owned by the Hisaichi Hisaichi roll dice for 3 Bunkers, 5 Infantrys and 1 Tank in Broome, round 2 : 3/9 hits, 3.67 expected hits 3 Infantrys owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Broome Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 3 Tanks in Broome, round 3 : 7/13 hits, 4.50 expected hits Hisaichi roll dice for 3 Bunkers, 2 Infantrys and 1 Tank in Broome, round 3 : 3/6 hits, 2.67 expected hits 3 Infantrys owned by the Anzac, 1 Tank owned by the Hisaichi, 3 Bunkers owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Broome Anzac win, taking Broome from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 21 Casualties for Anzac: 6 Infantrys Casualties for Hisaichi: 3 Bunkers, 5 Infantrys and 1 Tank Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from Broome to Western Australia 1 Artillery, 1 Elite and 2 Infantrys moved from Northern Territory to Western Australia 3 Infantrys moved from South Australia to Western Australia 1 Artillery and 2 Infantrys moved from Townsville to Northern Territory 2 Adv.Fighters moved from West Papua to 122 Sea Zone 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 1 Carrier, 1 Destroyer and 1 Transport placed in 122 Sea Zone 1 Tank placed in Townsville Turning on Edit Mode EDIT: Removing units owned by Anzac from Milne Bay: 1 Artillery and 2 Infantrys EDIT: Adding units owned by Anzac to West Papua: 1 Artillery and 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 3.00 Hisaichi regular : -0.33 Hisaichi AA : -0.33Territory Summary for Anzac :
Western Australia : 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 5 Infantrys West Papua : 2 Artillerys, 6 Infantrys and 1 Tank Port Moresby : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank Wellington : 1 AAGun, 1 Factory and 2 Infantrys Broome : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 3 Tanks Northern Territory : 1 Artillery and 2 Infantrys Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank Guadalcanal : 1 Infantry South Australia : 4 Infantrys New Ireland : 1 Artillery Hollandia : 1 Infantry Soembawa : 1 Infantry 122 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Transport 67 Sea Zone : 1 Cruiser and 1 TransportProduction/PUs Summary :
Germans : 104 / 114 Russians : 91 / 94 Italians : 53 / 57 French : 25 / 25 Yamamoto : 71 / 71 Chinese : 25 / 26 Hisaichi : 67 / 71 British : 101 / 101 Anzac : 36 / 36 Dutch : 12 / 16 Finns : 11 / 13 Romanians : 19 / 19 Thai : 22 / 24 Americans : 113 / 117 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 1 Elite moved from Amazon to Bolivia 2 Artillerys, 1 Marine and 2 Tanks moved from Argentina to Bolivia Purchase Units - Dutch Dutch buy 1 Cruiser and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Bolivia, round 2 : 3/6 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Cruiser placed in 26 Sea Zone 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Neutral regular : -1.00 Dutch regular : 0.17Territory Summary for Dutch :
Suriname : 1 Factory and 1 Marine Bolivia : 1 flag, 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Rio De Janeiro : 1 flag Amazon : 1 flag Argentina : 1 flag 26 Sea Zone : 1 CruiserProduction/PUs Summary :
Germans : 104 / 114 Russians : 91 / 94 Italians : 53 / 57 French : 25 / 25 Yamamoto : 71 / 71 Chinese : 25 / 26 Hisaichi : 67 / 71 British : 101 / 101 Anzac : 36 / 36 Dutch : 14 / 14 Finns : 11 / 13 Romanians : 19 / 19 Thai : 22 / 24 Americans : 113 / 117 -
TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 2 Infantrys moved from Tampere to Kotka 1 Artillery moved from Tampere to Kotka 1 Elite and 2 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Kotka Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 4 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kotka Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns win, taking Kotka from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Elite and 3 Infantrys moved from Oulu to N.Karelia 1 Artillery and 2 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Kotka to Oulu Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Finns regular : -1.17 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 3 Tanks moved from Vinnytsia to Minsk 1 Fighter moved from Kiev to Minsk 3 Tanks moved from Donetsk to Minsk 1 Infantry moved from Bulgaria to Greece 1 Infantry moved from Bulgaria to Greece 1 Elite moved from E.Romania to Bulgaria 1 Elite moved from Odessa to E.Romania Purchase Units - Romanians Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 Fighter and 6 Tanks Russians defend with 2 Artillerys, 3 Infantrys and 1 Tank Romanians roll dice for 1 Fighter and 6 Tanks in Minsk, round 2 : 4/7 hits, 3.33 expected hits Russians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Minsk, round 2 : 2/6 hits, 2.17 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Romanians lost in Minsk Romanians roll dice for 1 Fighter and 4 Tanks in Minsk, round 3 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Tank in Minsk, round 3 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Russians, 2 Tanks owned by the Romanians and 1 Tank owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is -1 Casualties for Romanians: 4 Tanks Casualties for Russians: 2 Artillerys, 3 Infantrys and 1 Tank Battle in Greece Romanians attack with 2 Infantrys British defend with 1 AAGun and 1 Infantry Romanians roll dice for 2 Infantrys in Greece, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Greece Romanians roll dice for 1 Infantry in Greece, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Greece British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Romanians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Minsk to Vinnytsia 4 Tanks moved from Bucharest to Vinnytsia Place Units - Romanians 1 Factory placed in Vinnytsia 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Romanians regular : 0.83 Russians regular : 1.00 British regular : 1.33





