Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
2 ArmoredCars and 1 Tank moved from Suiyuan to Hupeh
1 ArmoredCar moved from Hunan to Kweichow
Hisaichi take Kweichow from Chinese
1 ArmoredCar moved from Kweichow to Szechwan
Hisaichi take Szechwan from Chinese
3 ArmoredCars moved from Hunan to Yunnan
1 Bomber moved from Hunan to Yunnan
1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Hunan to N.French Indochina
2 Elites moved from N.French Indochina to Yunnan
1 Artillery and 1 Tank moved from Tanimbar to 113 Sea Zone
1 ArmoredCar and 2 Artillerys moved from Timor to 113 Sea Zone
2 Artillerys, 1 Tank and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
1 ArmoredCar and 1 Tank moved from Flores to 67 Sea Zone
1 ArmoredCar, 1 Artillery, 2 Destroyers and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from Flores to 67 Sea Zone
1 ArmoredCar moved from Broome to Western Australia
2 ArmoredCars moved from Broome to 67 Sea Zone
4 ArmoredCars, 3 Artillerys, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Infantry, 1 Submarine, 2 Tanks and 6 Transports moved from 67 Sea Zone to 110 Sea Zone
4 ArmoredCars, 3 Artillerys, 1 Infantry and 2 Tanks moved from 110 Sea Zone to East And South Borneo
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 92 Sea Zone to 110 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 110 Sea Zone to East And South Borneo
1 ArmoredCar moved from Hong Kong to Hunan
1 Artillery, 1 Infantry, 10 Mech.Infs and 6 Tanks moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Heilungchiang to Ayan
2 Fighters moved from Chita to N.Buryat Mongolia
2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
2 Infantrys moved from Heilungchiang to Ayan
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Bomber, 1 Bunker, 1 Elite, 5 Infantrys, 7 Marines and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 ArmoredCars and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hupeh, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yunnan
Hisaichi attack with 3 ArmoredCars, 1 Bomber and 2 Elites
British defend with 2 Mot.Infs and 2 Tanks
Hisaichi roll dice for 3 ArmoredCars, 1 Bomber and 2 Elites in Yunnan, round 2 : 4/6 hits, 2.33 expected hits
Chinese roll dice for 2 Mot.Infs and 2 Tanks in Yunnan, round 2 : 0/4 hits, 2.00 expected hits
2 Mot.Infs owned by the British and 2 Tanks owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 3 ArmoredCars, 1 Bomber and 2 Elites remaining. Battle score for attacker is 20
Casualties for British: 2 Mot.Infs and 2 Tanks
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys, 10 Mech.Infs and 6 Tanks
Russians defend with 1 AAGun, 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 6 Tanks
Russians roll AA dice in N.Buryat Mongolia : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys, 10 Mech.Infs and 6 Tanks in N.Buryat Mongolia, round 2 : 13/22 hits, 8.33 expected hits
Russians roll dice for 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 2 : 9/25 hits, 9.67 expected hits
13 Infantrys owned by the Russians, 5 Mech.Infs owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 2 Fighters, 5 Mech.Infs and 6 Tanks in N.Buryat Mongolia, round 3 : 4/13 hits, 5.33 expected hits
Russians roll dice for 4 Artillerys, 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 3 : 6/12 hits, 5.33 expected hits
4 Artillerys owned by the Russians, 1 Fighter owned by the Hisaichi and 5 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 1 Fighter and 6 Tanks in N.Buryat Mongolia, round 4 : 2/7 hits, 3.33 expected hits
Russians roll dice for 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 4 : 3/8 hits, 4.00 expected hits
2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Mot.Infs owned by the Russians lost in N.Buryat Mongolia
Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 5 : 2/4 hits, 2.00 expected hits
Russians roll dice for 6 Tanks in N.Buryat Mongolia, round 5 : 2/6 hits, 3.00 expected hits
2 Tanks owned by the Hisaichi and 2 Tanks owned by the Russians lost in N.Buryat Mongolia
2 Tanks owned by the Hisaichi retreated to Ayan
Russians win with 4 Tanks remaining. Battle score for attacker is -44
Casualties for Hisaichi: 1 Artillery, 2 Fighters, 3 Infantrys, 10 Mech.Infs and 4 Tanks
Casualties for Russians: 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 2 Tanks
Non Combat Move - Hisaichi
1 Mech.Inf moved from Changchun to Chita
2 Mech.Infs moved from Changchun to Ayan
2 ArmoredCars and 1 Tank moved from Peking to Anhwei
1 Bomber moved from Yunnan to Malaya
Place Units - Hisaichi
1 B.Transport placed in 92 Sea Zone
4 Marines placed in Hong Kong
1 Bomber placed in Hong Kong
1 Bunker and 3 Marines placed in Broome
1 Elite and 2 Infantrys placed in Peking
3 Infantrys and 1 Mech.Inf placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Russians regular : -2.00
Russians AA : -0.33
Hisaichi regular : 4.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from Wales to 18 Sea Zone
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Cruiser and 1 Infantry moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 20 Sea Zone to Picardy
1 Artillery, 1 Infantry and 1 Tank moved from Belgium to Picardy
1 Bomber moved from Manchester to Picardy
1 Fighter moved from Wales to Normandy
2 Fighters moved from Wales to Picardy
2 Infantrys moved from W.Iran to 58 Sea Zone
1 Infantry moved from Italian East Africa to 58 Sea Zone
1 Infantry moved from Italian East Africa to 58 Sea Zone
4 Infantrys and 2 Transports moved from 58 Sea Zone to 66 Sea Zone
2 Infantrys moved from 66 Sea Zone to Sumatra
Dutch take Sumatra from Yamamoto
2 Infantrys moved from 66 Sea Zone to Java
Dutch take Java from Yamamoto
1 Submarine moved from 63 Sea Zone to 70 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 70 Sea Zone
1 Fighter moved from Banjarmasin to 70 Sea Zone
2 Submarines moved from 56 Sea Zone to 51 Sea Zone
2 Fighters moved from 56 Sea Zone to 51 Sea Zone
Purchase Units - British
British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 14 Infantrys, 1 Mot.Inf, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Normandy
British attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery, 1 Factory and 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Normandy
British roll dice for 1 Fighter and 2 Infantrys in Normandy, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Normandy, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 2 Infantrys in Normandy, round 3 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 2 Infantrys in Normandy, round 4 : 2/3 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Normandy, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Picardy
British attack with 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks
Germans defend with 1 Artillery, 1 Elite and 5 Infantrys
British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Picardy, round 2 : 4/10 hits, 3.83 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Picardy, round 2 : 3/7 hits, 2.33 expected hits
4 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Picardy
British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks in Picardy, round 3 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 11
Casualties for British: 3 Infantrys
Casualties for Germans: 1 Artillery, 1 Elite and 5 Infantrys
Battle in 70 Sea Zone
British attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
Thai defend with 1 Destroyer
British roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Thai lost in 70 Sea Zone
British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Thai: 1 Destroyer
Battle in 51 Sea Zone
British attack with 2 Fighters and 2 Submarines
Italians defend with 2 Destroyers
British roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British roll dice for 2 Submarines in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 2 Fighters and 2 Submarines remaining. Battle score for attacker is 16
Casualties for Italians: 2 Destroyers
Non Combat Move - British
2 Fighters moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 3 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Lower Egypt to Nubia
1 Artillery, 1 Elite and 1 Infantry moved from Italian East Africa to Kordofan
1 Tank moved from W.Iran to Palestine
2 Fighters moved from Picardy to 20 Sea Zone
1 Bomber moved from Picardy to Wales
1 Fighter moved from Normandy to Wales
2 Infantrys moved from Koryakia to Kolyma
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
2 Infantrys moved from Calcutta to Assam
1 Mot.Inf moved from Madras to Assam
1 Tank moved from Delhi to Assam
1 Artillery and 2 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Madras to Hyderabad
1 Adv.Fighter and 1 Fighter moved from 70 Sea Zone to South Australia
Place Units - British
1 Carrier placed in 20 Sea Zone
2 Submarines placed in 56 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank placed in Cairo
2 ArmoredCars and 1 Tank placed in Italian East Africa
2 ArmoredCars and 1 Tank placed in W.Iran
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
4 Infantrys and 1 Mot.Inf placed in Madras
3 Infantrys placed in Wales
2 Infantrys placed in Manchester
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Thai regular : 0.67
Germans regular : -1.33
British regular : 0.00
Territory Summary for British :
London : 1 AAGun and 1 Factory
British Guiana : 1 Infantry
Koryakia : 1 Infantry and 1 Tank
Kolyma : 2 Infantrys
Italian East Africa : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Tank
Normandy : 2 Infantrys
Picardy : 2 Artillerys and 2 Tanks
Rhodes : 1 flag, 1 Infantry
Assam : 1 AAGun, 3 Artillerys, 7 Infantrys, 1 Mot.Inf and 1 Tank
Vancouver : 1 AAGun and 1 Factory
Burma : 1 Infantry
Baluchistan : 1 Artillery
Kordofan : 1 Artillery, 1 Elite and 1 Infantry
Bombay : 1 AAGun and 1 Factory
Yukon : 1 Infantry
Dover : 2 Infantrys
Hyderabad : 5 Infantrys
Wales : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 4 Infantrys
Mersa Matruh : 1 Infantry
Quebec : 1 Infantry and 1 Tank
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
Nubia : 1 Infantry
Madras : 1 AAGun, 1 Factory, 9 Infantrys and 1 Mot.Inf
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Malta : 3 Bunkers
Bihar : 1 Artillery and 2 Infantrys
Nauru : 1 Infantry
Tarawa : 1 Infantry
Cairo : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
Palestine : 1 Tank
Lower Egypt : 1 Artillery and 4 Infantrys
Gibraltar : 1 Bunker and 2 Infantrys
South Australia : 1 Adv.Fighter and 1 Fighter
Sumatra : 2 Infantrys
Java : 2 Infantrys
Attu : 1 Infantry
Cape Town : 1 Factory
Dublin : 1 flag
Crete : 1 flag, 1 AAGun
W.Iran : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Tank
Belgium : 1 flag, 1 Infantry
Greenland : 1 Fighter
Munster : 1 flag
20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 2 Submarines, 1 T.Boat and 2 Transports
56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 2 Submarines and 4 Transports
51 Sea Zone : 2 Submarines
66 Sea Zone : 2 Transports
58 Sea Zone : 1 Cruiser and 1 Destroyer
72 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 95 / 105
Russians : 92 / 93
Italians : 56 / 56
French : 26 / 21
Yamamoto : 77 / 84
Chinese : 19 / 27
Hisaichi : 76 / 76
British : 99 / 99
Anzac : 29 / 31
Dutch : 13 / 15
Finns : 13 / 15
Romanians : 17 / 19
Thai : 23 / 23
Americans : 106 / 106
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
2 Infantrys moved from South Australia to Western Australia
1 Adv.Fighter and 1 Fighter moved from South Australia to Western Australia
1 Artillery and 3 Infantrys moved from Port Moresby to West Papua
1 Adv.Fighter and 1 Tank moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Anzac
Battle in West Papua
Anzac attack with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank
Yamamoto defend with 2 Infantrys and 1 Tank
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank in West Papua, round 2 : 4/6 hits, 2.00 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in West Papua, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 2 Infantrys and 1 Tank
Battle in Western Australia
Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Western Australia, round 2 : 1/4 hits, 1.17 expected hits
Thai roll dice for 1 ArmoredCar in Western Australia, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Western Australia
Anzac win, taking Western Australia from Thai with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from Western Australia to Townsville
1 Artillery moved from Townsville to Northern Territory
1 Elite moved from Townsville to Northern Territory
4 Infantrys moved from Townsville to Northern Territory
3 Infantrys moved from Canberra to New South Wales
1 Adv.Fighter moved from West Papua to Port Moresby
Place Units - Anzac
1 Artillery, 1 Infantry and 1 Tank placed in Port Moresby
1 Artillery, 1 Elite and 1 Infantry placed in Townsville
1 Adv.Fighter and 1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : 1.83
Thai regular : -0.17
Territory Summary for Anzac :
New South Wales : 3 Infantrys
Western Australia : 2 Infantrys
West Papua : 1 Artillery, 2 Infantrys and 1 Tank
Port Moresby : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
Wellington : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
Northern Territory : 1 Artillery, 1 Elite and 4 Infantrys
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 11 Infantrys and 1 Tank
Townsville : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank
Guadalcanal : 1 Infantry
South Australia : 1 Infantry and 1 Tank
New Ireland : 1 Artillery
Banjarmasin : 2 Fighters
Production/PUs Summary :
Germans : 95 / 105
Russians : 92 / 93
Italians : 56 / 56
French : 26 / 21
Yamamoto : 75 / 84
Chinese : 19 / 27
Hisaichi : 76 / 76
British : 99 / 99
Anzac : 33 / 33
Dutch : 13 / 15
Finns : 13 / 15
Romanians : 17 / 19
Thai : 21 / 23
Americans : 106 / 106
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
2 Infantrys and 1 Tank moved from Banjarmasin to West Borneo
1 Fighter moved from Banjarmasin to West Borneo
2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from Amazon to Rio De Janeiro
2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro
Purchase Units - Dutch
Dutch buy 1 Bunker, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks in Rio De Janeiro, round 2 : 6/8 hits, 3.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in West Borneo
Dutch attack with 1 Fighter, 2 Infantrys and 1 Tank
Thai defend with 1 Artillery and 1 Marine
Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in West Borneo, round 2 : 0/4 hits, 1.17 expected hits
Thai roll dice for 1 Artillery and 1 Marine in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in West Borneo
Dutch roll dice for 1 Fighter, 1 Infantry and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.00 expected hits
Thai roll dice for 1 Artillery and 1 Marine in West Borneo, round 3 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Dutch, 1 Infantry owned by the Dutch and 1 Artillery owned by the Thai lost in West Borneo
Dutch roll dice for 1 Tank in West Borneo, round 4 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Marine in West Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Thai lost in West Borneo
Dutch win, taking West Borneo from Thai with 1 Tank remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Fighter and 2 Infantrys
Casualties for Thai: 1 Artillery and 1 Marine
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 3 Infantrys placed in Banjarmasin
1 Elite placed in Suriname
Turn Complete - Dutch
Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : 1.33
Neutral regular : 0.00
Dutch regular : 2.00
Territory Summary for Dutch :
Jilolo : 1 Infantry
West Borneo : 1 Tank
Banjarmasin : 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 2 Tanks
Suriname : 1 Elite and 1 Factory
Rio De Janeiro : 1 flag, 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks
Amazon : 1 flag
Production/PUs Summary :
Germans : 95 / 105
Russians : 92 / 93
Italians : 56 / 56
French : 26 / 21
Yamamoto : 75 / 84
Chinese : 19 / 27
Hisaichi : 76 / 76
British : 99 / 99
Anzac : 33 / 33
Dutch : 18 / 18
Finns : 13 / 15
Romanians : 17 / 19
Thai : 18 / 23
Americans : 106 / 106
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
3 Infantrys moved from Oulu to Vyborg
1 Tank moved from N.Karelia to Vyborg
1 Fighter moved from Oulu to Vyborg
4 Infantrys moved from Oulu to N.Karelia
6 Infantrys moved from Tampere to Oulu
2 Elites and 4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 3/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
Place Units - Finns
2 Artillerys and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1.67
Russians regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Fighter and 1 Tank moved from Kiev to Minsk
2 Elites moved from Vinnytsia to Donetsk
2 Tanks moved from Odessa to Donetsk
2 Elites moved from E.Romania to Odessa
3 Tanks moved from Bucharest to Vinnytsia
1 Elite moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite and 3 Tanks; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Elites and 2 Tanks
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Elites and 2 Tanks in Donetsk, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Elites owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Elites
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Minsk
Romanians attack with 1 Fighter and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Fighter and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Romanians lost in Minsk
1 Fighter owned by the Romanians retreated
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
Casualties for Romanians: 1 Tank
Non Combat Move - Romanians
1 Fighter moved from Minsk to Kiev
Place Units - Romanians
1 Elite and 3 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50
Russians regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Thailand to Burma
1 Infantry moved from S.Thailand to Burma
4 Tanks moved from Bangkok to Burma
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Artillery, 1 Elite and 1 Marine moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Elite, 1 Marine, 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to S.Thailand
1 Artillery, 1 Elite and 1 Marine moved from 110 Sea Zone to West Borneo
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 2 Artillerys, 4 Infantrys and 7 Tanks
British defend with 1 Infantry
Thai roll dice for 2 Artillerys, 4 Infantrys and 7 Tanks in Burma, round 2 : 7/13 hits, 5.17 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 2 Artillerys, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Battle in West Borneo
Thai attack with 1 Artillery, 1 Elite and 1 Marine
Dutch defend with 1 Tank
Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in West Borneo, round 2 : 1/3 hits, 1.33 expected hits
Dutch roll dice for 1 Tank in West Borneo, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Dutch lost in West Borneo
Thai win, taking West Borneo from Dutch with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 5
Casualties for Dutch: 1 Tank
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 2 Elites and 2 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai regular : 1.50
Dutch regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
2 Bombers and 1 Fighter moved from Amazon to 32 Sea Zone
6 Infantrys, 2 Marines and 3 Tanks moved from Bahia to Salvador
4 Fighters and 1 Submarine moved from 103 Sea Zone to 108 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Cruiser and 1 Infantry moved from 103 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from Kusaie to 103 Sea Zone
1 Cruiser and 1 Infantry moved from 103 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
1 Artillery and 1 Infantry moved from Kusaie to 103 Sea Zone
1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
1 Artillery and 1 Elite moved from Rongelap to 103 Sea Zone
1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
2 Artillerys, 2 Carriers, 4 Destroyers, 1 Elite, 1 Infantry and 2 Transports moved from 103 Sea Zone to 109 Sea Zone
1 Bomber moved from Kwajalein to 108 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 109 Sea Zone to Ponape
1 Adv.Fighter moved from 96 Sea Zone to Ponape
1 Adv.Fighter moved from 96 Sea Zone to 108 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 3 Destroyers, 4 Infantrys, 1 Marine, 1 S.Submarine, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Americans
Battle in 108 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 Submarine
Yamamoto defend with 1 T.Boat and 1 Transport
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 108 Sea Zone
Americans roll dice for 1 Adv.Fighter, 1 Bomber and 4 Fighters in 108 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 T.Boat in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 108 Sea Zone
Americans win with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 T.Boat and 1 Transport
Battle in 32 Sea Zone
Americans attack with 2 Bombers and 1 Fighter
Germans defend with 4 Submarines
Americans roll dice for 2 Bombers and 1 Fighter in 32 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 Submarines owned by the Germans lost in 32 Sea Zone
1 Fighter owned by the Americans and 2 Bombers owned by the Americans retreated
Germans win with 2 Submarines remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Battle in Salvador
Americans attack with 6 Infantrys, 2 Marines and 3 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 6 Infantrys, 2 Marines and 3 Tanks in Salvador, round 2 : 2/11 hits, 3.50 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 4 Infantrys, 2 Marines and 3 Tanks in Salvador, round 3 : 3/9 hits, 3.17 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 4 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in Ponape
Americans attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys
Yamamoto defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Battleship and 2 Cruisers in Ponape, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Americans roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Ponape, round 2 : 3/7 hits, 2.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
Americans win, taking Ponape from Yamamoto with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
1 Adv.Fighter moved from Ponape to 109 Sea Zone
1 Adv.Fighter and 4 Fighters moved from 108 Sea Zone to 109 Sea Zone
1 Bomber moved from 108 Sea Zone to Port Moresby
1 Infantry moved from Kwajalein to 96 Sea Zone
1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
1 Infantry moved from Rongelap to 103 Sea Zone
1 Carrier, 1 Destroyer and 1 Submarine moved from 96 Sea Zone to 109 Sea Zone
2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to Woleai
1 Elite and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
2 Destroyers, 1 Elite, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 104 Sea Zone
1 Elite and 1 Infantry moved from 104 Sea Zone to Jaluit
1 Adv.Fighter moved from Johnston to 91 Sea Zone
1 Bomber moved from Pearl Harbor to Port Moresby
2 Infantrys and 2 Tanks moved from S.Chile to 125 Sea Zone
1 Artillery and 1 Infantry moved from S.Chile to 125 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 3 Infantrys, 2 Tanks and 2 Transports moved from 125 Sea Zone to 124 Sea Zone
1 Adv.Fighter moved from San Francisco to 91 Sea Zone
2 Bombers and 1 Fighter moved from 32 Sea Zone to Bahia
1 Artillery and 1 Infantry moved from Koryakia to Kolyma
Place Units - Americans
1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 T.Boat placed in 71 Sea Zone
1 Adv.Fighter and 1 Infantry placed in Alaska
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
1 Infantry and 1 Marine placed in San Francisco
1 S.Submarine placed in 125 Sea Zone
1 B.Transport placed in 125 Sea Zone
1 Infantry placed in Santiago
1 Destroyer and 1 Submarine placed in 13 Sea Zone
1 Infantry placed in Washington
Turn Complete - Americans
Americans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Americans regular : -0.50
Neutral regular : -0.67
Territory Summary for Americans :
Kolyma : 1 Artillery and 1 Infantry
Kusaie : 1 flag, 1 Infantry
Kwajalein : 1 flag
Eniwetok : 1 flag
Rongelap : 1 flag
Jaluit : 1 flag, 1 Elite and 1 Infantry
Port Moresby : 2 Bombers
New Caledonia : 1 Infantry
Washington : 1 AAGun, 1 Factory and 3 Infantrys
San Francisco : 1 AAGun, 1 Factory, 3 Infantrys and 1 Marine
Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry
Truk : 1 Infantry
Christmas : 1 Infantry
South Central USA : 1 AAGun, 1 Factory and 1 Infantry
Ponape : 3 Artillerys, 1 Elite and 1 Infantry
Wake : 1 Artillery, 1 Fighter and 1 Infantry
Alaska : 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
Palmyra : 1 Infantry
Woleai : 3 Infantrys
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
Bahia : 1 flag, 2 Bombers and 1 Fighter
W.Mexico : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Factory, 4 Infantrys, 2 Marines and 3 Tanks
Peru : 1 flag
Central America : 1 flag
S.Chile : 1 flag, 2 Artillerys and 1 Tank
E.Mexico : 1 flag
N.Chile : 1 flag
Santiago : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
13 Sea Zone : 1 Destroyer and 1 Submarine
91 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine
125 Sea Zone : 1 B.Transport and 1 S.Submarine
71 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
83 Sea Zone : 1 B.Transport and 1 Destroyer
124 Sea Zone : 1 Artillery, 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 3 Infantrys, 2 Tanks and 2 Transports
109 Sea Zone : 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 5 Destroyers, 4 Fighters, 1 Submarine and 4 Transports
104 Sea Zone : 2 Destroyers, 1 Submarine and 1 Transport
108 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 95 / 105
Russians : 88 / 93
Italians : 56 / 56
French : 26 / 21
Yamamoto : 71 / 84
Chinese : 19 / 27
Hisaichi : 76 / 76
British : 98 / 99
Anzac : 33 / 33
Dutch : 15 / 18
Finns : 15 / 15
Romanians : 19 / 20
Thai : 22 / 22
Americans : 112 / 112
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
5 ArmoredCars, 6 Artillerys, 2 HeavyTanks, 13 Infantrys, 11 Mech.Infs, 2 Stukas and 6 Tanks moved from Kiev to Kursk
1 Bomber moved from Vinnytsia to Kursk
4 Mech.Infs moved from Warsaw to Kursk
5 JetFighters moved from Bohemia to Kursk
2 Fighters moved from Danzig to Kursk
1 Artillery moved from Aquitaine to Orleanais
2 ArmoredCars and 1 Artillery moved from Brittany to Normandy
2 Tanks moved from Brittany to Normandy
2 Elites and 5 Infantrys moved from Rhine to Belgium
1 Infantry moved from Paris to Burgundy
9 Tanks moved from Brittany to Paris
1 Infantry moved from Bavaria to Lorraine
1 Infantry moved from Bavaria to Rhine
1 Infantry moved from Vinnytsia to Kiev
2 Infantrys moved from Brest to Kiev
1 Artillery and 6 Infantrys moved from East Prussia to Brest
2 Infantrys moved from Danzig to Brest
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 HeavyTank, 15 Infantrys, 4 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Normandy
Germans attack with 2 ArmoredCars, 1 Artillery and 2 Tanks
British defend with 2 Infantrys; French defend with 1 Factory
Germans roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in Normandy, round 2 : 0/5 hits, 2.00 expected hits
French roll dice for 2 Infantrys in Normandy, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Normandy
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Normandy, round 3 : 0/4 hits, 1.67 expected hits
French roll dice for 2 Infantrys in Normandy, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Normandy
Germans roll dice for 1 Artillery and 2 Tanks in Normandy, round 4 : 0/3 hits, 1.33 expected hits
French roll dice for 2 Infantrys in Normandy, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery and 2 Tanks in Normandy, round 5 : 1/3 hits, 1.33 expected hits
French roll dice for 2 Infantrys in Normandy, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Normandy
Germans roll dice for 1 Artillery and 2 Tanks in Normandy, round 6 : 1/3 hits, 1.33 expected hits
French roll dice for 1 Infantry in Normandy, round 6 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 2 Tanks remaining. Battle score for attacker is -8
Casualties for Germans: 2 ArmoredCars and 1 Artillery
Casualties for British: 2 Infantrys
Battle in Kursk
Germans attack with 5 ArmoredCars, 6 Artillerys, 1 Bomber, 2 Fighters, 2 HeavyTanks, 13 Infantrys, 5 JetFighters, 15 Mech.Infs, 2 Stukas and 6 Tanks
Russians defend with 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Bunker, 27 Infantrys and 11 Tanks
Russians roll AA dice in Kursk : 5/10 hits, 1.67 expected hits
2 Fighters owned by the Germans, 2 JetFighters owned by the Germans and 1 Stuka owned by the Germans lost in Kursk
Germans roll dice for 5 ArmoredCars, 6 Artillerys, 1 Bomber, 2 HeavyTanks, 13 Infantrys, 3 JetFighters, 15 Mech.Infs, 1 Stuka and 6 Tanks in Kursk, round 2 : 25/52 hits, 20.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Bunker, 27 Infantrys and 11 Tanks in Kursk, round 2 : 7/44 hits, 16.83 expected hits
23 Infantrys owned by the Russians, 7 Infantrys owned by the Germans and 1 Bomber owned by the Russians lost in Kursk
Germans roll dice for 5 ArmoredCars, 6 Artillerys, 1 Bomber, 2 HeavyTanks, 6 Infantrys, 3 JetFighters, 15 Mech.Infs, 1 Stuka and 6 Tanks in Kursk, round 3 : 14/45 hits, 18.17 expected hits
Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bunker, 4 Infantrys and 11 Tanks in Kursk, round 3 : 9/20 hits, 9.00 expected hits
3 ArmoredCars owned by the Germans, 4 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 6 Infantrys owned by the Germans and 7 Tanks owned by the Russians lost in Kursk
Germans roll dice for 2 ArmoredCars, 6 Artillerys, 1 Bomber, 2 HeavyTanks, 3 JetFighters, 15 Mech.Infs, 1 Stuka and 6 Tanks in Kursk, round 4 : 15/36 hits, 15.17 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Bunker and 4 Tanks in Kursk, round 4 : 3/6 hits, 3.17 expected hits
2 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 1 Adv.Fighter owned by the Russians, 1 Bunker owned by the Russians and 4 Tanks owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 5 Artillerys, 1 Bomber, 2 HeavyTanks, 3 JetFighters, 15 Mech.Infs, 1 Stuka and 6 Tanks remaining. Battle score for attacker is 53
Casualties for Germans: 5 ArmoredCars, 1 Artillery, 2 Fighters, 13 Infantrys, 2 JetFighters and 1 Stuka
Casualties for Russians: 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Bunker, 27 Infantrys and 11 Tanks
Battle in Belgium
Germans attack with 2 Elites and 5 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Elites and 5 Infantrys in Belgium, round 2 : 1/7 hits, 1.50 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 Elites and 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Germans
1 Bomber, 3 JetFighters and 1 Stuka moved from Kursk to Kiev
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
1 Battleship, 1 Destroyer, 1 S.Submarine and 3 Transports moved from 24 Sea Zone to 22 Sea Zone
1 Carrier, 5 Destroyers and 4 Submarines moved from 23 Sea Zone to 22 Sea Zone
Place Units - Germans
1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 22 Sea Zone
4 Mech.Infs placed in Warsaw
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hamburg
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Rhine
1 Artillery placed in Paris
7 Infantrys placed in Paris
5 Infantrys placed in Bohemia
2 Infantrys placed in Bavaria
Turn Complete - Germans
Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
French regular : 0.00
Russians regular : -10.00
Germans regular : -6.00
British regular : 0.67
Russians AA : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 Tank moved from N.Buryat Mongolia to Chita
1 Adv.Fighter and 1 Fighter moved from Olyokminsk to Chita
1 Infantry moved from Irkutsk to S.Buryat Mongolia
Russians take S.Buryat Mongolia from Hisaichi
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
1 Infantry moved from Latvia to Lithuania
Russians take Lithuania from Germans
1 Artillery and 1 Infantry moved from Crimea to Donetsk
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Artillery moved from S.Karelia to Vyborg
2 Fighters moved from Leningrad to Vyborg
5 Infantrys moved from Leningrad to Vyborg
1 Infantry moved from Rostov to Donetsk
Purchase Units - Russians
Russians buy 1 Bunker, 33 Infantrys and 4 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery, 2 Fighters and 5 Infantrys
Finns defend with 3 Infantrys and 1 Tank
Russians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Vyborg, round 2 : 3/8 hits, 2.00 expected hits
Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 1/4 hits, 1.50 expected hits
3 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Vyborg, round 3 : 2/7 hits, 1.83 expected hits
Finns roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 2 Infantrys
Casualties for Finns: 3 Infantrys and 1 Tank
Battle in Donetsk
Russians attack with 2 Artillerys and 3 Infantrys
Romanians defend with 2 Tanks
Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
Romanians roll dice for 2 Tanks in Donetsk, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Romanians lost in Donetsk
Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 3 : 2/5 hits, 1.50 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Romanians: 2 Tanks
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Fighter and 1 Tank
Hisaichi defend with 1 Mech.Inf
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Chita, round 2 : 0/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in Chita, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Chita, round 3 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
1 Infantry moved from Yakutsk to Zhigansk
1 Artillery, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Krasnoyarsk to Irkutsk
1 Tank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Khatanga
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Novosibirsk to Ufa
3 Infantrys moved from Sverdlovsk to Perm
1 Artillery moved from Rostov to Stalingrad
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Artillery moved from Minsk to Novgorod
1 Artillery moved from Latvia to Novgorod
3 Infantrys moved from Leningrad to Novgorod
2 Fighters moved from Vyborg to Leningrad
3 Infantrys moved from S.Karelia to Novgorod
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Artillery moved from Yaroslavl to Moscow
1 Infantry moved from Yaroslavl to Tula
1 Infantry moved from Yaroslavl to Tula
4 Infantrys moved from Yaroslavl to Moscow
1 Infantry moved from Georgia to Rostov
1 Mot.Inf moved from Gorky to Rostov
1 Mech.Rocket moved from Gorky to Moscow
Place Units - Russians
1 Bunker placed in Moscow
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
4 Infantrys and 1 Tank placed in Stalingrad
4 Infantrys placed in Leningrad
8 Infantrys and 2 Tanks placed in Moscow
4 Infantrys placed in Arkhangelsk
5 Infantrys and 1 Tank placed in Sibirsky
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 96 PUs; end with 97 PUs
Combat Hit Differential Summary :
Romanians regular : -1.50
Finns regular : 0.00
Russians regular : 0.50
Hisaichi regular : -0.67
Territory Summary for Russians :
East Prussia : 1 flag, 1 Infantry
Irkutsk : 3 Infantrys
Evenkia : 1 Artillery and 2 Infantrys
Lithuania : 1 Infantry
Arkhangelsk : 1 AAGun, 1 Factory and 4 Infantrys
Donetsk : 2 Artillerys and 3 Infantrys
Olyokminsk : 1 Artillery, 4 Infantrys and 1 Tank
Astrakhan : 2 Infantrys
Chita : 1 Tank
S.Buryat Mongolia : 1 Infantry
Perm : 3 Infantrys
Ufa : 3 Infantrys
Stalingrad : 1 AAGun, 2 Artillerys, 1 Factory, 7 Infantrys and 2 Tanks
Moscow : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 19 Infantrys, 1 Mech.Rocket and 4 Tanks
Zhigansk : 1 Infantry
Khatanga : 2 Infantrys
Yakutsk : 1 Infantry
Kamchatka : 1 Bunker
Latvia : 2 Infantrys
Leningrad : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 14 Infantrys and 4 Tanks
Tashkent : 1 Factory and 2 Infantrys
Sverdlovsk : 1 AAGun, 1 Factory and 3 Infantrys
Estonia : 1 Infantry
Tula : 2 Infantrys
N.Sakhalin : 1 Bunker
Sibirsky : 1 Factory, 5 Infantrys and 1 Tank
Georgia : 1 AAGun, 1 Factory and 7 Infantrys
Chimkent : 2 Infantrys
Rostov : 5 Infantrys and 1 Mot.Inf
N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 6 Infantrys and 4 Tanks
Yaroslavl : 2 Infantrys
S.Karelia : 4 Infantrys
Novgorod : 2 Artillerys and 6 Infantrys
Minsk : 1 Infantry
Vyborg : 1 flag, 1 Artillery and 3 Infantrys
Azerbaijan : 1 flag
Khobdo : 1 flag
54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 101 / 104
Russians : 96 / 97
Italians : 56 / 56
French : 23 / 21
Yamamoto : 71 / 84
Chinese : 19 / 27
Hisaichi : 72 / 76
British : 95 / 99
Anzac : 33 / 33
Dutch : 15 / 18
Finns : 13 / 15
Romanians : 17 / 20
Thai : 22 / 22
Americans : 112 / 112
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 Destroyer and 1 Submarine moved from 46 Sea Zone to 51 Sea Zone
4 Fighters moved from 48 Sea Zone to 51 Sea Zone
3 Tanks moved from New Valley to Mersa Matruh
8 Infantrys moved from Kufra to Mersa Matruh
1 Artillery, 8 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
2 ArmoredCars and 1 Tank moved from Hun to Mersa Matruh
1 Submarine moved from 46 Sea Zone to 51 Sea Zone
1 ArmoredCar moved from S.Tunisia to Hun
1 ArmoredCar moved from Tunis to S.Tunisia
1 ArmoredCar, 1 Infantry and 1 Tank moved from Tunis to N.Tunisia
Purchase Units - Italians
Italians buy 1 Destroyer, 8 Infantrys, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 2 ArmoredCars, 1 Artillery, 16 Infantrys and 5 Tanks
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 1 Artillery, 16 Infantrys and 5 Tanks in Mersa Matruh, round 2 : 5/24 hits, 6.33 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 ArmoredCars, 1 Artillery, 16 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 51 Sea Zone
Italians attack with 1 Destroyer, 4 Fighters and 2 Submarines
British defend with 2 Submarines
Italians roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
2 Submarines owned by the British and 1 Submarine owned by the Italians lost in 51 Sea Zone
Italians win with 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Casualties for British: 2 Submarines
Non Combat Move - Italians
4 Fighters moved from 51 Sea Zone to 48 Sea Zone
2 Tanks moved from Greece to 48 Sea Zone
2 Tanks and 5 Transports moved from 48 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys, 2 Tanks and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
Place Units - Italians
3 Mech.Infs placed in Hun
1 Destroyer and 2 Submarines placed in 46 Sea Zone
4 Infantrys placed in Tunis
4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Elite moved from E.Morocco to S.Algeria
1 Adv.Fighter moved from E.Morocco to S.Algeria
1 Elite moved from E.Morocco to N.Algeria
1 Infantry moved from E.Morocco to S.Algeria
1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from Darfur to Kufra
1 Tank moved from Lower Egypt to New Valley
British take New Valley from Italians
1 Tank moved from New Valley to Kufra
Purchase Units - French
French buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Kufra
French attack with 1 Infantry and 1 Tank
Italians defend with 1 Infantry
French roll dice for 1 Infantry and 1 Tank in Kufra, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in N.Algeria
French attack with 1 Elite and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Elite and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
French roll dice for 1 Elite in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Elite in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Elite in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Elite in N.Algeria, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Elite in N.Algeria, round 7 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Italians with 1 Elite remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in S.Algeria
French attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in S.Algeria, round 3 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
French roll dice for 1 Adv.Fighter and 1 Elite in S.Algeria, round 4 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the French lost in S.Algeria
1 Adv.Fighter owned by the French retreated
Italians win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for French: 1 Elite and 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from S.Algeria to E.Morocco
1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Infantry moved from Churchill to 1 Sea Zone
1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Infantry moved from 8 Sea Zone to Greenland
1 Artillery and 3 Infantrys moved from Palestine to Lower Egypt
Place Units - French
1 Factory placed in French Equatorial Africa
2 Infantrys placed in Syria
1 Infantry placed in E.Morocco
Turn Complete - French
French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : -2.67
Territory Summary for French :
Kufra : 1 flag, 1 Infantry and 1 Tank
Corsica : 1 Infantry
Churchill : 1 AAGun and 1 Factory
N.Algeria : 1 Elite
Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory and 4 Infantrys
French Equatorial Africa : 1 Bunker, 1 Factory and 2 Infantrys
E.Morocco : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Dover : 1 Fighter
Lower Egypt : 1 Artillery and 3 Infantrys
Greenland : 1 flag, 3 Infantrys
17 Sea Zone : 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport
8 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 101 / 104
Russians : 96 / 97
Italians : 53 / 57
French : 26 / 26
Yamamoto : 71 / 84
Chinese : 19 / 27
Hisaichi : 72 / 76
British : 95 / 99
Anzac : 33 / 33
Dutch : 15 / 18
Finns : 13 / 15
Romanians : 17 / 20
Thai : 22 / 22
Americans : 112 / 112
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
2 Artillerys and 4 Infantrys moved from Malaya to 110 Sea Zone
2 Artillerys and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
3 Artillerys, 1 Elite, 2 Marines and 1 Tank moved from East And South Borneo to Banjarmasin
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Submarine moved from 101 Sea Zone to 108 Sea Zone
1 Adv.Fighter and 8 Fighters moved from 101 Sea Zone to 108 Sea Zone
2 ArmoredCars moved from Tokyo to 85 Sea Zone
2 ArmoredCars and 2 S.Submarines moved from 85 Sea Zone to 110 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
2 Bombers moved from Chubu to Banjarmasin
1 Submarine moved from 101 Sea Zone to 102 Sea Zone
4 Destroyers moved from 85 Sea Zone to 101 Sea Zone
1 Artillery and 2 Infantrys moved from Ayan to Chita
1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
4 ArmoredCars moved from Okhotsk to Kolyma
3 ArmoredCars moved from Tokyo to 84 Sea Zone
3 ArmoredCars moved from Chubu to 84 Sea Zone
6 ArmoredCars moved from 84 Sea Zone to Shantung
1 Infantry moved from N.French Indochina to Yunnan
1 ArmoredCar moved from Merauke to 113 Sea Zone
1 ArmoredCar and 1 T.Boat moved from 113 Sea Zone to 114 Sea Zone
1 ArmoredCar moved from 114 Sea Zone to Milne Bay
Yamamoto take Milne Bay from Anzac
1 Transport moved from 110 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Jilolo
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 5 Destroyers, 10 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kolyma
Yamamoto attack with 4 ArmoredCars
British defend with 2 Infantrys; Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 4 ArmoredCars in Kolyma, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Kolyma, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Kolyma
Yamamoto roll dice for 2 ArmoredCars in Kolyma, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kolyma, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Yamamoto lost in Kolyma
Yamamoto roll dice for 1 ArmoredCar in Kolyma, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kolyma, round 4 : 2/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Yamamoto lost in Kolyma
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -12
Casualties for Yamamoto: 4 ArmoredCars
Casualties for Americans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 2 ArmoredCars, 5 Artillerys, 2 Bombers, 1 Elite, 6 Infantrys, 2 Marines and 1 Tank
Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 2 ArmoredCars, 5 Artillerys, 2 Bombers, 1 Elite, 6 Infantrys, 2 Marines and 1 Tank in Banjarmasin, round 2 : 11/19 hits, 7.33 expected hits
Units damaged: 2 Bunkers owned by the Dutch
Dutch roll dice for 2 Bunkers, 2 Fighters, 16 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/22 hits, 8.33 expected hits
1 Artillery owned by the Yamamoto, 6 Infantrys owned by the Yamamoto, 9 Infantrys owned by the Dutch and 2 ArmoredCars owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 4 Artillerys, 2 Bombers, 1 Elite, 2 Marines and 1 Tank in Banjarmasin, round 3 : 4/10 hits, 5.00 expected hits
Dutch roll dice for 2 Bunkers, 2 Fighters, 7 Infantrys and 2 Tanks in Banjarmasin, round 3 : 9/13 hits, 5.33 expected hits
2 Marines owned by the Yamamoto, 1 Elite owned by the Yamamoto, 4 Artillerys owned by the Yamamoto, 1 Bomber owned by the Yamamoto, 4 Infantrys owned by the Dutch and 1 Tank owned by the Yamamoto lost in Banjarmasin
1 Bomber owned by the Yamamoto retreated
Dutch win with 2 Bunkers, 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is -44
Casualties for Yamamoto: 2 ArmoredCars, 5 Artillerys, 1 Bomber, 1 Elite, 6 Infantrys, 2 Marines and 1 Tank
Casualties for Dutch: 13 Infantrys
Battle in 108 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 8 Fighters and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 8 Fighters in 108 Sea Zone, round 2 : 5/9 hits, 3.17 expected hits
1 Submarine owned by the Americans lost in 108 Sea Zone
Yamamoto win with 1 Adv.Fighter, 8 Fighters and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Jilolo
Yamamoto attack with 2 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys in Jilolo, round 2 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Jilolo
Yamamoto roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Jilolo, round 4 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Jilolo, round 5 : 1/1 hits, 0.17 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Chita
Yamamoto attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Tank
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Tank in Chita, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Chita
Yamamoto roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Russians lost in Chita
Yamamoto win, taking Chita from Russians with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 Tank
Non Combat Move - Yamamoto
1 Bomber moved from Banjarmasin to West Borneo
1 Adv.Fighter and 8 Fighters moved from 108 Sea Zone to 101 Sea Zone
Place Units - Yamamoto
6 Infantrys placed in Malaya
4 Infantrys placed in Davao
5 Destroyers and 1 S.Submarine placed in 85 Sea Zone
4 ArmoredCars placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4.50
Americans regular : -0.33
Dutch AA : -0.33
Russians regular : 3.33
Dutch regular : 4.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
1 ArmoredCar moved from Shensi to Hupeh
1 Artillery and 1 Infantry moved from Lanchow to Szechwan
1 Tank moved from Gobi Altai to Suiyuan
1 Artillery and 2 Infantrys moved from Shensi to Hupeh
1 Artillery and 1 Infantry moved from Shensi to Shansi
1 Tank moved from Shensi to Hupeh
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Suiyuan, round 2 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Hupeh
Chinese attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 2 ArmoredCars and 1 Tank
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Hupeh, round 2 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 3 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 ArmoredCars and 1 Tank
Battle in Szechwan
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Chinese
2 Infantrys moved from Ningsia to Shensi
1 Artillery moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Lanchow
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
1 Tank moved from Gobi Altai to Shensi
2 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 ArmoredCars and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Hisaichi regular : -1.33
Territory Summary for Chinese :
Shansi : 1 Artillery and 1 Infantry
Suiyuan : 1 Artillery, 1 Infantry and 1 Tank
E.Qinghai : 2 Artillerys and 4 Infantrys
Hupeh : 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
E.Sinkiang : 3 Infantrys
Urumqi : 2 ArmoredCars, 1 Factory and 1 Tank
Lanchow : 1 Artillery and 2 Infantrys
Shensi : 1 AAGun, 2 Infantrys and 2 Tanks
Ningsia : 1 AAGun, 1 Artillery, 1 Elite and 1 Infantry
Szechwan : 1 Artillery and 1 Infantry
Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
Gobi Altai : 1 flag, 2 Infantrys and 1 Tank
Production/PUs Summary :
Germans : 101 / 104
Russians : 93 / 97
Italians : 53 / 57
French : 26 / 26
Yamamoto : 77 / 77
Chinese : 27 / 27
Hisaichi : 64 / 76
British : 95 / 99
Anzac : 31 / 33
Dutch : 14 / 18
Finns : 13 / 15
Romanians : 17 / 20
Thai : 22 / 22
Americans : 112 / 112
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from Ayan to Okhotsk
1 Infantry, 2 Mech.Infs and 2 Tanks moved from Ayan to Heilungchiang
1 Infantry moved from Peking to Chahar
1 Mech.Inf moved from Changchun to Heilungchiang
3 Infantrys moved from Changchun to Kirin
6 ArmoredCars, 3 Artillerys, 3 Infantrys and 2 Tanks moved from East And South Borneo to Banjarmasin
1 Fighter moved from 110 Sea Zone to 66 Sea Zone
1 B.Transport moved from 110 Sea Zone to 67 Sea Zone
3 Marines moved from Broome to 67 Sea Zone
3 Marines moved from 67 Sea Zone to Java
1 Bomber moved from Malaya to 66 Sea Zone
4 Marines moved from Hong Kong to 92 Sea Zone
1 B.Transport and 4 Marines moved from 92 Sea Zone to 110 Sea Zone
4 Marines moved from 110 Sea Zone to Banjarmasin
3 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from N.French Indochina to Kweichow
3 ArmoredCars moved from Yunnan to Hupeh
2 Elites moved from Yunnan to Szechwan
1 ArmoredCar moved from Hunan to Hupeh
1 Bomber moved from Hong Kong to Szechwan
2 ArmoredCars moved from Anhwei to Shansi
1 Tank moved from Anhwei to Hupeh
Purchase Units - Hisaichi
Hisaichi buy 8 ArmoredCars, 1 Bunker, 7 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 66 Sea Zone
Hisaichi attack with 1 Bomber and 1 Fighter
British defend with 2 Transports
Hisaichi roll dice for 1 Bomber and 1 Fighter in 66 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 2 Transports in 66 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi lost in 66 Sea Zone
Hisaichi roll dice for 1 Bomber in 66 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 2 Transports in 66 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 Bomber owned by the Hisaichi lost in 66 Sea Zone
British win with 2 Transports remaining. Battle score for attacker is -22
Casualties for Hisaichi: 1 Bomber and 1 Fighter
Battle in Hupeh
Hisaichi attack with 4 ArmoredCars and 1 Tank
Chinese defend with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Hupeh, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 3/4 hits, 1.33 expected hits
3 ArmoredCars owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hupeh
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hupeh, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 3 : 2/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Hupeh
Chinese win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -17
Casualties for Hisaichi: 4 ArmoredCars and 1 Tank
Casualties for Chinese: 1 ArmoredCar
Battle in Banjarmasin
Hisaichi attack with 6 ArmoredCars, 3 Artillerys, 3 Infantrys, 4 Marines and 2 Tanks
Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 2 Bunkers, 1 Factory, 3 Infantrys and 2 Tanks
Hisaichi roll dice for 6 ArmoredCars, 3 Artillerys, 3 Infantrys, 4 Marines and 2 Tanks in Banjarmasin, round 2 : 6/18 hits, 7.00 expected hits
Dutch roll dice for 2 Bunkers, 2 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 2 : 7/9 hits, 4.00 expected hits
4 ArmoredCars owned by the Hisaichi, 1 Bunker owned by the Dutch, 3 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 4 Marines and 2 Tanks in Banjarmasin, round 3 : 4/11 hits, 5.17 expected hits
Dutch roll dice for 1 Bunker and 2 Fighters in Banjarmasin, round 3 : 1/3 hits, 1.50 expected hits
1 ArmoredCar owned by the Hisaichi, 2 Fighters owned by the Anzac and 1 Bunker owned by the Dutch lost in Banjarmasin
Hisaichi captures 18PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 ArmoredCar, 3 Artillerys, 4 Marines and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Hisaichi: 5 ArmoredCars and 3 Infantrys
Casualties for Dutch: 2 Bunkers, 3 Infantrys and 2 Tanks
Casualties for Anzac: 2 Fighters
Battle in Szechwan
Hisaichi attack with 1 Bomber and 2 Elites
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Bomber and 2 Elites in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi roll dice for 1 Bomber and 2 Elites in Szechwan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Bomber and 1 Elite remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Elite
Battle in Shansi
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 6 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Shansi, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Java
Hisaichi attack with 3 Marines
British defend with 2 Infantrys
Hisaichi roll dice for 3 Marines in Java, round 2 : 0/3 hits, 1.50 expected hits
Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits
1 Marine owned by the Hisaichi lost in Java
Hisaichi roll dice for 2 Marines in Java, round 3 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 2 Infantrys in Java, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Marines in Java, round 4 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 2 Infantrys in Java, round 4 : 1/2 hits, 0.67 expected hits
1 Marine owned by the Hisaichi lost in Java
Hisaichi roll dice for 1 Marine in Java, round 5 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 2 Infantrys in Java, round 5 : 1/2 hits, 0.67 expected hits
1 Marine owned by the Hisaichi lost in Java
Dutch win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Hisaichi: 3 Marines
Non Combat Move - Hisaichi
1 Destroyer moved from 110 Sea Zone to 67 Sea Zone
3 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Bomber moved from Szechwan to N.Thailand
1 Carrier and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Peking to Shantung
1 Elite moved from Peking to Shantung
Place Units - Hisaichi
6 ArmoredCars placed in Hong Kong
1 Bunker, 2 Infantrys and 1 Tank placed in Broome
2 ArmoredCars and 1 Tank placed in Peking
5 Infantrys and 3 Mech.Infs placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Dutch regular : 2.83
British regular : 1.33
Hisaichi regular : -10.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Fighter moved from Greenland to Scotland
2 Fighters moved from 20 Sea Zone to 21 Sea Zone
1 Fighter moved from Wales to 21 Sea Zone
1 Bomber moved from Wales to 21 Sea Zone
2 Transports moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
2 Infantrys moved from Wales to 18 Sea Zone
4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
4 Infantrys moved from 20 Sea Zone to Normandy
1 Artillery moved from Picardy to Normandy
1 Tank moved from Picardy to Normandy
1 Artillery and 1 Tank moved from Picardy to Burgundy
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from 19 Sea Zone to Aquitaine
French take Aquitaine from Germans
1 Adv.Fighter and 1 Fighter moved from South Australia to 67 Sea Zone
2 Fighters moved from 56 Sea Zone to 51 Sea Zone
2 Submarines moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Java to Lombok
Dutch take Lombok from Yamamoto
1 Artillery and 2 Infantrys moved from Assam to Yunnan
Purchase Units - British
British buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 21 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 67 Sea Zone
British attack with 1 Adv.Fighter and 1 Fighter
Hisaichi defend with 1 B.Transport and 1 Destroyer
British roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 B.Transport and 1 Destroyer in 67 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 B.Transport owned by the Hisaichi lost in 67 Sea Zone
British roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Destroyer in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 67 Sea Zone
British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 B.Transport and 1 Destroyer
Battle in 21 Sea Zone
British attack with 1 Bomber and 3 Fighters
Germans defend with 1 Submarine
British roll dice for 1 Bomber and 3 Fighters in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
1 Submarine owned by the Germans lost in 21 Sea Zone
British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Normandy
British attack with 1 Artillery, 4 Infantrys and 1 Tank
Germans defend with 1 Factory and 2 Tanks
British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits
1 Tank owned by the Germans lost in Normandy
British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Normandy, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 Tank in Normandy, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Germans: 2 Tanks
Casualties for British: 1 Infantry
Battle in Burgundy
British attack with 1 Artillery and 1 Tank
Germans defend with 1 Infantry
British roll dice for 1 Artillery and 1 Tank in Burgundy, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Burgundy
British win, taking Burgundy from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Yunnan
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
British roll dice for 1 Artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 Artillery remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in 51 Sea Zone
British attack with 2 Fighters and 2 Submarines
Italians defend with 1 Destroyer and 1 Submarine
British roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Italians submerged
British roll dice for 2 Submarines in 51 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Italians: 1 Destroyer
Non Combat Move - British
2 Fighters moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 4 Infantrys moved from Lower Egypt to Cairo
1 Tank moved from Palestine to Cairo
1 Infantry moved from Nubia to New Valley
1 Artillery, 1 Elite and 1 Infantry moved from Kordofan to Nubia
2 ArmoredCars and 1 Tank moved from Italian East Africa to Darfur
2 ArmoredCars and 1 Tank moved from W.Iran to Palestine
1 Cruiser and 1 Destroyer moved from 58 Sea Zone to 56 Sea Zone
2 Transports moved from 66 Sea Zone to 58 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Northern Territory
1 Infantry and 1 Tank moved from Koryakia to Kolyma
2 Fighters moved from 21 Sea Zone to 20 Sea Zone
1 Fighter moved from 21 Sea Zone to Wales
1 Bomber moved from 21 Sea Zone to Wales
1 Submarine moved from 20 Sea Zone to 21 Sea Zone
1 Artillery and 2 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Mot.Inf moved from Madras to Assam
5 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 3 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Transport moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from Rhodes to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Cairo
Place Units - British
1 Bunker and 6 Infantrys placed in Cairo
1 Infantry and 2 Tanks placed in Italian East Africa
1 Infantry and 2 Mech.Infs placed in W.Iran
1 Adv.Fighter, 3 Infantrys and 1 Tank placed in Madras
British undo move 4.
1 Adv.Fighter and 4 Infantrys placed in Madras
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
1 Artillery and 3 Infantrys placed in Wales
1 Artillery and 3 Infantrys placed in Manchester
1 Artillery placed in London
Turning on Edit Mode
EDIT: Removing units owned by British from Attu: 1 Infantry
EDIT: Adding units owned by British to Koryakia: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Germans regular : 0.17
British regular : -3.33
Hisaichi regular : -0.50
Territory Summary for British :
London : 1 AAGun, 1 Artillery and 1 Factory
British Guiana : 1 Infantry
Koryakia : 1 Infantry
Kolyma : 2 Infantrys and 1 Tank
Italian East Africa : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Tanks
Burgundy : 1 Artillery and 1 Tank
Aquitaine : 1 Infantry
Normandy : 1 Artillery, 3 Infantrys and 1 Tank
Yunnan : 1 Artillery
New Valley : 1 Infantry
Rhodes : 1 flag
Assam : 1 AAGun, 3 Artillerys, 7 Infantrys, 2 Mot.Infs and 2 Tanks
Vancouver : 1 AAGun and 1 Factory
Darfur : 2 ArmoredCars and 1 Tank
Baluchistan : 1 Artillery
Bombay : 1 AAGun and 1 Factory
Yukon : 1 Infantry
Dover : 1 Infantry
Hyderabad : 4 Infantrys
Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter and 5 Infantrys
Scotland : 1 Fighter
Calcutta : 5 Infantrys
Quebec : 1 Infantry and 1 Tank
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
Nubia : 1 Artillery, 1 Elite and 1 Infantry
Madras : 1 AAGun, 1 Adv.Fighter, 1 Factory and 9 Infantrys
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Malta : 3 Bunkers
Bihar : 1 Artillery and 3 Infantrys
Nauru : 1 Infantry
Tarawa : 1 Infantry
Cairo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 15 Infantrys and 2 Tanks
Palestine : 2 ArmoredCars and 1 Tank
Gibraltar : 1 Bunker and 2 Infantrys
Northern Territory : 1 Adv.Fighter and 1 Fighter
Sumatra : 2 Infantrys
Lombok : 1 Infantry
Java : 1 Infantry
Cape Town : 1 Factory
Dublin : 1 flag
Crete : 1 flag, 1 AAGun
W.Iran : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Mech.Infs
Munster : 1 flag
21 Sea Zone : 1 Submarine
20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
19 Sea Zone : 1 T.Boat
56 Sea Zone : 1 Battleship, 1 Carrier, 3 Cruisers, 3 Destroyers, 2 Fighters and 4 Transports
51 Sea Zone : 1 Submarine
58 Sea Zone : 2 Transports
72 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 94 / 104
Russians : 93 / 97
Italians : 53 / 57
French : 33 / 26
Yamamoto : 76 / 77
Chinese : 26 / 27
Hisaichi : 69 / 89
British : 95 / 95
Anzac : 31 / 33
Dutch : 11 / 0
Finns : 13 / 15
Romanians : 17 / 20
Thai : 22 / 22
Americans : 112 / 112
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Adv.Fighter moved from Port Moresby to 108 Sea Zone
1 Infantry moved from West Papua to Hollandia
Dutch take Hollandia from Yamamoto
1 Tank moved from West Papua to Merauke
Dutch take Merauke from Yamamoto
1 Tank moved from Merauke to West Papua
1 Artillery and 2 Infantrys moved from Port Moresby to Milne Bay
1 Adv.Fighter moved from Townsville to 108 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 108 Sea Zone
Anzac attack with 2 Adv.Fighters
Yamamoto defend with 1 Submarine
Anzac roll dice for 2 Adv.Fighters in 108 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto lost in 108 Sea Zone
Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Milne Bay
Anzac attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 ArmoredCar
Anzac roll dice for 1 Artillery and 2 Infantrys in Milne Bay, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 ArmoredCar in Milne Bay, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Milne Bay
Anzac win, taking Milne Bay from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Non Combat Move - Anzac
2 Adv.Fighters moved from 108 Sea Zone to West Papua
3 Infantrys moved from Port Moresby to West Papua
1 Artillery, 1 Elite and 4 Infantrys moved from Northern Territory to Western Australia
1 Infantry and 1 Tank moved from South Australia to Western Australia
3 Infantrys moved from New South Wales to South Australia
4 Infantrys moved from Canberra to New South Wales
1 Tank moved from Canberra to South Australia
1 Adv.Fighter moved from Canberra to Townsville
1 Artillery moved from Townsville to Northern Territory
1 Tank moved from Townsville to Northern Territory
1 Elite moved from Townsville to Northern Territory
2 Infantrys moved from Townsville to Northern Territory
Place Units - Anzac
1 Cruiser and 1 Transport placed in 122 Sea Zone
1 Artillery and 2 Infantrys placed in Townsville
1 Artillery and 2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : 1.17
Territory Summary for Anzac :
New South Wales : 4 Infantrys
Western Australia : 1 Artillery, 1 Elite, 7 Infantrys and 1 Tank
West Papua : 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank
Milne Bay : 1 Artillery and 2 Infantrys
Port Moresby : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
Wellington : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
Northern Territory : 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys
Townsville : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantrys
Guadalcanal : 1 Infantry
South Australia : 3 Infantrys and 1 Tank
New Ireland : 1 Artillery
Hollandia : 1 Infantry
122 Sea Zone : 1 Cruiser and 1 Transport
Production/PUs Summary :
Germans : 94 / 104
Russians : 93 / 97
Italians : 53 / 57
French : 33 / 26
Yamamoto : 71 / 77
Chinese : 26 / 27
Hisaichi : 69 / 89
British : 95 / 95
Anzac : 33 / 33
Dutch : 14 / 0
Finns : 13 / 15
Romanians : 17 / 20
Thai : 22 / 22
Americans : 112 / 112
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks moved from Rio De Janeiro to Argentina
Combat - Dutch
Battle in Argentina
Dutch attack with 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks in Argentina, round 2 : 3/7 hits, 3.00 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
2 ArmoredCars owned by the Dutch and 3 Infantrys owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 2 Artillerys, 1 Marine and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Dutch: 2 ArmoredCars
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
1 Elite moved from Suriname to Amazon
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral regular : 1.00
Dutch regular : 0.00
Territory Summary for Dutch :
Suriname : 1 Factory
Rio De Janeiro : 1 flag
Amazon : 1 flag, 1 Elite
Argentina : 1 flag, 2 Artillerys, 1 Marine and 2 Tanks
Production/PUs Summary :
Germans : 94 / 104
Russians : 93 / 97
Italians : 53 / 57
French : 33 / 26
Yamamoto : 71 / 77
Chinese : 26 / 27
Hisaichi : 69 / 89
British : 95 / 95
Anzac : 33 / 33
Dutch : 16 / 16
Finns : 13 / 15
Romanians : 17 / 20
Thai : 22 / 22
Americans : 112 / 112
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
2 Infantrys moved from N.Karelia to Vyborg
5 Infantrys moved from Oulu to Vyborg
1 Fighter moved from Oulu to Vyborg
2 Elites and 4 Infantrys moved from Tampere to Oulu
2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 7 Infantrys
Russians defend with 1 Artillery and 3 Infantrys
Finns roll dice for 1 Fighter and 7 Infantrys in Vyborg, round 2 : 0/8 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Finns roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 3 : 1/6 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 4 : 0/5 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 4 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 5 : 0/5 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 5 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 6 : 1/4 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 6 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 7 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 7 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns lost in Vyborg
1 Fighter owned by the Finns retreated
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
Casualties for Finns: 7 Infantrys
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
Place Units - Finns
2 Artillerys and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : -4.17
Russians regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
3 Tanks moved from Vinnytsia to Donetsk
2 Elites moved from Odessa to Donetsk
1 Elite moved from E.Romania to Odessa
3 Tanks moved from Bucharest to Vinnytsia
1 Elite moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 4 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Elites and 3 Tanks
Russians defend with 2 Artillerys and 3 Infantrys
Romanians roll dice for 2 Elites and 3 Tanks in Donetsk, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits
3 Infantrys owned by the Russians and 2 Elites owned by the Romanians lost in Donetsk
Romanians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 2 Artillerys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 3 Tanks remaining. Battle score for attacker is 8
Casualties for Romanians: 2 Elites
Casualties for Russians: 2 Artillerys and 3 Infantrys
Non Combat Move - Romanians
Place Units - Romanians
4 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33
Russians regular : -0.33