Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Ukraine to Kursk
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 destroyer moved from 112 Sea Zone to 107 Sea Zone
2 fighters moved from 112 Sea Zone to 107 Sea Zone
2 bombers moved from Western Germany to 107 Sea Zone
1 armour moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
4 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Kursk
4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kursk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in Rostov, round 2 : 1/15 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Northern Belarus
1 tactical_bomber moved from Western Germany to Leningrad
2 infantry moved from Eire to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Western Germany
1 submarine moved from 122 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone
2 fighters moved from 107 Sea Zone to 115 Sea Zone
2 bombers moved from 107 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 artilleries and 5 infantry moved from Eastern Poland to Northern Belarus
1 armour and 1 mech_infantry moved from Poland to Northern Belarus
1 armour and 2 mech_infantrys moved from Romania to Northern Belarus
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 infantry moved from Vologda to Leningrad
5 infantry moved from Novgorod to Northern Belarus
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Romania
1 infantry placed in Romania
4 armour and 2 mech_infantrys placed in Germany
2 infantry placed in France
1 fighter placed in Western Germany
1 artillery placed in Western Germany
Germans undo move 7.
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.67
Germans regular : -5.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 94 Sea Zone to 107 Sea Zone
1 armour moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Smolensk
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
Combat - Russians
Battle in 107 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 107 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Northern Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
2 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 infantry moved from Stalingrad to Tambov
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kiangsi to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangtung to Kiangsi
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
1 destroyer moved from 35 Sea Zone to 25 Sea Zone
1 cruiser moved from 27 Sea Zone to 25 Sea Zone
1 carrier moved from 27 Sea Zone to 25 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 battleship moved from 27 Sea Zone to 33 Sea Zone
1 destroyer moved from 7 Sea Zone to 33 Sea Zone
1 battleship moved from 27 Sea Zone to 25 Sea Zone
1 submarine moved from 64 Sea Zone to 51 Sea Zone
3 artilleries and 4 infantry moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 marine moved from New South Wales to South Australia
1 marine moved from Queensland to South Australia
1 armour moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 fighter moved from Queensland to Caroline Islands
1 tactical_bomber moved from French Indo China to Caroline Islands
1 artillery moved from Hopei to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Malaya to Shan State
1 artillery moved from Shan State to Yunnan
10 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 carrier moved from 132 Sea Zone to 55 Sea Zone
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kwangtung to Hunan
Combat - Japanese
Battle in New Zealand
Battle in Marshall Islands
Battle in Midway
Battle in Anhwe
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 5 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking New Zealand from ANZAC, taking Marshall Islands from Americans, taking Midway from Americans, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Wake Island
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 1/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 bomber moved from Queensland to Malaya
1 fighter moved from French Indo China to 132 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to Kyushu
1 aaGun and 1 infantry moved from Japan to Kyushu
1 transport moved from 132 Sea Zone to 20 Sea Zone
1 transport moved from 132 Sea Zone to 55 Sea Zone
1 aaGun, 4 artilleries and 10 infantry moved from Southern Manchuria to Northern Manchuria
Place Units - Japanese
1 carrier and 1 destroyer placed in 7 Sea Zone
1 fighter placed in Japan
2 artilleries and 1 infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.33
Japanese regular : -2.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 marine moved from Morocco to 94 Sea Zone
4 infantry moved from Morocco to 94 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 carriers moved from 93 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Tunisia to 96 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
7 infantry moved from Morocco to Algeria
3 fighters moved from Western United States to 11 Sea Zone
1 destroyer and 1 transport moved from 15 Sea Zone to 11 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 104 Sea Zone to 109 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 marine moved from Morocco to 94 Sea Zone
4 infantry moved from Morocco to 94 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 carriers moved from 93 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Tunisia to 96 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
7 infantry moved from Morocco to Algeria
3 fighters moved from Western United States to 11 Sea Zone
1 destroyer and 1 transport moved from 15 Sea Zone to 11 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Ignore the first manual post.
Scramble from S.Italy to SZ97?
Scamble from S.Italy and/or SZ101 to SZ99?
@flyingbadger Well, I guess we are now even with two big overlooked attacks :expressionless:
No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 marine moved from Morocco to 94 Sea Zone
4 infantry moved from Morocco to 94 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 carriers moved from 93 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Tunisia to 96 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
7 infantry moved from Morocco to Algeria
3 fighters moved from Western United States to 11 Sea Zone
1 destroyer and 1 transport moved from 15 Sea Zone to 11 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 2 armour, 1 artillery, 4 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Italians roll AA dice in Southern Italy : 1/5 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/13 hits, 5.00 expected hits
Italians roll dice for 2 aaGuns, 1 bomber, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/7 hits, 2.33 expected hits
2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/10 hits, 4.50 expected hits
Italians roll dice for 3 infantry and 1 tactical_bomber in Southern Italy, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 4 : 5/9 hits, 4.17 expected hits
Italians roll dice for 1 tactical_bomber in Southern Italy, round 4 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy
Americans captures 23PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 armour, 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 artillery, 1 fighter and 4 infantry
Casualties for Italians: 2 aaGuns, 1 bomber, 5 infantry and 1 tactical_bomber
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
Place Units - Americans
2 carriers and 1 fighter placed in 11 Sea Zone
3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 80 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Italians regular : 0.67
Germans regular : 0.33
Italians AA : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 9 infantry moved from Szechwan to Hopei
2 artilleries and 5 infantry moved from Honan to Anhwe
1 fighter moved from Inner Mongolia to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 0/8 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 4 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Hopei
Chinese attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 9 infantry in Hopei, round 2 : 3/11 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Inner Mongolia to Honan
1 fighter moved from Anhwe to Honan
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 marine moved from Morocco to 94 Sea Zone
4 infantry moved from Morocco to 94 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 carriers moved from 93 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Tunisia to 96 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
7 infantry moved from Morocco to Algeria
3 fighters moved from Western United States to 11 Sea Zone
1 destroyer and 1 transport moved from 15 Sea Zone to 11 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 2 armour, 1 artillery, 4 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Italians roll AA dice in Southern Italy : 1/5 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/13 hits, 5.00 expected hits
Italians roll dice for 2 aaGuns, 1 bomber, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/7 hits, 2.33 expected hits
2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/10 hits, 4.50 expected hits
Italians roll dice for 3 infantry and 1 tactical_bomber in Southern Italy, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 4 : 5/9 hits, 4.17 expected hits
Italians roll dice for 1 tactical_bomber in Southern Italy, round 4 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy
Americans captures 23PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 armour, 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 artillery, 1 fighter and 4 infantry
Casualties for Italians: 2 aaGuns, 1 bomber, 5 infantry and 1 tactical_bomber
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
Place Units - Americans
2 carriers and 1 fighter placed in 11 Sea Zone
3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 80 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 9 infantry moved from Szechwan to Hopei
2 artilleries and 5 infantry moved from Honan to Anhwe
1 fighter moved from Inner Mongolia to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 0/8 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 4 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Hopei
Chinese attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 9 infantry in Hopei, round 2 : 3/11 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Inner Mongolia to Honan
1 fighter moved from Anhwe to Honan
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 99 Sea Zone
2 marines moved from Egypt to 83 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 83 Sea Zone to 99 Sea Zone
2 destroyers moved from 83 Sea Zone to 99 Sea Zone
1 armour, 7 artilleries, 8 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 marine moved from 99 Sea Zone to Greece
1 carrier moved from 94 Sea Zone to 99 Sea Zone
2 cruisers moved from 94 Sea Zone to 99 Sea Zone
2 fighters moved from Iraq to Greece
Combat - British
Battle in Greece
Non Combat Move - British
2 fighters moved from Greece to Southern Italy
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Southern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
2 fighters moved from United Kingdom to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Southern Italy
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Eastern India to Burma
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,3,2,4,1,4,1,1,3,3,2,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.50
Americans regular : -2.83
Japanese regular : 0.00
Italians regular : 0.67
Germans regular : 0.33
Italians AA : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Combat Move - Italians
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 artillery and 6 infantry moved from Southern France to Northern Italy
1 armour moved from Yugoslavia to Northern Italy
2 cruisers moved from 101 Sea Zone to 98 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 98 Sea Zone
1 battleship moved from 101 Sea Zone to 98 Sea Zone
3 destroyers moved from 101 Sea Zone to 98 Sea Zone
2 fighters moved from 101 Sea Zone to 98 Sea Zone
1 carrier moved from 101 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 transport moved from 101 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Northern Italy
1 mech_infantry moved from Romania to Ukraine
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : 0.67
@nikola1975 Task: Mediterannean to screw up. :heavy_check_mark:
@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5:
@flyingbadger Well, I guess we are now even with two big overlooked attacks :expressionless:
I was suprised, thought it might be a trap. At least the Italians have given generously to the US Pacific Fleet Rebuilding Fund.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Combat Move - ANZAC
Combat - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Combat Move - ANZAC
Combat - ANZAC
Turn Complete - ANZAC
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 armour moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Northern Belarus
1 infantry moved from Leningrad to Novgorod
1 artillery and 6 infantry moved from Eastern Poland to Northern Belarus
3 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 carrier moved from 115 Sea Zone to 107 Sea Zone
1 cruiser moved from 115 Sea Zone to 107 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 carrier moved from 115 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone
2 artilleries and 3 infantry moved from Ukraine to Rostov
2 bombers moved from Western Germany to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 artillery moved from Kursk to Rostov
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Austria
4 artilleries and 7 infantry moved from France to Southern France
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Caucasus
Germans attack with 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 1 infantry in Northern Caucasus, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Northern Caucasus to Rostov
1 submarine moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from Leningrad to Rostov
1 tactical_bomber moved from Northern Belarus to Rostov
1 tactical_bomber moved from Leningrad to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 107 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Romania
3 artilleries and 7 infantry placed in Western Germany
1 artillery and 5 infantry placed in Germany
1 armour placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.83
British regular : 0.67
@flyingbadger Well, we’ll see. It would be good if it turn into some kind of trap. It will help Russians, that’s for sure.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Stalingrad
2 infantry moved from Samara to Stalingrad
2 fighters moved from Russia to Stalingrad
1 infantry moved from Tula to Tambov
1 infantry moved from Bryansk to Tula
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Yaroslavl
10 infantry moved from Russia to Samara
4 aaGuns, 2 armour, 14 artilleries, 52 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 aaGuns, 2 artilleries and 15 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Stalingrad
2 fighters and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 11 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
Combat Move - Japanese
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
2 artilleries and 1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Victoria to South Australia
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 submarine moved from 51 Sea Zone to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 25 Sea Zone to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 transport moved from 25 Sea Zone to 7 Sea Zone
3 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Shan State
3 artilleries and 4 infantry moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
1 carrier moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 55 Sea Zone
1 armour moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 132 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to Kiangsu
2 artilleries moved from Kiangsi to Kiangsu
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Siberia
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan
1 bomber moved from Malaya to Kiangsu
2 infantry moved from 20 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 7 Sea Zone to Kyushu
1 aaGun moved from Japan to Kyushu
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from 55 Sea Zone to Queensland
Russians take Olgiy from Mongolians
Russians take Dzavhan from Mongolians
Russians take Tsagaan Olom from Mongolians
Russians take Central Mongolia from Mongolians
Russians take Buyant-Uhaa from Mongolians
Russians take Ulaanbaatar from Mongolians
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
2 infantry placed in Kiangsu
1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in New South Wales
1 artillery and 1 infantry placed in Japan
1 transport placed in 7 Sea Zone
1 destroyer and 3 submarines placed in 7 Sea Zone
Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 105 PUs;
Americans buy 2 carriers, 3 infantry, 3 submarines, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Southern Italy to Sicily
Americans take Sicily from Italians
1 armour moved from Sicily to Southern Italy
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 7/11 hits, 5.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
Units damaged: 1 carrier owned by the Americans
3 destroyers owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 submarine owned by the Americans, 2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 98 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Southern Italy
2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
4 transports moved from 97 Sea Zone to 96 Sea Zone
7 infantry and 1 mech_infantry moved from Algeria to 96 Sea Zone
7 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
7 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
Place Units - Americans
2 carriers, 3 submarines, 4 tactical_bombers and 1 transport placed in 11 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.17