@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5:
@nikola1975 Those poor Chinese partisans died to save colonial power. Ah, that world…
They didn’t mind, they hated the Japanese slightly more than us…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 81 Sea Zone
3 fighters moved from Wake Island to Caroline Islands
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 81 Sea Zone
3 fighters moved from Wake Island to Caroline Islands
Turn Complete - ANZAC
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 destroyer, 4 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Komi
Germans take Gorky from Russians
Germans take Komi from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Russia to Urals
Germans take Samara from Russians
Germans take Urals from Russians
1 armour moved from Russia to Penza
Germans take Penza from Russians
1 armour moved from Penza to Saratov
Germans take Saratov from Russians
9 armour and 9 mech_infantrys moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
5 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 armour moved from Russia to Samara
1 armour moved from Samara to Stalingrad
Germans take Stalingrad from Russians
12 armour moved from Russia to Stalingrad
2 bombers moved from Romania to Southern Italy
9 artilleries, 1 fighter and 20 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 artilleries and 2 infantry moved from Vologda to Yaroslavl
1 artillery and 1 infantry moved from Leningrad to 118 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
2 infantry moved from Smolensk to Bryansk
3 armour and 1 mech_infantry moved from Southern Belarus to Kursk
4 tactical_bombers moved from Southern Belarus to Western Germany
1 tactical_bomber moved from Smolensk to Germany
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Rostov
Germans attack with 5 armour and 4 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 5 armour and 4 tactical_bombers in Rostov, round 2 : 4/9 hits, 5.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 armour and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Southern Italy
Germans attack with 9 artilleries, 2 bombers, 2 fighters and 20 infantry
British defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry; Americans defend with 8 infantry
British roll AA dice in Southern Italy : 0/3 hits, 0.50 expected hits
Germans roll dice for 9 artilleries, 2 bombers, 2 fighters and 20 infantry in Southern Italy, round 2 : 12/33 hits, 9.83 expected hits
British roll dice for 1 aaGun, 2 armour, 3 fighters and 11 infantry in Southern Italy, round 2 : 9/16 hits, 6.67 expected hits
1 aaGun owned by the British, 9 infantry owned by the Germans, 8 infantry owned by the Americans and 3 infantry owned by the British lost in Southern Italy
Germans roll dice for 9 artilleries, 2 bombers, 2 fighters and 11 infantry in Southern Italy, round 3 : 7/24 hits, 8.33 expected hits
British roll dice for 2 armour and 3 fighters in Southern Italy, round 3 : 2/5 hits, 3.00 expected hits
2 infantry owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Southern Italy
Germans win, taking Southern Italy from British with 9 artilleries, 2 bombers, 2 fighters and 9 infantry remaining. Battle score for attacker is 47
Casualties for Germans: 11 infantry
Casualties for Americans: 8 infantry
Casualties for British: 1 aaGun, 2 armour, 3 fighters and 3 infantry
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Austria
2 bombers moved from Southern Italy to Western Germany
4 tactical_bombers moved from Rostov to Ukraine
1 artillery and 1 infantry moved from 115 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
Place Units - Germans
2 artilleries placed in France
1 destroyer, 4 fighters and 1 submarine placed in 115 Sea Zone
1 infantry placed in France
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 armour placed in Romania
1 armour and 1 infantry placed in Russia
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 85 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : -0.67
Germans regular : -0.33
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Combat Move - Russians
2 artilleries and 21 infantry moved from Buyant-Uhaa to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 2 artilleries and 21 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 21 infantry in Chahar, round 2 : 5/23 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Buyant-Uhaa to Chahar
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 3 destroyers, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Hunan
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 7 submarines and 5 tactical_bombers moved from 7 Sea Zone to 36 Sea Zone
2 submarines moved from 43 Sea Zone to 36 Sea Zone
Japanese take 44 Sea Zone from UK_Pacific
3 fighters moved from Japan to Davao
4 tactical_bombers moved from Kwangtung to Davao
1 artillery and 2 infantry moved from Shan State to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Kiangsi
3 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Davao
1 tactical_bomber moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Davao
1 armour moved from Northern Australia to Western Australia
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from Northern Australia to New South Wales
2 artilleries moved from South Australia to New South Wales
1 armour moved from Northern Australia to New South Wales
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Western Australia, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Western Australia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from 36 Sea Zone to Davao
1 artillery and 2 infantry moved from 132 Sea Zone to Malaya
1 armour moved from 132 Sea Zone to Malaya
2 aaGuns moved from Kwangtung to Kwangsi
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour placed in French Indo China
2 infantry placed in Malaya
1 destroyer placed in 132 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
3 infantry placed in New South Wales
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
@FlyingBadger Do you want to play per PtV rules? I have 13 cities at the moment, you need to take one back before Germany’s turn.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
8 carriers, 5 destroyers, 10 fighters, 5 submarines and 6 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 bomber moved from Hawaiian Islands to Aleutian Islands
2 marines moved from Caroline Islands to 34 Sea Zone
2 marines and 1 transport moved from 34 Sea Zone to 48 Sea Zone
2 marines moved from 48 Sea Zone to New Britain
Combat Hit Differential Summary :
@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5:
@FlyingBadger Do you want to play per PtV rules? I have 13 cities at the moment, you need to take one back before Germany’s turn.
Yes, VC victory, probably all over bar the shouting but here we go anyway.
Scramble?
@flyingbadger Sure, scramble 3 fighters.
@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5:
@flyingbadger Sure, scramble 3 fighters.
To the naval battle or the amphibious landing on Hong Kong?
@flyingbadger I don’t think there is a scramble possibility from carriers to a seazone, as there are no warships there, and planes from Davao can’t reach the seazone as well. So, you will liberate Hong Kong for this turn.
@nikola1975 Oh yeah, still getting confused by the scramble rules.
Also forgot about the kamikaze. You want to use them, how many, on which ships?
@flyingbadger Yes. 2 each on 3 destroyers.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
8 carriers, 5 destroyers, 10 fighters, 5 submarines and 6 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 bomber moved from Hawaiian Islands to Aleutian Islands
2 marines moved from Caroline Islands to 34 Sea Zone
2 marines and 1 transport moved from 34 Sea Zone to 48 Sea Zone
2 marines moved from 48 Sea Zone to New Britain
Combat - Americans
Japanese scrambles 3 units out of Davao to defend against the attack in 36 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,6
Battle in Kwangtung
Battle in New Britain
Battle in 36 Sea Zone
Americans attack with 8 carriers, 3 destroyers, 10 fighters, 5 submarines, 6 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 9 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 36 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 1.33
@nikola1975 Casualties?
@flyingbadger You can go as the game suggests.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
8 carriers, 5 destroyers, 10 fighters, 5 submarines and 6 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 bomber moved from Hawaiian Islands to Aleutian Islands
2 marines moved from Caroline Islands to 34 Sea Zone
2 marines and 1 transport moved from 34 Sea Zone to 48 Sea Zone
2 marines moved from 48 Sea Zone to New Britain
Combat - Americans
Japanese scrambles 3 units out of Davao to defend against the attack in 36 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,6
Battle in Kwangtung
Battle in New Britain
Battle in 36 Sea Zone
Americans attack with 8 carriers, 3 destroyers, 10 fighters, 5 submarines, 6 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 9 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 36 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 8 carriers, 3 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 11/19 hits, 10.00 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 18/28 hits, 13.50 expected hits
2 submarines owned by the Americans, 6 submarines owned by the Japanese and 8 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 3 submarines in 36 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Americans roll dice for 3 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 36 Sea Zone, round 3 : 11/19 hits, 10.00 expected hits
Japanese roll dice for 3 submarines in 36 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 12/28 hits, 13.50 expected hits
1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 6 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 36 Sea Zone, round 4 : 7/10 hits, 5.83 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 10 fighters, 4 tactical_bombers and 2 transports in 36 Sea Zone, round 4 : 11/18 hits, 11.00 expected hits
4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 5 tactical_bombers owned by the Americans, 5 fighters owned by the Americans, 1 transport owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manilla
Japanese win, taking Kwangtung from Japanese, taking New Britain from Japanese with 2 battleships, 9 fighters and 2 transports remaining. Battle score for attacker is -92
Casualties for Americans: 8 carriers, 3 destroyers, 10 fighters, 5 submarines, 6 tactical_bombers and 1 transport
Casualties for Japanese: 6 carriers, 2 cruisers, 3 destroyers, 1 fighter, 9 submarines and 5 tactical_bombers
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 36 Sea Zone back to originating territory: Davao
Moving scrambled unit from 36 Sea Zone back to originating territory: Davao
Moving scrambled unit from 36 Sea Zone back to originating territory: Davao
6 fighters owned by the Japanese forced to land in Davao
Non Combat Move - Americans
2 infantry moved from Gibraltar to 93 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
4 transports moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
3 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 27 Sea Zone
1 bomber moved from Aleutian Islands to Alaska
1 aaGun moved from Eastern United States to Central United States
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
3 infantry placed in Western United States
1 carrier and 1 destroyer placed in 11 Sea Zone
3 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 5.33
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Inner Mongolia
6 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.00