Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
L21 BM4 Surfer (X) vs. Sovietishcat (L+18)
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@sovietishcat Not against 5 ftrs…+ 2 inf to take hits
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 3 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Alexandria to 96 Sea Zone 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Poland to Holland Belgium 1 bomber moved from Western Germany to 97 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 bomber and 2 tactical_bombers moved from Western Germany to Yugoslavia 1 battleship moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 96 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 97 Sea Zone Germans attack with 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport French defend with 1 destroyer Germans roll dice for 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Germans win with 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Yugoslavia Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers Neutral_Allies defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 2/5 hits, 2.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 1.50 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 aaGuns, 5 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 2 armour moved from Romania to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Yugoslavia to Western Ukraine 1 tactical_bomber moved from Yugoslavia to Western Ukraine 1 bomber moved from Yugoslavia to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 carrier moved from 93 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to Western Ukraine 1 bomber moved from 97 Sea Zone to Southern Italy 1 bomber moved from Southern Italy to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 4 infantry moved from Finland to Karelia 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 armour and 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 1 infantry placed in France 1 bomber and 1 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : -1.00 Neutral_Allies regular : -0.33 Germans regular : 0.33 British regular : 0.67
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 3 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Alexandria to 96 Sea Zone 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Poland to Holland Belgium 1 bomber moved from Western Germany to 97 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 bomber and 2 tactical_bombers moved from Western Germany to Yugoslavia 1 battleship moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 96 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 97 Sea Zone Germans attack with 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport French defend with 1 destroyer Germans roll dice for 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Germans win with 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Yugoslavia Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers Neutral_Allies defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 2/5 hits, 2.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 1.50 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 aaGuns, 5 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 2 armour moved from Romania to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Yugoslavia to Western Ukraine 1 tactical_bomber moved from Yugoslavia to Western Ukraine 1 bomber moved from Yugoslavia to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 carrier moved from 93 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to Western Ukraine 1 bomber moved from 97 Sea Zone to Southern Italy 1 bomber moved from Southern Italy to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 4 infantry moved from Finland to Karelia 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 armour and 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 1 infantry placed in France 1 bomber and 1 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine EDIT: Removing units owned by British from 109 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 89 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -1.00 Neutral_Allies regular : -0.33 Germans regular : 0.33 British regular : 0.67
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Forgot to move subs. And was so used to moving from Nova Scotia to Gib as Allies, I thought initially I could as Germans…so re-edited.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 armour moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 armour moved from Hunan to Yunnan Combat - Russians Non Combat Move - Russians 2 aaGuns, 4 artilleries and 17 infantry moved from Archangel to Smolensk 2 aaGuns moved from Bryansk to Russia 10 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Smolensk 2 artilleries moved from Bryansk to Smolensk 1 infantry moved from Tambov to Russia 1 artillery moved from Tambov to Russia 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 armour and 1 mech_infantry moved from Shensi to Yunnan Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Korea to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Hainan to Kwangsi 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 battleships moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 fighter moved from 43 Sea Zone to Java 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 1 fighter moved from Hainan to Kwangsi Combat - Japanese Battle in Soviet Far East Battle in Sumatra Battle in Celebes Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Soviet Far East from Russians, taking Sumatra from Dutch, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Java Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 aaGun and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shensi: 1 infantry EDIT: Adding units owned by Japanese to Hopei: 1 infantry EDIT: Changing ownership of Shensi from Japanese to Chinese EDIT: Turning off Edit Mode 1 fighter moved from Java to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 2 carriers moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 2 destroyers moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Hainan to 41 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu 1 artillery and 2 infantry moved from Kiangsi to Anhwe 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Anhwe to Chahar 3 infantry moved from Shantung to Anhwe 1 fighter moved from Kiangsu to Anhwe 3 tactical_bombers moved from Shantung to Anhwe 2 bombers moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 2 artilleries moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in Shantung 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 ANZAC AA : 1.50 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 armour moved from Western United States to Central United States 3 mech_infantrys moved from Western United States to Central United States 1 submarine moved from 79 Sea Zone to 72 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States 1 aaGun moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 2 destroyers and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,2 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kwangsi 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Egypt to Syria 1 tactical_bomber moved from Egypt to Syria 1 fighter moved from Egypt to Syria 1 bomber and 1 fighter moved from Egypt to Iraq 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 battleship, 1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 5 fighters moved from Gibraltar to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 battleship, 1 carrier, 2 destroyers and 5 fighters; Russians loiter and taunt Italians defend with 1 submarine British roll dice for 1 battleship, 1 carrier, 2 destroyers and 5 fighters in 92 Sea Zone, round 2 : 2/8 hits, 3,83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 battleship, 1 carrier, 2 destroyers and 5 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Iraq British attack with 1 bomber, 1 fighter and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 2/5 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Syria British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Syria to Egypt 1 bomber moved from Iraq to Egypt 1 fighter moved from Syria to Persia 1 fighter moved from Iraq to Persia 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 aaGuns, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi 1 mech_infantry moved from Eire to United Kingdom 3 fighters moved from 92 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,6,6,6,6,6,2 British collect 30 PUs (1 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2 UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians regular : 1,17 Neutral_Axis regular : 0,00 British regular : -0,50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 2 armour moved from Western Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Cyprus Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Cyprus from British, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Syria Italians attack with 2 infantry British defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 artillery moved from Bulgaria to Yugoslavia 1 artillery moved from Bulgaria to Romania 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 aaGun moved from France to Northern Italy 1 bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Place Units - Italians 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.83 Russians regular : -0.33 British regular : 0.50
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 2 armour moved from Western Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Cyprus Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Cyprus from British, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Syria Italians attack with 2 infantry British defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 artillery moved from Bulgaria to Yugoslavia 1 artillery moved from Bulgaria to Romania 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 aaGun moved from France to Northern Italy 1 bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Place Units - Italians 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 3 infantry EDIT: Adding units owned by Italians to Libya: 1 artillery and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.83 Russians regular : -0.33 British regular : 0.50
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Forgot to move N. Africa troops.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from New South Wales to Queensland 3 fighters moved from India to Persia Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery moved from Normandy Bordeaux to Southern France French take Southern France from Germans Combat - French Non Combat Move - French 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Belgian Congo 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter moved from Western Ukraine to Russia 2 bombers moved from Slovakia Hungary to Russia 1 bomber moved from Western Germany to Russia 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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@surfer No thank you.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter moved from Western Ukraine to Russia 2 bombers moved from Slovakia Hungary to Russia 1 bomber moved from Western Germany to Russia 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Malta Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Malta from British, taking Southern France from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Cleaning up after air battles Non Combat Move - Germans 3 aaGuns, 7 armour, 5 artilleries, 17 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk 1 bomber and 1 fighter moved from Russia to Bryansk 1 bomber moved from Bryansk to Ukraine 1 bomber moved from Russia to Bryansk 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Bessarabia to Ukraine 3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 2 infantry moved from Novgorod to Belarus 6 infantry moved from Karelia to Novgorod 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Holland Belgium to France 1 artillery moved from Yugoslavia to Northern Italy 2 armour and 1 mech_infantry moved from Poland to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Southern France to Southern Italy 2 tactical_bombers moved from Southern Italy to Bryansk 1 tactical_bomber moved from Southern France to Western Germany 1 mech_infantry moved from Western Germany to Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 bomber EDIT: Adding units owned by Germans to Ukraine: 1 bomber EDIT: Turning off Edit Mode 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 bomber, 1 infantry and 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Germans undo move 4. 1 bomber and 1 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.50 Russians AA : 0.50
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter moved from Western Ukraine to Russia 2 bombers moved from Slovakia Hungary to Russia 1 bomber moved from Western Germany to Russia 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Malta Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Malta from British, taking Southern France from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Cleaning up after air battles Non Combat Move - Germans 3 aaGuns, 7 armour, 5 artilleries, 17 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk 1 bomber and 1 fighter moved from Russia to Bryansk 1 bomber moved from Bryansk to Ukraine 1 bomber moved from Russia to Bryansk 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Bessarabia to Ukraine 3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 2 infantry moved from Novgorod to Belarus 6 infantry moved from Karelia to Novgorod 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Holland Belgium to France 1 artillery moved from Yugoslavia to Northern Italy 2 armour and 1 mech_infantry moved from Poland to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Southern France to Southern Italy 2 tactical_bombers moved from Southern Italy to Bryansk 1 tactical_bomber moved from Southern France to Western Germany 1 mech_infantry moved from Western Germany to Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 bomber EDIT: Adding units owned by Germans to Ukraine: 1 bomber EDIT: Turning off Edit Mode 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 bomber, 1 infantry and 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Germans undo move 4. 1 bomber and 1 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 121 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.50 Russians AA : 0.50
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Keep forgetting the subs…
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 30 PUs; Russians buy 9 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 2 aaGuns, 6 artilleries and 28 infantry moved from Smolensk to Russia 1 submarine moved from 92 Sea Zone to 99 Sea Zone 2 armour and 2 mech_infantrys moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to India Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 mech_infantry moved from Sakha to Siberia Japanese take Siberia from Russians 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi Combat - Japanese Battle in Malaya Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Kiangsi to 19 Sea Zone 1 fighter moved from Anhwe to 19 Sea Zone 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 aaGun, 3 artilleries and 6 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Kiangsi to Kiangsu 2 bombers and 3 tactical_bombers moved from Anhwe to Kiangsu 1 infantry moved from Shantung to Anhwe 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 1 artillery moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from Shantung to Kiangsu 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 airfield placed in Java 3 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in Japan 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 2 tactical_bombers EDIT: Adding units owned by Japanese to Java: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.67
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Ok. I forgot that you bought a German DD in SZ110. I wasn 't meaning to stop my fleet there.