L22 BM Me1945 (X) vs. farmboy (+20)
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to British Guiana 1 carrier and 1 fighter moved from 101 Sea Zone to 86 Sea Zone 1 fighter moved from Eastern United States to 86 Sea Zone 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 infantry and 1 mech_infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Chile Americans take Chile from Neutral_True 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 bomber moved from Western United States to British Guiana 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone 1 carrier moved from 63 Sea Zone to 64 Sea Zone 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 aaGun moved from Central United States to Southeast Mexico 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 64 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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@me1945 I’m going to leave one US air in British Guiana in 101 on the carrier.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to British Guiana 1 carrier and 1 fighter moved from 101 Sea Zone to 86 Sea Zone 1 fighter moved from Eastern United States to 86 Sea Zone 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 infantry and 1 mech_infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Chile Americans take Chile from Neutral_True 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 bomber moved from Western United States to British Guiana 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone 1 carrier moved from 63 Sea Zone to 64 Sea Zone 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 aaGun moved from Central United States to Southeast Mexico 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 64 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 4 marines, 1 submarine and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Angola to Belgian Congo 3 infantry moved from Mozambique to Tanganyika Territory 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 96 Sea Zone 1 fighter moved from Trans-Jordan to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 96 Sea Zone British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Battle in Belgian Congo British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 5 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the British retreated to Mozambique Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Greece British take Greece from Neutral_Allies 3 infantry moved from Afghanistan to West India 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta 2 submarines moved from 106 Sea Zone to 89 Sea Zone 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 carrier moved from 106 Sea Zone to 89 Sea Zone 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to 89 Sea Zone 1 armour and 3 infantry moved from Venezuela to British Guiana 1 artillery and 7 infantry moved from Burma to India 1 infantry moved from Afghanistan to West India 1 armour moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 mech_infantry moved from Afghanistan to Eastern Persia 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 marines placed in Quebec 1 transport placed in 106 Sea Zone 2 marines placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 71 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Italians regular : 0.00 Japanese regular : -1.00 Germans regular : 0.67 British regular : -5.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to British Guiana 1 carrier and 1 fighter moved from 101 Sea Zone to 86 Sea Zone 1 fighter moved from Eastern United States to 86 Sea Zone 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 infantry and 1 mech_infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Chile Americans take Chile from Neutral_True 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 bomber moved from Western United States to British Guiana 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone 1 carrier moved from 63 Sea Zone to 64 Sea Zone 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 aaGun moved from Central United States to Southeast Mexico 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 64 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 4 marines, 1 submarine and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Angola to Belgian Congo 3 infantry moved from Mozambique to Tanganyika Territory 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 96 Sea Zone 1 fighter moved from Trans-Jordan to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 96 Sea Zone British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Battle in Belgian Congo British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 5 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the British retreated to Mozambique Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Greece British take Greece from Neutral_Allies 3 infantry moved from Afghanistan to West India 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta 2 submarines moved from 106 Sea Zone to 89 Sea Zone 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 carrier moved from 106 Sea Zone to 89 Sea Zone 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to 89 Sea Zone 1 armour and 3 infantry moved from Venezuela to British Guiana 1 artillery and 7 infantry moved from Burma to India 1 infantry moved from Afghanistan to West India 1 armour moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 mech_infantry moved from Afghanistan to Eastern Persia 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 marines placed in Quebec 1 transport placed in 106 Sea Zone 2 marines placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 71 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Malta: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by British to Turkey: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Italians regular : 0.00 Japanese regular : -1.00 Germans regular : 0.67 British regular : -5.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to British Guiana 1 carrier and 1 fighter moved from 101 Sea Zone to 86 Sea Zone 1 fighter moved from Eastern United States to 86 Sea Zone 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 infantry and 1 mech_infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Chile Americans take Chile from Neutral_True 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 bomber moved from Western United States to British Guiana 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone 1 carrier moved from 63 Sea Zone to 64 Sea Zone 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 aaGun moved from Central United States to Southeast Mexico 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 64 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 4 marines, 1 submarine and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Angola to Belgian Congo 3 infantry moved from Mozambique to Tanganyika Territory 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 96 Sea Zone 1 fighter moved from Trans-Jordan to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 96 Sea Zone British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Battle in Belgian Congo British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 5 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the British retreated to Mozambique Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Greece British take Greece from Neutral_Allies 3 infantry moved from Afghanistan to West India 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta 2 submarines moved from 106 Sea Zone to 89 Sea Zone 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 carrier moved from 106 Sea Zone to 89 Sea Zone 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to 89 Sea Zone 1 armour and 3 infantry moved from Venezuela to British Guiana 1 artillery and 7 infantry moved from Burma to India 1 infantry moved from Afghanistan to West India 1 armour moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 mech_infantry moved from Afghanistan to Eastern Persia 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 marines placed in Quebec 1 transport placed in 106 Sea Zone 2 marines placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 71 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Malta: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by British to Turkey: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 artillery EDIT: Adding units owned by British to Southeast Mexico: 1 infantry EDIT: Removing units owned by British from Quebec: 1 infantry EDIT: Adding units owned by British to Quebec: 1 artillery EDIT: Removing units owned by British from 106 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 89 Sea Zone: 1 fighter EDIT: Adding units owned by British to 89 Sea Zone: 1 cruiser EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Italians regular : 0.00 Japanese regular : -1.00 Germans regular : 0.67 British regular : -5.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to British Guiana 1 carrier and 1 fighter moved from 101 Sea Zone to 86 Sea Zone 1 fighter moved from Eastern United States to 86 Sea Zone 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 infantry and 1 mech_infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Chile Americans take Chile from Neutral_True 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 bomber moved from Western United States to British Guiana 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone 1 carrier moved from 63 Sea Zone to 64 Sea Zone 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 aaGun moved from Central United States to Southeast Mexico 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 64 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 4 marines, 1 submarine and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Angola to Belgian Congo 3 infantry moved from Mozambique to Tanganyika Territory 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 96 Sea Zone 1 fighter moved from Trans-Jordan to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 96 Sea Zone British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Battle in Belgian Congo British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 5 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the British retreated to Mozambique Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Greece British take Greece from Neutral_Allies 3 infantry moved from Afghanistan to West India 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta 2 submarines moved from 106 Sea Zone to 89 Sea Zone 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 carrier moved from 106 Sea Zone to 89 Sea Zone 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to 89 Sea Zone 1 armour and 3 infantry moved from Venezuela to British Guiana 1 artillery and 7 infantry moved from Burma to India 1 infantry moved from Afghanistan to West India 1 armour moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 mech_infantry moved from Afghanistan to Eastern Persia 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 marines placed in Quebec 1 transport placed in 106 Sea Zone 2 marines placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 71 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Malta: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by British to Turkey: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 artillery EDIT: Adding units owned by British to Southeast Mexico: 1 infantry EDIT: Removing units owned by British from Quebec: 1 infantry EDIT: Adding units owned by British to Quebec: 1 artillery EDIT: Removing units owned by British from 106 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 89 Sea Zone: 1 fighter EDIT: Adding units owned by British to 89 Sea Zone: 1 cruiser EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Southeast Mexico: 1 infantry EDIT: Adding units owned by British to Quebec: 1 infantry EDIT: Removing units owned by British from Quebec: 1 marine EDIT: Adding units owned by British to Union of South Africa: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Italians regular : 0.00 Japanese regular : -1.00 Germans regular : 0.67 British regular : -5.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to British Guiana 1 carrier and 1 fighter moved from 101 Sea Zone to 86 Sea Zone 1 fighter moved from Eastern United States to 86 Sea Zone 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 infantry and 1 mech_infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Chile Americans take Chile from Neutral_True 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 bomber moved from Western United States to British Guiana 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone 1 carrier moved from 63 Sea Zone to 64 Sea Zone 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 aaGun moved from Central United States to Southeast Mexico 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 64 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 4 marines, 1 submarine and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Angola to Belgian Congo 3 infantry moved from Mozambique to Tanganyika Territory 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 96 Sea Zone 1 fighter moved from Trans-Jordan to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 96 Sea Zone British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Battle in Belgian Congo British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 5 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the British retreated to Mozambique Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Greece British take Greece from Neutral_Allies 3 infantry moved from Afghanistan to West India 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta 2 submarines moved from 106 Sea Zone to 89 Sea Zone 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 carrier moved from 106 Sea Zone to 89 Sea Zone 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to 89 Sea Zone 1 armour and 3 infantry moved from Venezuela to British Guiana 1 artillery and 7 infantry moved from Burma to India 1 infantry moved from Afghanistan to West India 1 armour moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 mech_infantry moved from Afghanistan to Eastern Persia 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 marines placed in Quebec 1 transport placed in 106 Sea Zone 2 marines placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 71 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Malta: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by British to Turkey: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 artillery EDIT: Adding units owned by British to Southeast Mexico: 1 infantry EDIT: Removing units owned by British from Quebec: 1 infantry EDIT: Adding units owned by British to Quebec: 1 artillery EDIT: Removing units owned by British from 106 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 89 Sea Zone: 1 fighter EDIT: Adding units owned by British to 89 Sea Zone: 1 cruiser EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Southeast Mexico: 1 infantry EDIT: Adding units owned by British to Quebec: 1 infantry EDIT: Removing units owned by British from Quebec: 1 marine EDIT: Adding units owned by British to Union of South Africa: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Italians regular : 0.00 Japanese regular : -1.00 Germans regular : 0.67 British regular : -5.33
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@me1945 made a couple of changes to the UK ncms and posted a few times. Apologies. Please use last post.
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@me1945 also on the anzac turn, I will send my sub and fig against your destroyer and sub in 41. My assumption would be that the sub fights but I thought I should check. We will probably need to fight that in real time too, but if the sub doesn’t fight or if I start with 2 hits (or 0) than it might end up being fairly straightforward.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to British Guiana 1 carrier and 1 fighter moved from 101 Sea Zone to 86 Sea Zone 1 fighter moved from Eastern United States to 86 Sea Zone 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 infantry and 1 mech_infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Chile Americans take Chile from Neutral_True 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 bomber moved from Western United States to British Guiana 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone 1 carrier moved from 63 Sea Zone to 64 Sea Zone 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 aaGun moved from Central United States to Southeast Mexico 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 64 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 4 marines, 1 submarine and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Angola to Belgian Congo 3 infantry moved from Mozambique to Tanganyika Territory 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 96 Sea Zone 1 fighter moved from Trans-Jordan to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 96 Sea Zone British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Battle in Belgian Congo British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 5 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the British retreated to Mozambique Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Greece British take Greece from Neutral_Allies 3 infantry moved from Afghanistan to West India 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta 2 submarines moved from 106 Sea Zone to 89 Sea Zone 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 carrier moved from 106 Sea Zone to 89 Sea Zone 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to 89 Sea Zone 1 armour and 3 infantry moved from Venezuela to British Guiana 1 artillery and 7 infantry moved from Burma to India 1 infantry moved from Afghanistan to West India 1 armour moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 mech_infantry moved from Afghanistan to Eastern Persia 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 marines placed in Quebec 1 transport placed in 106 Sea Zone 2 marines placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 71 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Malta: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by British to Turkey: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 artillery EDIT: Adding units owned by British to Southeast Mexico: 1 infantry EDIT: Removing units owned by British from Quebec: 1 infantry EDIT: Adding units owned by British to Quebec: 1 artillery EDIT: Removing units owned by British from 106 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 89 Sea Zone: 1 fighter EDIT: Adding units owned by British to 89 Sea Zone: 1 cruiser EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Southeast Mexico: 1 infantry EDIT: Adding units owned by British to Quebec: 1 infantry EDIT: Removing units owned by British from Quebec: 1 marine EDIT: Adding units owned by British to Union of South Africa: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Turkey: 1 tactical_bomber EDIT: Adding units owned by British to Egypt: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Italians regular : 0.00 Japanese regular : -1.00 Germans regular : 0.67 British regular : -5.33
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@me1945 I made one more UK NCM change. I’m doing a lot of these after the fact. Partly that is because your early neutral crush has had me more uncertain than normal. You don’t need to indulge me in this though so feel free to ignore this last change. And see the comments below.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 artillery moved from Italian Somaliland to Kenya 1 mech_infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 2 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Romania to Greece 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Western Germany to Greece 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry British defend with 4 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Greece, round 2 : 2/8 hits, 2.50 expected hits British roll dice for 4 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Greece, round 3 : 1/7 hits, 2.33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Greece, round 4 : 0/6 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Greece, round 5 : 2/6 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Italians win, taking Greece from British with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry Casualties for British: 4 infantry and 1 mech_infantry Battle in Kenya Italians attack with 1 artillery British defend with 1 infantry Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun and 1 infantry moved from Gibraltar to Spain 2 armour moved from Portugal to Spain 1 aaGun, 1 artillery and 2 infantry moved from Southern France to Spain 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 aaGun moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Albania 1 bomber moved from Greece to Southern Italy 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -3.67 British regular : -1.33
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@me1945 still figuring out the anzac turn but should post in a moment. I will be sending the sub and fig against your sub and destroyer in 41. I assume you won’t submerge but I’ll wait for confirmation
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport
Combat Hit Differential Summary :
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NO submerge
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 infantry moved from Saudi Arabia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from New Zealand to New South Wales 1 destroyer moved from 63 Sea Zone to 61 Sea Zone 1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 marine moved from New South Wales to South Australia Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 infantry moved from Saudi Arabia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from New Zealand to New South Wales 1 destroyer moved from 63 Sea Zone to 61 Sea Zone 1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 marine moved from New South Wales to South Australia Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.33
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@me1945 changed the ANZAC sub ncm and reposted.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 2 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Archangel 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 1 armour moved from Eastern Poland to Belarus 1 armour moved from Belarus to Novgorod 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 fighter and 2 tactical_bombers moved from Finland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Novgorod Combat - Germans Battle in 123 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 123 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in Novgorod Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/8 hits, 4.17 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 3/7 hits, 3.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery, 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry Battle in Archangel Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 4 aaGuns, 5 artilleries and 26 infantry moved from Eastern Poland to Belarus 1 bomber moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 2 armour moved from Romania to Greece 1 mech_infantry moved from Romania to Greece 1 mech_infantry moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 1 armour moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Archangel to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Romania to Belarus 1 armour moved from Norway to Karelia 1 infantry moved from Norway to Finland 1 fighter moved from 110 Sea Zone to Spain 1 tactical_bomber moved from Gibraltar to Spain 1 mech_infantry moved from Gibraltar to Spain 1 tactical_bomber moved from Western Germany to Spain 1 fighter moved from Western Germany to Spain 1 infantry moved from Western Germany to France 1 aaGun moved from France to Western Germany 1 aaGun moved from France to Southern France 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 94 Sea Zone to 97 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 1 marine placed in Western Germany 2 infantry placed in Southern France 2 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -1.67 Russians AA : 0.50
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield and 1 harbour Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 marine Germany : 2 armour, 1 factory_major and 4 mech_infantrys Belarus : 4 aaGuns, 1 armour, 5 artilleries, 1 fighter, 26 infantry, 2 mech_infantrys and 1 tactical_bomber Karelia : 1 flag, 1 armour and 1 infantry Baltic States : 1 flag Vyborg : 1 flag, 1 infantry Archangel : 1 flag, 1 armour and 1 mech_infantry Eastern Poland : 3 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry Western Ukraine : 1 flag Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour Smolensk : 1 flag, 1 mech_infantry 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 submarine 125 Sea Zone : 1 submarine Bulgaria : 1 flag Greece : 3 armour, 1 infantry and 2 mech_infantrys 97 Sea Zone : 1 carrier 127 Sea Zone : 1 destroyer and 1 transport Yugoslavia : 1 flag Spain : 2 fighters, 1 mech_infantry and 2 tactical_bombers Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 54 / 59 Russians : 26 / 47 Japanese : 57 / 68 Americans : 56 / 81 Chinese : 7 / 11 British : 34 / 42 UK_Pacific : 7 / 9 Italians : 22 / 32 ANZAC : 12 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 3 / 0