Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Gobi to S.Mongolia
3 Infantrys moved from Tsingnan to S.Mongolia
1 EarlyFighter moved from Tsingnan to S.Mongolia
1 Elite and 2 Infantrys moved from Tsingnan to Sikang
Purchase Units - Chinese
Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Battle in S.Mongolia
Chinese attack with 1 EarlyFighter and 4 Infantrys
Yamamoto defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 EarlyFighter and 4 Infantrys in S.Mongolia, round 2 : 1/5 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in S.Mongolia
Chinese roll dice for 1 EarlyFighter and 4 Infantrys in S.Mongolia, round 3 : 1/5 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in S.Mongolia
Chinese roll dice for 1 EarlyFighter and 3 Infantrys in S.Mongolia, round 4 : 1/4 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in S.Mongolia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in S.Mongolia
Chinese win, taking S.Mongolia from Yamamoto with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Sikang
Chinese attack with 1 Elite and 2 Infantrys
Hisaichi defend with 3 Tankettes
Chinese roll dice for 1 Elite and 2 Infantrys in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 1/3 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 3 Tankettes in Sikang, round 3 : 2/3 hits, 0.50 expected hits
2 Tankettes owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Sikang
Hisaichi win with 1 Tankette remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Elite and 2 Infantrys
Casualties for Hisaichi: 2 Tankettes
Non Combat Move - Chinese
1 Infantry moved from Xining to Nancheng
5 Infantrys moved from Xining to Tsingnan
1 EarlyFighter moved from S.Mongolia to Tsingnan
2 Infantrys moved from Quyan to Gobi
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Bunker placed in Tsingnan
6 Infantrys placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Chinese regular : 0.67
Hisaichi regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
1 unit repaired.
4 Artillerys, 4 Infantrys, 2 Mech.Infs, 11 Tanks and 2 Tankettes moved from Gansu to Tsingnan
1 Tank and 2 Tankettes moved from N.Shangsi to Tsingnan
1 Tankette moved from Sikang to Tsingnan
3 Infantrys and 1 Mech.Inf moved from Jinan to Quingdao
9 Infantrys and 4 Tankettes moved from Hsingan to Quingdao
1 Mech.Inf moved from Seoul to Quingdao
2 Infantrys moved from Manchuria to Hsingan
1 T.Boat moved from sz15 to sz1
7 Infantrys moved from Seoul to Manchuria
2 Mech.Infs moved from Hanan to Tsingnan
1 Artillery moved from W.Chunking to Bengal
1 Bomber moved from Burma to Tsingnan
1 Battleship and 2 Destroyers moved from sz63 to sz64
1 Destroyer moved from sz60 to sz64
1 Tank moved from S.G to sz81
2 Artillerys moved from Nayumo to sz81
1 Elite and 1 Marine moved from Nayumo to sz81
2 Artillerys, 1 Elite, 1 Marine, 1 Tank and 3 Transports moved from sz81 to sz59
2 Artillerys, 1 Elite, 1 Marine and 1 Tank moved from sz59 to Soem
2 Transports moved from sz59 to sz60
2 Elites and 1 Marine moved from S.Borneo to sz60
2 Elites, 1 Marine and 2 Transports moved from sz60 to sz59
2 Elites and 1 Marine moved from sz59 to Soem
1 Tank moved from Sarong to E.G
Hisaichi take N.G from British
Hisaichi take E.G from British
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 1 Elite, 5 Infantrys, 5 Mech.Infs, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Quingdao
Hisaichi attack with 12 Infantrys, 2 Mech.Infs and 4 Tankettes
Russians defend with 8 Infantrys, 2 Marines and 10 Mech.Infs
Hisaichi roll dice for 12 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 2 : 5/18 hits, 4.33 expected hits
Russians roll dice for 8 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 6/20 hits, 6.67 expected hits
5 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 3 : 2/12 hits, 3.33 expected hits
Russians roll dice for 3 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 3 : 7/15 hits, 5.00 expected hits
2 Infantrys owned by the Russians, 4 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Quingdao
2 Mech.Infs owned by the Hisaichi and 3 Infantrys owned by the Hisaichi retreated to Belogorsk
Russians win with 1 Infantry, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is -20
Casualties for Hisaichi: 9 Infantrys and 4 Tankettes
Casualties for Russians: 7 Infantrys
Battle in Tsingnan
Hisaichi attack with 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes
Chinese defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank
Chinese roll AA dice in Tsingnan : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes in Tsingnan, round 2 : 10/30 hits, 12.33 expected hits
Units damaged: 2 Bunkers owned by the Chinese
Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 2 : 7/23 hits, 8.33 expected hits
3 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Tsingnan
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Mech.Infs, 12 Tanks and 2 Tankettes in Tsingnan, round 3 : 13/23 hits, 10.00 expected hits
Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 2 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 3 : 8/15 hits, 5.67 expected hits
9 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 1 Bunker owned by the Chinese, 2 Tankettes owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Tsingnan
Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 12 Tanks in Tsingnan, round 4 : 9/15 hits, 7.33 expected hits
Chinese roll dice for 1 Bunker and 1 EarlyFighter in Tsingnan, round 4 : 2/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Chinese, 1 Bunker owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Tsingnan
Hisaichi win, taking Tsingnan from Chinese with 1 Bomber and 12 Tanks remaining. Battle score for attacker is 26
Casualties for Hisaichi: 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 5 Tankettes
Casualties for Chinese: 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from Tsingnan to Gansu
3 Tankettes moved from N.Chunking to Sikang
2 Tankettes moved from Sian to Sikang
1 Infantry moved from N.Shangsi to Gansu
1 Tank moved from Peking to N.Shangsi
2 Tankettes moved from Peking to N.Shangsi
2 Tankettes moved from Hankou to Sian
2 Tankettes moved from Kwangsi to W.Sian
3 Tankettes moved from Hongkong to Hankou
3 Tankettes moved from Hongkong to Kwangsi
Place Units - Hisaichi
1 Destroyer placed in sz60
1 Elite and 2 Infantrys placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
6 Tankettes placed in Hongkong
3 Infantrys and 5 Mech.Infs placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Chinese AA : -0.17
Russians regular : 1.33
Hisaichi regular : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
1 unit repaired.
4 Artillerys, 4 Infantrys, 2 Mech.Infs, 11 Tanks and 2 Tankettes moved from Gansu to Tsingnan
1 Tank and 2 Tankettes moved from N.Shangsi to Tsingnan
1 Tankette moved from Sikang to Tsingnan
3 Infantrys and 1 Mech.Inf moved from Jinan to Quingdao
9 Infantrys and 4 Tankettes moved from Hsingan to Quingdao
1 Mech.Inf moved from Seoul to Quingdao
2 Infantrys moved from Manchuria to Hsingan
1 T.Boat moved from sz15 to sz1
7 Infantrys moved from Seoul to Manchuria
2 Mech.Infs moved from Hanan to Tsingnan
1 Artillery moved from W.Chunking to Bengal
1 Bomber moved from Burma to Tsingnan
1 Battleship and 2 Destroyers moved from sz63 to sz64
1 Destroyer moved from sz60 to sz64
1 Tank moved from S.G to sz81
2 Artillerys moved from Nayumo to sz81
1 Elite and 1 Marine moved from Nayumo to sz81
2 Artillerys, 1 Elite, 1 Marine, 1 Tank and 3 Transports moved from sz81 to sz59
2 Artillerys, 1 Elite, 1 Marine and 1 Tank moved from sz59 to Soem
2 Transports moved from sz59 to sz60
2 Elites and 1 Marine moved from S.Borneo to sz60
2 Elites, 1 Marine and 2 Transports moved from sz60 to sz59
2 Elites and 1 Marine moved from sz59 to Soem
1 Tank moved from Sarong to E.G
Hisaichi take N.G from British
Hisaichi take E.G from British
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 1 Elite, 5 Infantrys, 5 Mech.Infs, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Quingdao
Hisaichi attack with 12 Infantrys, 2 Mech.Infs and 4 Tankettes
Russians defend with 8 Infantrys, 2 Marines and 10 Mech.Infs
Hisaichi roll dice for 12 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 2 : 5/18 hits, 4.33 expected hits
Russians roll dice for 8 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 6/20 hits, 6.67 expected hits
5 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 3 : 2/12 hits, 3.33 expected hits
Russians roll dice for 3 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 3 : 7/15 hits, 5.00 expected hits
2 Infantrys owned by the Russians, 4 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Quingdao
2 Mech.Infs owned by the Hisaichi and 3 Infantrys owned by the Hisaichi retreated to Belogorsk
Russians win with 1 Infantry, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is -20
Casualties for Hisaichi: 9 Infantrys and 4 Tankettes
Casualties for Russians: 7 Infantrys
Battle in Tsingnan
Hisaichi attack with 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes
Chinese defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank
Chinese roll AA dice in Tsingnan : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes in Tsingnan, round 2 : 10/30 hits, 12.33 expected hits
Units damaged: 2 Bunkers owned by the Chinese
Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 2 : 7/23 hits, 8.33 expected hits
3 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Tsingnan
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Mech.Infs, 12 Tanks and 2 Tankettes in Tsingnan, round 3 : 13/23 hits, 10.00 expected hits
Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 2 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 3 : 8/15 hits, 5.67 expected hits
9 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 1 Bunker owned by the Chinese, 2 Tankettes owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Tsingnan
Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 12 Tanks in Tsingnan, round 4 : 9/15 hits, 7.33 expected hits
Chinese roll dice for 1 Bunker and 1 EarlyFighter in Tsingnan, round 4 : 2/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Chinese, 1 Bunker owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Tsingnan
Hisaichi win, taking Tsingnan from Chinese with 1 Bomber and 12 Tanks remaining. Battle score for attacker is 26
Casualties for Hisaichi: 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 5 Tankettes
Casualties for Chinese: 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from Tsingnan to Gansu
3 Tankettes moved from N.Chunking to Sikang
2 Tankettes moved from Sian to Sikang
1 Infantry moved from N.Shangsi to Gansu
1 Tank moved from Peking to N.Shangsi
2 Tankettes moved from Peking to N.Shangsi
2 Tankettes moved from Hankou to Sian
2 Tankettes moved from Kwangsi to W.Sian
3 Tankettes moved from Hongkong to Hankou
3 Tankettes moved from Hongkong to Kwangsi
Place Units - Hisaichi
1 Destroyer placed in sz60
1 Elite and 2 Infantrys placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
6 Tankettes placed in Hongkong
3 Infantrys and 5 Mech.Infs placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Chinese AA : -0.17
Russians regular : 1.33
Hisaichi regular : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Thai
5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 1 Tankette moved from Bengal to Nepal
1 Transport moved from sz60 to sz64
4 Artillerys, 3 Elites and 1 Infantry moved from Thailand to sz64
4 Artillerys, 3 Elites and 1 Infantry moved from sz64 to E.India
4 Infantrys and 2 Tankettes moved from Phuket to Thailand
2 Tankettes moved from Thailand to Burma
Purchase Units - Thai
Thai buy 4 Artillerys, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Nepal
Thai attack with 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 1 Tankette
British defend with 1 Artillery, 3 Infantrys and 1 Tank
Thai roll dice for 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 1 Tankette in Nepal, round 2 : 2/10 hits, 3.67 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nepal, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Nepal
Thai roll dice for 5 Artillerys, 1 Infantry, 1 Marine, 1 Tank and 1 Tankette in Nepal, round 3 : 5/9 hits, 3.33 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nepal, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Thai, 1 Tankette owned by the Thai, 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Nepal
Thai win, taking Nepal from British with 5 Artillerys, 1 Marine and 1 Tank remaining. Battle score for attacker is 7
Casualties for Thai: 2 Infantrys and 1 Tankette
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Non Combat Move - Thai
Place Units - Thai
1 Artillery and 1 Marine placed in Bengal
3 Artillerys placed in Thailand
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
British regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - British
1 Tankette moved from Moresby to N.G
British take N.G from Hisaichi
1 Infantry and 1 Tankette moved from Moresby to E.G
1 Transport moved from sz50 to sz49
1 Infantry moved from Moresby to sz49
1 Infantry and 1 Transport moved from sz49 to sz50
1 Infantry moved from sz50 to Nayumo
British take Nayumo from Hisaichi
1 Infantry moved from Magadan to Yakutsk
Purchase Units - British
British buy 2 Artillerys, 1 Bunker, 3 EarlyFighters and 6 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in E.G
British attack with 1 Infantry and 1 Tankette
Hisaichi defend with 1 Tank
British roll dice for 1 Infantry and 1 Tankette in E.G, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in E.G, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry and 1 Tankette in E.G, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in E.G, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in E.G
British roll dice for 1 Tankette in E.G, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in E.G, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tankette owned by the British lost in E.G
Hisaichi win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 Infantry and 1 Tankette
Casualties for Hisaichi: 1 Tank
Non Combat Move - British
1 Infantry moved from Dheli to Bhopa
1 AAGun moved from Magadan to Yakutsk
Place Units - British
1 Bunker and 3 EarlyFighters placed in Calcutta
1 Artillery and 1 Infantry placed in Moresby
2 Infantrys placed in Dheli
1 Artillery and 3 Infantrys placed in Calcutta
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
British regular : -0.33
Hisaichi regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Anzac
2 Artillerys moved from Derby to sz50
2 Artillerys moved from W.Australia to sz50
2 Infantrys moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
4 Artillerys, 1 EarlyFighter and 3 Infantrys moved from sz50 to Flores
Anzac take Flores from Yamamoto
3 Infantrys moved from S.W.Australia to W.Australia
1 Destroyer moved from sz37 to sz50
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Destroyer and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
1 EarlyFighter moved from Flores to sz50
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 Destroyer placed in sz37
1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Americans
1 Destroyer and 1 Submarine moved from sz20 to sz18
1 B29 moved from Marcus to sz18
2 Fighters moved from Marcus to sz18
1 Bomber moved from Marcus to sz18
1 Artillery, 2 Infantrys and 9 Marines moved from Yakutsk to Vostok
1 B29 moved from Pearl Harbor to sz18
1 Infantry moved from Pearl Harbor to sz25
1 Infantry and 1 S.Sub moved from sz25 to sz19
1 Infantry moved from sz19 to Wake
Purchase Units - Americans
Americans buy 1 B29, 1 Carrier, 4 Destroyers and 8 Marines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Vostok
Americans attack with 1 Artillery, 2 Infantrys and 9 Marines
Masaharu defend with 2 Artillerys, 1 Elite and 8 Infantrys
Americans roll dice for 1 Artillery, 2 Infantrys and 9 Marines in Vostok, round 2 : 2/12 hits, 3.83 expected hits
Masaharu roll dice for 2 Artillerys, 1 Elite and 8 Infantrys in Vostok, round 2 : 0/11 hits, 3.67 expected hits
2 Infantrys owned by the Masaharu lost in Vostok
Americans roll dice for 1 Artillery, 2 Infantrys and 9 Marines in Vostok, round 3 : 2/12 hits, 3.83 expected hits
Masaharu roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Vostok, round 3 : 2/9 hits, 3.00 expected hits
2 Infantrys owned by the Masaharu and 2 Infantrys owned by the Americans lost in Vostok
Americans roll dice for 1 Artillery and 9 Marines in Vostok, round 4 : 4/10 hits, 3.50 expected hits
Masaharu roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Vostok, round 4 : 1/7 hits, 2.33 expected hits
1 Marine owned by the Americans and 4 Infantrys owned by the Masaharu lost in Vostok
Americans roll dice for 1 Artillery and 8 Marines in Vostok, round 5 : 1/9 hits, 3.17 expected hits
Masaharu roll dice for 2 Artillerys and 1 Elite in Vostok, round 5 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Masaharu lost in Vostok
Americans roll dice for 1 Artillery and 8 Marines in Vostok, round 6 : 4/9 hits, 3.17 expected hits
Masaharu roll dice for 1 Artillery and 1 Elite in Vostok, round 6 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok
Americans win, taking Vostok from Masaharu with 1 Artillery and 8 Marines remaining. Battle score for attacker is 21
Casualties for Masaharu: 2 Artillerys, 1 Elite and 8 Infantrys
Casualties for Americans: 2 Infantrys and 1 Marine
Battle in sz18
Americans attack with 2 B29s, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 B29s, 1 Bomber, 1 Destroyer and 2 Fighters in sz18, round 2 : 2/6 hits, 3.67 expected hits
Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 2/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz18
Americans win with 2 B29s, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 2 Destroyers
Non Combat Move - Americans
2 B29s and 1 Bomber moved from sz18 to Marcus
1 Elite moved from Wake to sz20
1 Artillery moved from Wake to sz20
1 Infantry moved from Taka to sz20
1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from sz20 to sz18
1 Artillery, 1 Elite and 1 Infantry moved from sz18 to Marcus
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
2 B.Transports and 8 Marines moved from sz23 to sz14
8 Marines moved from Seattle to sz6
2 B.Transports moved from sz4 to sz5
8 Marines moved from N.Canada to sz5
2 Destroyers and 2 Transports moved from sz4 to sz9
2 B.Transports and 8 Marines moved from sz5 to sz4
8 Marines moved from sz4 to Palana
4 Infantrys and 8 Marines moved from Magadan to Yakutsk
8 Marines moved from Palana to Magadan
8 Marines moved from sz6 to N.Canada
8 Marines moved from sz14 to Seattle
Place Units - Americans
1 Carrier placed in sz18
1 Destroyer placed in sz19
1 B29 placed in Pearl Harbor
1 Destroyer placed in sz25
2 Destroyers placed in sz4
8 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : -5.50
Masaharu regular : -7.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Masaharu
1 Marine moved from Amursk to Belogorsk
4 Transports moved from sz1 to sz15
6 Infantrys moved from Akina to sz15
2 Infantrys moved from N.Japan to sz15
8 Infantrys and 4 Transports moved from sz15 to sz1
1 Infantry moved from N.Japan to sz1
9 Infantrys moved from sz1 to Belogorsk
1 Destroyer moved from sz72 to sz18
1 Destroyer moved from sz17 to sz18
2 Destroyers moved from sz1 to sz7
Purchase Units - Masaharu
Masaharu buy 4 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz18
Masaharu attack with 2 Destroyers
Americans defend with 1 B.Transport, 1 Carrier and 2 Fighters
Masaharu roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport, 1 Carrier and 2 Fighters in sz18, round 2 : 1/4 hits, 2.00 expected hits
1 B.Transport owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz18
Masaharu roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Carrier and 2 Fighters in sz18, round 3 : 3/3 hits, 1.83 expected hits
1 Destroyer owned by the Masaharu lost in sz18
Americans win with 1 Carrier and 2 Fighters remaining. Battle score for attacker is -8
Casualties for Masaharu: 2 Destroyers
Casualties for Americans: 1 B.Transport
Non Combat Move - Masaharu
Place Units - Masaharu
2 Artillerys and 1 Elite placed in Amursk
2 Artillerys and 6 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Masaharu regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Russians
1 Infantry, 2 Marines and 10 Mech.Infs moved from Quingdao to Belogorsk
1 EarlyFighter and 1 Fighter moved from Ulaan Ude to Belogorsk
1 Infantry and 1 Marine moved from Ulaan Ude to Jinan
3 Mech.Infs moved from Tulun to Belogorsk
1 Infantry moved from Ulaan Ude to Jinan
Purchase Units - Russians
Russians buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 2 Infantrys and 1 Marine
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Marine in Jinan, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Russians roll dice for 1 Infantry and 1 Marine in Jinan, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Jinan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Russians roll dice for 1 Marine in Jinan, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Jinan, round 4 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Russians lost in Jinan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Russians: 2 Infantrys and 1 Marine
Battle in Belogorsk
Russians attack with 1 EarlyFighter, 1 Fighter, 1 Infantry, 2 Marines and 13 Mech.Infs
Hisaichi defend with 3 Infantrys and 2 Mech.Infs; Masaharu defend with 10 Infantrys and 1 Marine
Russians roll dice for 1 EarlyFighter, 1 Fighter, 1 Infantry, 2 Marines and 13 Mech.Infs in Belogorsk, round 2 : 7/18 hits, 6.50 expected hits
Masaharu roll dice for 13 Infantrys, 1 Marine and 2 Mech.Infs in Belogorsk, round 2 : 3/16 hits, 5.33 expected hits
1 Infantry owned by the Russians, 7 Infantrys owned by the Masaharu and 2 Mech.Infs owned by the Russians lost in Belogorsk
Russians roll dice for 1 EarlyFighter, 1 Fighter, 2 Marines and 11 Mech.Infs in Belogorsk, round 3 : 6/15 hits, 5.50 expected hits
Masaharu roll dice for 6 Infantrys, 1 Marine and 2 Mech.Infs in Belogorsk, round 3 : 3/9 hits, 3.00 expected hits
3 Infantrys owned by the Masaharu, 3 Mech.Infs owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Belogorsk
Russians roll dice for 1 EarlyFighter, 1 Fighter, 2 Marines and 8 Mech.Infs in Belogorsk, round 4 : 4/12 hits, 4.50 expected hits
Masaharu roll dice for 1 Marine and 2 Mech.Infs in Belogorsk, round 4 : 2/3 hits, 1.00 expected hits
1 Marine owned by the Masaharu, 2 Mech.Infs owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Belogorsk
Russians win, taking Belogorsk from Masaharu with 1 EarlyFighter, 1 Fighter, 2 Marines and 6 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry and 7 Mech.Infs
Casualties for Masaharu: 10 Infantrys and 1 Marine
Casualties for Hisaichi: 3 Infantrys and 2 Mech.Infs
Non Combat Move - Russians
1 EarlyFighter and 1 Fighter moved from Belogorsk to Quingdao
1 Infantry moved from Irkutsk to Quingdao
1 Infantry moved from Angarsk to Vostok
1 AAGun and 4 Infantrys moved from Ulaan Ude to Quingdao
6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
1 Marine moved from Kaask to Tulun
5 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Jinquan
4 Mech.Infs moved from Achinsk to Bikaner
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.33
Russians regular : -1.00
Hisaichi regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Tanks moved from Gansu to Xining
8 Infantrys moved from Gansu to S.Mongolia
1 Infantry moved from E.India to C.India
Yamamoto take C.India from British
3 Infantrys moved from E.India to Nagpur
Yamamoto take Nagpur from British
10 Infantrys moved from Burma to sz64
10 Infantrys moved from sz64 to E.India
6 Infantrys moved from N.French I. to Burma
4 Artillerys moved from Soem to sz59
3 Infantrys moved from Soem to sz59
1 Artillery and 1 Infantry moved from Buru to sz58
4 Artillerys, 3 B.Transports and 3 Infantrys moved from sz59 to sz58
2 Infantrys moved from Soem to sz59
2 Infantrys and 1 Transport moved from sz59 to sz58
5 Artillerys and 6 Infantrys moved from sz58 to Flores
5 Destroyers moved from sz78 to sz18
3 Destroyers moved from sz7 to sz4
1 B.Transport moved from sz67 to sz74
4 Infantrys moved from S.Japan to sz74
3 Infantrys moved from Tokyo to S.Japan
1 B.Transport and 4 Infantrys moved from sz74 to sz75
4 Infantrys moved from sz75 to Iwo Jima
4 EarlyFighters moved from sz59 to Flores
Purchase Units - Yamamoto
Yamamoto buy 6 Destroyers, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Flores
Yamamoto attack with 5 Artillerys, 4 EarlyFighters and 6 Infantrys
Anzac defend with 4 Artillerys and 3 Infantrys
Yamamoto roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 5 Artillerys, 4 EarlyFighters and 6 Infantrys in Flores, round 2 : 6/15 hits, 4.83 expected hits
Anzac roll dice for 4 Artillerys and 3 Infantrys in Flores, round 2 : 1/7 hits, 2.33 expected hits
4 Artillerys owned by the Anzac, 3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Yamamoto win, taking Flores from Anzac with 5 Artillerys, 4 EarlyFighters and 5 Infantrys remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 4 Artillerys and 3 Infantrys
Battle in sz4
Yamamoto attack with 3 Destroyers
Americans defend with 2 B.Transports and 2 Destroyers
Yamamoto roll dice for 3 Destroyers in sz4, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 B.Transports and 2 Destroyers in sz4, round 2 : 1/4 hits, 1.33 expected hits
1 Destroyer owned by the Yamamoto lost in sz4
Yamamoto roll dice for 2 Destroyers in sz4, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 B.Transports and 2 Destroyers in sz4, round 3 : 1/4 hits, 1.33 expected hits
1 B.Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz4
Yamamoto roll dice for 1 Destroyer in sz4, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 2 Destroyers in sz4, round 4 : 0/3 hits, 1.17 expected hits
1 Destroyer owned by the Americans lost in sz4
Yamamoto roll dice for 1 Destroyer in sz4, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz4, round 5 : 1/2 hits, 0.67 expected hits
1 Destroyer owned by the Yamamoto lost in sz4
Americans win with 1 B.Transport and 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Yamamoto: 3 Destroyers
Casualties for Americans: 1 B.Transport and 1 Destroyer
Battle in Iwo Jima
Yamamoto attack with 4 Infantrys
Americans defend with 1 AAGun and 1 Infantry
Yamamoto roll dice for 4 Infantrys in Iwo Jima, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Yamamoto roll dice for 3 Infantrys in Iwo Jima, round 3 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Iwo Jima
Yamamoto win, taking Iwo Jima from Americans with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Infantry
Battle in sz18
Yamamoto attack with 5 Destroyers
Americans defend with 1 Carrier and 2 Fighters
Yamamoto roll dice for 5 Destroyers in sz18, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 Carrier and 2 Fighters in sz18, round 2 : 2/3 hits, 1.83 expected hits
2 Destroyers owned by the Yamamoto lost in sz18
Yamamoto roll dice for 3 Destroyers in sz18, round 3 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Carrier and 2 Fighters in sz18, round 3 : 2/3 hits, 1.83 expected hits
1 Fighter owned by the Americans, 1 Carrier owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz18
Yamamoto roll dice for 1 Destroyer in sz18, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in sz18, round 4 : 1/1 hits, 0.67 expected hits
1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Yamamoto: 5 Destroyers
Casualties for Americans: 1 Carrier and 2 Fighters
Battle in S.Mongolia
Yamamoto attack with 8 Infantrys
Chinese defend with 3 Infantrys
Yamamoto roll dice for 8 Infantrys in S.Mongolia, round 2 : 2/8 hits, 1.33 expected hits
Chinese roll dice for 3 Infantrys in S.Mongolia, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese lost in S.Mongolia
Yamamoto roll dice for 8 Infantrys in S.Mongolia, round 3 : 0/8 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in S.Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 8 Infantrys in S.Mongolia, round 4 : 1/8 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in S.Mongolia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in S.Mongolia
Yamamoto win, taking S.Mongolia from Chinese with 8 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 3 Infantrys
Battle in Xining
Yamamoto attack with 3 Tanks
Chinese defend with 1 AAGun, 1 Factory and 6 Infantrys
Yamamoto roll dice for 3 Tanks in Xining, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 6 Infantrys in Xining, round 2 : 3/6 hits, 2.00 expected hits
3 Tanks owned by the Yamamoto lost in Xining
Chinese win with 6 Infantrys remaining. Battle score for attacker is -15
Casualties for Yamamoto: 3 Tanks
Non Combat Move - Yamamoto
1 B.Transport moved from sz67 to sz70
1 B.Transport moved from sz78 to sz74
2 EarlyFighters moved from Flores to sz70
1 Carrier moved from sz59 to sz70
2 EarlyFighters moved from Flores to sz59
Place Units - Yamamoto
1 Destroyer placed in sz70
5 Destroyers placed in sz78
4 Infantrys placed in S.Japan
Yamamoto undo move 3.
3 Infantrys and 1 Marine placed in S.Japan
3 Infantrys placed in Tokyo
2 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Yamamoto regular : -1.50
Americans regular : 0.50
Anzac regular : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Chinese
1 Infantry moved from Gobi to N.Mongolia
3 Infantrys moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
6 Infantrys placed in Xining
3 Infantrys and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Hisaichi
7 Infantrys moved from Manchuria to Belogorsk
2 Infantrys moved from Hsingan to Belogorsk
1 Infantry moved from Jinan to Hsingan
1 Mech.Inf moved from Seoul to Belogorsk
4 Mech.Infs moved from Seoul to Belogorsk
3 Infantrys moved from Seoul to Manchuria
12 Tanks moved from Tsingnan to Xining
5 Tankettes moved from Sikang to Xining
2 Tankettes moved from W.Sian to Nancheng
1 Bomber moved from Gansu to Xining
1 Transport moved from sz59 to sz60
2 Artillerys, 3 Elites, 2 Marines and 1 Tank moved from Soem to sz59
1 Artillery, 1 Elite and 1 Transport moved from sz59 to sz81
1 Artillery and 1 Elite moved from sz81 to Nayumo
1 Artillery, 1 Marine and 1 Transport moved from sz59 to sz81
1 Artillery and 1 Marine moved from sz81 to Nayumo
1 Elite, 1 Tank and 1 Transport moved from sz59 to sz81
1 Elite and 1 Tank moved from sz81 to Nayumo
1 Elite, 1 Marine and 1 Transport moved from sz59 to sz81
1 Elite and 1 Marine moved from sz81 to Nayumo
1 Elite and 1 Infantry moved from S.Borneo to sz60
1 Elite, 1 Infantry and 1 Transport moved from sz60 to sz59
1 Elite and 1 Infantry moved from sz59 to Bava
1 Destroyer moved from sz60 to sz64
1 Artillery moved from Bengal to Nepal
Purchase Units - Hisaichi
Hisaichi buy 2 Destroyers, 4 Infantrys, 6 Mech.Infs, 1 Tank and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Nancheng
Hisaichi attack with 2 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tankettes in Nancheng, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Tankettes in Nancheng, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Tankettes in Nancheng, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Nancheng, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nancheng
Hisaichi win, taking Nancheng from Chinese with 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Belogorsk
Hisaichi attack with 9 Infantrys and 5 Mech.Infs
Russians defend with 2 Marines and 6 Mech.Infs
Hisaichi roll dice for 9 Infantrys and 5 Mech.Infs in Belogorsk, round 2 : 4/14 hits, 4.00 expected hits
Russians roll dice for 2 Marines and 6 Mech.Infs in Belogorsk, round 2 : 4/8 hits, 2.67 expected hits
2 Mech.Infs owned by the Russians, 2 Marines owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Belogorsk
Hisaichi roll dice for 5 Infantrys and 5 Mech.Infs in Belogorsk, round 3 : 2/10 hits, 3.33 expected hits
Russians roll dice for 4 Mech.Infs in Belogorsk, round 3 : 0/4 hits, 1.33 expected hits
2 Mech.Infs owned by the Russians lost in Belogorsk
Hisaichi roll dice for 5 Infantrys and 5 Mech.Infs in Belogorsk, round 4 : 5/10 hits, 3.33 expected hits
Russians roll dice for 2 Mech.Infs in Belogorsk, round 4 : 1/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Belogorsk
Hisaichi win, taking Belogorsk from Russians with 4 Infantrys and 5 Mech.Infs remaining. Battle score for attacker is 26
Casualties for Hisaichi: 5 Infantrys
Casualties for Russians: 2 Marines and 6 Mech.Infs
Battle in Nayumo
Hisaichi attack with 2 Artillerys, 3 Elites, 2 Marines and 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 3 Elites, 2 Marines and 1 Tank in Nayumo, round 2 : 4/8 hits, 3.67 expected hits
British roll dice for 1 Infantry in Nayumo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in Nayumo
Hisaichi win, taking Nayumo from British with 2 Artillerys, 3 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Marine
Casualties for British: 1 Infantry
Battle in Xining
Hisaichi attack with 1 Bomber, 12 Tanks and 5 Tankettes
Chinese defend with 1 AAGun, 1 Factory and 12 Infantrys
Chinese roll AA dice in Xining : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Bomber, 12 Tanks and 5 Tankettes in Xining, round 2 : 11/18 hits, 8.33 expected hits
Chinese roll dice for 12 Infantrys in Xining, round 2 : 4/12 hits, 4.00 expected hits
4 Tankettes owned by the Hisaichi and 11 Infantrys owned by the Chinese lost in Xining
Hisaichi roll dice for 1 Bomber, 12 Tanks and 1 Tankette in Xining, round 3 : 5/14 hits, 7.00 expected hits
Chinese roll dice for 1 Infantry in Xining, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Xining
Hisaichi captures 20PUs while taking Chinese capital
Hisaichi win, taking Xining from Chinese with 1 Bomber, 12 Tanks and 1 Tankette remaining. Battle score for attacker is 8
Casualties for Hisaichi: 4 Tankettes
Casualties for Chinese: 12 Infantrys
Non Combat Move - Hisaichi
1 Bomber moved from Xining to E.Shansi
1 Tank and 2 Tankettes moved from Peking to Manchuria
1 Tank and 2 Tankettes moved from N.Shangsi to Peking
2 Tankettes moved from Sian to N.Chunking
3 Tankettes moved from Hankou to N.Chunking
3 Tankettes moved from Kwangsi to N.Chunking
6 Tankettes moved from Hongkong to Kwangsi
Place Units - Hisaichi
2 Destroyers placed in sz60
6 Mech.Infs placed in Seoul
1 Tank and 2 Tankettes placed in Peking
2 Tankettes placed in Seoul
2 Infantrys placed in S.Borneo
2 Infantrys and 2 Tankettes placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 88 PUs; end with 108 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Chinese AA : -0.17
Russians regular : 0.33
British regular : 0.67
Hisaichi regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Thai
1 Tank moved from Nepal to W.Tibet
Thai take W.Tibet from British
1 Tank moved from W.Tibet to Bhopa
5 Artillerys and 1 Marine moved from Nepal to Bhopa
4 Artillerys, 3 Elites and 1 Infantry moved from E.India to Nagpur
1 Artillery and 1 Marine moved from Bengal to Nepal
2 Tankettes moved from Burma to Nepal
3 Artillerys and 4 Infantrys moved from Thailand to sz64
3 Artillerys and 4 Infantrys moved from sz64 to E.India
6 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 1 L.Fighter and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Thai
Battle in Bhopa
Thai attack with 5 Artillerys, 1 Marine and 1 Tank
British defend with 1 Infantry
Thai roll dice for 5 Artillerys, 1 Marine and 1 Tank in Bhopa, round 2 : 1/7 hits, 2.67 expected hits
British roll dice for 1 Infantry in Bhopa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Bhopa
Thai win, taking Bhopa from British with 5 Artillerys, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
2 Mech.Infs placed in Bengal
1 L.Fighter and 1 Mech.Inf placed in Thailand
Turn Complete - Thai
Thai collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Thai regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - British
1 Tankette moved from N.G to Sarong
British take Sarong from Hisaichi
1 Tankette moved from Sarong to New Guinea
1 Transport moved from sz50 to sz49
1 Artillery and 1 Infantry moved from Moresby to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz50
1 Artillery and 1 Infantry moved from sz50 to Soem
British take Soem from Yamamoto
2 Infantrys moved from Calcutta to C.India
7 EarlyFighters moved from Calcutta to Bhopa
4 Infantrys moved from Dheli to Bhopa
Purchase Units - British
British buy 2 Artillerys, 3 EarlyFighters and 8 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in C.India
British attack with 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 2 Infantrys in C.India, round 2 : 2/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in C.India, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in C.India
British win, taking C.India from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Bhopa
British attack with 7 EarlyFighters and 4 Infantrys
Thai defend with 5 Artillerys, 1 Marine and 1 Tank
British roll dice for 7 EarlyFighters and 4 Infantrys in Bhopa, round 2 : 5/11 hits, 3.00 expected hits
Thai roll dice for 5 Artillerys, 1 Marine and 1 Tank in Bhopa, round 2 : 4/7 hits, 2.50 expected hits
1 EarlyFighter owned by the British, 3 Infantrys owned by the British, 4 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Bhopa
British roll dice for 6 EarlyFighters and 1 Infantry in Bhopa, round 3 : 4/7 hits, 2.17 expected hits
Thai roll dice for 1 Artillery and 1 Tank in Bhopa, round 3 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Bhopa
British win, taking Bhopa from Thai with 6 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 14
Casualties for British: 1 EarlyFighter and 3 Infantrys
Casualties for Thai: 5 Artillerys, 1 Marine and 1 Tank
Non Combat Move - British
6 EarlyFighters moved from Bhopa to Dheli
1 AAGun and 2 Infantrys moved from Yakutsk to Vostok
Place Units - British
3 EarlyFighters and 5 Infantrys placed in Calcutta
1 Artillery and 1 Infantry placed in Moresby
1 Artillery and 2 Infantrys placed in Dheli
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Thai regular : 0.67
British regular : 5.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Anzac
2 Artillerys moved from W.Australia to sz50
4 Infantrys moved from W.Australia to sz50
2 Artillerys, 1 EarlyFighter and 4 Infantrys moved from sz50 to Nayumo
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Nayumo
Anzac attack with 2 Artillerys, 1 EarlyFighter and 4 Infantrys
Hisaichi defend with 2 Artillerys, 3 Elites, 1 Marine and 1 Tank
Anzac roll dice for 1 Battleship in Nayumo, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Nayumo, round 2 : 3/7 hits, 2.00 expected hits
Hisaichi roll dice for 2 Artillerys, 3 Elites, 1 Marine and 1 Tank in Nayumo, round 2 : 4/7 hits, 2.50 expected hits
4 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Nayumo
Anzac roll dice for 2 Artillerys and 1 EarlyFighter in Nayumo, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Elites and 1 Tank in Nayumo, round 3 : 2/3 hits, 1.17 expected hits
2 Artillerys owned by the Anzac lost in Nayumo
1 EarlyFighter owned by the Anzac retreated
Hisaichi win with 2 Elites and 1 Tank remaining. Battle score for attacker is -1
Casualties for Anzac: 2 Artillerys and 4 Infantrys
Casualties for Hisaichi: 2 Artillerys, 1 Elite and 1 Marine
Non Combat Move - Anzac
Turning on Edit Mode
EDIT: Changing ownership of E.G from Hisaichi to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of S.G from Hisaichi to British
EDIT: Turning off Edit Mode
1 EarlyFighter moved from Nayumo to sz50
1 Infantry moved from New Guinea to E.G
1 Infantry moved from New Guinea to S.G
4 Artillerys and 2 Infantrys moved from Darwin to Derby
1 Infantry moved from Melbourne to S.W.Australia
1 Destroyer moved from sz37 to sz50
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33
Hisaichi regular : 2.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Americans
1 Infantry moved from Wake to sz19
1 Infantry and 1 S.Sub moved from sz19 to sz75
1 Infantry moved from sz75 to Iwo Jima
2 Transports moved from sz9 to sz17
1 Artillery moved from Marcus to sz17
1 Elite moved from Marcus to sz17
1 Infantry moved from Marcus to sz17
1 Infantry and 1 Transport moved from sz17 to sz76
1 Infantry moved from sz76 to Bonin
Americans take Bonin from Yamamoto
1 Artillery, 1 Elite and 1 Transport moved from sz17 to sz76
1 Artillery and 1 Elite moved from sz76 to Iwo Jima
2 B29s and 1 Bomber moved from Marcus to sz70
1 Artillery and 8 Marines moved from Vostok to Belogorsk
4 Infantrys and 8 Marines moved from Yakutsk to Vostok
8 Marines moved from Magadan to Yakutsk
8 Marines moved from Palana to Magadan
1 Destroyer moved from sz9 to sz76
1 Destroyer moved from sz9 to sz76
1 Destroyer moved from sz19 to sz76
1 B29 moved from Pearl Harbor to sz7
1 Destroyer moved from sz4 to sz7
8 Marines moved from N.Canada to sz6
2 B.Transports and 8 Marines moved from sz6 to sz4
8 Marines moved from sz4 to Palana
1 B.Transport moved from sz4 to sz6
8 Marines moved from Seattle to sz14
2 B.Transports and 8 Marines moved from sz14 to sz6
8 Marines moved from sz6 to N.Canada
7 Marines moved from San Francisco to Nor Cal
Purchase Units - Americans
Americans buy 1 B.Carrier, 2 B.Transports, 2 Destroyers, 3 Fighters and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz7
Americans attack with 1 B29 and 1 Destroyer
Masaharu defend with 2 Destroyers
Americans roll dice for 1 B29 and 1 Destroyer in sz7, round 2 : 1/2 hits, 1.17 expected hits
Masaharu roll dice for 2 Destroyers in sz7, round 2 : 0/2 hits, 1.00 expected hits
1 Destroyer owned by the Masaharu lost in sz7
Americans roll dice for 1 B29 and 1 Destroyer in sz7, round 3 : 1/2 hits, 1.17 expected hits
Masaharu roll dice for 1 Destroyer in sz7, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Masaharu lost in sz7
Americans win with 1 B29 and 1 Destroyer remaining. Battle score for attacker is 16
Casualties for Masaharu: 2 Destroyers
Battle in sz75
Americans attack with 1 S.Sub
Yamamoto defend with 1 B.Transport
Americans roll dice for 1 S.Sub in sz75, round 2 : 1/1 hits, 0.50 expected hits
1 B.Transport owned by the Yamamoto lost in sz75
Americans win with 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in sz70
Americans attack with 2 B29s and 1 Bomber
Yamamoto defend with 1 B.Transport, 1 Carrier, 1 Destroyer and 2 EarlyFighters
Americans roll dice for 2 B29s and 1 Bomber in sz70, round 2 : 3/3 hits, 2.33 expected hits
Yamamoto roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer and 2 EarlyFighters in sz70, round 2 : 2/5 hits, 2.17 expected hits
1 Bomber owned by the Americans, 1 B29 owned by the Americans, 1 B.Transport owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz70
Americans roll dice for 1 B29 in sz70, round 3 : 1/1 hits, 0.83 expected hits
Yamamoto roll dice for 1 Carrier and 1 Destroyer in sz70, round 3 : 2/2 hits, 1.00 expected hits
1 Carrier owned by the Yamamoto and 1 B29 owned by the Americans lost in sz70
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 B29s and 1 Bomber
Casualties for Yamamoto: 1 B.Transport, 1 Carrier and 2 EarlyFighters
Battle in Iwo Jima
Americans attack with 1 Artillery, 1 Elite and 1 Infantry
Yamamoto defend with 1 AAGun and 2 Infantrys
Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Iwo Jima, round 2 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 Artillery and 1 Elite in Iwo Jima, round 3 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery and 1 Elite in Iwo Jima, round 4 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in Belogorsk
Americans attack with 1 Artillery and 8 Marines
Hisaichi defend with 4 Infantrys and 5 Mech.Infs
Americans roll dice for 1 Artillery and 8 Marines in Belogorsk, round 2 : 2/9 hits, 3.17 expected hits
Hisaichi roll dice for 4 Infantrys and 5 Mech.Infs in Belogorsk, round 2 : 4/9 hits, 3.00 expected hits
4 Marines owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Belogorsk
Americans roll dice for 1 Artillery and 4 Marines in Belogorsk, round 3 : 2/5 hits, 1.83 expected hits
Hisaichi roll dice for 2 Infantrys and 5 Mech.Infs in Belogorsk, round 3 : 2/7 hits, 2.33 expected hits
2 Marines owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Belogorsk
Americans roll dice for 1 Artillery and 2 Marines in Belogorsk, round 4 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 5 Mech.Infs in Belogorsk, round 4 : 2/5 hits, 1.67 expected hits
2 Marines owned by the Americans lost in Belogorsk
1 Artillery owned by the Americans retreated to Vostok
Hisaichi win with 5 Mech.Infs remaining. Battle score for attacker is -16
Casualties for Americans: 8 Marines
Casualties for Hisaichi: 4 Infantrys
Non Combat Move - Americans
1 B29 moved from sz7 to Vostok
1 Destroyer moved from sz25 to sz20
Place Units - Americans
1 Destroyer placed in sz18
1 Destroyer placed in sz19
2 B.Transports placed in sz23
3 Infantrys placed in San Francisco
1 B.Carrier placed in sz25
2 Fighters placed in sz25
1 Fighter placed in sz25
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : -2.33
Masaharu regular : -1.50
Hisaichi regular : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Masaharu
4 Transports moved from sz1 to sz15
2 Artillerys and 6 Infantrys moved from Akina to sz15
2 Artillerys, 6 Infantrys and 4 Transports moved from sz15 to sz1
1 Infantry moved from N.Japan to sz1
2 Artillerys and 7 Infantrys moved from sz1 to Belogorsk
2 Artillerys and 1 Elite moved from Amursk to Belogorsk
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
Place Units - Masaharu
1 Artillery, 1 Marine and 1 Tank placed in Amursk
1 Artillery and 7 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Russians
1 Mech.Inf moved from Bikaner to W.Tibet
Russians take W.Tibet from Thai
3 Mech.Infs moved from Bikaner to Dheli
1 Infantry moved from Ulaan Ude to Jinan
Russians take Jinan from Hisaichi
5 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
5 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
1 Infantry moved from Jinquan to N.Mongolia
1 Elite and 5 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Achinsk to Kyzyl
3 Mech.Infs moved from Achinsk to Quyan
Purchase Units - Russians
Russians buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
5 Infantrys and 1 Mech.Inf placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :