the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
2 Infantrys moved from Moresby to sz49
2 Infantrys and 1 Transport moved from sz49 to sz50
2 Infantrys moved from sz50 to Soem
British take Soem from Hisaichi
1 Destroyer moved from sz49 to sz50
1 Infantry moved from N.Canada to sz6
1 Infantry and 1 Transport moved from sz6 to sz4
1 Infantry moved from sz4 to Palana
1 Infantry moved from Magadan to Yakutsk
1 Infantry moved from W.Chunking to N.Chunking
Chinese take N.Chunking from Hisaichi
Purchase Units - British
British buy 2 Bunkers, 3 Infantrys and 6 Submarines; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
2 Infantrys moved from Nepal to Bengal
1 Artillery and 2 Infantrys moved from W.Tibet to Nepal
1 Tank moved from Dheli to Nepal
3 Infantrys moved from Bhopa to Nepal
2 Infantrys moved from Dheli to Bhopa
1 AAGun moved from Palana to Magadan
Place Units - British
1 Bunker and 1 Infantry placed in Calcutta
6 Submarines placed in sz63
1 Bunker and 2 Infantrys placed in Bengal
Turn Complete - British
British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 Marine moved from W.Australia to sz50
1 Artillery moved from W.Australia to sz50
2 Infantrys moved from Derby to sz50
1 Artillery moved from Derby to sz50
2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine moved from sz50 to Flores
1 Destroyer moved from sz45 to sz71
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine
Thai defend with 1 Artillery
Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine in Flores, round 2 : 3/7 hits, 2.33 expected hits
Thai roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Flores
Anzac win, taking Flores from Thai with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Non Combat Move - Anzac
1 Submarine moved from sz50 to sz52
2 Infantrys moved from Darwin to Derby
1 Artillery moved from Darwin to Derby
3 Infantrys moved from S.W.Australia to W.Australia
2 EarlyFighters moved from Flores to sz50
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Anzac regular : -0.00
Thai regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
3 Destroyers moved from sz17 to sz18
1 Bomber moved from Wake to sz18
1 EarlyFighter and 1 Fighter moved from sz19 to sz18
1 Elite moved from Hilo to sz25
1 Fighter moved from Pearl Harbor to Wake
1 Elite and 1 S.Sub moved from sz25 to sz19
1 Elite moved from sz19 to Wake
1 Artillery, 9 Infantrys and 1 Tank moved from Magadan to Yakutsk
1 Artillery, 2 Infantrys and 9 Marines moved from Palana to Magadan
Purchase Units - Americans
Americans buy 1 B.Transport, 1 B29, 4 Destroyers, 8 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz18
Americans attack with 1 Bomber, 3 Destroyers, 1 EarlyFighter and 1 Fighter
Yamamoto defend with 4 Destroyers
Americans roll dice for 1 Bomber, 3 Destroyers, 1 EarlyFighter and 1 Fighter in sz18, round 2 : 4/6 hits, 2.50 expected hits
Yamamoto roll dice for 4 Destroyers in sz18, round 2 : 2/4 hits, 2.00 expected hits
1 Destroyer owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18
Americans win with 1 Bomber, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 16
Casualties for Americans: 1 Destroyer and 1 EarlyFighter
Casualties for Yamamoto: 4 Destroyers
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from sz18 to sz19
1 Bomber moved from sz18 to Wake
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
8 Marines moved from Seattle to sz6
2 B.Transports moved from sz4 to sz5
8 Marines moved from N.Canada to sz5
2 Transports moved from sz4 to sz5
2 Infantrys moved from Anchorage to sz5
2 B.Transports, 2 Infantrys, 8 Marines and 2 Transports moved from sz5 to sz4
1 Infantry moved from Attla to sz4
1 Infantry moved from Kiska to sz4
4 Infantrys and 8 Marines moved from sz4 to Palana
8 Marines moved from sz6 to N.Canada
2 B.Transports and 8 Marines moved from sz23 to sz14
8 Marines moved from sz14 to Seattle
Place Units - Americans
1 B.Transport and 1 Submarine placed in sz25
1 Destroyer placed in sz19
1 Destroyer placed in sz18
2 Destroyers placed in sz4
1 B29 placed in Pearl Harbor
8 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Americans regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 Infantry moved from Amursk to Belogorsk
4 Transports moved from sz1 to sz15
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to Vostok
1 Infantry moved from Angarsk to Vostok
6 Infantrys moved from Akina to sz15
2 Infantrys moved from N.Japan to sz15
8 Infantrys and 4 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to Belogorsk
1 Elite and 1 Infantry moved from Amursk to Belogorsk
2 Destroyers moved from sz16 to sz18
1 Bomber moved from N.Japan to sz18
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz18
Masaharu attack with 1 Bomber and 2 Destroyers
Americans defend with 3 Destroyers
Masaharu roll dice for 1 Bomber and 2 Destroyers in sz18, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 3 Destroyers in sz18, round 2 : 3/3 hits, 1.50 expected hits
1 Destroyer owned by the Americans, 2 Destroyers owned by the Masaharu and 1 Bomber owned by the Masaharu lost in sz18
Americans win with 2 Destroyers remaining. Battle score for attacker is -22
Casualties for Masaharu: 1 Bomber and 2 Destroyers
Casualties for Americans: 1 Destroyer
Non Combat Move - Masaharu
2 Destroyers moved from sz3 to sz16
1 Destroyer moved from sz1 to sz7
Place Units - Masaharu
1 Destroyer placed in sz16
2 Artillerys and 1 Infantry placed in Amursk
7 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Masaharu regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Infantry moved from Ulaan Ude to Jinan
Russians take Jinan from Hisaichi
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from Masaharu
1 Infantry moved from Ulaan Ude to Irkutsk
Purchase Units - Russians
Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
1 Infantry moved from Ulaan Ude to Quingdao
3 Mech.Infs moved from Quingdao to Ulaan Ude
8 Infantrys, 1 Marine and 3 Mech.Infs moved from Tulun to Ulaan Ude
6 Infantrys and 1 Marine moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Kaask
4 Mech.Infs moved from Achinsk to Tulun
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Artillerys, 14 Infantrys and 2 Tanks moved from Burma to Bengal
2 Destroyers moved from sz78 to sz71
2 Destroyers moved from sz72 to sz18
4 Destroyers moved from sz78 to sz18
1 Infantry and 1 Marine moved from Iwo Jima to sz75
1 B.Transport, 1 Infantry and 1 Marine moved from sz75 to sz18
1 Infantry and 1 Marine moved from sz18 to Marcus
3 Artillerys moved from Lambok to sz59
4 Infantrys moved from Lambok to sz59
2 Infantrys moved from Lambok to sz59
3 Artillerys, 2 B.Transports, 6 Infantrys and 1 Transport moved from sz59 to sz58
3 Artillerys and 6 Infantrys moved from sz58 to Flores
1 Battleship and 1 Destroyer moved from sz59 to sz58
4 EarlyFighters moved from sz59 to Flores
1 Artillery, 10 Infantrys and 3 Tanks moved from Shangsi to Gansu
4 Infantrys moved from N.French I. to Burma
1 Transport moved from sz74 to sz71
1 B.Transport moved from sz68 to sz74
1 B.Transport moved from sz67 to sz74
12 Infantrys moved from S.Japan to sz74
3 B.Transports and 12 Infantrys moved from sz74 to sz67
12 Infantrys moved from sz67 to N.French I.
2 Infantrys moved from Tokyo to S.Japan
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 5 Destroyers and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz58
Yamamoto attack with 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Transport
British defend with 1 Destroyer
Yamamoto roll dice for 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Transport in sz58, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the British lost in sz58
Yamamoto win with 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in sz18
Yamamoto attack with 1 B.Transport and 6 Destroyers
Americans defend with 2 Destroyers
Yamamoto roll dice for 1 B.Transport and 6 Destroyers in sz18, round 2 : 0/6 hits, 2.00 expected hits
Americans roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Yamamoto lost in sz18
Yamamoto roll dice for 1 B.Transport and 5 Destroyers in sz18, round 3 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 1.00 expected hits
2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
Yamamoto win with 1 B.Transport and 4 Destroyers remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Destroyers
Casualties for Americans: 2 Destroyers
Battle in sz71
Yamamoto attack with 2 Destroyers and 1 Transport
Anzac defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers and 1 Transport in sz71, round 2 : 2/2 hits, 0.67 expected hits
Anzac roll dice for 1 Destroyer in sz71, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Anzac lost in sz71
Yamamoto win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Battle in Flores
Yamamoto attack with 3 Artillerys, 4 EarlyFighters and 6 Infantrys
Anzac defend with 2 Artillerys, 2 Infantrys and 1 Marine
Yamamoto roll dice for 3 Artillerys, 4 EarlyFighters and 6 Infantrys in Flores, round 2 : 8/13 hits, 3.83 expected hits
Anzac roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Flores, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Anzac, 2 Artillerys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Marine owned by the Anzac lost in Flores
Yamamoto win, taking Flores from Anzac with 3 Artillerys, 4 EarlyFighters and 4 Infantrys remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 2 Artillerys, 2 Infantrys and 1 Marine
Battle in Bengal
Yamamoto attack with 3 Artillerys, 14 Infantrys and 2 Tanks
British defend with 1 AAGun, 3 Bunkers, 2 EarlyFighters, 1 Factory, 12 Infantrys, 5 Tanks and 2 Tankettes
Yamamoto roll dice for 3 Artillerys, 14 Infantrys and 2 Tanks in Bengal, round 2 : 5/19 hits, 4.83 expected hits
Units damaged: 3 Bunkers owned by the British
British roll dice for 3 Bunkers, 2 EarlyFighters, 12 Infantrys, 5 Tanks and 2 Tankettes in Bengal, round 2 : 10/24 hits, 9.33 expected hits
10 Infantrys owned by the Yamamoto and 2 Tankettes owned by the British lost in Bengal
Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in Bengal, round 3 : 3/9 hits, 3.17 expected hits
British roll dice for 3 Bunkers, 2 EarlyFighters, 12 Infantrys and 5 Tanks in Bengal, round 3 : 11/22 hits, 9.00 expected hits
3 Artillerys owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 3 Infantrys owned by the British and 2 Tanks owned by the Yamamoto lost in Bengal
British win with 3 Bunkers, 2 EarlyFighters, 9 Infantrys and 5 Tanks remaining. Battle score for attacker is -36
Casualties for Yamamoto: 3 Artillerys, 14 Infantrys and 2 Tanks
Casualties for British: 3 Infantrys and 2 Tankettes
Battle in Marcus
Yamamoto attack with 1 Infantry and 1 Marine
Americans defend with 1 Bunker and 1 Factory
Yamamoto roll dice for 1 Infantry and 1 Marine in Marcus, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Bunker in Marcus, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Marcus
Yamamoto roll dice for 1 Marine in Marcus, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bunker in Marcus, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Marine in Marcus, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Bunker in Marcus, round 4 : 1/1 hits, 0.50 expected hits
1 Marine owned by the Yamamoto lost in Marcus
Americans win with 1 Bunker remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Marine
Non Combat Move - Yamamoto
4 EarlyFighters moved from Flores to sz59
Place Units - Yamamoto
5 Destroyers placed in sz78
1 B.Transport placed in sz70
4 Infantrys placed in S.Japan
2 Artillerys placed in Davao
1 Infantry placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto regular : 3.67
Americans regular : 0.50
Anzac regular : -0.17
British regular : 2.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
4 Infantrys moved from Tsingnan to Sikang
1 EarlyFighter moved from Tsingnan to Sikang
2 Tankettes moved from Tsingnan to Sikang
Purchase Units - Chinese
Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 1 EarlyFighter, 4 Infantrys and 2 Tankettes
Hisaichi defend with 1 Mech.Inf and 3 Tankettes
Chinese roll dice for 1 EarlyFighter, 4 Infantrys and 2 Tankettes in Sikang, round 2 : 2/7 hits, 1.67 expected hits
Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 2 : 1/4 hits, 0.83 expected hits
2 Tankettes owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 EarlyFighter, 3 Infantrys and 2 Tankettes in Sikang, round 3 : 0/6 hits, 1.50 expected hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Sikang, round 3 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tankettes in Sikang, round 4 : 2/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Sikang, round 4 : 2/2 hits, 0.50 expected hits
2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 2 Infantrys and 2 Tankettes
Casualties for Hisaichi: 1 Mech.Inf and 3 Tankettes
Non Combat Move - Chinese
1 EarlyFighter moved from Sikang to Tsingnan
1 Infantry moved from Gobi to Tsingnan
6 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Quyan to Gobi
2 Mech.Infs moved from Urumal to Tsingnan
1 Infantry moved from Urumal to Quyan
Place Units - Chinese
1 Bunker placed in Tsingnan
6 Infantrys placed in Xining
3 Infantrys placed in Urumal
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Quyan: 1 Infantry
EDIT: Removing units owned by Chinese from Urumal: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Hisaichi regular : 2.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
1 unit repaired.
2 Tankettes moved from Sian to Sikang
1 Tankette moved from W.Sian to Sikang
2 Tankettes moved from Kwangsi to N.Chunking
1 Tankette moved from W.Sian to N.Chunking
1 Transport moved from sz59 to sz60
1 Transport moved from sz59 to sz60
2 Artillerys moved from Lambok to sz59
1 Elite moved from Lambok to sz59
1 Marine moved from Lambok to sz59
2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz59 to sz81
2 Artillerys, 1 Elite and 1 Marine moved from sz81 to Nayumo
1 Artillery moved from Lambok to sz59
1 Marine moved from Lambok to sz59
1 Artillery, 1 Marine and 1 Transport moved from sz59 to sz81
1 Artillery and 1 Marine moved from sz81 to Buru
1 Artillery moved from Lambok to sz59
1 Artillery and 1 Transport moved from sz59 to sz81
1 Artillery moved from sz81 to Ceram
Hisaichi take Ceram from Dutch
1 Elite, 1 Infantry and 2 Marines moved from S.Borneo to sz60
1 Artillery moved from Lambok to Soem
2 Tanks moved from Lambok to sz59
1 Tank and 1 Transport moved from sz59 to sz81
1 Tank moved from sz81 to S.G
Hisaichi take S.G from British
1 Tank and 1 Transport moved from sz59 to sz81
1 Tank moved from sz81 to Sarong
Hisaichi take Sarong from Dutch
1 Elite, 1 Infantry, 2 Marines and 2 Transports moved from sz60 to sz59
1 Elite, 1 Infantry and 2 Marines moved from sz59 to Soem
4 EarlyFighters moved from sz64 to sz63
1 Bomber moved from Burma to sz63
2 Artillerys moved from Burma to W.Chunking
1 Tankette moved from Chunking to W.Chunking
4 Infantrys moved from Hsingan to Quingdao
4 Infantrys moved from Hsingan to Jinan
9 Infantrys moved from Manchuria to Hsingan
2 Tankettes moved from Seoul to Hsingan
2 Tankettes moved from Seoul to Hsingan
1 Mech.Inf moved from Seoul to Quingdao
1 Mech.Inf moved from Seoul to Jinan
2 Infantrys moved from Seoul to Manchuria
1 T.Boat moved from sz79 to sz15
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 2 Elites, 7 Infantrys, 1 Marine, 1 Mech.Inf, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Chunking
Hisaichi attack with 3 Tankettes
British defend with 1 Infantry
Hisaichi roll dice for 3 Tankettes in N.Chunking, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Tankettes in N.Chunking, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Tankettes in N.Chunking, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Tankettes in N.Chunking, round 5 : 3/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Chunking
Hisaichi win, taking N.Chunking from Chinese with 3 Tankettes remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Sikang
Hisaichi attack with 3 Tankettes
Chinese defend with 2 Infantrys
Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 3 Tankettes remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Buru
Hisaichi attack with 1 Artillery and 1 Marine
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Marine in Buru, round 2 : 0/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Buru, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Buru
Hisaichi roll dice for 1 Artillery in Buru, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Buru, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Buru, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Buru
Dutch win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Artillery and 1 Marine
Battle in Jinan
Hisaichi attack with 4 Infantrys and 1 Mech.Inf
Russians defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Nayumo
Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine
Dutch defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Nayumo, round 2 : 2/4 hits, 1.83 expected hits
Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Nayumo
Hisaichi win, taking Nayumo from Dutch with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Quingdao
Hisaichi attack with 4 Infantrys and 1 Mech.Inf
Russians defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in W.Chunking
Hisaichi attack with 2 Artillerys and 1 Tankette
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in W.Chunking
Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in W.Chunking
Hisaichi roll dice for 2 Artillerys in W.Chunking, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys in W.Chunking, round 5 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in W.Chunking, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in W.Chunking
Hisaichi win, taking W.Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Tankette
Battle in Soem
Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Marines
British defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Marines in Soem, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 2 Infantrys in Soem, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Soem
Hisaichi win, taking Soem from British with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Infantrys
Battle in sz63
Hisaichi attack with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters; Thai loiter and taunt
British defend with 6 Submarines
British roll dice for 6 Submarines in sz63, round 2 : 1/6 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 2 : 1/9 hits, 3.67 expected hits
1 Submarine owned by the British lost in sz63
British roll dice for 5 Submarines in sz63, round 3 : 1/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 3 : 4/9 hits, 3.67 expected hits
4 Submarines owned by the British and 1 Destroyer owned by the Hisaichi lost in sz63
British roll dice for 1 Submarine in sz63, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz63, round 4 : 2/8 hits, 3.33 expected hits
1 Submarine owned by the British lost in sz63
Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 28
Casualties for British: 6 Submarines
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Hisaichi
4 EarlyFighters moved from sz63 to sz64
2 Mech.Infs moved from Hanan to Gansu
2 Tankettes moved from Hankou to Sian
2 Tankettes moved from Hongkong to Kwangsi
2 Tankettes moved from Hongkong to Hankou
2 Mech.Infs moved from Hongkong to Hanan
2 Tankettes moved from Peking to N.Shangsi
1 Tank and 2 Tankettes moved from N.Shangsi to Gansu
4 Artillerys and 4 Infantrys moved from Shangsi to Gansu
1 Tank moved from Peking to N.Shangsi
1 Bomber moved from sz63 to Burma
1 Infantry moved from E.Shansi to N.Shangsi
Place Units - Hisaichi
1 Destroyer placed in sz60
2 Elites and 1 Marine placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
Hisaichi undo move 3.
1 Tank and 2 Tankettes placed in Peking
7 Infantrys and 1 Mech.Inf placed in Seoul
6 Tankettes placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Russians regular : 0.67
British regular : 0.33
Dutch regular : 0.67
Hisaichi regular : -6.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
1 unit repaired.
2 Tankettes moved from Sian to Sikang
1 Tankette moved from W.Sian to Sikang
2 Tankettes moved from Kwangsi to N.Chunking
1 Tankette moved from W.Sian to N.Chunking
1 Transport moved from sz59 to sz60
1 Transport moved from sz59 to sz60
2 Artillerys moved from Lambok to sz59
1 Elite moved from Lambok to sz59
1 Marine moved from Lambok to sz59
2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz59 to sz81
2 Artillerys, 1 Elite and 1 Marine moved from sz81 to Nayumo
1 Artillery moved from Lambok to sz59
1 Marine moved from Lambok to sz59
1 Artillery, 1 Marine and 1 Transport moved from sz59 to sz81
1 Artillery and 1 Marine moved from sz81 to Buru
1 Artillery moved from Lambok to sz59
1 Artillery and 1 Transport moved from sz59 to sz81
1 Artillery moved from sz81 to Ceram
Hisaichi take Ceram from Dutch
1 Elite, 1 Infantry and 2 Marines moved from S.Borneo to sz60
1 Artillery moved from Lambok to Soem
2 Tanks moved from Lambok to sz59
1 Tank and 1 Transport moved from sz59 to sz81
1 Tank moved from sz81 to S.G
Hisaichi take S.G from British
1 Tank and 1 Transport moved from sz59 to sz81
1 Tank moved from sz81 to Sarong
Hisaichi take Sarong from Dutch
1 Elite, 1 Infantry, 2 Marines and 2 Transports moved from sz60 to sz59
1 Elite, 1 Infantry and 2 Marines moved from sz59 to Soem
4 EarlyFighters moved from sz64 to sz63
1 Bomber moved from Burma to sz63
2 Artillerys moved from Burma to W.Chunking
1 Tankette moved from Chunking to W.Chunking
4 Infantrys moved from Hsingan to Quingdao
4 Infantrys moved from Hsingan to Jinan
9 Infantrys moved from Manchuria to Hsingan
2 Tankettes moved from Seoul to Hsingan
2 Tankettes moved from Seoul to Hsingan
1 Mech.Inf moved from Seoul to Quingdao
1 Mech.Inf moved from Seoul to Jinan
2 Infantrys moved from Seoul to Manchuria
1 T.Boat moved from sz79 to sz15
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 2 Elites, 7 Infantrys, 1 Marine, 1 Mech.Inf, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Chunking
Hisaichi attack with 3 Tankettes
British defend with 1 Infantry
Hisaichi roll dice for 3 Tankettes in N.Chunking, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Tankettes in N.Chunking, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Tankettes in N.Chunking, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Tankettes in N.Chunking, round 5 : 3/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Chunking
Hisaichi win, taking N.Chunking from Chinese with 3 Tankettes remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Sikang
Hisaichi attack with 3 Tankettes
Chinese defend with 2 Infantrys
Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 3 Tankettes remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Buru
Hisaichi attack with 1 Artillery and 1 Marine
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Marine in Buru, round 2 : 0/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Buru, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Buru
Hisaichi roll dice for 1 Artillery in Buru, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Buru, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Buru, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Buru
Dutch win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Artillery and 1 Marine
Battle in Jinan
Hisaichi attack with 4 Infantrys and 1 Mech.Inf
Russians defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Nayumo
Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine
Dutch defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Nayumo, round 2 : 2/4 hits, 1.83 expected hits
Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Nayumo
Hisaichi win, taking Nayumo from Dutch with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Quingdao
Hisaichi attack with 4 Infantrys and 1 Mech.Inf
Russians defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in W.Chunking
Hisaichi attack with 2 Artillerys and 1 Tankette
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in W.Chunking
Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in W.Chunking
Hisaichi roll dice for 2 Artillerys in W.Chunking, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys in W.Chunking, round 5 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in W.Chunking, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in W.Chunking
Hisaichi win, taking W.Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Tankette
Battle in Soem
Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Marines
British defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Marines in Soem, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 2 Infantrys in Soem, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Soem
Hisaichi win, taking Soem from British with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Infantrys
Battle in sz63
Hisaichi attack with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters; Thai loiter and taunt
British defend with 6 Submarines
British roll dice for 6 Submarines in sz63, round 2 : 1/6 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 2 : 1/9 hits, 3.67 expected hits
1 Submarine owned by the British lost in sz63
British roll dice for 5 Submarines in sz63, round 3 : 1/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 3 : 4/9 hits, 3.67 expected hits
4 Submarines owned by the British and 1 Destroyer owned by the Hisaichi lost in sz63
British roll dice for 1 Submarine in sz63, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz63, round 4 : 2/8 hits, 3.33 expected hits
1 Submarine owned by the British lost in sz63
Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 28
Casualties for British: 6 Submarines
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Hisaichi
4 EarlyFighters moved from sz63 to sz64
2 Mech.Infs moved from Hanan to Gansu
2 Tankettes moved from Hankou to Sian
2 Tankettes moved from Hongkong to Kwangsi
2 Tankettes moved from Hongkong to Hankou
2 Mech.Infs moved from Hongkong to Hanan
2 Tankettes moved from Peking to N.Shangsi
1 Tank and 2 Tankettes moved from N.Shangsi to Gansu
4 Artillerys and 4 Infantrys moved from Shangsi to Gansu
1 Tank moved from Peking to N.Shangsi
1 Bomber moved from sz63 to Burma
1 Infantry moved from E.Shansi to N.Shangsi
Place Units - Hisaichi
1 Destroyer placed in sz60
2 Elites and 1 Marine placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
Hisaichi undo move 3.
1 Tank and 2 Tankettes placed in Peking
7 Infantrys and 1 Mech.Inf placed in Seoul
6 Tankettes placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Russians regular : 0.67
British regular : 0.33
Dutch regular : 0.67
Hisaichi regular : -6.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
2 Infantrys moved from Ceylon to sz63
2 Infantrys and 1 Transport moved from sz63 to sz64
5 Artillerys, 10 Infantrys, 1 Tank and 3 Tankettes moved from Burma to Bengal
1 Infantry and 1 Marine moved from Thailand to sz64
1 Transport moved from sz60 to sz64
2 Infantrys moved from Thailand to sz64
5 Infantrys and 1 Marine moved from sz64 to Bengal
2 Artillerys and 3 Elites moved from Phuket to Thailand
1 Transport moved from sz73 to sz60
Purchase Units - Thai
Thai buy 2 Artillerys, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Thai
Battle in Bengal
Thai attack with 5 Artillerys, 15 Infantrys, 1 Marine, 1 Tank and 3 Tankettes
British defend with 1 AAGun, 3 Bunkers, 2 EarlyFighters, 1 Factory, 9 Infantrys and 5 Tanks
Thai roll dice for 5 Artillerys, 15 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 2 : 7/25 hits, 6.83 expected hits
British roll dice for 3 Bunkers, 2 EarlyFighters, 9 Infantrys and 5 Tanks in Bengal, round 2 : 5/19 hits, 8.00 expected hits
5 Infantrys owned by the Thai and 7 Infantrys owned by the British lost in Bengal
Thai roll dice for 5 Artillerys, 10 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 3 : 6/20 hits, 6.00 expected hits
British roll dice for 3 Bunkers, 2 EarlyFighters, 2 Infantrys and 5 Tanks in Bengal, round 3 : 4/12 hits, 5.67 expected hits
4 Infantrys owned by the Thai, 4 Tanks owned by the British and 2 Infantrys owned by the British lost in Bengal
Thai roll dice for 5 Artillerys, 6 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 4 : 9/16 hits, 5.33 expected hits
British roll dice for 3 Bunkers, 2 EarlyFighters and 1 Tank in Bengal, round 4 : 4/6 hits, 3.00 expected hits
4 Infantrys owned by the Thai, 3 Bunkers owned by the British, 1 Tank owned by the British and 2 EarlyFighters owned by the British lost in Bengal
Thai win, taking Bengal from British with 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 3 Tankettes remaining. Battle score for attacker is 51
Casualties for Thai: 13 Infantrys
Casualties for British: 3 Bunkers, 2 EarlyFighters, 9 Infantrys and 5 Tanks
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 1 Infantry placed in Thailand
4 Infantrys and 2 Tankettes placed in Phuket
Turn Complete - Thai
Thai collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Thai regular : 3.83
British regular : -3.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
1 Artillery, 5 Infantrys and 1 Tank moved from Nepal to Bengal
1 Infantry moved from Palana to Magadan
1 Transport moved from sz4 to sz6
Purchase Units - British
British buy 4 EarlyFighters, 7 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Bengal
British attack with 1 Artillery, 5 Infantrys and 1 Tank
Thai defend with 1 AAGun, 5 Artillerys, 1 Factory, 2 Infantrys, 1 Marine, 1 Tank and 3 Tankettes
British roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Bengal, round 2 : 2/7 hits, 1.83 expected hits
Thai roll dice for 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 2 : 4/12 hits, 3.67 expected hits
2 Tankettes owned by the Thai and 4 Infantrys owned by the British lost in Bengal
1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British retreated to Nepal
Thai win with 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 1 Tankette remaining. Battle score for attacker is 0
Casualties for British: 4 Infantrys
Casualties for Thai: 2 Tankettes
Non Combat Move - British
2 Infantrys moved from Bhopa to Nepal
Place Units - British
4 EarlyFighters and 4 Infantrys placed in Calcutta
3 Infantrys placed in Dheli
2 Tankettes placed in Moresby
Turn Complete - British
British collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Thai regular : 0.33
British regular : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
2 Artillerys moved from W.Australia to sz50
1 Artillery moved from Derby to sz50
1 Infantry moved from Derby to sz50
1 Infantry moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
1 Infantry moved from W.Australia to sz50
1 Infantry moved from W.Australia to sz50
2 Infantrys moved from Moresby to New Guinea
2 EarlyFighters moved from sz50 to sz81
3 Artillerys and 5 Infantrys moved from sz50 to Soem
1 Destroyer moved from sz37 to sz50
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Soem
Anzac attack with 3 Artillerys and 5 Infantrys
Hisaichi defend with 1 Artillery, 1 Elite and 2 Marines
Anzac roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 3 Artillerys and 5 Infantrys in Soem, round 2 : 2/8 hits, 2.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Marines in Soem, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Soem
Anzac roll dice for 3 Artillerys and 3 Infantrys in Soem, round 3 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Elite in Soem, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Soem
Anzac win, taking Soem from Hisaichi with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Marines
Battle in sz81
Anzac attack with 2 EarlyFighters
Hisaichi defend with 6 Transports
Anzac roll dice for 2 EarlyFighters in sz81, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 6 Transports in sz81, round 2 : 0/6 hits, 1.00 expected hits
1 Transport owned by the Hisaichi lost in sz81
Anzac roll dice for 2 EarlyFighters in sz81, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 5 Transports in sz81, round 3 : 0/5 hits, 0.83 expected hits
Anzac roll dice for 2 EarlyFighters in sz81, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 5 Transports in sz81, round 4 : 0/5 hits, 0.83 expected hits
1 Transport owned by the Hisaichi lost in sz81
Anzac roll dice for 2 EarlyFighters in sz81, round 5 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 4 Transports in sz81, round 5 : 0/4 hits, 0.67 expected hits
1 Transport owned by the Hisaichi lost in sz81
Anzac roll dice for 2 EarlyFighters in sz81, round 6 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 3 Transports in sz81, round 6 : 1/3 hits, 0.50 expected hits
1 EarlyFighter owned by the Anzac lost in sz81
Anzac roll dice for 1 EarlyFighter in sz81, round 7 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Transports in sz81, round 7 : 0/3 hits, 0.50 expected hits
1 EarlyFighter owned by the Anzac retreated
Hisaichi win with 3 Transports remaining. Battle score for attacker is 10
Casualties for Hisaichi: 3 Transports
Casualties for Anzac: 1 EarlyFighter
Non Combat Move - Anzac
1 EarlyFighter moved from sz81 to sz50
2 Artillerys and 1 Infantry moved from Darwin to Derby
3 Infantrys moved from Melbourne to S.W.Australia
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : -0.67
Hisaichi regular : -3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
1 unit repaired.
1 Artillery, 9 Infantrys and 1 Tank moved from Yakutsk to Vostok
1 Artillery, 2 Infantrys and 9 Marines moved from Magadan to Yakutsk
4 Infantrys and 8 Marines moved from Palana to Magadan
1 Infantry moved from Wake to sz19
1 Infantry and 1 S.Sub moved from sz19 to sz45
1 Infantry and 1 S.Sub moved from sz45 to sz72
1 Fighter moved from sz19 to sz18
1 Destroyer moved from sz19 to sz18
1 Bomber and 1 Fighter moved from Wake to sz18
1 B29 moved from Pearl Harbor to sz18
1 Carrier moved from sz19 to sz18
4 Destroyers moved from sz4 to sz7
1 Infantry moved from sz72 to Iwo Jima
Americans take Iwo Jima from Yamamoto
Purchase Units - Americans
Americans buy 1 B29, 4 Destroyers, 1 Infantry, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz7
Americans attack with 4 Destroyers
Masaharu defend with 1 Destroyer
Americans roll dice for 4 Destroyers in sz7, round 2 : 1/4 hits, 1.33 expected hits
Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7
Americans win with 3 Destroyers remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer
Casualties for Masaharu: 1 Destroyer
Battle in Vostok
Americans attack with 1 Artillery, 9 Infantrys and 1 Tank
Masaharu defend with 3 Infantrys
Americans roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Vostok, round 2 : 2/11 hits, 2.50 expected hits
Masaharu roll dice for 3 Infantrys in Vostok, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Masaharu lost in Vostok
Americans roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Vostok, round 3 : 3/11 hits, 2.50 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Vostok
Americans win, taking Vostok from Masaharu with 1 Artillery, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Masaharu: 3 Infantrys
Battle in sz18
Americans attack with 1 B29, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters
Yamamoto defend with 1 B.Transport and 4 Destroyers
Americans roll dice for 1 B29, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters in sz18, round 2 : 3/6 hits, 3.00 expected hits
Yamamoto roll dice for 1 B.Transport and 4 Destroyers in sz18, round 2 : 1/5 hits, 2.17 expected hits
1 Carrier owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in sz18
Americans roll dice for 1 B29, 1 Bomber, 1 Destroyer and 2 Fighters in sz18, round 3 : 5/5 hits, 2.83 expected hits
Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 0/2 hits, 1.00 expected hits
2 Destroyers owned by the Yamamoto lost in sz18
Americans win with 1 B29, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 Carrier
Casualties for Yamamoto: 1 B.Transport and 4 Destroyers
Non Combat Move - Americans
1 B29 moved from sz18 to Marcus
1 Bomber moved from sz18 to Marcus
2 Fighters moved from sz18 to Marcus
1 Submarine moved from sz25 to sz20
1 B.Transport moved from sz25 to sz20
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
2 B.Transports and 8 Marines moved from sz23 to sz14
8 Marines moved from Seattle to sz6
1 B.Transport moved from sz4 to sz5
1 B.Transport moved from sz4 to sz5
8 Marines moved from N.Canada to sz5
2 B.Transports and 8 Marines moved from sz5 to sz4
8 Marines moved from sz4 to Palana
8 Marines moved from sz6 to N.Canada
8 Marines moved from sz14 to Seattle
Place Units - Americans
8 Marines placed in San Francisco
1 S.Sub placed in sz25
1 B29 and 1 Infantry placed in Pearl Harbor
1 Destroyer placed in sz17
1 Destroyer placed in sz20
2 Destroyers placed in sz4
Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17
Americans regular : 1.83
Masaharu regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
1 Elite moved from Belogorsk to Vostok
2 Artillerys moved from Amursk to sz1
2 Artillerys and 4 Transports moved from sz1 to sz15
6 Infantrys moved from Akina to sz15
2 Artillerys, 6 Infantrys and 4 Transports moved from sz15 to sz1
1 Infantry moved from N.Japan to sz1
2 Artillerys and 7 Infantrys moved from sz1 to Vostok
5 Infantrys moved from Belogorsk to Quingdao
5 Infantrys moved from Belogorsk to Vostok
1 Infantry moved from Amursk to Belogorsk
1 Infantry moved from Akina to N.Japan
1 Destroyer moved from sz16 to sz72
2 Destroyers moved from sz16 to sz17
Purchase Units - Masaharu
Masaharu buy 2 Destroyers, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz17
Masaharu attack with 2 Destroyers
Americans defend with 1 Destroyer
Masaharu roll dice for 2 Destroyers in sz17, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 2 Destroyers in sz17, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz17, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz17
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 1 Destroyer
Battle in sz72
Masaharu attack with 1 Destroyer
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz72, round 2 : 0/1 hits, 0.17 expected hits
Masaharu roll dice for 1 Destroyer in sz72, round 2 : 1/1 hits, 0.33 expected hits
1 S.Sub owned by the Americans lost in sz72
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 9
Casualties for Americans: 1 S.Sub
Battle in Vostok
Masaharu attack with 2 Artillerys, 1 Elite and 12 Infantrys
Americans defend with 1 Artillery, 9 Infantrys and 1 Tank
Masaharu roll dice for 2 Artillerys, 1 Elite and 12 Infantrys in Vostok, round 2 : 4/15 hits, 3.50 expected hits
Russians roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Vostok, round 2 : 2/11 hits, 3.83 expected hits
2 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Vostok
Masaharu roll dice for 2 Artillerys, 1 Elite and 10 Infantrys in Vostok, round 3 : 4/13 hits, 3.17 expected hits
Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Vostok, round 3 : 2/7 hits, 2.50 expected hits
2 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Vostok
Masaharu roll dice for 2 Artillerys, 1 Elite and 8 Infantrys in Vostok, round 4 : 4/11 hits, 2.83 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vostok, round 4 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Vostok
Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 19
Casualties for Masaharu: 4 Infantrys
Casualties for Americans: 1 Artillery, 9 Infantrys and 1 Tank
Non Combat Move - Masaharu
Place Units - Masaharu
2 Destroyers placed in sz1
1 Marine placed in Amursk
6 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Masaharu regular : 2.83
Russians regular : -3.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
1 EarlyFighter, 1 Fighter, 9 Infantrys, 2 Marines and 6 Mech.Infs moved from Ulaan Ude to Quingdao
4 Mech.Infs moved from Tulun to Quingdao
Purchase Units - Russians
Russians buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 EarlyFighter, 1 Fighter, 9 Infantrys, 2 Marines and 10 Mech.Infs
Hisaichi defend with 2 Infantrys and 1 Mech.Inf; Masaharu defend with 5 Infantrys
Russians roll dice for 1 EarlyFighter, 1 Fighter, 9 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 9/23 hits, 8.00 expected hits
Hisaichi roll dice for 7 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 1/8 hits, 2.67 expected hits
1 Infantry owned by the Russians, 5 Infantrys owned by the Masaharu, 1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Quingdao
Russians win, taking Quingdao from Hisaichi with 1 EarlyFighter, 1 Fighter, 8 Infantrys, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is 17
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 2 Infantrys and 1 Mech.Inf
Casualties for Masaharu: 5 Infantrys
Non Combat Move - Russians
1 EarlyFighter and 1 Fighter moved from Quingdao to Ulaan Ude
6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
1 Marine moved from Kaask to Tulun
6 Infantrys moved from Kaask to Tulun
3 Mech.Infs moved from Achinsk to Tulun
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Hisaichi regular : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Destroyers moved from sz71 to sz18
5 Destroyers moved from sz78 to sz7
3 Artillerys and 4 Infantrys moved from Flores to sz58
2 Artillerys, 2 B.Transports and 3 Infantrys moved from sz58 to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz58 to sz59
2 Infantrys moved from Lambok to Soem
3 Artillerys and 4 Infantrys moved from sz59 to Soem
1 Artillery moved from Davao to sz70
2 Infantrys moved from Davao to sz70
1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz59
1 Artillery and 2 Infantrys moved from sz59 to Soem
1 Transport moved from sz71 to sz70
1 Artillery and 1 Infantry moved from Davao to sz70
1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz58
1 Artillery and 1 Infantry moved from sz58 to Buru
4 Infantrys moved from Burma to sz64
4 Infantrys moved from sz64 to E.India
Yamamoto take E.India from British
12 Infantrys moved from N.French I. to Burma
2 B.Transports moved from sz67 to sz74
6 Infantrys moved from S.Japan to sz74
2 B.Transports and 6 Infantrys moved from sz74 to sz67
6 Infantrys moved from sz67 to N.French I.
1 B.Transport moved from sz67 to sz79
1 Artillery and 2 Infantrys moved from Gansu to S.Mongolia
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 5 Destroyers, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Buru
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Buru, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Buru
Yamamoto win, taking Buru from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in sz18
Yamamoto attack with 2 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz18
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in S.Mongolia
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in S.Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in S.Mongolia
Yamamoto win, taking S.Mongolia from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Soem
Yamamoto attack with 4 Artillerys and 8 Infantrys
Anzac defend with 3 Artillerys and 3 Infantrys
Yamamoto roll dice for 4 Artillerys and 8 Infantrys in Soem, round 2 : 5/12 hits, 3.33 expected hits
Anzac roll dice for 3 Artillerys and 3 Infantrys in Soem, round 2 : 3/6 hits, 2.00 expected hits
2 Artillerys owned by the Anzac, 3 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Soem
Yamamoto roll dice for 4 Artillerys and 5 Infantrys in Soem, round 3 : 3/9 hits, 2.83 expected hits
Anzac roll dice for 1 Artillery in Soem, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Soem
Yamamoto win, taking Soem from Anzac with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 12
Casualties for Yamamoto: 3 Infantrys
Casualties for Anzac: 3 Artillerys and 3 Infantrys
Battle in sz7
Yamamoto attack with 5 Destroyers
Americans defend with 3 Destroyers
Yamamoto roll dice for 5 Destroyers in sz7, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 3 Destroyers in sz7, round 2 : 1/3 hits, 1.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
Yamamoto roll dice for 4 Destroyers in sz7, round 3 : 4/4 hits, 1.33 expected hits
Americans roll dice for 2 Destroyers in sz7, round 3 : 1/2 hits, 1.00 expected hits
2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Destroyers
Casualties for Americans: 3 Destroyers
Non Combat Move - Yamamoto
Place Units - Yamamoto
5 Destroyers placed in sz78
2 Artillerys, 1 Infantry and 1 Marine placed in Davao
4 Infantrys placed in S.Japan
3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from sz79: 1 B.Transport
EDIT: Adding units owned by Yamamoto to sz78: 1 B.Transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : 3.67
Americans regular : -1.50
Anzac regular : 0.67
Dutch regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Gobi to S.Mongolia
3 Infantrys moved from Tsingnan to S.Mongolia
1 EarlyFighter moved from Tsingnan to S.Mongolia
1 Elite and 2 Infantrys moved from Tsingnan to Sikang
Purchase Units - Chinese
Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Battle in S.Mongolia
Chinese attack with 1 EarlyFighter and 4 Infantrys
Yamamoto defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 EarlyFighter and 4 Infantrys in S.Mongolia, round 2 : 1/5 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in S.Mongolia
Chinese roll dice for 1 EarlyFighter and 4 Infantrys in S.Mongolia, round 3 : 1/5 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in S.Mongolia
Chinese roll dice for 1 EarlyFighter and 3 Infantrys in S.Mongolia, round 4 : 1/4 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in S.Mongolia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in S.Mongolia
Chinese win, taking S.Mongolia from Yamamoto with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Sikang
Chinese attack with 1 Elite and 2 Infantrys
Hisaichi defend with 3 Tankettes
Chinese roll dice for 1 Elite and 2 Infantrys in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 1/3 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 3 Tankettes in Sikang, round 3 : 2/3 hits, 0.50 expected hits
2 Tankettes owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Sikang
Hisaichi win with 1 Tankette remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Elite and 2 Infantrys
Casualties for Hisaichi: 2 Tankettes
Non Combat Move - Chinese
1 Infantry moved from Xining to Nancheng
5 Infantrys moved from Xining to Tsingnan
1 EarlyFighter moved from S.Mongolia to Tsingnan
2 Infantrys moved from Quyan to Gobi
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Bunker placed in Tsingnan
6 Infantrys placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Chinese regular : 0.67
Hisaichi regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
1 unit repaired.
4 Artillerys, 4 Infantrys, 2 Mech.Infs, 11 Tanks and 2 Tankettes moved from Gansu to Tsingnan
1 Tank and 2 Tankettes moved from N.Shangsi to Tsingnan
1 Tankette moved from Sikang to Tsingnan
3 Infantrys and 1 Mech.Inf moved from Jinan to Quingdao
9 Infantrys and 4 Tankettes moved from Hsingan to Quingdao
1 Mech.Inf moved from Seoul to Quingdao
2 Infantrys moved from Manchuria to Hsingan
1 T.Boat moved from sz15 to sz1
7 Infantrys moved from Seoul to Manchuria
2 Mech.Infs moved from Hanan to Tsingnan
1 Artillery moved from W.Chunking to Bengal
1 Bomber moved from Burma to Tsingnan
1 Battleship and 2 Destroyers moved from sz63 to sz64
1 Destroyer moved from sz60 to sz64
1 Tank moved from S.G to sz81
2 Artillerys moved from Nayumo to sz81
1 Elite and 1 Marine moved from Nayumo to sz81
2 Artillerys, 1 Elite, 1 Marine, 1 Tank and 3 Transports moved from sz81 to sz59
2 Artillerys, 1 Elite, 1 Marine and 1 Tank moved from sz59 to Soem
2 Transports moved from sz59 to sz60
2 Elites and 1 Marine moved from S.Borneo to sz60
2 Elites, 1 Marine and 2 Transports moved from sz60 to sz59
2 Elites and 1 Marine moved from sz59 to Soem
1 Tank moved from Sarong to E.G
Hisaichi take N.G from British
Hisaichi take E.G from British
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 1 Elite, 5 Infantrys, 5 Mech.Infs, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Quingdao
Hisaichi attack with 12 Infantrys, 2 Mech.Infs and 4 Tankettes
Russians defend with 8 Infantrys, 2 Marines and 10 Mech.Infs
Hisaichi roll dice for 12 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 2 : 5/18 hits, 4.33 expected hits
Russians roll dice for 8 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 6/20 hits, 6.67 expected hits
5 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 3 : 2/12 hits, 3.33 expected hits
Russians roll dice for 3 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 3 : 7/15 hits, 5.00 expected hits
2 Infantrys owned by the Russians, 4 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Quingdao
2 Mech.Infs owned by the Hisaichi and 3 Infantrys owned by the Hisaichi retreated to Belogorsk
Russians win with 1 Infantry, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is -20
Casualties for Hisaichi: 9 Infantrys and 4 Tankettes
Casualties for Russians: 7 Infantrys
Battle in Tsingnan
Hisaichi attack with 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes
Chinese defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank
Chinese roll AA dice in Tsingnan : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes in Tsingnan, round 2 : 10/30 hits, 12.33 expected hits
Units damaged: 2 Bunkers owned by the Chinese
Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 2 : 7/23 hits, 8.33 expected hits
3 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Tsingnan
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Mech.Infs, 12 Tanks and 2 Tankettes in Tsingnan, round 3 : 13/23 hits, 10.00 expected hits
Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 2 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 3 : 8/15 hits, 5.67 expected hits
9 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 1 Bunker owned by the Chinese, 2 Tankettes owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Tsingnan
Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 12 Tanks in Tsingnan, round 4 : 9/15 hits, 7.33 expected hits
Chinese roll dice for 1 Bunker and 1 EarlyFighter in Tsingnan, round 4 : 2/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Chinese, 1 Bunker owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Tsingnan
Hisaichi win, taking Tsingnan from Chinese with 1 Bomber and 12 Tanks remaining. Battle score for attacker is 26
Casualties for Hisaichi: 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 5 Tankettes
Casualties for Chinese: 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from Tsingnan to Gansu
3 Tankettes moved from N.Chunking to Sikang
2 Tankettes moved from Sian to Sikang
1 Infantry moved from N.Shangsi to Gansu
1 Tank moved from Peking to N.Shangsi
2 Tankettes moved from Peking to N.Shangsi
2 Tankettes moved from Hankou to Sian
2 Tankettes moved from Kwangsi to W.Sian
3 Tankettes moved from Hongkong to Hankou
3 Tankettes moved from Hongkong to Kwangsi
Place Units - Hisaichi
1 Destroyer placed in sz60
1 Elite and 2 Infantrys placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
6 Tankettes placed in Hongkong
3 Infantrys and 5 Mech.Infs placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Chinese AA : -0.17
Russians regular : 1.33
Hisaichi regular : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
1 unit repaired.
4 Artillerys, 4 Infantrys, 2 Mech.Infs, 11 Tanks and 2 Tankettes moved from Gansu to Tsingnan
1 Tank and 2 Tankettes moved from N.Shangsi to Tsingnan
1 Tankette moved from Sikang to Tsingnan
3 Infantrys and 1 Mech.Inf moved from Jinan to Quingdao
9 Infantrys and 4 Tankettes moved from Hsingan to Quingdao
1 Mech.Inf moved from Seoul to Quingdao
2 Infantrys moved from Manchuria to Hsingan
1 T.Boat moved from sz15 to sz1
7 Infantrys moved from Seoul to Manchuria
2 Mech.Infs moved from Hanan to Tsingnan
1 Artillery moved from W.Chunking to Bengal
1 Bomber moved from Burma to Tsingnan
1 Battleship and 2 Destroyers moved from sz63 to sz64
1 Destroyer moved from sz60 to sz64
1 Tank moved from S.G to sz81
2 Artillerys moved from Nayumo to sz81
1 Elite and 1 Marine moved from Nayumo to sz81
2 Artillerys, 1 Elite, 1 Marine, 1 Tank and 3 Transports moved from sz81 to sz59
2 Artillerys, 1 Elite, 1 Marine and 1 Tank moved from sz59 to Soem
2 Transports moved from sz59 to sz60
2 Elites and 1 Marine moved from S.Borneo to sz60
2 Elites, 1 Marine and 2 Transports moved from sz60 to sz59
2 Elites and 1 Marine moved from sz59 to Soem
1 Tank moved from Sarong to E.G
Hisaichi take N.G from British
Hisaichi take E.G from British
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 1 Elite, 5 Infantrys, 5 Mech.Infs, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Quingdao
Hisaichi attack with 12 Infantrys, 2 Mech.Infs and 4 Tankettes
Russians defend with 8 Infantrys, 2 Marines and 10 Mech.Infs
Hisaichi roll dice for 12 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 2 : 5/18 hits, 4.33 expected hits
Russians roll dice for 8 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 6/20 hits, 6.67 expected hits
5 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 3 : 2/12 hits, 3.33 expected hits
Russians roll dice for 3 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 3 : 7/15 hits, 5.00 expected hits
2 Infantrys owned by the Russians, 4 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Quingdao
2 Mech.Infs owned by the Hisaichi and 3 Infantrys owned by the Hisaichi retreated to Belogorsk
Russians win with 1 Infantry, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is -20
Casualties for Hisaichi: 9 Infantrys and 4 Tankettes
Casualties for Russians: 7 Infantrys
Battle in Tsingnan
Hisaichi attack with 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes
Chinese defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank
Chinese roll AA dice in Tsingnan : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes in Tsingnan, round 2 : 10/30 hits, 12.33 expected hits
Units damaged: 2 Bunkers owned by the Chinese
Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 2 : 7/23 hits, 8.33 expected hits
3 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Tsingnan
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Mech.Infs, 12 Tanks and 2 Tankettes in Tsingnan, round 3 : 13/23 hits, 10.00 expected hits
Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 2 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 3 : 8/15 hits, 5.67 expected hits
9 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 1 Bunker owned by the Chinese, 2 Tankettes owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Tsingnan
Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 12 Tanks in Tsingnan, round 4 : 9/15 hits, 7.33 expected hits
Chinese roll dice for 1 Bunker and 1 EarlyFighter in Tsingnan, round 4 : 2/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Chinese, 1 Bunker owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Tsingnan
Hisaichi win, taking Tsingnan from Chinese with 1 Bomber and 12 Tanks remaining. Battle score for attacker is 26
Casualties for Hisaichi: 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 5 Tankettes
Casualties for Chinese: 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from Tsingnan to Gansu
3 Tankettes moved from N.Chunking to Sikang
2 Tankettes moved from Sian to Sikang
1 Infantry moved from N.Shangsi to Gansu
1 Tank moved from Peking to N.Shangsi
2 Tankettes moved from Peking to N.Shangsi
2 Tankettes moved from Hankou to Sian
2 Tankettes moved from Kwangsi to W.Sian
3 Tankettes moved from Hongkong to Hankou
3 Tankettes moved from Hongkong to Kwangsi
Place Units - Hisaichi
1 Destroyer placed in sz60
1 Elite and 2 Infantrys placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
6 Tankettes placed in Hongkong
3 Infantrys and 5 Mech.Infs placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Chinese AA : -0.17
Russians regular : 1.33
Hisaichi regular : 1.67