G40 OOB Mike64 vs JCat
No bid this time
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
8 Destroyers moved from sz78 to sz76
2 Destroyers moved from sz70 to sz76
1 T.Boat moved from sz72 to sz76
1 T.Boat moved from sz70 to sz72
2 Bombers moved from Davao to sz76
2 Artillerys, 4 Infantrys and 2 Tanks moved from N.French I. to Thailand
1 Artillery moved from S to sz70
1 Infantry moved from Boho to sz70
2 B.Transports moved from sz59 to sz60
4 Artillerys moved from Malaya to sz60
4 Artillerys and 2 B.Transports moved from sz60 to sz59
4 Artillerys moved from sz59 to Lambok
1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz59
1 Artillery and 1 Infantry moved from sz59 to Lambok
10 Infantrys moved from Nagasaki to sz74
10 Infantrys and 5 Transports moved from sz74 to sz60
10 Infantrys moved from sz60 to N.S
1 Artillery moved from Kwangsi to sz67
1 Artillery and 1 Transport moved from sz67 to sz60
1 Artillery moved from sz60 to N.S
1 B.Transport moved from sz59 to sz70
2 B.Transports moved from sz59 to sz68
4 EarlyFighters moved from sz59 to Lambok
1 B.Transport moved from sz67 to sz74
1 Infantry moved from Nagasaki to sz74
3 Infantrys moved from S.Japan to sz74
1 B.Transport and 4 Infantrys moved from sz74 to sz67
4 Infantrys moved from sz67 to N.French I.
1 Artillery and 3 Infantrys moved from Shansi to Shangsi
7 Infantrys and 3 Tanks moved from Hopeh to E.Shansi
3 Tanks moved from E.Shansi to Shangsi
4 Infantrys moved from Davao to sz70
4 Infantrys moved from sz70 to Celebs
Purchase Units - Yamamoto
Yamamoto buy 6 Destroyers and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Lambok
Yamamoto attack with 5 Artillerys, 4 EarlyFighters and 1 Infantry
Anzac defend with 5 Infantrys and 1 Tank
Yamamoto roll dice for 1 Battleship in Lambok, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 5 Artillerys, 4 EarlyFighters and 1 Infantry in Lambok, round 2 : 3/10 hits, 3.33 expected hits
Dutch roll dice for 5 Infantrys and 1 Tank in Lambok, round 2 : 1/6 hits, 2.17 expected hits
3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lambok
Yamamoto roll dice for 5 Artillerys and 4 EarlyFighters in Lambok, round 3 : 1/9 hits, 3.00 expected hits
Dutch roll dice for 2 Infantrys and 1 Tank in Lambok, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Lambok
Yamamoto roll dice for 3 Artillerys and 4 EarlyFighters in Lambok, round 4 : 1/7 hits, 2.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Lambok, round 4 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Lambok
Yamamoto roll dice for 3 Artillerys and 4 EarlyFighters in Lambok, round 5 : 5/7 hits, 2.33 expected hits
Dutch roll dice for 1 Tank in Lambok, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Anzac lost in Lambok
Yamamoto win, taking Lambok from Dutch with 3 Artillerys and 4 EarlyFighters remaining. Battle score for attacker is 5
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Casualties for Anzac: 5 Infantrys and 1 Tank
Battle in Thailand
Yamamoto attack with 2 Artillerys, 4 Infantrys and 2 Tanks
British defend with 3 Artillerys and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Thailand, round 2 : 5/8 hits, 2.67 expected hits
British roll dice for 3 Artillerys and 2 Infantrys in Thailand, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto, 3 Artillerys owned by the British and 2 Infantrys owned by the British lost in Thailand
Yamamoto win, taking Thailand from British with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 3 Artillerys and 2 Infantrys
Battle in N.S
Yamamoto attack with 1 Artillery and 10 Infantrys
British defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Artillery and 10 Infantrys in N.S, round 2 : 5/11 hits, 2.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in N.S, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.S
Yamamoto win, taking N.S from British with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 2 Infantrys
Battle in sz76
Yamamoto attack with 2 Bombers, 10 Destroyers and 1 T.Boat
Americans defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport
Americans roll dice for 2 Submarines in sz76, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 2 Bombers, 10 Destroyers and 1 T.Boat in sz76, round 2 : 8/13 hits, 5.00 expected hits
Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Transport in sz76, round 2 : 5/7 hits, 3.33 expected hits
2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 Carrier owned by the Americans, 1 Transport owned by the Americans, 2 Bombers owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 1 T.Boat owned by the Yamamoto lost in sz76
Yamamoto roll dice for 8 Destroyers in sz76, round 3 : 5/8 hits, 2.67 expected hits
Americans roll dice for 1 Battleship in sz76, round 3 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Americans lost in sz76
Yamamoto win with 8 Destroyers remaining. Battle score for attacker is 35
Casualties for Yamamoto: 2 Bombers, 2 Destroyers and 1 T.Boat
Casualties for Americans: 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport
Non Combat Move - Yamamoto
4 EarlyFighters moved from Lambok to sz59
Place Units - Yamamoto
6 Destroyers placed in sz78
4 Infantrys placed in Davao
4 Infantrys placed in S.Japan
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Yamamoto regular : 8.83
Americans regular : 0.67
British regular : 0.33
Dutch regular : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
2 Tankettes moved from Gansu to W.Sian
1 Mech.Inf moved from Tsingnan to W.Sian
Purchase Units - Chinese
Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Sian
Chinese attack with 1 Mech.Inf and 2 Tankettes
Hisaichi defend with 1 Infantry and 2 Tankettes
Chinese roll dice for 1 Mech.Inf and 2 Tankettes in W.Sian, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf and 2 Tankettes in W.Sian, round 3 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 3 : 1/3 hits, 0.67 expected hits
1 Tankette owned by the Chinese and 2 Tankettes owned by the Hisaichi lost in W.Sian
Chinese roll dice for 1 Mech.Inf and 1 Tankette in W.Sian, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Tankette
Casualties for Hisaichi: 1 Infantry and 2 Tankettes
Non Combat Move - Chinese
1 Infantry moved from Tsingnan to Sikang
1 AAGun, 3 Infantrys, 1 Mech.Inf and 1 Tank moved from Gansu to Tsingnan
1 Artillery moved from S.Mongolia to Tsingnan
2 Tankettes moved from Gobi to Tsingnan
1 EarlyFighter moved from Urumal to Tsingnan
6 Infantrys moved from Xining to Tsingnan
2 Mech.Infs moved from Urumal to Tsingnan
1 Infantry moved from Urumal to Quyan
Place Units - Chinese
1 Elite and 5 Infantrys placed in Xining
1 Infantry and 3 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Hisaichi regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 Infantry moved from Shangsi to Gansu
1 Tankette moved from N.Shangsi to Gansu
1 Tank moved from Szechwan to Sikang
1 Tank moved from Szechwan to Sikang
1 Tank moved from Shangsi to Gansu
2 Tankettes moved from Kiangsi to W.Sian
1 Artillery moved from N.Chunking to W.Chunking
2 Tankettes moved from Chunking to Burma
1 Tankette moved from N.Chunking to W.Sian
1 Mech.Inf moved from N.French I. to W.Sian
1 Tankette moved from N.Chunking to W.Chunking
1 Mech.Inf moved from N.French I. to W.Chunking
2 Mech.Infs moved from N.French I. to Burma
1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz59 to sz66
1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz60 to sz66
1 Bomber moved from Phuket to sz63
5 Infantrys and 5 Tankettes moved from Hsingan to Quingdao
2 Infantrys moved from Hsingan to Jinan
1 Tankette moved from Hsingan to Jinan
1 Tankette moved from Hsingan to Jinan
1 Tankette moved from Hsingan to Quingdao
3 EarlyFighters moved from Malaya to sz66
1 Artillery moved from S.Borneo to sz60
1 Infantry and 1 Marine moved from S.Borneo to sz60
1 Tank moved from Malaya to sz60
1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from sz60 to sz59
1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from sz59 to Bali
1 Artillery moved from S.Borneo to sz60
1 Artillery moved from Sumatra to sz60
1 Marine moved from Sumatra to sz60
1 Elite moved from Sumatra to sz60
2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz60 to sz59
2 Artillerys, 1 Elite and 1 Marine moved from sz59 to Soem
1 Artillery moved from Malaya to sz60
1 Artillery and 1 Transport moved from sz60 to sz59
1 Artillery moved from sz59 to Bava
Hisaichi take Bava from Dutch
2 Tanks moved from Malaya to sz60
2 Tanks and 2 Transports moved from sz60 to sz59
2 Tanks moved from sz59 to Soem
1 Artillery moved from Sumatra to sz60
1 Artillery and 1 Transport moved from sz60 to sz59
1 Artillery moved from sz59 to Bali
2 Artillerys moved from Malaya to Thailand
2 Tankettes moved from Hongkong to Hankou
2 Tankettes moved from Hongkong to Kiangsi
2 Tankettes moved from Hongkong to Kwangsi
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Elite, 8 Infantrys, 1 Marine, 2 Mech.Infs, 1 Tank and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 1 Mech.Inf and 3 Tankettes
Chinese defend with 1 Mech.Inf and 1 Tankette
Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in W.Sian, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tankette in W.Sian, round 2 : 1/2 hits, 0.50 expected hits
1 Tankette owned by the Chinese, 1 Mech.Inf owned by the Chinese and 1 Tankette owned by the Hisaichi lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 1 Mech.Inf and 2 Tankettes remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Mech.Inf and 1 Tankette
Battle in Sikang
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Sikang, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Burma
Hisaichi attack with 2 Mech.Infs and 2 Tankettes
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Mech.Infs and 2 Tankettes in Burma, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi lost in Burma
Hisaichi roll dice for 2 Mech.Infs and 1 Tankette in Burma, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the British lost in Burma
Hisaichi roll dice for 2 Mech.Infs in Burma, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Burma
Hisaichi win, taking Burma from British with 2 Mech.Infs remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Tankettes
Casualties for British: 1 Artillery and 1 Infantry
Battle in Jinan
Hisaichi attack with 2 Infantrys and 2 Tankettes
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Jinan, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Quingdao
Hisaichi attack with 5 Infantrys and 6 Tankettes
Russians defend with 2 Infantrys and 1 Mech.Inf
Hisaichi roll dice for 5 Infantrys and 6 Tankettes in Quingdao, round 2 : 1/11 hits, 2.83 expected hits
Russians roll dice for 2 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Tankettes owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 5 Infantrys and 4 Tankettes in Quingdao, round 3 : 3/9 hits, 2.17 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Quingdao, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Tankette owned by the Hisaichi lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 5 Infantrys and 3 Tankettes remaining. Battle score for attacker is -3
Casualties for Hisaichi: 3 Tankettes
Casualties for Russians: 2 Infantrys and 1 Mech.Inf
Battle in Soem
Hisaichi attack with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks
Anzac defend with 1 Artillery and 4 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Soem, round 2 : 1/6 hits, 2.83 expected hits
Anzac roll dice for 1 Artillery and 4 Infantrys in Soem, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Soem
Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Soem, round 3 : 3/5 hits, 2.33 expected hits
Anzac roll dice for 1 Artillery and 3 Infantrys in Soem, round 3 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Anzac lost in Soem
Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Soem, round 4 : 2/5 hits, 2.33 expected hits
Anzac roll dice for 1 Artillery in Soem, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Soem
Hisaichi win, taking Soem from Anzac with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Artillery and 1 Marine
Casualties for Anzac: 1 Artillery and 4 Infantrys
Battle in Bali
Hisaichi attack with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank
Anzac defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Bali, round 2 : 4/5 hits, 2.00 expected hits
Anzac roll dice for 1 Infantry and 1 Tank in Bali, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Bali
Hisaichi win, taking Bali from Anzac with 2 Artillerys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Infantry and 1 Tank
Battle in W.Chunking
Hisaichi attack with 1 Artillery, 1 Mech.Inf and 1 Tankette
British defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 Tankette in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Chunking
Hisaichi win, taking W.Chunking from Chinese with 1 Artillery, 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in sz63
Hisaichi attack with 1 Bomber
British defend with 1 Transport
Hisaichi roll dice for 1 Bomber in sz63, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Transport in sz63, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Bomber in sz63, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Transport in sz63, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in sz63
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in sz66
Hisaichi attack with 1 Battleship, 2 Carriers, 3 Destroyers, 7 EarlyFighters and 1 Submarine
British defend with 2 B.Transports, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports
Hisaichi roll dice for 1 Submarine in sz66, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 2 Carriers, 3 Destroyers and 7 EarlyFighters in sz66, round 2 : 4/13 hits, 4.33 expected hits
British roll dice for 2 B.Transports, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports in sz66, round 2 : 2/9 hits, 3.17 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
2 B.Transports owned by the British, 2 Transports owned by the British, 1 EarlyFighter owned by the Hisaichi and 1 EarlyFighter owned by the British lost in sz66
Hisaichi roll dice for 1 Submarine in sz66, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 2 Carriers, 3 Destroyers and 6 EarlyFighters in sz66, round 3 : 4/12 hits, 4.00 expected hits
British roll dice for 1 Carrier, 2 Destroyers and 1 EarlyFighter in sz66, round 3 : 3/4 hits, 2.00 expected hits
1 Carrier owned by the British, 2 Destroyers owned by the British, 2 EarlyFighters owned by the Hisaichi, 1 EarlyFighter owned by the British and 1 Submarine owned by the Hisaichi lost in sz66
Hisaichi win with 1 Battleship, 2 Carriers, 3 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 44
Casualties for Hisaichi: 3 EarlyFighters and 1 Submarine
Casualties for British: 2 B.Transports, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports
Battle in Gansu
Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Gansu, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Infantry, 1 Tank and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Tank and 2 Tankettes moved from Peking to Shangsi
4 Artillerys and 4 Infantrys moved from Hopeh to E.Shansi
8 Infantrys moved from Seoul to Manchuria
1 Infantry moved from Formosa to sz74
1 Infantry moved from sz74 to Hopeh
1 Bomber moved from sz63 to Phuket
Place Units - Hisaichi
2 Artillerys, 1 Elite and 1 Marine placed in S.Borneo
2 Mech.Infs and 4 Tankettes placed in Hongkong
1 Tank and 2 Tankettes placed in Peking
8 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Anzac regular : -1.17
Russians regular : 1.00
British regular : -0.17
Hisaichi regular : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Transport moved from sz59 to sz60
1 Infantry moved from Malaya to sz60
1 Infantry and 1 Transport moved from sz60 to sz66
1 Infantry moved from Malaya to sz66
2 Infantrys moved from sz66 to S.A
Thai take S.A from British
1 Transport moved from sz73 to sz66
2 Infantrys moved from Malaya to sz66
2 Infantrys moved from sz66 to Amdanam
Thai take Amdanam from British
3 Tankettes moved from N.French I. to Thailand
4 Artillerys and 1 Tank moved from Phuket to Thailand
1 Artillery and 8 Infantrys moved from Malaya to Thailand
1 Transport moved from sz70 to sz73
1 T.Boat moved from sz70 to sz45
Purchase Units - Thai
Thai buy 1 Factory, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Factory placed in Thailand
3 Infantrys and 1 Marine placed in Phuket
Turn Complete - Thai
Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 Infantrys moved from Bengal to Burma
1 Artillery moved from Bengal to Burma
2 Infantrys moved from Bengal to W.Chunking
1 Artillery moved from Bengal to W.Chunking
2 EarlyFighters moved from Bengal to W.Chunking
1 Artillery and 2 Infantrys moved from Agra to W.Tibet
2 Infantrys moved from Magadan to Yakutsk
1 Infantry moved from Palana to Magadan
Purchase Units - British
British buy 2 Bunkers, 9 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in W.Chunking
British attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys
Hisaichi defend with 1 Artillery, 1 Mech.Inf and 1 Tankette
British roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in W.Chunking, round 2 : 3/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 Tankette in W.Chunking, round 2 : 0/3 hits, 0.83 expected hits
1 Tankette owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in W.Chunking
British win, taking W.Chunking from Hisaichi with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Artillery, 1 Mech.Inf and 1 Tankette
Battle in W.Tibet
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Bunker
British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 3 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Burma
British attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Mech.Infs
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 Mech.Infs in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Mech.Inf in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 4 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Mech.Inf in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Mech.Infs
Casualties for British: 1 Infantry
Non Combat Move - British
2 EarlyFighters moved from W.Chunking to Bengal
2 Infantrys moved from Bhopa to Nepal
3 Infantrys moved from Dheli to Bhopa
Place Units - British
4 Submarines placed in sz63
1 Bunker and 4 Infantrys placed in Calcutta
1 Bunker and 2 Infantrys placed in Bengal
2 Infantrys and 1 Tank placed in Dheli
1 Infantry placed in Moresby
Turn Complete - British
British collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Neutral regular : -1.00
British regular : 1.33
Hisaichi regular : -1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Artillery moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
1 Artillery and 2 Infantrys moved from sz50 to Soem
2 EarlyFighters moved from sz50 to Soem
1 Artillery and 2 Infantrys moved from Darwin to Derby
3 Infantrys moved from Melbourne to S.W.Australia
1 Destroyer moved from sz46 to sz45
2 Infantrys moved from E.G to Moresby
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Soem
Anzac attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys
Hisaichi defend with 1 Artillery, 1 Elite and 2 Tanks
Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Soem, round 2 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Tanks in Soem, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soem
Anzac roll dice for 1 Artillery and 2 EarlyFighters in Soem, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Soem, round 3 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Anzac and 1 Tank owned by the Hisaichi lost in Soem
2 EarlyFighters owned by the Anzac retreated
Hisaichi win with 1 Tank remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Tank
Battle in sz45
Anzac attack with 1 Destroyer
Thai defend with 1 T.Boat
Anzac roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat in sz45, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat in sz45, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Destroyer in sz45, round 4 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat in sz45, round 4 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Thai lost in sz45
Anzac win with 1 Destroyer remaining. Battle score for attacker is 5
Casualties for Thai: 1 T.Boat
Non Combat Move - Anzac
2 EarlyFighters moved from Soem to sz50
Place Units - Anzac
1 Destroyer placed in sz50
1 Artillery and 1 Marine placed in W.Australia
1 Artillery and 2 Infantrys placed in Darwin
3 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Anzac regular : -0.17
Thai regular : -0.50
Hisaichi regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
2 EarlyFighters moved from sz18 to sz72
1 Destroyer moved from sz19 to sz72
1 Infantry and 1 Tank moved from Marcus to sz18
1 Infantry, 1 Tank and 1 Transport moved from sz18 to sz72
1 Infantry and 1 Tank moved from sz72 to Iwo Jima
2 Destroyers moved from sz20 to sz18
1 Bomber moved from Marcus to sz72
2 EarlyFighters moved from sz72 to Iwo Jima
Purchase Units - Americans
Americans buy 1 Carrier, 3 Destroyers, 1 Elite, 1 Fighter, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz72
Americans attack with 1 Bomber, 1 Destroyer and 1 Transport
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 2 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 T.Boat in sz72, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 3 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 T.Boat in sz72, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 4 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 T.Boat in sz72, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 5 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 T.Boat in sz72, round 5 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in sz72
Americans win with 1 Bomber, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 T.Boat
Battle in Iwo Jima
Americans attack with 2 EarlyFighters, 1 Infantry and 1 Tank
Yamamoto defend with 1 AAGun and 1 Bunker
Yamamoto roll AA dice in Iwo Jima : 1/2 hits, 0.33 expected hits
1 EarlyFighter owned by the Americans lost in Iwo Jima
Americans roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 EarlyFighter and 1 Tank in Iwo Jima, round 3 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Bunker in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 1 Tank remaining. Battle score for attacker is -12
Casualties for Americans: 2 EarlyFighters and 1 Infantry
Casualties for Yamamoto: 1 Bunker
Non Combat Move - Americans
1 Fighter moved from Pearl Harbor to sz19
1 EarlyFighter moved from Pearl Harbor to sz19
1 Bomber moved from sz72 to Wake
2 B.Transports moved from sz4 to sz5
8 Marines moved from N.Canada to sz5
2 B.Transports and 8 Marines moved from sz5 to sz4
2 Transports moved from sz4 to sz5
1 Artillery moved from N.Canada to sz5
1 Marine moved from N.Canada to sz5
2 Infantrys moved from N.Canada to sz5
1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from sz5 to sz4
1 Artillery, 2 Infantrys and 9 Marines moved from sz4 to Palana
2 Artillerys and 7 Infantrys moved from Magadan to Yakutsk
1 Artillery, 9 Infantrys and 1 Tank moved from Palana to Magadan
3 Destroyers moved from sz3 to sz17
1 Destroyer moved from sz17 to sz18
2 Destroyers moved from sz4 to sz3
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
2 B.Transports and 8 Marines moved from sz23 to sz14
8 Marines moved from Seattle to sz6
8 Marines moved from sz6 to N.Canada
2 Infantrys moved from N.Canada to Anchorage
8 Marines moved from sz14 to Seattle
1 Carrier moved from sz18 to sz72
Place Units - Americans
1 Carrier placed in sz19
1 Destroyer placed in sz18
1 Fighter placed in Pearl Harbor
1 S.Sub placed in sz25
1 Elite placed in Hilo
8 Marines placed in San Francisco
2 Destroyers placed in sz4
Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : -2.83
Yamamoto AA : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
1 Infantry moved from Vostok to Angarsk
Masaharu take Angarsk from Russians
2 Transports moved from sz1 to sz15
2 Artillerys moved from Akina to sz15
2 Infantrys moved from Akina to sz15
2 Artillerys, 2 Infantrys and 2 Transports moved from sz15 to sz1
1 Artillery moved from Belogorsk to sz1
1 Elite moved from Amursk to sz1
1 Elite moved from Belogorsk to sz1
2 Tankettes moved from Amursk to sz1
3 Artillerys, 2 Elites, 2 Infantrys and 2 Tankettes moved from sz1 to Yakutsk
2 Infantrys moved from Vostok to Quingdao
2 Infantrys moved from Vostok to Quingdao
1 Infantry moved from Vostok to Quingdao
1 Bomber moved from Akina to Yakutsk
3 Infantrys moved from Akina to N.Japan
1 Destroyer moved from sz16 to sz3
1 Submarine moved from sz7 to sz3
3 Destroyers moved from sz1 to sz3
Purchase Units - Masaharu
Masaharu buy 2 Destroyers, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz3
Masaharu attack with 4 Destroyers and 1 Submarine
Americans defend with 2 Destroyers; Russians defend with 1 Submarine
Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits
Masaharu roll dice for 4 Destroyers in sz3, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 Destroyers in sz3, round 2 : 2/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Russians, 1 Submarine owned by the Masaharu and 1 Destroyer owned by the Masaharu lost in sz3
Masaharu roll dice for 3 Destroyers in sz3, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz3, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Masaharu lost in sz3
Masaharu roll dice for 2 Destroyers in sz3, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz3, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz3
Masaharu win with 2 Destroyers remaining. Battle score for attacker is 0
Casualties for Masaharu: 2 Destroyers and 1 Submarine
Casualties for Americans: 2 Destroyers
Casualties for Russians: 1 Submarine
Battle in Yakutsk
Masaharu attack with 3 Artillerys, 1 Bomber, 2 Elites, 2 Infantrys and 2 Tankettes
British defend with 2 Infantrys; Americans defend with 2 Artillerys and 7 Infantrys; Russians defend with 1 Infantry
Masaharu roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 2 Infantrys and 2 Tankettes in Yakutsk, round 2 : 5/10 hits, 4.17 expected hits
Russians roll dice for 2 Artillerys and 10 Infantrys in Yakutsk, round 2 : 4/12 hits, 4.00 expected hits
2 Infantrys owned by the Masaharu, 5 Infantrys owned by the Americans and 2 Tankettes owned by the Masaharu lost in Yakutsk
Masaharu roll dice for 3 Artillerys, 1 Bomber and 2 Elites in Yakutsk, round 3 : 3/6 hits, 3.00 expected hits
Russians roll dice for 2 Artillerys and 5 Infantrys in Yakutsk, round 3 : 2/7 hits, 2.33 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Masaharu and 2 Infantrys owned by the British lost in Yakutsk
Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Elites in Yakutsk, round 4 : 4/4 hits, 2.17 expected hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Yakutsk, round 4 : 3/4 hits, 1.33 expected hits
2 Elites owned by the Masaharu, 1 Artillery owned by the Masaharu, 2 Infantrys owned by the Americans and 2 Artillerys owned by the Americans lost in Yakutsk
Masaharu win with 1 Bomber remaining. Battle score for attacker is -4
Casualties for Masaharu: 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tankettes
Casualties for Americans: 2 Artillerys and 7 Infantrys
Casualties for British: 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Yakutsk to N.Japan
Place Units - Masaharu
2 Destroyers placed in sz16
1 Elite and 2 Infantrys placed in Amursk
6 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Masaharu regular : 2.33
Russians regular : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 Artillery and 7 Infantrys moved from Ulaan Ude to Quingdao
1 Infantry moved from Irkutsk to Quingdao
3 Mech.Infs moved from Tulun to Quingdao
1 EarlyFighter moved from Magadan to Quingdao
1 Fighter moved from Magadan to Quingdao
Purchase Units - Russians
Russians buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 8 Infantrys and 3 Mech.Infs
Hisaichi defend with 5 Infantrys and 3 Tankettes; Masaharu defend with 5 Infantrys
Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 8 Infantrys and 3 Mech.Infs in Quingdao, round 2 : 4/14 hits, 4.17 expected hits
Hisaichi roll dice for 10 Infantrys and 3 Tankettes in Quingdao, round 2 : 4/13 hits, 3.83 expected hits
4 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 3 Tankettes owned by the Hisaichi lost in Quingdao
Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 4 Infantrys and 3 Mech.Infs in Quingdao, round 3 : 5/10 hits, 3.50 expected hits
Hisaichi roll dice for 9 Infantrys in Quingdao, round 3 : 2/9 hits, 3.00 expected hits
2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Quingdao
Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantrys and 3 Mech.Infs in Quingdao, round 4 : 1/8 hits, 2.83 expected hits
Hisaichi roll dice for 4 Infantrys in Quingdao, round 4 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Mech.Infs in Quingdao, round 5 : 2/6 hits, 2.17 expected hits
Hisaichi roll dice for 3 Infantrys in Quingdao, round 5 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Mech.Infs in Quingdao, round 6 : 3/6 hits, 2.17 expected hits
Hisaichi roll dice for 1 Infantry in Quingdao, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Mech.Infs remaining. Battle score for attacker is 16
Casualties for Russians: 8 Infantrys
Casualties for Hisaichi: 5 Infantrys and 3 Tankettes
Casualties for Masaharu: 5 Infantrys
Non Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan Ude
1 Fighter moved from Quingdao to Ulaan Ude
1 Infantry moved from Tulun to Ustkut
4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
1 Marine moved from Kaask to Tulun
8 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Kaask
1 Infantry moved from Achinsk to Kyzyl
3 Mech.Infs moved from Achinsk to Tulun
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Hisaichi regular : -1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
7 Infantrys moved from E.Shansi to Shangsi
2 Artillerys, 2 Infantrys and 2 Tanks moved from Thailand to Burma
4 Infantrys moved from N.French I. to Burma
1 Artillery and 9 Infantrys moved from N.S to sz60
1 Artillery, 9 Infantrys and 5 Transports moved from sz60 to sz64
1 Artillery and 9 Infantrys moved from sz64 to Burma
6 Destroyers moved from sz78 to sz72
8 Destroyers moved from sz76 to sz18
4 Infantrys moved from Davao to sz70
1 B.Transport moved from sz68 to sz74
1 Marine moved from S.Japan to sz74
2 Infantrys moved from S.Japan to sz74
1 Infantry moved from S.Japan to sz74
1 B.Transport, 3 Infantrys and 1 Marine moved from sz74 to sz75
3 Infantrys and 1 Marine moved from sz75 to Iwo Jima
1 B.Transport and 4 Infantrys moved from sz70 to sz59
1 B.Transport moved from sz59 to sz60
4 Infantrys moved from Celebs to sz59
8 Infantrys moved from sz59 to Lambok
1 B.Transport moved from sz67 to sz74
4 Infantrys moved from S.Japan to sz74
1 B.Transport and 4 Infantrys moved from sz74 to sz67
4 Infantrys moved from sz67 to N.French I.
1 B.Transport moved from sz68 to sz74
1 Transport moved from sz60 to sz74
1 B.Transport moved from sz60 to sz68
8 Infantrys moved from Tokyo to S.Japan
Purchase Units - Yamamoto
Yamamoto buy 6 Destroyers and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Burma
Yamamoto attack with 3 Artillerys, 15 Infantrys and 2 Tanks
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 3 Artillerys, 15 Infantrys and 2 Tanks in Burma, round 2 : 5/20 hits, 5.00 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 3 Artillerys, 14 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Iwo Jima
Yamamoto attack with 3 Infantrys and 1 Marine
Americans defend with 1 AAGun and 1 Tank
Yamamoto roll dice for 3 Infantrys and 1 Marine in Iwo Jima, round 2 : 0/4 hits, 0.83 expected hits
Americans roll dice for 1 Tank in Iwo Jima, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Yamamoto roll dice for 2 Infantrys and 1 Marine in Iwo Jima, round 3 : 0/3 hits, 0.67 expected hits
Americans roll dice for 1 Tank in Iwo Jima, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Marine in Iwo Jima, round 4 : 0/3 hits, 0.67 expected hits
Americans roll dice for 1 Tank in Iwo Jima, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Yamamoto roll dice for 1 Infantry and 1 Marine in Iwo Jima, round 5 : 1/2 hits, 0.50 expected hits
Americans roll dice for 1 Tank in Iwo Jima, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Iwo Jima
Yamamoto win, taking Iwo Jima from Americans with 1 Infantry and 1 Marine remaining. Battle score for attacker is 1
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Tank
Battle in sz18
Yamamoto attack with 8 Destroyers
Americans defend with 4 Destroyers
Yamamoto roll dice for 8 Destroyers in sz18, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 4 Destroyers in sz18, round 2 : 2/4 hits, 2.00 expected hits
2 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz18
Yamamoto roll dice for 6 Destroyers in sz18, round 3 : 3/6 hits, 2.00 expected hits
Americans roll dice for 2 Destroyers in sz18, round 3 : 2/2 hits, 1.00 expected hits
2 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz18
Yamamoto win with 4 Destroyers remaining. Battle score for attacker is 0
Casualties for Yamamoto: 4 Destroyers
Casualties for Americans: 4 Destroyers
Battle in sz72
Yamamoto attack with 6 Destroyers
Americans defend with 1 Carrier, 1 Destroyer and 1 Transport
Yamamoto roll dice for 6 Destroyers in sz72, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 Carrier, 1 Destroyer and 1 Transport in sz72, round 2 : 2/3 hits, 1.17 expected hits
1 Transport owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz72
Yamamoto roll dice for 4 Destroyers in sz72, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Carrier and 1 Destroyer in sz72, round 3 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Yamamoto lost in sz72
Yamamoto roll dice for 3 Destroyers in sz72, round 4 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Carrier and 1 Destroyer in sz72, round 4 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 1 Carrier owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz72
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is -4
Casualties for Yamamoto: 4 Destroyers
Casualties for Americans: 1 Carrier, 1 Destroyer and 1 Transport
Non Combat Move - Yamamoto
Place Units - Yamamoto
4 Infantrys placed in Davao
6 Destroyers placed in sz78
4 Infantrys placed in S.Japan
Yamamoto undo move 1.
2 Infantrys placed in Tokyo
2 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.67
Americans regular : 1.83
British regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
4 Infantrys moved from Tsingnan to Sikang
1 Artillery moved from Tsingnan to Sikang
1 EarlyFighter moved from Tsingnan to Sikang
4 Infantrys moved from Tsingnan to Gansu
1 Elite moved from Tsingnan to Gansu
Purchase Units - Chinese
Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gansu
Chinese attack with 1 Elite and 4 Infantrys
Hisaichi defend with 1 Infantry, 1 Tank and 1 Tankette
Chinese roll dice for 1 Elite and 4 Infantrys in Gansu, round 2 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Gansu, round 2 : 1/3 hits, 1.00 expected hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 1 Elite and 3 Infantrys in Gansu, round 3 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Gansu, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu
Chinese win, taking Gansu from Hisaichi with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Infantry, 1 Tank and 1 Tankette
Battle in Sikang
Chinese attack with 1 Artillery, 1 EarlyFighter and 4 Infantrys
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantrys in Sikang, round 2 : 0/6 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tanks in Sikang, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Sikang, round 3 : 1/5 hits, 1.33 expected hits
Hisaichi roll dice for 2 Tanks in Sikang, round 3 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sikang, round 4 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Sikang, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Tanks
Non Combat Move - Chinese
1 EarlyFighter moved from Sikang to Tsingnan
5 Infantrys moved from Xining to Tsingnan
1 Elite moved from Xining to Tsingnan
1 Infantry moved from Quyan to Gobi
3 Mech.Infs moved from Urumal to Tsingnan
1 Infantry moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsingnan: 1 Infantry
EDIT: Adding units owned by Chinese to S.Mongolia: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17
Hisaichi regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
1 unit repaired.
2 Tankettes moved from Shangsi to Sikang
2 Tankettes moved from Kwangsi to W.Chunking
2 Artillerys moved from Thailand to Burma
1 Mech.Inf moved from W.Sian to Sikang
1 Tankette moved from W.Sian to Sikang
1 Tankette moved from W.Sian to W.Chunking
10 Tanks moved from Shangsi to Gansu
4 Artillerys and 4 Infantrys moved from E.Shansi to Shangsi
1 Tank and 2 Tankettes moved from Peking to N.Shangsi
1 Infantry moved from Hopeh to E.Shansi
2 Infantrys and 2 Tankettes moved from Jinan to Quingdao
8 Infantrys moved from Manchuria to Hsingan
8 Infantrys moved from Seoul to Manchuria
1 Infantry moved from Formosa to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz79
1 Infantry moved from sz79 to Manchuria
1 Battleship, 3 Destroyers and 4 EarlyFighters moved from sz66 to sz63
1 Bomber moved from Phuket to sz63
1 Artillery moved from Bava to sz59
1 Tank moved from Soem to Lambok
2 Artillerys, 1 Marine and 1 Tank moved from Bali to Lambok
2 Transports moved from sz59 to sz60
2 Artillerys, 1 Elite and 1 Marine moved from S.Borneo to sz60
2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz60 to sz59
3 Artillerys, 1 Elite and 1 Marine moved from sz59 to Lambok
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 3 Infantrys, 2 Marines, 4 Mech.Infs, 1 Tank and 10 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 1 Mech.Inf and 3 Tankettes
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Sikang, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese lost in Sikang
Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 4 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 1 Mech.Inf and 3 Tankettes remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Quingdao
Hisaichi attack with 2 Infantrys and 2 Tankettes
Russians defend with 1 Artillery and 3 Mech.Infs
Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Quingdao, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 3 Mech.Infs in Quingdao, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 1 Infantry and 2 Tankettes in Quingdao, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 3 Mech.Infs in Quingdao, round 3 : 2/4 hits, 1.33 expected hits
1 Artillery owned by the Russians, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 1 Tankette in Quingdao, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 Mech.Infs in Quingdao, round 4 : 2/3 hits, 1.00 expected hits
1 Tankette owned by the Hisaichi lost in Quingdao
Russians win with 3 Mech.Infs remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 Infantrys and 2 Tankettes
Casualties for Russians: 1 Artillery
Battle in W.Chunking
Hisaichi attack with 3 Tankettes
British defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 3 Tankettes in W.Chunking, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits
1 Tankette owned by the Hisaichi lost in W.Chunking
Hisaichi roll dice for 2 Tankettes in W.Chunking, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in W.Chunking, round 3 : 1/3 hits, 1.00 expected hits
1 Tankette owned by the Hisaichi lost in W.Chunking
1 Tankette owned by the Hisaichi retreated to Chunking
Chinese win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 Tankettes
Battle in sz63
Hisaichi attack with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters
British defend with 4 Submarines
British roll dice for 4 Submarines in sz63, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 2 : 5/9 hits, 3.67 expected hits
4 Submarines owned by the British lost in sz63
Hisaichi win with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 24
Casualties for British: 4 Submarines
Battle in Gansu
Hisaichi attack with 10 Tanks
Chinese defend with 1 Elite and 2 Infantrys
Hisaichi roll dice for 10 Tanks in Gansu, round 2 : 6/10 hits, 5.00 expected hits
Chinese roll dice for 1 Elite and 2 Infantrys in Gansu, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 10 Tanks remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Elite and 2 Infantrys
Non Combat Move - Hisaichi
2 Carriers moved from sz66 to sz64
4 EarlyFighters moved from sz63 to sz64
1 Bomber moved from sz63 to Burma
Place Units - Hisaichi
1 Elite, 1 Infantry and 2 Marines placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Kiangsi: 2 Tankettes
EDIT: Adding units owned by Hisaichi to W.Sian: 2 Tankettes
EDIT: Removing units owned by Hisaichi from Hankou: 2 Tankettes
EDIT: Adding units owned by Hisaichi to Sian: 2 Tankettes
EDIT: Removing units owned by Hisaichi from Hongkong: 2 Mech.Infs
EDIT: Adding units owned by Hisaichi to Hanan: 2 Mech.Infs
EDIT: Removing units owned by Hisaichi from Hongkong: 2 Tankettes
EDIT: Adding units owned by Hisaichi to Hankou: 2 Tankettes
EDIT: Removing units owned by Hisaichi from Hongkong: 2 Tankettes
EDIT: Adding units owned by Hisaichi to Kwangsi: 2 Tankettes
EDIT: Turning off Edit Mode
2 Mech.Infs and 4 Tankettes placed in Hongkong
2 Infantrys, 2 Mech.Infs and 4 Tankettes placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Russians regular : 1.33
British regular : 0.33
Hisaichi regular : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
2 Infantrys moved from S.A to sz66
2 Infantrys and 1 Transport moved from sz66 to sz63
2 Infantrys moved from sz63 to Ceylon
Thai take Ceylon from British
2 Infantrys moved from Amdanam to sz66
2 Infantrys and 1 Transport moved from sz66 to sz64
2 Infantrys moved from sz64 to Burma
5 Artillerys, 8 Infantrys, 1 Tank and 3 Tankettes moved from Thailand to Burma
3 Infantrys and 1 Marine moved from Phuket to Thailand
1 Transport moved from sz73 to sz60
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Elites and 1 Transport; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Transport placed in sz73
2 Artillerys and 3 Elites placed in Phuket
Turn Complete - Thai
Thai collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
2 Infantrys moved from Moresby to sz49
2 Infantrys and 1 Transport moved from sz49 to sz50
2 Infantrys moved from sz50 to Soem
British take Soem from Hisaichi
1 Destroyer moved from sz49 to sz50
1 Infantry moved from N.Canada to sz6
1 Infantry and 1 Transport moved from sz6 to sz4
1 Infantry moved from sz4 to Palana
1 Infantry moved from Magadan to Yakutsk
1 Infantry moved from W.Chunking to N.Chunking
Chinese take N.Chunking from Hisaichi
Purchase Units - British
British buy 2 Bunkers, 3 Infantrys and 6 Submarines; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
2 Infantrys moved from Nepal to Bengal
1 Artillery and 2 Infantrys moved from W.Tibet to Nepal
1 Tank moved from Dheli to Nepal
3 Infantrys moved from Bhopa to Nepal
2 Infantrys moved from Dheli to Bhopa
1 AAGun moved from Palana to Magadan
Place Units - British
1 Bunker and 1 Infantry placed in Calcutta
6 Submarines placed in sz63
1 Bunker and 2 Infantrys placed in Bengal
Turn Complete - British
British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
2 Infantrys moved from Moresby to sz49
2 Infantrys and 1 Transport moved from sz49 to sz50
2 Infantrys moved from sz50 to Soem
British take Soem from Hisaichi
1 Destroyer moved from sz49 to sz50
1 Infantry moved from N.Canada to sz6
1 Infantry and 1 Transport moved from sz6 to sz4
1 Infantry moved from sz4 to Palana
1 Infantry moved from Magadan to Yakutsk
1 Infantry moved from W.Chunking to N.Chunking
Chinese take N.Chunking from Hisaichi
Purchase Units - British
British buy 2 Bunkers, 3 Infantrys and 6 Submarines; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
2 Infantrys moved from Nepal to Bengal
1 Artillery and 2 Infantrys moved from W.Tibet to Nepal
1 Tank moved from Dheli to Nepal
3 Infantrys moved from Bhopa to Nepal
2 Infantrys moved from Dheli to Bhopa
1 AAGun moved from Palana to Magadan
Place Units - British
1 Bunker and 1 Infantry placed in Calcutta
6 Submarines placed in sz63
1 Bunker and 2 Infantrys placed in Bengal
Turn Complete - British
British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 Marine moved from W.Australia to sz50
1 Artillery moved from W.Australia to sz50
2 Infantrys moved from Derby to sz50
1 Artillery moved from Derby to sz50
2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine moved from sz50 to Flores
1 Destroyer moved from sz45 to sz71
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine
Thai defend with 1 Artillery
Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine in Flores, round 2 : 3/7 hits, 2.33 expected hits
Thai roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Flores
Anzac win, taking Flores from Thai with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Non Combat Move - Anzac
1 Submarine moved from sz50 to sz52
2 Infantrys moved from Darwin to Derby
1 Artillery moved from Darwin to Derby
3 Infantrys moved from S.W.Australia to W.Australia
2 EarlyFighters moved from Flores to sz50
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Anzac regular : -0.00
Thai regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
3 Destroyers moved from sz17 to sz18
1 Bomber moved from Wake to sz18
1 EarlyFighter and 1 Fighter moved from sz19 to sz18
1 Elite moved from Hilo to sz25
1 Fighter moved from Pearl Harbor to Wake
1 Elite and 1 S.Sub moved from sz25 to sz19
1 Elite moved from sz19 to Wake
1 Artillery, 9 Infantrys and 1 Tank moved from Magadan to Yakutsk
1 Artillery, 2 Infantrys and 9 Marines moved from Palana to Magadan
Purchase Units - Americans
Americans buy 1 B.Transport, 1 B29, 4 Destroyers, 8 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz18
Americans attack with 1 Bomber, 3 Destroyers, 1 EarlyFighter and 1 Fighter
Yamamoto defend with 4 Destroyers
Americans roll dice for 1 Bomber, 3 Destroyers, 1 EarlyFighter and 1 Fighter in sz18, round 2 : 4/6 hits, 2.50 expected hits
Yamamoto roll dice for 4 Destroyers in sz18, round 2 : 2/4 hits, 2.00 expected hits
1 Destroyer owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18
Americans win with 1 Bomber, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 16
Casualties for Americans: 1 Destroyer and 1 EarlyFighter
Casualties for Yamamoto: 4 Destroyers
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from sz18 to sz19
1 Bomber moved from sz18 to Wake
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
8 Marines moved from Seattle to sz6
2 B.Transports moved from sz4 to sz5
8 Marines moved from N.Canada to sz5
2 Transports moved from sz4 to sz5
2 Infantrys moved from Anchorage to sz5
2 B.Transports, 2 Infantrys, 8 Marines and 2 Transports moved from sz5 to sz4
1 Infantry moved from Attla to sz4
1 Infantry moved from Kiska to sz4
4 Infantrys and 8 Marines moved from sz4 to Palana
8 Marines moved from sz6 to N.Canada
2 B.Transports and 8 Marines moved from sz23 to sz14
8 Marines moved from sz14 to Seattle
Place Units - Americans
1 B.Transport and 1 Submarine placed in sz25
1 Destroyer placed in sz19
1 Destroyer placed in sz18
2 Destroyers placed in sz4
1 B29 placed in Pearl Harbor
8 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Americans regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 Infantry moved from Amursk to Belogorsk
4 Transports moved from sz1 to sz15
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to Vostok
1 Infantry moved from Angarsk to Vostok
6 Infantrys moved from Akina to sz15
2 Infantrys moved from N.Japan to sz15
8 Infantrys and 4 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to Belogorsk
1 Elite and 1 Infantry moved from Amursk to Belogorsk
2 Destroyers moved from sz16 to sz18
1 Bomber moved from N.Japan to sz18
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz18
Masaharu attack with 1 Bomber and 2 Destroyers
Americans defend with 3 Destroyers
Masaharu roll dice for 1 Bomber and 2 Destroyers in sz18, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 3 Destroyers in sz18, round 2 : 3/3 hits, 1.50 expected hits
1 Destroyer owned by the Americans, 2 Destroyers owned by the Masaharu and 1 Bomber owned by the Masaharu lost in sz18
Americans win with 2 Destroyers remaining. Battle score for attacker is -22
Casualties for Masaharu: 1 Bomber and 2 Destroyers
Casualties for Americans: 1 Destroyer
Non Combat Move - Masaharu
2 Destroyers moved from sz3 to sz16
1 Destroyer moved from sz1 to sz7
Place Units - Masaharu
1 Destroyer placed in sz16
2 Artillerys and 1 Infantry placed in Amursk
7 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Masaharu regular : -0.33