@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Carrier, 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 Carrier, 2 EarlyFighters and 3 Submarines moved from sz20 to sz25 1 Submarine moved from sz21 to sz25 2 Submarines moved from sz30 to sz25 1 Submarine moved from sz12 to sz25 1 Artillery and 1 Infantry moved from Korea to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68 1 Artillery and 1 Infantry moved from sz68 to Manila 2 Submarines moved from sz67 to sz68 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 1 Artillery moved from Bonin to sz78 2 Artillerys and 1 Tank moved from Japan to sz16 3 Infantrys moved from Japan to sz16 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz16 to sz75 2 Artillerys, 3 Infantrys and 1 Tank moved from sz75 to Manila 1 Artillery and 3 Transports moved from sz78 to sz75 1 Artillery moved from Iwo Jima to sz75 1 Tank moved from Iwo Jima to sz75 3 Infantrys moved from Iwo Jima to sz75 2 Artillerys, 3 Infantrys and 1 Tank moved from sz75 to Manila 1 Destroyer moved from sz78 to sz71 1 Submarine moved from sz78 to sz71 1 Battleship, 1 Carrier and 2 EarlyFighters moved from sz78 to sz71 2 EarlyFighters moved from sz71 to sz70 1 T.Boat moved from sz78 to sz75 1 Infantry moved from Iwo Jima to sz75 1 Infantry moved from sz75 to Manila 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 Submarine moved from sz76 to sz70 1 EarlyFighter moved from Iwo Jima to sz70 1 Bomber moved from Tokyo to sz45 1 Bomber moved from Japan to sz70 2 EarlyFighters moved from Tokyo to sz70 1 Destroyer moved from sz74 to sz68 2 EarlyFighters moved from sz74 to sz70 1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to N.French I. 1 Artillery and 1 Infantry moved from Kwangsi to Macau 1 Infantry moved from Kwangsi to N.French I. Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Destroyer, 1 Factory, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz68 Yamamoto attack with 1 Destroyer, 2 Submarines, 1 T.Boat and 1 Transport British defend with 1 Submarine Yamamoto roll dice for 2 Submarines in sz68, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Destroyer, 2 Submarines, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz45 Yamamoto win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Battle in Spralty Battle in sz25 Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 6/7 hits, 4.00 expected hits 4 Submarines owned by the Yamamoto, 2 Carriers owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 4 Submarines in sz25, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 1/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships, 2 Carriers and 1 Destroyer in sz25, round 3 : 4/6 hits, 3.50 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans and 4 EarlyFighters owned by the Yamamoto lost in sz25 Yamamoto roll dice for 4 Submarines in sz25, round 4 : 2/4 hits, 1.33 expected hits 1 Carrier owned by the Americans and 1 Battleship owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser in sz25, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Battleships in sz25, round 4 : 2/2 hits, 1.33 expected hits 2 Submarines owned by the Yamamoto lost in sz25 Yamamoto roll dice for 2 Submarines in sz25, round 5 : 1/2 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser in sz25, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Battleship in sz25, round 5 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz25 Yamamoto roll dice for 1 Submarine in sz25, round 6 : 1/1 hits, 0.33 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto win, taking Spralty from Americans with 1 Cruiser and 1 Submarine remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Carriers, 4 EarlyFighters and 7 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in Manila Yamamoto attack with 5 Artillerys, 8 Infantrys and 2 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 5 Artillerys, 8 Infantrys and 2 Tanks in Manila, round 2 : 4/15 hits, 4.83 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 0/5 hits, 2.00 expected hits 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 5 Artillerys, 8 Infantrys and 2 Tanks in Manila, round 3 : 4/15 hits, 4.83 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 3 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 5 Artillerys, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 21 Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in Macau Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Macau, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Macau Yamamoto roll dice for 1 Artillery in Macau, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Macau, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Macau Yamamoto win, taking Macau from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in sz71 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 2 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 3 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Submarine in sz71, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 4 : 1/1 hits, 0.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 4 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Submarine in sz71, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 5 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 1 Bomber, 7 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 7 EarlyFighters in sz70, round 2 : 5/8 hits, 3.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70 Yamamoto win with 1 Bomber, 7 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Battle in N.French I. Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I. Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 3 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch lost in N.French I. Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 4 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Tank in N.French I., round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Yamamoto 1 Carrier moved from sz74 to sz70 1 EarlyFighter moved from sz70 to Iwo Jima 2 EarlyFighters moved from sz70 to Iwo Jima 2 EarlyFighters moved from sz70 to sz71 1 EarlyFighter moved from sz45 to Iwo Jima 1 Bomber moved from sz45 to Iwo Jima 1 Bomber moved from sz70 to Iwo Jima 1 Destroyer and 1 Submarine moved from sz16 to sz75 1 Tank moved from Kochi to Nagasaki 1 Artillery, 6 Infantrys and 2 Tanks moved from Tokyo to S.Japan 5 Infantrys and 3 Tanks moved from Japan to S.Japan Place Units - Yamamoto 1 B.Transport and 1 Destroyer placed in sz78 1 Factory placed in S.Japan 3 Infantrys and 1 Marine placed in Tokyo Turning on Edit Mode EDIT: Removing units owned by Yamamoto from sz25: 1 Cruiser EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : -5.17 Americans regular : 0.83 Dutch regular : -1.50 British regular : -0.17 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Chunking to Kwangsi Chinese take Kwangsi from Yamamoto Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 Infantry moved from Nanking to Sian 1 Tank moved from Kiangsi to Sian 2 Infantrys moved from Hanan to Sian 1 Infantry moved from Kichedung to Nanking 1 Infantry moved from W.Sian to Sian 2 Infantrys moved from N.Chunking to Hanan 1 Tank moved from W.Chunking to Hanan 1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian 1 Infantry moved from Shangsi to Sian 1 Infantry moved from N.Shangsi to Shangsi 1 Infantry moved from Gansu to N.Shangsi 1 EarlyFighter moved from Xining to Sian 1 Tank moved from Tsingnan to Szechwan 1 Infantry moved from Tsingnan to Gansu 2 Tanks moved from Xining to Gansu 2 Artillerys moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Xining to Tsingnan 1 Infantry moved from Nancheng to Sikang 1 Infantry moved from Sikang to Szechwan 1 Infantry moved from Ming Jong to Tsingnan 1 Artillery moved from Cheng to Ming Jong 1 EarlyFighter moved from Urumal to Gansu 2 Tanks moved from Urumal to Ming Jong 1 Infantry moved from Quyan to Ming Jong 1 Artillery moved from Urumal to Quyan 1 Infantry moved from Urumal to Quyan 1 AAGun moved from Urumal to Quyan 1 Infantry moved from Haixi to Quyan 1 Infantry moved from Yecheng to Quyan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60 2 Artillerys moved from Formosa to sz74 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Artillery moved from Formosa to sz74 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 3 Infantrys moved from Tientsin to sz74 2 Artillerys and 1 Tank moved from Seoul to sz79 3 Infantrys moved from Seoul to sz79 1 Infantry and 1 T.Boat moved from sz74 to sz67 2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz67 2 Artillerys and 3 Infantrys moved from sz67 to Frenchindochina 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz79 to sz67 1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Hongkong 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67 1 Artillery and 1 Infantry moved from sz67 to Hongkong 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67 1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Kwangsi 1 Artillery, 2 Infantrys and 1 Tank moved from Fukien to Kwangtung 1 Artillery, 2 Infantrys and 2 Tanks moved from Fukien to Hankou 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67 1 Infantry and 1 Tank moved from sz67 to Frenchindochina 2 Infantrys and 2 Tanks moved from Fukien to Kichedung 3 Infantrys moved from Shantung to Nanking 1 Artillery moved from Shansi to Nanking 1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Artillery moved from Shansi to Shangsi 1 Infantry moved from Shansi to Shangsi 2 Carriers moved from sz79 to sz68 4 EarlyFighters moved from sz79 to sz60 1 Bomber moved from Formosa to sz60 2 Destroyers and 3 Submarines moved from sz79 to sz68 2 EarlyFighters moved from Formosa to Phuket 1 EarlyFighter moved from Peking to Hainan 1 EarlyFighter moved from Seoul to Hainan 1 Bomber moved from Seoul to sz60 2 Infantrys moved from Shansi to Shantung 1 Infantry and 2 Tanks moved from Tientsin to Hopeh 4 Infantrys and 1 Tank moved from Peking to Hopeh Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Factory, 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Nanking, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Frenchindochina Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/7 hits, 2.17 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Frenchindochina Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Frenchindochina, round 3 : 0/7 hits, 2.17 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Frenchindochina Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Frenchindochina, round 4 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 4 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Frenchindochina Hisaichi win, taking Frenchindochina from Dutch with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kichedung Hisaichi attack with 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Kichedung, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kichedung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kichedung Hisaichi roll dice for 1 Infantry and 2 Tanks in Kichedung, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kichedung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hankou Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Hankou, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Hankou, round 3 : 4/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Hankou, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz60 Hisaichi attack with 1 Battleship, 2 Bombers, 1 Destroyer, 4 EarlyFighters and 1 Submarine Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Submarine in sz60, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 5/8 hits, 3.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi 2 Transports owned by the Dutch, 1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60 Hisaichi win with 1 Battleship, 2 Bombers, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 28 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 2 Destroyers, 1 Submarine and 2 Transports Battle in Hongkong Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Hongkong, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Hongkong, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Bunker and 2 Infantrys Battle in Kwangtung Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from Fukien to Phuket 4 EarlyFighters moved from sz60 to sz68 2 Bombers moved from sz60 to Phuket 2 Tanks moved from Seoul to Tientsin 1 Tank moved from E.Shansi to Hopeh Place Units - Hisaichi 4 Artillerys, 3 Infantrys and 1 Mech.Inf placed in Seoul 1 Factory placed in Peking Turn Complete - Hisaichi Hisaichi collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 British regular : -0.00 Dutch regular : -0.83 Hisaichi regular : -1.33 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 T.Boat moved from sz58 to sz59 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 2 Infantrys moved from Borneo to W.Borneo 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch 1 T.Boat moved from sz57 to sz59 1 Transport moved from sz57 to sz61 1 Destroyer and 1 Transport moved from sz81 to sz50 1 EarlyFighter moved from Sarong to Celebs 1 Infantry moved from Lambok to Soem 1 Infantry moved from Java to Sumatra 1 Infantry moved from Bava to sz59 1 Infantry moved from sz59 to Soem Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Destroyer moved from sz73 to sz59 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Artillery, 1 Infantry and 1 Tank moved from Thailand to N.French I. 1 Infantry moved from Thailand to Phuket Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in sz59 Thai attack with 1 Destroyer Dutch defend with 2 T.Boats Thai roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 T.Boats in sz59, round 2 : 1/2 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in sz59 Dutch win with 2 T.Boats remaining. Battle score for attacker is -8 Casualties for Thai: 1 Destroyer Battle in Sumatra Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Thai regular : -0.67 Dutch regular : 0.00 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 Artillery and 1 Infantry moved from Burma to Thailand 1 EarlyFighter moved from Burma to Thailand 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine and 2 Transports moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 2 Artillerys, 2 Destroyers, 2 Infantrys, 1 Submarine and 2 Transports moved from sz65 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Malaya 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Malaya 1 EarlyFighter moved from Calcutta to Malaya 1 Submarine moved from sz47 to sz48 2 Infantrys moved from Moresby to sz49 1 Artillery moved from E.G to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Infantry moved from British Columbia to sz6 1 Infantry moved from Vancouver to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 1 Destroyer, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Java British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 3/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Bikaner British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Bikaner, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Thailand, round 2 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Thailand British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Thailand to Malaya 1 Artillery moved from Bengal to Burma 1 Infantry moved from Nepal to Bengal 1 EarlyFighter moved from Dheli to Bengal 1 Tank moved from Dheli to Nepal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 EarlyFighter moved from Bhopa to Bengal 2 Infantrys moved from Dheli to Bhopa 1 AAGun moved from Dheli to Bhopa 1 Artillery and 1 Infantry moved from Bhopa to Nepal 2 Infantrys moved from India to C.India 1 Infantry moved from M.India to C.India 1 Tank moved from S.India to C.India 1 Tank moved from Calcutta to E.India 1 Artillery moved from Calcutta to C.India 4 Infantrys moved from Calcutta to C.India 1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo 1 Infantry moved from N.G to New Guinea Place Units - British 1 Destroyer and 2 Transports placed in sz63 3 Infantrys placed in Calcutta Turn Complete - British British collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Thai regular : -0.67 Neutral regular : -0.33 British regular : 3.17 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Artillery and 1 Infantry moved from E.Australia to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Artillery and 1 Infantry moved from sz50 to Derby 1 AAGun, 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby 1 Tank moved from Australia to Derby 1 EarlyFighter moved from Sydney to sz50 2 Infantrys moved from Townsville to sz41 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49 2 Infantrys moved from sz49 to New Guinea 1 Infantry moved from Sydney to S.W.Australia 1 EarlyFighter moved from Melbourne to Derby 1 Artillery moved from Melbourne to S.W.Australia 3 Infantrys moved from Melbourne to S.W.Australia 2 Tanks moved from Melbourne to W.Australia 1 Artillery moved from Wellington to sz35 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to W.Australia 2 Infantrys moved from New Caledonia to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz41 2 Infantrys moved from sz41 to Townsville Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from sz27 to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz25 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from Midway to sz25 1 Submarine moved from sz13 to sz25 1 Battleship moved from sz23 to sz25 2 Submarines moved from sz40 to sz45 1 EarlyFighter moved from Davao to S.Borneo 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Infantry moved from Mindor to Punay 1 Artillery moved from Fais to Ifalk 2 Infantrys moved from Weno to Lasap 1 Infantry moved from Pula to Pikelot 1 Tank moved from Phonpei to Lasap 1 Bomber moved from Portland to sz25 1 EarlyFighter moved from San Francisco to sz25 Purchase Units - Americans Americans buy 2 B.Transports and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 2 Submarines Yamamoto defend with 1 Submarine Americans roll dice for 2 Submarines in sz25, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto lost in sz25 Americans win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 1 Carrier moved from sz23 to sz25 2 EarlyFighters moved from sz25 to Kauai 1 Transport moved from sz27 to sz25 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Artillery and 1 Infantry moved from sz6 to N.Canada 1 Infantry and 1 Tank moved from Alaska to sz5 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4 1 EarlyFighter moved from Alaska to Palana 1 Infantry and 1 Tank moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska 3 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Olympic Penn to Seattle 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Tank moved from High Desert to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Tank moved from Central Valley to Seattle 2 Tanks moved from San Francisco to Portland 2 Infantrys moved from Central Valley to Portland 1 Artillery moved from San Francisco to Nor Cal 2 Infantrys moved from San Francisco to Nor Cal 2 Infantrys moved from Los Angeles to High Desert 1 Bomber moved from sz25 to Kauai Place Units - Americans 2 B.Transports placed in sz23 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 0.33 -
TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery, 1 Infantry and 1 Tank moved from Hsingan to Jinan 1 Artillery, 1 Infantry and 1 Tank moved from Hsingan to Quingdao 2 Infantrys moved from Hsingan to Belogorsk 1 Infantry moved from Manchuria to Belogorsk 1 Infantry moved from Manchuria to Belogorsk 1 Artillery moved from Manchuria to Belogorsk 2 Infantrys moved from Manchuria to Vladivostok 1 Infantry moved from Akina to sz15 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Infantry moved from sz1 to Amursk 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry and 1 Tank moved from sz15 to Vladivostok 1 Artillery and 1 Infantry moved from N.Japan to sz7 1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1 1 Artillery and 1 Infantry moved from sz1 to Amursk 1 Tank moved from Sukhalin to sz1 1 Infantry moved from Sukhalin to sz1 1 Infantry and 1 Tank moved from sz1 to Amursk 1 Artillery and 1 Infantry moved from N.Japan to sz1 1 Artillery and 1 Infantry moved from sz1 to Vostok 1 Destroyer and 1 Submarine moved from sz7 to sz1 1 EarlyFighter moved from Akina to Belogorsk 1 Bomber moved from Akina to Quingdao 4 Infantrys and 1 Tank moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vladivostok Masaharu attack with 3 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 3 Infantrys and 1 Tank in Vladivostok, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 3 Infantrys and 1 Tank in Vladivostok, round 3 : 1/4 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Vladivostok Masaharu roll dice for 2 Infantrys and 1 Tank in Vladivostok, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery, 1 EarlyFighter and 4 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantrys in Belogorsk, round 2 : 1/6 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantrys in Belogorsk, round 3 : 4/6 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Artillery and 1 Tank in Jinan, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Artillery and 1 Infantry Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Quingdao, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vostok Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Amursk Masaharu attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Amursk, round 2 : 1/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Amursk, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Amursk Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Amursk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 EarlyFighter moved from Belogorsk to Manchuria 1 Bomber moved from Quingdao to Manchuria Place Units - Masaharu 2 Artillerys, 5 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Masaharu regular : 1.33 Russians regular : 0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Kaask to Jinan Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Tank Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.67 expected hits Masaharu roll dice for 1 Tank in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Tank Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Irkutsk to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Jinquan to Kyzal 2 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 AAGun, 2 Artillerys and 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Krasnoyarsk to Bratsk 1 Artillery moved from Achinsk to Krasnoyarsk 1 Infantry moved from Kyzyl to Kaask 1 Tank moved from Abakan to Kaask 1 Infantry moved from Maltan to Haixi 1 Tank moved from Achinsk to Kaask 1 AAGun and 1 Infantry moved from Achinsk to Krasnoyarsk 1 Infantry moved from Palana to Magadan 1 Submarine moved from sz4 to sz3 Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Masaharu regular : 0.50 Russians regular : 1.33 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 1 Tank moved from Iwo Jima to sz75 3 Artillerys moved from Manila to sz75 2 Tanks moved from Manila to sz75 6 Infantrys moved from Manila to sz75 3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from sz75 to sz70 3 Artillerys, 6 Infantrys and 3 Tanks moved from sz70 to Davao 2 EarlyFighters moved from Iwo Jima to sz45 2 EarlyFighters moved from Iwo Jima to sz45 2 Bombers moved from Iwo Jima to sz48 1 Artillery moved from Manila to sz68 1 Infantry moved from Manila to sz68 1 Infantry moved from Manila to sz68 1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz71 1 Infantry and 1 T.Boat moved from sz68 to sz71 1 Artillery, 2 EarlyFighters and 2 Infantrys moved from sz71 to Samar 1 Marine moved from Tokyo to sz78 1 Infantry moved from Bonin to sz78 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from Ototo Jima to sz78 1 B.Transport, 3 Infantrys and 1 Marine moved from sz78 to sz71 3 Infantrys and 1 Marine moved from sz71 to Punay 2 Submarines moved from sz68 to sz59 1 Destroyer moved from sz68 to sz59 1 Destroyer and 1 Submarine moved from sz75 to sz45 1 Submarine moved from sz70 to sz48 1 Destroyer moved from sz71 to sz48 1 Submarine moved from sz71 to sz60 1 T.Boat moved from sz75 to sz74 1 Artillery moved from Naha to Nagasaki 3 Artillerys, 17 Infantrys and 7 Tanks moved from S.Japan to Nagasaki 3 Infantrys moved from Tokyo to S.Japan 1 Carrier moved from sz71 to sz60 2 EarlyFighters moved from sz70 to sz59 1 EarlyFighter moved from Korea to Phuket 1 Artillery, 1 Infantry and 1 Tank moved from N.French I. to Thailand 1 Destroyer moved from sz78 to sz18 1 Tank moved from Korea to Hopeh 1 Artillery and 3 Infantrys moved from Korea to Tientsin 1 Artillery moved from Manila to Mindor Yamamoto take Mindor from Americans Purchase Units - Yamamoto Yamamoto buy 5 B.Transports and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 3 Infantrys and 1 Marine Americans defend with 2 Infantrys Yamamoto roll dice for 1 Battleship in Punay, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Infantrys and 1 Marine in Punay, round 2 : 2/4 hits, 0.83 expected hits Americans roll dice for 2 Infantrys in Punay, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Punay Yamamoto win, taking Punay from Americans with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Samar Yamamoto attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Samar, round 2 : 3/5 hits, 1.50 expected hits Americans roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Samar Yamamoto win, taking Samar from Americans with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in sz45 Yamamoto attack with 1 Destroyer, 4 EarlyFighters and 1 Submarine Americans defend with 2 Submarines Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz45 Yamamoto roll dice for 1 Destroyer and 4 EarlyFighters in sz45, round 2 : 2/5 hits, 1.67 expected hits 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45 Yamamoto win with 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 Submarines Casualties for Yamamoto: 1 Submarine Battle in sz59 Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 2 Submarines Dutch defend with 2 T.Boats Yamamoto roll dice for 2 Submarines in sz59, round 2 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Dutch lost in sz59 Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Dutch lost in sz59 Yamamoto win with 1 Destroyer, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 10 Casualties for Dutch: 2 T.Boats Battle in sz48 Yamamoto attack with 2 Bombers, 1 Destroyer and 1 Submarine British defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz48, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz48, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 1 Destroyer in sz48, round 2 : 2/3 hits, 1.67 expected hits 1 Submarine owned by the British lost in sz48 Yamamoto win with 2 Bombers, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in Thailand Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Thailand Yamamoto roll dice for 1 Tank in Thailand, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Thailand, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Davao Yamamoto attack with 3 Artillerys, 6 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Yamamoto roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in Davao, round 2 : 2/12 hits, 4.00 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 3/5 hits, 2.00 expected hits 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Davao, round 3 : 2/9 hits, 3.50 expected hits Americans roll dice for 1 Artillery and 2 Tanks in Davao, round 3 : 0/3 hits, 1.33 expected hits 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Davao, round 4 : 2/9 hits, 3.50 expected hits Americans roll dice for 1 Tank in Davao, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Yamamoto: 4 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Non Combat Move - Yamamoto 2 Bombers moved from sz48 to Spralty 4 EarlyFighters moved from sz45 to Spralty 2 EarlyFighters moved from Samar to Spralty 2 EarlyFighters moved from sz59 to sz60 Place Units - Yamamoto 4 B.Transports placed in sz74 1 B.Transport placed in sz78 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.83 Americans regular : -0.50 British regular : 0.50 Dutch regular : -0.17 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Szechwan to Shangsi 1 Infantry moved from Gansu to Shangsi 1 EarlyFighter moved from Gansu to Shangsi 1 EarlyFighter moved from Sian to Shangsi 1 Artillery moved from Quyan to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 1 Tank moved from Ming Jong to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 1 Infantry moved from Quyan to Gobi 1 Artillery moved from Ming Jong to Gobi 1 Tank moved from Ming Jong to Gobi Purchase Units - Chinese Chinese buy 3 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mongolia, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Shangsi Chinese attack with 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 EarlyFighters and 2 Infantrys in Shangsi, round 2 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Gobi Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Gobi, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi Chinese roll dice for 1 Artillery and 1 Tank in Gobi, round 3 : 1/2 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in Gobi Chinese roll dice for 1 Tank in Gobi, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Bunker in Gobi, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 2 Tanks moved from Gansu to Sian 1 Tank moved from Szechwan to Sian 2 EarlyFighters moved from Shangsi to Sian 1 Infantry moved from Hanan to Sian 1 Tank moved from Hanan to Sian 1 Infantry moved from Sikang to Szechwan 6 Infantrys moved from Tsingnan to Gansu 2 Artillerys moved from Tsingnan to Gansu 1 AAGun moved from Tsingnan to Gansu 3 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Ming Jong to Tsingnan 1 AAGun moved from Quyan to Ming Jong Place Units - Chinese 3 Infantrys and 3 Mech.Infs placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Neutral regular : 1.00 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 1 Mech.Inf moved from Seoul to Jinan 2 Tanks moved from Tientsin to Shansi 5 Infantrys and 4 Tanks moved from Hopeh to Shansi 1 Artillery and 2 Infantrys moved from Nanking to Hanan 1 Infantry moved from Kichedung to Nanking 2 Infantrys and 1 Tank moved from Shantung to Shansi 2 Tanks moved from Kichedung to Shansi 1 Artillery and 1 Infantry moved from N.Shangsi to Shangsi 2 Tanks moved from Hankou to Shansi 1 Artillery and 2 Infantrys moved from Hankou to Kiangsi 2 Artillerys and 1 Tank moved from Hongkong to sz67 1 Artillery and 1 Tank moved from Kwangtung to sz67 1 Artillery and 1 Tank moved from Kwangsi to sz67 1 Artillery moved from Frenchindochina to sz67 2 Infantrys moved from Kwangtung to sz67 1 Infantry moved from Hongkong to sz67 2 Infantrys moved from Kwangsi to sz67 3 Infantrys moved from Frenchindochina to sz67 5 Artillerys, 8 Infantrys, 3 Tanks and 8 Transports moved from sz67 to sz60 5 Artillerys, 8 Infantrys and 3 Tanks moved from sz60 to S.Borneo 1 Tank moved from Frenchindochina to Chunking 1 Artillery moved from Frenchindochina to N.French I. 2 EarlyFighters moved from Hainan to Chunking 1 T.Boat moved from sz67 to sz74 1 Infantry moved from Formosa to sz74 1 Infantry moved from sz74 to Shantung 4 Artillerys and 3 Infantrys moved from Seoul to Korea 2 Bombers moved from Phuket to S.Borneo 4 EarlyFighters moved from sz68 to sz57 Purchase Units - Hisaichi Hisaichi buy 7 Infantrys, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz57 Hisaichi attack with 4 EarlyFighters British defend with 1 Destroyer and 2 Transports Hisaichi roll dice for 4 EarlyFighters in sz57, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in sz57, round 2 : 1/3 hits, 0.83 expected hits 1 Transport owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz57 Hisaichi roll dice for 3 EarlyFighters in sz57, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 Transport in sz57, round 3 : 1/2 hits, 0.67 expected hits 1 Transport owned by the British, 1 Destroyer owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz57 Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 EarlyFighters Casualties for British: 1 Destroyer and 2 Transports Battle in S.Borneo Hisaichi attack with 5 Artillerys, 2 Bombers, 8 Infantrys and 3 Tanks British defend with 1 Artillery and 1 Infantry; Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 5 Artillerys, 1 Bomber, 8 Infantrys and 3 Tanks in S.Borneo, round 2 : 6/17 hits, 6.00 expected hits Dutch roll dice for 3 Artillerys, 2 EarlyFighters, 6 Infantrys and 1 Tank in S.Borneo, round 2 : 4/12 hits, 4.50 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the British, 5 Infantrys owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 5 Artillerys, 1 Bomber, 4 Infantrys and 3 Tanks in S.Borneo, round 3 : 4/13 hits, 5.17 expected hits Dutch roll dice for 2 Artillerys, 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 3/5 hits, 2.17 expected hits 1 Artillery owned by the Dutch, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 5 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in S.Borneo, round 4 : 2/10 hits, 4.17 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi and 1 EarlyFighter owned by the Americans lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 5 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Bomber and 8 Infantrys Casualties for British: 1 Artillery and 1 Infantry Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for Americans: 1 EarlyFighter Battle in Shangsi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chunking Hisaichi attack with 2 EarlyFighters and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 EarlyFighters and 1 Tank in Chunking, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chunking Hisaichi win, taking Chunking from Chinese with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Jinan Hisaichi attack with 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 1 Mech.Inf in Jinan, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Hanan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hanan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 EarlyFighters moved from Chunking to N.French I. 2 EarlyFighters moved from sz57 to sz59 1 Carrier moved from sz68 to sz59 1 Carrier moved from sz68 to sz60 1 Destroyer moved from sz68 to sz59 1 Submarine moved from sz68 to sz59 1 Destroyer and 2 Submarines moved from sz68 to sz60 2 EarlyFighters moved from Phuket to sz60 1 EarlyFighter moved from Phuket to N.French I. 1 Bomber moved from S.Borneo to Phuket Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 6 Tankettes placed in Hongkong 7 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Dutch AA : 0.67 Russians regular : -0.33 Dutch regular : 0.83 British regular : 0.50 Hisaichi regular : -0.83 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 EarlyFighter moved from Celebs to Malaya 1 Transport moved from sz61 to sz66 1 Artillery and 1 Infantry moved from Sarong to New Guinea Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Tank moved from N.French I. to N.Chunking Thai take N.Chunking from Chinese 1 Infantry moved from Sumatra to sz60 1 Artillery moved from Sumatra to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Infantry moved from sz59 to Celebs 1 Infantry moved from Borneo to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Mindanao Thai take Mindanao from Americans 1 Transport moved from sz60 to sz73 1 Artillery and 1 Infantry moved from Phuket to sz73 1 EarlyFighter moved from Phuket to W.Borneo 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to W.Borneo Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in W.Borneo Thai attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Dutch defend with 2 Infantrys Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Borneo, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 Infantrys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in W.Borneo Thai roll dice for 1 Artillery and 1 EarlyFighter in W.Borneo, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in W.Borneo Thai win, taking W.Borneo from British with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Dutch: 2 Infantrys Battle in Celebs Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebs Thai win, taking Celebs from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai 1 EarlyFighter moved from W.Borneo to S.Borneo Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Thai regular : 1.67 Dutch regular : -0.33 British regular : 0.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Artillery, 2 Infantrys and 1 Tank moved from Burma to N.French I. 2 EarlyFighters moved from Bengal to N.French I. 1 Infantry moved from Bengal to W.Chunking 1 T.Boat moved from sz66 to sz64 1 Infantry moved from E.India to sz64 1 Infantry moved from sz64 to Burma 2 Infantrys moved from C.India to sz63 2 Infantrys moved from Calcutta to sz63 4 Infantrys and 2 Transports moved from sz63 to sz66 4 Infantrys moved from sz66 to Malaya 2 Transports moved from sz66 to sz63 1 Infantry moved from N.B to Borneo British take Borneo from Thai 1 Tank moved from N.B to Borneo 1 Infantry moved from Java to Sumatra British take Sumatra from Thai 1 Artillery and 2 Infantrys moved from Java to Sumatra 1 Infantry moved from New Guinea to Moresby Purchase Units - British British buy 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 1 PUs; Combat - British Battle in N.French I. British attack with 1 Artillery, 2 EarlyFighters, 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 3 EarlyFighters; Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 1 Tank in N.French I., round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Artillerys, 3 EarlyFighters and 1 Infantry in N.French I., round 2 : 1/6 hits, 2.50 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.French I. British roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank in N.French I., round 3 : 1/5 hits, 1.83 expected hits Yamamoto roll dice for 2 Artillerys and 3 EarlyFighters in N.French I., round 3 : 2/5 hits, 2.17 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.French I. 2 EarlyFighters owned by the British retreated 1 Tank owned by the British retreated to Burma Yamamoto win with 1 Artillery and 3 EarlyFighters remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - British 2 EarlyFighters moved from N.French I. to Bengal 1 Artillery, 1 Infantry and 1 Tank moved from Nepal to Bengal 1 Tank moved from E.India to Bengal 1 AAGun moved from Bhopa to Nepal 2 Infantrys moved from Bhopa to Nepal 1 Artillery and 1 Infantry moved from E.India to Bengal 1 Tank moved from C.India to Bengal 1 Artillery and 5 Infantrys moved from C.India to E.India 1 Infantry moved from Calcutta to sz63 1 Infantry moved from sz63 to C.India 2 Infantrys moved from Palana to Magadan 1 Transport moved from sz4 to sz6 1 AAGun moved from Vancouver to sz6 1 Infantry moved from N.Canada to sz6 Place Units - British 1 Factory placed in Bengal 1 Carrier placed in sz63 2 Artillerys and 2 Infantrys placed in Calcutta 1 Tank and 2 Tankettes placed in Dheli 1 Destroyer placed in sz49 2 Infantrys placed in Moresby Turn Complete - British British collect 64 PUs; end with 65 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.67 British regular : -1.83 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 2 Infantrys moved from Townsville to sz41 2 Infantrys and 2 T.Boats moved from sz41 to sz46 2 Infantrys moved from sz46 to E.G Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Factory and 1 Infantry; Remaining resources: 1 PUs; Non Combat Move - Anzac 2 Infantrys moved from W.Australia to sz50 2 Infantrys moved from sz50 to Soem 2 Infantrys moved from Derby to sz49 2 Infantrys, 1 Submarine and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem 1 Artillery and 4 Infantrys moved from S.W.Australia to W.Australia 1 EarlyFighter moved from Derby to Soem 1 Destroyer, 1 Submarine and 2 Transports moved from sz37 to sz50 2 Infantrys and 2 Tanks moved from W.Australia to sz50 2 Infantrys and 2 Tanks moved from sz50 to Soem Place Units - Anzac 1 Factory placed in W.Australia 1 Destroyer placed in sz37 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 Artillery and 1 Infantry moved from Hilo to sz25 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Infantry, 2 Submarines and 1 Transport moved from sz25 to sz20 1 Artillery and 1 Infantry moved from sz20 to Wake 1 Bomber moved from Kauai to Wake 2 EarlyFighters moved from Kauai to Wake Purchase Units - Americans Americans buy 2 B.Transports, 2 Destroyers, 2 Factorys, 9 Marines and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 Infantry moved from San Francisco to sz23 1 Artillery moved from Nor Cal to sz23 2 Infantrys moved from Nor Cal to sz23 1 Artillery, 2 B.Transports and 3 Infantrys moved from sz23 to sz14 2 Tanks moved from Portland to sz14 1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from sz14 to sz6 1 Artillery, 3 Infantrys and 2 Tanks moved from sz6 to N.Canada 1 Infantry and 1 Tank moved from Seattle to sz6 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Transport moved from sz4 to sz5 1 Artillery and 1 Infantry moved from N.Canada to sz5 1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 1 EarlyFighter, 1 Infantry and 1 Tank moved from Palana to Magadan 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 3 Infantrys moved from British Columbia to N.Canada 1 Tank moved from Seattle to N.Canada 4 Infantrys moved from Portland to Seattle 2 Infantrys moved from High Desert to Rocky Mt Place Units - Americans 1 Destroyer and 1 Transport placed in sz25 1 Destroyer placed in sz25 2 B.Transports placed in sz23 9 Marines placed in San Francisco 1 Factory placed in Alaska 1 Factory placed in Wake Turn Complete - Americans Americans collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Artillery moved from Vostok to Quingdao 1 Artillery and 3 Infantrys moved from Belogorsk to Quingdao 1 Tank moved from Amursk to Quingdao 1 Infantry moved from Sukhalin to sz1 1 Infantry moved from sz1 to Vostok 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk 3 Transports moved from sz1 to sz15 2 Artillerys moved from Akina to sz15 2 Tanks moved from N.Japan to sz15 1 Marine moved from Akina to sz15 3 Infantrys moved from Akina to sz15 1 Artillery, 1 Marine and 1 Transport moved from sz15 to sz1 1 Artillery and 1 Marine moved from sz1 to Ostrov 1 Artillery moved from Sukhalin to Ostrov 1 Bomber and 1 EarlyFighter moved from Manchuria to Ostrov 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz15 to sz1 2 Infantrys moved from Vladivostok to Amursk 1 Tank moved from Vladivostok to Belogorsk 1 Artillery, 3 Infantrys and 2 Tanks moved from sz1 to Belogorsk 2 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ostrov Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Marine Russians defend with 1 Bunker Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Marine in Ostrov, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Ostrov Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Artillery Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 EarlyFighter moved from Ostrov to Sukhalin 1 Bomber moved from Ostrov to Belogorsk Place Units - Masaharu 1 Destroyer placed in sz15 2 Artillerys and 1 Tank placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Masaharu regular : -0.17 Russians regular : 0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 Fighter, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Jinan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 1 AAGun, 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Tulun 1 Artillery and 1 Infantry moved from Krasnoyarsk to Kaask 1 AAGun moved from Krasnoyarsk to Kaask 1 Infantry moved from Haixi to Jinquan Place Units - Russians 1 Fighter and 5 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Hisaichi regular : -0.67





