@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Thai 1 L.Fighter moved from Tokyo to sz7 6 Infantrys moved from Thailand to sz64 1 Infantry and 1 Marine moved from Bengal to sz64 7 Infantrys, 1 Marine and 4 Transports moved from sz64 to sz63 11 Infantrys moved from E.India to C.India 3 Mech.Infs moved from Bengal to C.India 7 Infantrys and 1 Marine moved from sz63 to C.India 4 Infantrys and 2 Mech.Infs moved from Phuket to Thailand 2 Mech.Infs moved from Thailand to Burma 2 Mech.Infs moved from Dheli to C.India 2 Artillerys and 2 Infantrys moved from Nagpur to C.India 1 Artillery and 2 Infantrys moved from Bhopa to India 2 Artillerys and 2 Elites moved from Dheli to W.India 1 Artillery, 1 Elite and 1 Marine moved from Dheli to Bhopal Purchase Units - Thai Thai buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Bhopal Thai attack with 1 Artillery, 1 Elite and 1 Marine British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Bhopal, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Bhopal, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Thai lost in Bhopal Thai roll dice for 1 Artillery and 1 Elite in Bhopal, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Bhopal, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bhopal Thai win, taking Bhopal from British with 1 Elite remaining. Battle score for attacker is -5 Casualties for Thai: 1 Artillery and 1 Marine Casualties for British: 1 Infantry Battle in India Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in India, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in India Thai roll dice for 1 Artillery and 1 Infantry in India, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in India Thai roll dice for 1 Artillery in India, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in India British win with no units remaining. Battle score for attacker is -6 Casualties for Thai: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Battle in W.India Thai attack with 2 Artillerys and 2 Elites British defend with 1 Infantry Thai roll dice for 2 Artillerys and 2 Elites in W.India, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 Infantry in W.India, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.India Thai win, taking W.India from British with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in C.India Thai attack with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs in C.India, round 2 : 5/28 hits, 7.17 expected hits British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in C.India Thai win, taking C.India from British with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Battle in sz7 Thai attack with 1 L.Fighter Americans defend with 1 Destroyer Thai roll dice for 1 L.Fighter in sz7, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 L.Fighter in sz7, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 L.Fighter owned by the Thai lost in sz7 Americans win with no units remaining. Battle score for attacker is -4 Casualties for Thai: 1 L.Fighter Casualties for Americans: 1 Destroyer Non Combat Move - Thai Place Units - Thai 3 Infantrys placed in Dheli 1 Elite and 1 Infantry placed in Bengal 3 Infantrys placed in Thailand 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Thai regular : -4.33 British regular : 2.00 -
TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Thai 1 L.Fighter moved from Tokyo to sz7 6 Infantrys moved from Thailand to sz64 1 Infantry and 1 Marine moved from Bengal to sz64 7 Infantrys, 1 Marine and 4 Transports moved from sz64 to sz63 11 Infantrys moved from E.India to C.India 3 Mech.Infs moved from Bengal to C.India 7 Infantrys and 1 Marine moved from sz63 to C.India 4 Infantrys and 2 Mech.Infs moved from Phuket to Thailand 2 Mech.Infs moved from Thailand to Burma 2 Mech.Infs moved from Dheli to C.India 2 Artillerys and 2 Infantrys moved from Nagpur to C.India 1 Artillery and 2 Infantrys moved from Bhopa to India 2 Artillerys and 2 Elites moved from Dheli to W.India 1 Artillery, 1 Elite and 1 Marine moved from Dheli to Bhopal Purchase Units - Thai Thai buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Bhopal Thai attack with 1 Artillery, 1 Elite and 1 Marine British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Bhopal, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Bhopal, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Thai lost in Bhopal Thai roll dice for 1 Artillery and 1 Elite in Bhopal, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Bhopal, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bhopal Thai win, taking Bhopal from British with 1 Elite remaining. Battle score for attacker is -5 Casualties for Thai: 1 Artillery and 1 Marine Casualties for British: 1 Infantry Battle in India Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in India, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in India Thai roll dice for 1 Artillery and 1 Infantry in India, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in India Thai roll dice for 1 Artillery in India, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in India British win with no units remaining. Battle score for attacker is -6 Casualties for Thai: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Battle in W.India Thai attack with 2 Artillerys and 2 Elites British defend with 1 Infantry Thai roll dice for 2 Artillerys and 2 Elites in W.India, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 Infantry in W.India, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.India Thai win, taking W.India from British with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in C.India Thai attack with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs in C.India, round 2 : 5/28 hits, 7.17 expected hits British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in C.India Thai win, taking C.India from British with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Battle in sz7 Thai attack with 1 L.Fighter Americans defend with 1 Destroyer Thai roll dice for 1 L.Fighter in sz7, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 L.Fighter in sz7, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 L.Fighter owned by the Thai lost in sz7 Americans win with no units remaining. Battle score for attacker is -4 Casualties for Thai: 1 L.Fighter Casualties for Americans: 1 Destroyer Non Combat Move - Thai Place Units - Thai 3 Infantrys placed in Dheli 1 Elite and 1 Infantry placed in Bengal 3 Infantrys placed in Thailand 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 33 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Thai from E.India: 1 AAGun EDIT: Adding units owned by Thai to C.India: 1 AAGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Thai regular : -4.33 British regular : 2.00 -
TripleA Turn Summary: British round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - British 1 Transport moved from sz50 to sz49 2 Infantrys moved from Moresby to sz49 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Nayumo British take Nayumo from Yamamoto Purchase Units - British British buy 1 Bunker, 4 EarlyFighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Non Combat Move - British Place Units - British 1 Bunker, 4 EarlyFighters and 3 Infantrys placed in Calcutta Turn Complete - British British collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Anzac 2 Artillerys moved from Derby to sz50 2 Artillerys moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Artillery and 1 Infantry moved from sz50 to Flores 1 Artillery and 1 Infantry moved from sz50 to Soem 2 Artillerys moved from sz50 to Soem 2 EarlyFighters moved from sz50 to Soem Purchase Units - Anzac Anzac buy 4 Artillerys, 2 Infantrys and 1 S.Sub; Remaining resources: 1 PUs; Combat - Anzac Battle in Soem Anzac attack with 3 Artillerys, 2 EarlyFighters and 1 Infantry Hisaichi defend with 3 Infantrys and 2 Marines Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 3 Artillerys, 2 EarlyFighters and 1 Infantry in Soem, round 2 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Soem Anzac roll dice for 3 Artillerys and 2 EarlyFighters in Soem, round 3 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry and 2 Marines in Soem, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soem Anzac roll dice for 2 Artillerys and 2 EarlyFighters in Soem, round 4 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Marine in Soem, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Soem Anzac win, taking Soem from Hisaichi with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Hisaichi: 3 Infantrys and 2 Marines Battle in Flores Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 2 Artillerys Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys in Flores, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Flores Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys in Flores, round 4 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac lost in Flores Yamamoto win with 2 Artillerys remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Anzac 2 Artillerys and 1 Infantry moved from Darwin to Derby 3 Infantrys moved from Melbourne to S.W.Australia 1 EarlyFighter moved from Melbourne to Derby 2 EarlyFighters moved from Soem to sz50 Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 S.Sub placed in sz37 Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : -2.33 Hisaichi regular : -1.00 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Americans 5 Marines moved from Yakutsk to Vostok 3 Fighters moved from sz19 to Marcus 2 Infantrys moved from Wake to sz20 1 Infantry moved from Taka to sz20 1 B.Transport, 2 Destroyers and 3 Infantrys moved from sz20 to sz17 3 Infantrys moved from sz17 to Marcus 1 Elite moved from Pearl Harbor to sz25 1 Elite and 1 S.Sub moved from sz25 to sz19 1 Elite moved from sz19 to Wake 1 B29 moved from Pearl Harbor to sz17 Purchase Units - Americans Americans buy 1 B29, 3 Destroyers, 1 Elite, 1 Fighter, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz17 Americans attack with 1 B.Transport, 1 B29 and 2 Destroyers Yamamoto defend with 1 B.Transport Americans roll dice for 1 B.Transport, 1 B29 and 2 Destroyers in sz17, round 2 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 B.Transport in sz17, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz17 Americans win with 1 B.Transport, 1 B29 and 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 B.Transport Battle in Marcus Americans attack with 3 Fighters and 3 Infantrys Yamamoto defend with 2 Artillerys, 1 Factory and 1 Marine Americans roll dice for 3 Fighters and 3 Infantrys in Marcus, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Artillerys and 1 Marine in Marcus, round 2 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Marcus Americans roll dice for 3 Fighters and 3 Infantrys in Marcus, round 3 : 4/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery in Marcus, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Marcus Americans win, taking Marcus from Yamamoto with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Artillerys and 1 Marine Battle in Vostok Americans attack with 5 Marines Masaharu defend with 1 AAGun, 1 Artillery and 1 Marine Americans roll dice for 5 Marines in Vostok, round 2 : 2/5 hits, 1.67 expected hits Masaharu roll dice for 1 Artillery and 1 Marine in Vostok, round 2 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok Americans win, taking Vostok from Masaharu with 5 Marines remaining. Battle score for attacker is 7 Casualties for Masaharu: 1 Artillery and 1 Marine Non Combat Move - Americans 1 Destroyer moved from sz25 to sz20 8 Marines moved from Magadan to Yakutsk 3 Infantrys and 5 Marines moved from Palana to Magadan 1 B29 moved from sz17 to Wake 3 Fighters moved from Marcus to sz19 3 Marines moved from Seattle to sz6 2 B.Transports and 3 Marines moved from sz6 to sz4 2 B.Transports moved from sz4 to sz6 1 Infantry moved from Alaska to sz4 1 Infantry and 3 Marines moved from sz4 to Palana 8 Marines moved from Nor Cal to sz14 8 Marines moved from sz14 to Seattle 8 Marines moved from San Francisco to Nor Cal Place Units - Americans 1 Destroyer placed in sz19 2 Destroyers placed in sz4 1 S.Sub placed in sz25 1 B29 and 1 Fighter placed in Pearl Harbor 1 Elite placed in Hilo 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.50 Americans regular : 1.83 Masaharu regular : -0.67 -
TripleA Turn Summary: Masaharu round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 2 Artillerys, 1 Elite and 5 Infantrys moved from Akina to sz15 2 Artillerys, 1 Elite, 5 Infantrys and 4 Transports moved from sz15 to sz1 2 Artillerys, 1 Elite and 5 Infantrys moved from sz1 to Vostok 3 Infantrys moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 2 Artillerys, 1 Elite and 5 Infantrys Americans defend with 5 Marines; Russians defend with 1 AAGun Masaharu roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Vostok, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 5 Marines in Vostok, round 2 : 2/5 hits, 1.67 expected hits 2 Marines owned by the Americans and 2 Infantrys owned by the Masaharu lost in Vostok Masaharu roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Vostok, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 3 Marines in Vostok, round 3 : 1/3 hits, 1.00 expected hits 3 Marines owned by the Americans and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Masaharu: 3 Infantrys Casualties for Americans: 5 Marines Non Combat Move - Masaharu Place Units - Masaharu 3 Infantrys placed in Amursk 2 Artillerys, 1 Elite and 5 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : 0.33 -
@dawgoneit I think this one is over. Another?
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@entek sure. you call sides.
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@dawgoneit Evens I’ll be axis, odds I’ll be allies
dice=1d6 -
@dawgoneit Okay, apparently I don’t know how to roll on here. Do you know?
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@entek 1d6:
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@dawgoneit nope
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@dawgoneit dice:1d6:
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@dawgoneit :dice1d6:
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@dawgoneit ;1d6;
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@dawgoneit 1dice6:
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@dawgoneit do you have a di handy? if not i do.
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@dawgoneit Go for it
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@entek its a 5
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@dawgoneit Looks like I’m allies again then.





