So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Anzac
4 Artillerys moved from Derby to sz50
1 Infantry moved from Derby to sz50
3 Infantrys moved from W.Australia to sz50
4 Artillerys, 2 EarlyFighters and 4 Infantrys moved from sz50 to Flores
1 Destroyer moved from sz37 to sz50
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 EarlyFighter and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 4 Artillerys, 2 EarlyFighters and 4 Infantrys
Hisaichi defend with 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank
Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 4 Infantrys in Flores, round 2 : 3/10 hits, 3.33 expected hits
Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank in Flores, round 2 : 2/8 hits, 2.83 expected hits
2 Infantrys owned by the Anzac, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores
Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 3 : 2/8 hits, 2.67 expected hits
Hisaichi roll dice for 3 Elites and 1 Tank in Flores, round 3 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Anzac and 2 Elites owned by the Hisaichi lost in Flores
Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 1 Infantry in Flores, round 4 : 3/7 hits, 2.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Tank in Flores, round 4 : 0/2 hits, 0.83 expected hits
1 Elite owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 21
Casualties for Anzac: 3 Infantrys
Casualties for Hisaichi: 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank
Non Combat Move - Anzac
2 EarlyFighters moved from Flores to sz50
Place Units - Anzac
Turning on Edit Mode
EDIT: Adding units owned by Anzac to Derby: 2 Artillerys and 1 Infantry
EDIT: Removing units owned by Anzac from Darwin: 2 Artillerys and 1 Infantry
EDIT: Turning off Edit Mode
2 Artillerys and 1 Infantry placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 EarlyFighter placed in Melbourne
Turn Complete - Anzac
Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : -0.00
Hisaichi regular : -2.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Americans
8 Marines moved from Yakutsk to Vostok
8 Marines moved from Magadan to Yakutsk
8 Marines moved from Palana to Magadan
1 Fighter moved from Marcus to sz72
3 Fighters moved from sz20 to sz72
3 Infantrys and 5 Marines moved from Seattle to sz6
2 B.Transports, 3 Infantrys and 5 Marines moved from sz6 to sz4
3 Infantrys and 5 Marines moved from sz4 to Palana
2 B.Transports moved from sz4 to sz6
3 Marines moved from Portland to sz14
3 Marines moved from sz14 to Seattle
8 Marines moved from San Francisco to Nor Cal
Purchase Units - Americans
Americans buy 1 B29, 1 Destroyer, 1 Elite, 2 Fighters, 8 Marines and 1 S.Sub; Remaining resources: 4 PUs;
Combat - Americans
Battle in Vostok
Americans attack with 8 Marines
Hisaichi defend with 3 Infantrys; Masaharu defend with 1 AAGun, 4 Artillerys, 1 Elite and 1 Tank
Americans roll dice for 8 Marines in Vostok, round 2 : 4/8 hits, 2.67 expected hits
Masaharu roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Vostok, round 2 : 2/9 hits, 3.17 expected hits
2 Marines owned by the Americans, 1 Artillery owned by the Masaharu and 3 Infantrys owned by the Hisaichi lost in Vostok
Americans roll dice for 6 Marines in Vostok, round 3 : 3/6 hits, 2.00 expected hits
Masaharu roll dice for 3 Artillerys, 1 Elite and 1 Tank in Vostok, round 3 : 4/5 hits, 1.83 expected hits
4 Marines owned by the Americans and 3 Artillerys owned by the Masaharu lost in Vostok
Americans roll dice for 2 Marines in Vostok, round 4 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 Marines in Vostok, round 5 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 5 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 Marines in Vostok, round 6 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 6 : 1/2 hits, 0.83 expected hits
1 Marine owned by the Americans and 1 Elite owned by the Masaharu lost in Vostok
Americans roll dice for 1 Marine in Vostok, round 7 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Tank in Vostok, round 7 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Marine in Vostok, round 8 : 1/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Tank in Vostok, round 8 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Masaharu lost in Vostok
Americans win, taking Vostok from Masaharu with 1 Marine remaining. Battle score for attacker is 10
Casualties for Americans: 7 Marines
Casualties for Hisaichi: 3 Infantrys
Casualties for Masaharu: 4 Artillerys, 1 Elite and 1 Tank
Battle in sz72
Americans attack with 4 Fighters
Yamamoto defend with 1 Battleship and 1 Destroyer
Americans roll dice for 4 Fighters in sz72, round 2 : 4/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz72, round 2 : 1/2 hits, 1.17 expected hits
1 Fighter owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz72
Americans win with 3 Fighters remaining. Battle score for attacker is 18
Casualties for Americans: 1 Fighter
Casualties for Yamamoto: 1 Battleship and 1 Destroyer
Non Combat Move - Americans
1 Fighter moved from sz72 to sz19
2 Fighters moved from sz72 to sz18
1 B.Carrier moved from sz20 to sz18
1 B.Carrier moved from sz20 to sz19
1 Fighter moved from Pearl Harbor to sz19
2 Destroyers moved from sz25 to sz20
2 Infantrys moved from Midway to sz11
1 B.Transport and 2 Infantrys moved from sz11 to sz20
2 Infantrys moved from sz20 to Wake
1 Destroyer moved from sz4 to sz7
Place Units - Americans
1 S.Sub placed in sz25
1 Elite placed in Pearl Harbor
1 Fighter placed in sz18
1 Fighter placed in sz19
1 Destroyer placed in sz25
1 B29 placed in Pearl Harbor
8 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 85 PUs; end with 89 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Americans regular : 3.67
Masaharu regular : -1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Masaharu
1 Artillery and 1 Marine moved from Belogorsk to Vostok
2 Artillerys moved from Amursk to sz1
1 Marine moved from Amursk to sz1
2 Artillerys, 1 Marine and 4 Transports moved from sz1 to sz15
5 Infantrys moved from Akina to sz15
2 Artillerys, 5 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1
3 Infantrys moved from Akina to N.Japan
2 Artillerys, 5 Infantrys and 1 Marine moved from sz1 to Yakutsk
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vostok
Masaharu attack with 1 Artillery and 1 Marine
Americans defend with 1 Marine; Russians defend with 1 AAGun
Masaharu roll dice for 1 Artillery and 1 Marine in Vostok, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Marine in Vostok, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 Marine
Battle in Yakutsk
Masaharu attack with 2 Artillerys, 5 Infantrys and 1 Marine
Americans defend with 8 Marines
Masaharu roll dice for 2 Artillerys, 5 Infantrys and 1 Marine in Yakutsk, round 2 : 3/8 hits, 2.17 expected hits
Russians roll dice for 8 Marines in Yakutsk, round 2 : 4/8 hits, 2.67 expected hits
3 Marines owned by the Americans and 4 Infantrys owned by the Masaharu lost in Yakutsk
Masaharu roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Yakutsk, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 5 Marines in Yakutsk, round 3 : 3/5 hits, 1.67 expected hits
1 Marine owned by the Masaharu, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Yakutsk
Masaharu roll dice for 1 Artillery in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 Marines in Yakutsk, round 4 : 2/5 hits, 1.67 expected hits
1 Artillery owned by the Masaharu lost in Yakutsk
Russians win with 5 Marines remaining. Battle score for attacker is -12
Casualties for Masaharu: 2 Artillerys, 5 Infantrys and 1 Marine
Casualties for Americans: 3 Marines
Non Combat Move - Masaharu
Place Units - Masaharu
3 Infantrys placed in Amursk
2 Artillerys, 1 Elite and 5 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.83
Russians regular : 2.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Russians
1 Elite and 5 Infantrys moved from Ulaan Ude to Quingdao
3 Mech.Infs moved from Kaask to Quingdao
1 Infantry moved from Kyzal to Ulaan Ude
4 Infantrys moved from Kyzal to Ulaan Ude
4 Tankettes moved from Achinsk to Kaask
1 Marine moved from Kaask to Kyzal
2 Infantrys moved from Kaask to Kyzal
Purchase Units - Russians
Russians buy 2 Infantrys, 1 Marine, 5 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Elite, 5 Infantrys and 3 Mech.Infs
Hisaichi defend with 1 AAGun, 4 Mech.Infs and 3 Tanks
Russians roll dice for 1 Elite, 5 Infantrys and 3 Mech.Infs in Quingdao, round 2 : 0/9 hits, 2.83 expected hits
Hisaichi roll dice for 4 Mech.Infs and 3 Tanks in Quingdao, round 2 : 4/7 hits, 2.83 expected hits
4 Infantrys owned by the Russians lost in Quingdao
Russians roll dice for 1 Elite, 1 Infantry and 3 Mech.Infs in Quingdao, round 3 : 3/5 hits, 2.00 expected hits
Hisaichi roll dice for 4 Mech.Infs and 3 Tanks in Quingdao, round 3 : 0/7 hits, 2.83 expected hits
3 Mech.Infs owned by the Hisaichi lost in Quingdao
Russians roll dice for 1 Elite, 1 Infantry and 3 Mech.Infs in Quingdao, round 4 : 3/5 hits, 2.00 expected hits
Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Quingdao, round 4 : 1/4 hits, 1.83 expected hits
1 Infantry owned by the Russians, 2 Tanks owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Quingdao
Russians roll dice for 1 Elite and 3 Mech.Infs in Quingdao, round 5 : 0/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in Quingdao, round 5 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Russians lost in Quingdao
Russians roll dice for 1 Elite and 2 Mech.Infs in Quingdao, round 6 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Quingdao, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Quingdao
Russians win, taking Quingdao from Hisaichi with 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 20
Casualties for Russians: 5 Infantrys and 1 Mech.Inf
Casualties for Hisaichi: 4 Mech.Infs and 3 Tanks
Non Combat Move - Russians
Place Units - Russians
2 Infantrys, 1 Marine and 3 Mech.Infs placed in Kaask
2 Mech.Infs and 2 Tankettes placed in Achinsk
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -1.83
Hisaichi regular : -2.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from N.Mongolia to Jinquan
3 Destroyers moved from sz17 to sz7
3 Destroyers moved from sz75 to sz18
6 Destroyers moved from sz78 to sz18
1 Artillery and 1 Infantry moved from Davao to sz70
1 B.Transport moved from sz78 to sz76
2 Artillerys and 1 Marine moved from Iwo Jima to sz76
2 Artillerys, 1 B.Transport and 1 Marine moved from sz76 to sz17
2 Artillerys and 1 Marine moved from sz17 to Marcus
1 Artillery moved from Nayumo to sz81
1 Artillery and 2 B.Transports moved from sz81 to sz58
2 Infantrys moved from Halma to sz58
1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz58
2 Artillerys and 3 Infantrys moved from sz58 to Flores
2 EarlyFighters moved from sz81 to Flores
1 B.Transport moved from sz58 to sz70
1 B.Transport moved from sz81 to sz70
1 Carrier moved from sz81 to sz58
3 Infantrys moved from N.French I. to sz67
1 B.Transport and 3 Infantrys moved from sz67 to sz60
3 Infantrys moved from sz60 to Java
3 Infantrys and 1 Marine moved from Burma to sz64
3 Infantrys, 1 Marine and 3 Transports moved from sz64 to sz60
3 Infantrys and 1 Marine moved from sz60 to Java
1 Infantry moved from W.Tibet to Agra
Yamamoto take Agra from British
1 Infantry moved from W.Tibet to Cheng
9 Infantrys moved from Nepal to Nagpur
2 Infantrys moved from Tokyo to S.Japan
Purchase Units - Yamamoto
Yamamoto buy 8 Destroyers, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Flores
Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 3 Infantrys
Anzac defend with 4 Artillerys and 1 Infantry
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 3 Infantrys in Flores, round 2 : 1/7 hits, 2.17 expected hits
Anzac roll dice for 4 Artillerys and 1 Infantry in Flores, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 3 : 3/6 hits, 2.00 expected hits
Anzac roll dice for 4 Artillerys in Flores, round 3 : 2/4 hits, 1.33 expected hits
3 Artillerys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Flores
Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Flores, round 4 : 0/4 hits, 1.33 expected hits
Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Flores, round 5 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 1 Artillery in Flores, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Flores
Yamamoto win, taking Flores from Anzac with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 12
Casualties for Yamamoto: 3 Infantrys
Casualties for Anzac: 4 Artillerys and 1 Infantry
Battle in Jinquan
Yamamoto attack with 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Jinquan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Jinquan
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Cheng
Yamamoto attack with 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Cheng
Chinese win with no units remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in sz18
Yamamoto attack with 9 Destroyers
Americans defend with 1 B.Carrier and 3 Fighters
Yamamoto roll dice for 9 Destroyers in sz18, round 2 : 1/9 hits, 3.00 expected hits
Units damaged: 1 B.Carrier owned by the Americans
Americans roll dice for 1 B.Carrier and 3 Fighters in sz18, round 2 : 1/4 hits, 2.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz18
Yamamoto roll dice for 8 Destroyers in sz18, round 3 : 3/8 hits, 2.67 expected hits
Americans roll dice for 1 B.Carrier and 3 Fighters in sz18, round 3 : 1/4 hits, 2.50 expected hits
2 Fighters owned by the Americans, 1 B.Carrier owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
Yamamoto roll dice for 7 Destroyers in sz18, round 4 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 Fighter in sz18, round 4 : 0/1 hits, 0.67 expected hits
1 Fighter owned by the Americans lost in sz18
Yamamoto win with 7 Destroyers remaining. Battle score for attacker is 34
Casualties for Yamamoto: 2 Destroyers
Casualties for Americans: 1 B.Carrier and 3 Fighters
Battle in Marcus
Yamamoto attack with 2 Artillerys and 1 Marine
Americans defend with 1 Bunker and 1 Factory
Yamamoto roll dice for 2 Artillerys and 1 Marine in Marcus, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Bunker in Marcus, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Americans lost in Marcus
Yamamoto win, taking Marcus from Americans with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Bunker
Battle in sz7
Yamamoto attack with 3 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 3 Destroyers in sz7, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz7
Yamamoto roll dice for 2 Destroyers in sz7, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz7
Yamamoto roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz7, round 5 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz7
Americans win with 1 Destroyer remaining. Battle score for attacker is -24
Casualties for Yamamoto: 3 Destroyers
Non Combat Move - Yamamoto
2 EarlyFighters moved from Flores to sz58
Place Units - Yamamoto
8 Destroyers placed in sz78
3 Infantrys and 1 Marine placed in Davao
3 Infantrys placed in S.Japan
Turn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : -4.67
Americans regular : -3.17
Anzac regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Chinese
1 Infantry moved from W.Mongolia to Haixi
1 Infantry moved from Urumal to Yecheng
Non Combat Move - Chinese
Turn Complete - Chinese
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Hisaichi
1 unit repaired.
5 Tankettes moved from Tsingnan to W.Mongolia
1 Tankette moved from Tsingnan to W.Mongolia
3 Tankettes moved from Gobi to Kyzal
2 Tankettes moved from S.Mongolia to Jinquan
2 Tankettes moved from S.Mongolia to Kyzal
1 Tankette moved from Xining to Cheng
Hisaichi take Cheng from Chinese
2 Tankettes moved from Quyan to Yecheng
1 Tank moved from Quyan to Yecheng
1 Tank moved from Quyan to Haixi
4 Tanks moved from Quyan to Urumal
1 Tankette moved from Quyan to Haixi
1 Tank moved from Quyan to Haixi
6 Tanks and 1 Tankette moved from Quyan to Urumal
2 Tanks and 3 Tankettes moved from Xining to Quyan
2 Tankettes moved from W.Sian to Tsingnan
2 Infantrys moved from Kiangsi to Hanan
7 Mech.Infs moved from Seoul to Quingdao
1 Tank and 2 Tankettes moved from Hsingan to Ulaan Ude
Hisaichi take Jinan from Russians
1 Bomber moved from Belogorsk to sz7
1 Tank and 2 Tankettes moved from Peking to Hsingan
1 Transport moved from sz81 to sz59
1 Infantry and 1 Marine moved from Java to sz59
1 Infantry and 1 Marine moved from sz59 to Soem
1 Transport moved from sz81 to sz59
1 Infantry moved from E.Borneo to sz59
1 Infantry moved from sz59 to Soem
2 Transports moved from sz81 to sz59
1 Infantry and 1 Marine moved from S.Borneo to sz60
1 Infantry, 1 Marine and 1 Transport moved from sz60 to sz59
1 Infantry and 1 Marine moved from sz59 to Soem
5 Tankettes moved from Kiangsi to N.French I.
2 Carriers and 4 EarlyFighters moved from sz64 to sz63
1 Destroyer moved from sz64 to sz60
1 Destroyer moved from sz60 to sz59
1 Destroyer moved from sz64 to sz63
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Elites, 2 Infantrys, 1 Marine, 8 Mech.Infs and 3 S.Subs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kyzal
Hisaichi attack with 5 Tankettes
Russians defend with 2 Infantrys and 1 Marine
Hisaichi roll dice for 5 Tankettes in Kyzal, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys and 1 Marine in Kyzal, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Kyzal
Hisaichi roll dice for 4 Tankettes in Kyzal, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Marine in Kyzal, round 3 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Russians lost in Kyzal
Hisaichi win, taking Kyzal from Russians with 4 Tankettes remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tankette
Casualties for Russians: 2 Infantrys and 1 Marine
Battle in Jinquan
Hisaichi attack with 2 Tankettes
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Tankettes in Jinquan, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinquan
Hisaichi win, taking Jinquan from Russians with 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Yecheng
Hisaichi attack with 1 Tank and 2 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tank and 2 Tankettes in Yecheng, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Yecheng, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Yecheng
Hisaichi win, taking Yecheng from Chinese with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Urumal
Hisaichi attack with 10 Tanks and 1 Tankette
Chinese defend with 1 Factory, 2 Infantrys and 1 Tank
Hisaichi roll dice for 10 Tanks and 1 Tankette in Urumal, round 2 : 4/11 hits, 5.33 expected hits
Chinese roll dice for 2 Infantrys and 1 Tank in Urumal, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Chinese, 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Urumal
Hisaichi win, taking Urumal from Chinese with 10 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 2 Infantrys and 1 Tank
Battle in Quingdao
Hisaichi attack with 7 Mech.Infs
Russians defend with 1 AAGun, 1 Elite and 2 Mech.Infs
Hisaichi roll dice for 7 Mech.Infs in Quingdao, round 2 : 1/7 hits, 2.33 expected hits
Russians roll dice for 1 Elite and 2 Mech.Infs in Quingdao, round 2 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 5 Mech.Infs in Quingdao, round 3 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 Mech.Infs in Quingdao, round 3 : 2/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 3 Mech.Infs remaining. Battle score for attacker is -6
Casualties for Hisaichi: 4 Mech.Infs
Casualties for Russians: 1 Elite and 2 Mech.Infs
Battle in Ulaan Ude
Hisaichi attack with 1 Tank and 2 Tankettes
Russians defend with 5 Infantrys
Hisaichi roll dice for 1 Tank and 2 Tankettes in Ulaan Ude, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 5 Infantrys in Ulaan Ude, round 2 : 1/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ulaan Ude
Hisaichi roll dice for 1 Tank and 1 Tankette in Ulaan Ude, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 3 Infantrys in Ulaan Ude, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Tankette owned by the Hisaichi lost in Ulaan Ude
Russians win with 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Tank and 2 Tankettes
Casualties for Russians: 3 Infantrys
Battle in Haixi
Hisaichi attack with 2 Tanks and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks and 1 Tankette in Haixi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Haixi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Tanks and 1 Tankette in Haixi, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Haixi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Haixi
Hisaichi win, taking Haixi from Chinese with 2 Tanks and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Soem
Hisaichi attack with 3 Infantrys and 2 Marines
British defend with 1 Tankette
Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 2 : 0/5 hits, 1.17 expected hits
British roll dice for 1 Tankette in Soem, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 3 : 0/5 hits, 1.17 expected hits
British roll dice for 1 Tankette in Soem, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 4 : 1/5 hits, 1.17 expected hits
British roll dice for 1 Tankette in Soem, round 4 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the British lost in Soem
Hisaichi win, taking Soem from British with 3 Infantrys and 2 Marines remaining. Battle score for attacker is 4
Casualties for British: 1 Tankette
Battle in W.Mongolia
Hisaichi attack with 6 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 6 Tankettes in W.Mongolia, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in W.Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Mongolia
Hisaichi win, taking W.Mongolia from Chinese with 6 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz63
Hisaichi attack with 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters
British defend with 4 Submarines
British roll dice for 4 Submarines in sz63, round 2 : 0/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters in sz63, round 2 : 5/14 hits, 4.67 expected hits
4 Submarines owned by the British lost in sz63
Hisaichi win with 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 24
Casualties for British: 4 Submarines
Battle in sz7
Hisaichi attack with 1 Bomber
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Bomber in sz7, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bomber in sz7, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Bomber owned by the Hisaichi lost in sz7
Americans win with 1 Destroyer remaining. Battle score for attacker is -14
Casualties for Hisaichi: 1 Bomber
Non Combat Move - Hisaichi
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
2 Elites and 1 Marine placed in Hongkong
3 S.Subs placed in sz67
8 Mech.Infs placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.00
Russians regular : 2.00
British regular : -1.17
Hisaichi regular : -3.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Thai
1 L.Fighter moved from Tokyo to sz7
6 Infantrys moved from Thailand to sz64
1 Infantry and 1 Marine moved from Bengal to sz64
7 Infantrys, 1 Marine and 4 Transports moved from sz64 to sz63
11 Infantrys moved from E.India to C.India
3 Mech.Infs moved from Bengal to C.India
7 Infantrys and 1 Marine moved from sz63 to C.India
4 Infantrys and 2 Mech.Infs moved from Phuket to Thailand
2 Mech.Infs moved from Thailand to Burma
2 Mech.Infs moved from Dheli to C.India
2 Artillerys and 2 Infantrys moved from Nagpur to C.India
1 Artillery and 2 Infantrys moved from Bhopa to India
2 Artillerys and 2 Elites moved from Dheli to W.India
1 Artillery, 1 Elite and 1 Marine moved from Dheli to Bhopal
Purchase Units - Thai
Thai buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Bhopal
Thai attack with 1 Artillery, 1 Elite and 1 Marine
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Bhopal, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Infantry in Bhopal, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Thai lost in Bhopal
Thai roll dice for 1 Artillery and 1 Elite in Bhopal, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Infantry in Bhopal, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bhopal
Thai win, taking Bhopal from British with 1 Elite remaining. Battle score for attacker is -5
Casualties for Thai: 1 Artillery and 1 Marine
Casualties for British: 1 Infantry
Battle in India
Thai attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 2 Infantrys in India, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in India
Thai roll dice for 1 Artillery and 1 Infantry in India, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in India, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in India
Thai roll dice for 1 Artillery in India, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in India
British win with no units remaining. Battle score for attacker is -6
Casualties for Thai: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in W.India
Thai attack with 2 Artillerys and 2 Elites
British defend with 1 Infantry
Thai roll dice for 2 Artillerys and 2 Elites in W.India, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 Infantry in W.India, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.India
Thai win, taking W.India from British with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in C.India
Thai attack with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs in C.India, round 2 : 5/28 hits, 7.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the British and 2 Infantrys owned by the British lost in C.India
Thai win, taking C.India from British with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 2 Infantrys
Battle in sz7
Thai attack with 1 L.Fighter
Americans defend with 1 Destroyer
Thai roll dice for 1 L.Fighter in sz7, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 L.Fighter in sz7, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 L.Fighter owned by the Thai lost in sz7
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Thai: 1 L.Fighter
Casualties for Americans: 1 Destroyer
Non Combat Move - Thai
Place Units - Thai
3 Infantrys placed in Dheli
1 Elite and 1 Infantry placed in Bengal
3 Infantrys placed in Thailand
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Thai regular : -4.33
British regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Thai
1 L.Fighter moved from Tokyo to sz7
6 Infantrys moved from Thailand to sz64
1 Infantry and 1 Marine moved from Bengal to sz64
7 Infantrys, 1 Marine and 4 Transports moved from sz64 to sz63
11 Infantrys moved from E.India to C.India
3 Mech.Infs moved from Bengal to C.India
7 Infantrys and 1 Marine moved from sz63 to C.India
4 Infantrys and 2 Mech.Infs moved from Phuket to Thailand
2 Mech.Infs moved from Thailand to Burma
2 Mech.Infs moved from Dheli to C.India
2 Artillerys and 2 Infantrys moved from Nagpur to C.India
1 Artillery and 2 Infantrys moved from Bhopa to India
2 Artillerys and 2 Elites moved from Dheli to W.India
1 Artillery, 1 Elite and 1 Marine moved from Dheli to Bhopal
Purchase Units - Thai
Thai buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Bhopal
Thai attack with 1 Artillery, 1 Elite and 1 Marine
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Bhopal, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Infantry in Bhopal, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Thai lost in Bhopal
Thai roll dice for 1 Artillery and 1 Elite in Bhopal, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Infantry in Bhopal, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bhopal
Thai win, taking Bhopal from British with 1 Elite remaining. Battle score for attacker is -5
Casualties for Thai: 1 Artillery and 1 Marine
Casualties for British: 1 Infantry
Battle in India
Thai attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 2 Infantrys in India, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in India
Thai roll dice for 1 Artillery and 1 Infantry in India, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in India, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in India
Thai roll dice for 1 Artillery in India, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in India
British win with no units remaining. Battle score for attacker is -6
Casualties for Thai: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in W.India
Thai attack with 2 Artillerys and 2 Elites
British defend with 1 Infantry
Thai roll dice for 2 Artillerys and 2 Elites in W.India, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 Infantry in W.India, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.India
Thai win, taking W.India from British with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in C.India
Thai attack with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs in C.India, round 2 : 5/28 hits, 7.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the British and 2 Infantrys owned by the British lost in C.India
Thai win, taking C.India from British with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 2 Infantrys
Battle in sz7
Thai attack with 1 L.Fighter
Americans defend with 1 Destroyer
Thai roll dice for 1 L.Fighter in sz7, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 L.Fighter in sz7, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 L.Fighter owned by the Thai lost in sz7
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Thai: 1 L.Fighter
Casualties for Americans: 1 Destroyer
Non Combat Move - Thai
Place Units - Thai
3 Infantrys placed in Dheli
1 Elite and 1 Infantry placed in Bengal
3 Infantrys placed in Thailand
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 33 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Thai from E.India: 1 AAGun
EDIT: Adding units owned by Thai to C.India: 1 AAGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Thai regular : -4.33
British regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - British
1 Transport moved from sz50 to sz49
2 Infantrys moved from Moresby to sz49
2 Infantrys and 1 Transport moved from sz49 to sz50
2 Infantrys moved from sz50 to Nayumo
British take Nayumo from Yamamoto
Purchase Units - British
British buy 1 Bunker, 4 EarlyFighters and 3 Infantrys; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
Place Units - British
1 Bunker, 4 EarlyFighters and 3 Infantrys placed in Calcutta
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Anzac
2 Artillerys moved from Derby to sz50
2 Artillerys moved from W.Australia to sz50
1 Infantry moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
1 Artillery and 1 Infantry moved from sz50 to Flores
1 Artillery and 1 Infantry moved from sz50 to Soem
2 Artillerys moved from sz50 to Soem
2 EarlyFighters moved from sz50 to Soem
Purchase Units - Anzac
Anzac buy 4 Artillerys, 2 Infantrys and 1 S.Sub; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Soem
Anzac attack with 3 Artillerys, 2 EarlyFighters and 1 Infantry
Hisaichi defend with 3 Infantrys and 2 Marines
Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 3 Artillerys, 2 EarlyFighters and 1 Infantry in Soem, round 2 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Soem
Anzac roll dice for 3 Artillerys and 2 EarlyFighters in Soem, round 3 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry and 2 Marines in Soem, round 3 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soem
Anzac roll dice for 2 Artillerys and 2 EarlyFighters in Soem, round 4 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Marine in Soem, round 4 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Soem
Anzac win, taking Soem from Hisaichi with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 3 Infantrys and 2 Marines
Battle in Flores
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 2 Artillerys
Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys in Flores, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Artillerys in Flores, round 4 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac lost in Flores
Yamamoto win with 2 Artillerys remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Artillery and 1 Infantry
Non Combat Move - Anzac
2 Artillerys and 1 Infantry moved from Darwin to Derby
3 Infantrys moved from Melbourne to S.W.Australia
1 EarlyFighter moved from Melbourne to Derby
2 EarlyFighters moved from Soem to sz50
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 S.Sub placed in sz37
Turn Complete - Anzac
Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Anzac regular : -2.33
Hisaichi regular : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Americans
5 Marines moved from Yakutsk to Vostok
3 Fighters moved from sz19 to Marcus
2 Infantrys moved from Wake to sz20
1 Infantry moved from Taka to sz20
1 B.Transport, 2 Destroyers and 3 Infantrys moved from sz20 to sz17
3 Infantrys moved from sz17 to Marcus
1 Elite moved from Pearl Harbor to sz25
1 Elite and 1 S.Sub moved from sz25 to sz19
1 Elite moved from sz19 to Wake
1 B29 moved from Pearl Harbor to sz17
Purchase Units - Americans
Americans buy 1 B29, 3 Destroyers, 1 Elite, 1 Fighter, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz17
Americans attack with 1 B.Transport, 1 B29 and 2 Destroyers
Yamamoto defend with 1 B.Transport
Americans roll dice for 1 B.Transport, 1 B29 and 2 Destroyers in sz17, round 2 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 B.Transport in sz17, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in sz17
Americans win with 1 B.Transport, 1 B29 and 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Marcus
Americans attack with 3 Fighters and 3 Infantrys
Yamamoto defend with 2 Artillerys, 1 Factory and 1 Marine
Americans roll dice for 3 Fighters and 3 Infantrys in Marcus, round 2 : 2/6 hits, 2.00 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Marine in Marcus, round 2 : 0/3 hits, 1.00 expected hits
1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Marcus
Americans roll dice for 3 Fighters and 3 Infantrys in Marcus, round 3 : 4/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery in Marcus, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Marcus
Americans win, taking Marcus from Yamamoto with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Artillerys and 1 Marine
Battle in Vostok
Americans attack with 5 Marines
Masaharu defend with 1 AAGun, 1 Artillery and 1 Marine
Americans roll dice for 5 Marines in Vostok, round 2 : 2/5 hits, 1.67 expected hits
Masaharu roll dice for 1 Artillery and 1 Marine in Vostok, round 2 : 0/2 hits, 0.67 expected hits
1 Marine owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok
Americans win, taking Vostok from Masaharu with 5 Marines remaining. Battle score for attacker is 7
Casualties for Masaharu: 1 Artillery and 1 Marine
Non Combat Move - Americans
1 Destroyer moved from sz25 to sz20
8 Marines moved from Magadan to Yakutsk
3 Infantrys and 5 Marines moved from Palana to Magadan
1 B29 moved from sz17 to Wake
3 Fighters moved from Marcus to sz19
3 Marines moved from Seattle to sz6
2 B.Transports and 3 Marines moved from sz6 to sz4
2 B.Transports moved from sz4 to sz6
1 Infantry moved from Alaska to sz4
1 Infantry and 3 Marines moved from sz4 to Palana
8 Marines moved from Nor Cal to sz14
8 Marines moved from sz14 to Seattle
8 Marines moved from San Francisco to Nor Cal
Place Units - Americans
1 Destroyer placed in sz19
2 Destroyers placed in sz4
1 S.Sub placed in sz25
1 B29 and 1 Fighter placed in Pearl Harbor
1 Elite placed in Hilo
8 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50
Americans regular : 1.83
Masaharu regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Masaharu
4 Transports moved from sz1 to sz15
2 Artillerys, 1 Elite and 5 Infantrys moved from Akina to sz15
2 Artillerys, 1 Elite, 5 Infantrys and 4 Transports moved from sz15 to sz1
2 Artillerys, 1 Elite and 5 Infantrys moved from sz1 to Vostok
3 Infantrys moved from Amursk to Belogorsk
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vostok
Masaharu attack with 2 Artillerys, 1 Elite and 5 Infantrys
Americans defend with 5 Marines; Russians defend with 1 AAGun
Masaharu roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Vostok, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 5 Marines in Vostok, round 2 : 2/5 hits, 1.67 expected hits
2 Marines owned by the Americans and 2 Infantrys owned by the Masaharu lost in Vostok
Masaharu roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Vostok, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 3 Marines in Vostok, round 3 : 1/3 hits, 1.00 expected hits
3 Marines owned by the Americans and 1 Infantry owned by the Masaharu lost in Vostok
Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Masaharu: 3 Infantrys
Casualties for Americans: 5 Marines
Non Combat Move - Masaharu
Place Units - Masaharu
3 Infantrys placed in Amursk
2 Artillerys, 1 Elite and 5 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67
Russians regular : 0.33
@dawgoneit I think this one is over. Another?
@entek sure. you call sides.
@dawgoneit Evens I’ll be axis, odds I’ll be allies
dice=1d6
@dawgoneit Okay, apparently I don’t know how to roll on here. Do you know?
@entek 1d6:
@dawgoneit nope