@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Thai 5 Artillerys, 3 Elites, 1 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes moved from Bhopa to Dheli Purchase Units - Thai Thai buy 8 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Thai Battle in Dheli Thai attack with 5 Artillerys, 3 Elites, 1 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes British defend with 1 Artillery, 6 EarlyFighters, 1 Factory and 3 Infantrys Thai roll dice for 5 Artillerys, 3 Elites, 1 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes in Dheli, round 2 : 7/14 hits, 5.83 expected hits British roll dice for 1 Artillery, 6 EarlyFighters and 3 Infantrys in Dheli, round 2 : 3/10 hits, 4.33 expected hits 1 Infantry owned by the Thai, 2 Tankettes owned by the Thai, 1 Artillery owned by the British, 3 EarlyFighters owned by the British and 3 Infantrys owned by the British lost in Dheli Thai roll dice for 5 Artillerys, 3 Elites, 1 Marine and 2 Mech.Infs in Dheli, round 3 : 5/11 hits, 4.83 expected hits British roll dice for 3 EarlyFighters in Dheli, round 3 : 2/3 hits, 1.50 expected hits 3 EarlyFighters owned by the British and 2 Artillerys owned by the Thai lost in Dheli Thai win, taking Dheli from British with 3 Artillerys, 3 Elites, 1 Marine and 2 Mech.Infs remaining. Battle score for attacker is 40 Casualties for Thai: 2 Artillerys, 1 Infantry and 2 Tankettes Casualties for British: 1 Artillery, 6 EarlyFighters and 3 Infantrys Non Combat Move - Thai 1 Infantry moved from Nagpur to Bhopa 1 Artillery and 1 Infantry moved from Nagpur to Bhopa 1 AAGun and 2 Infantrys moved from Bengal to E.India 3 Infantrys moved from Thailand to sz64 3 Infantrys moved from sz64 to E.India 3 Infantrys moved from Phuket to Thailand 3 Mech.Infs moved from Phuket to Bengal Place Units - Thai 1 Infantry and 1 Marine placed in Bengal 3 Infantrys placed in Thailand 4 Infantrys and 2 Mech.Infs placed in Phuket Turn Complete - Thai Thai collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Thai regular : 1.33 British regular : -0.83 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - British 1 Artillery and 1 Infantry moved from Calcutta to C.India 1 Infantry moved from Calcutta to C.India 3 EarlyFighters moved from Calcutta to C.India 1 Transport moved from sz50 to sz49 1 Tankette moved from New Guinea to sz49 1 Tankette and 1 Transport moved from sz49 to sz50 1 Tankette moved from sz50 to Soem British take Soem from Yamamoto Purchase Units - British British buy 9 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in C.India British attack with 1 Artillery, 3 EarlyFighters and 2 Infantrys Yamamoto defend with 3 Infantrys British roll dice for 1 Artillery, 3 EarlyFighters and 2 Infantrys in C.India, round 2 : 2/6 hits, 1.83 expected hits Yamamoto roll dice for 3 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in C.India British roll dice for 1 Artillery, 3 EarlyFighters and 2 Infantrys in C.India, round 3 : 4/6 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry in C.India, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in C.India British win, taking C.India from Yamamoto with 1 Artillery, 3 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Non Combat Move - British 3 EarlyFighters moved from C.India to Calcutta Place Units - British 4 Submarines placed in sz63 3 Infantrys and 1 Tank placed in Calcutta 3 Infantrys placed in Moresby 3 Infantrys placed in Vancouver Turn Complete - British British collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 British regular : 2.33 -
TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Anzac 4 Artillerys moved from Derby to sz50 1 Infantry moved from Derby to sz50 3 Infantrys moved from W.Australia to sz50 4 Artillerys, 2 EarlyFighters and 4 Infantrys moved from sz50 to Flores 1 Destroyer moved from sz37 to sz50 Purchase Units - Anzac Anzac buy 4 Artillerys, 1 EarlyFighter and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Flores Anzac attack with 4 Artillerys, 2 EarlyFighters and 4 Infantrys Hisaichi defend with 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 4 Infantrys in Flores, round 2 : 3/10 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank in Flores, round 2 : 2/8 hits, 2.83 expected hits 2 Infantrys owned by the Anzac, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 3 : 2/8 hits, 2.67 expected hits Hisaichi roll dice for 3 Elites and 1 Tank in Flores, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Anzac and 2 Elites owned by the Hisaichi lost in Flores Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 1 Infantry in Flores, round 4 : 3/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Elite and 1 Tank in Flores, round 4 : 0/2 hits, 0.83 expected hits 1 Elite owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 21 Casualties for Anzac: 3 Infantrys Casualties for Hisaichi: 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank Non Combat Move - Anzac 2 EarlyFighters moved from Flores to sz50 Place Units - Anzac Turning on Edit Mode EDIT: Adding units owned by Anzac to Derby: 2 Artillerys and 1 Infantry EDIT: Removing units owned by Anzac from Darwin: 2 Artillerys and 1 Infantry EDIT: Turning off Edit Mode 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 EarlyFighter placed in Melbourne Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Anzac regular : -0.00 Hisaichi regular : -2.17 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Americans 8 Marines moved from Yakutsk to Vostok 8 Marines moved from Magadan to Yakutsk 8 Marines moved from Palana to Magadan 1 Fighter moved from Marcus to sz72 3 Fighters moved from sz20 to sz72 3 Infantrys and 5 Marines moved from Seattle to sz6 2 B.Transports, 3 Infantrys and 5 Marines moved from sz6 to sz4 3 Infantrys and 5 Marines moved from sz4 to Palana 2 B.Transports moved from sz4 to sz6 3 Marines moved from Portland to sz14 3 Marines moved from sz14 to Seattle 8 Marines moved from San Francisco to Nor Cal Purchase Units - Americans Americans buy 1 B29, 1 Destroyer, 1 Elite, 2 Fighters, 8 Marines and 1 S.Sub; Remaining resources: 4 PUs; Combat - Americans Battle in Vostok Americans attack with 8 Marines Hisaichi defend with 3 Infantrys; Masaharu defend with 1 AAGun, 4 Artillerys, 1 Elite and 1 Tank Americans roll dice for 8 Marines in Vostok, round 2 : 4/8 hits, 2.67 expected hits Masaharu roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Vostok, round 2 : 2/9 hits, 3.17 expected hits 2 Marines owned by the Americans, 1 Artillery owned by the Masaharu and 3 Infantrys owned by the Hisaichi lost in Vostok Americans roll dice for 6 Marines in Vostok, round 3 : 3/6 hits, 2.00 expected hits Masaharu roll dice for 3 Artillerys, 1 Elite and 1 Tank in Vostok, round 3 : 4/5 hits, 1.83 expected hits 4 Marines owned by the Americans and 3 Artillerys owned by the Masaharu lost in Vostok Americans roll dice for 2 Marines in Vostok, round 4 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 Marines in Vostok, round 5 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 5 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 Marines in Vostok, round 6 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 6 : 1/2 hits, 0.83 expected hits 1 Marine owned by the Americans and 1 Elite owned by the Masaharu lost in Vostok Americans roll dice for 1 Marine in Vostok, round 7 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Vostok, round 7 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Marine in Vostok, round 8 : 1/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Vostok, round 8 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Masaharu lost in Vostok Americans win, taking Vostok from Masaharu with 1 Marine remaining. Battle score for attacker is 10 Casualties for Americans: 7 Marines Casualties for Hisaichi: 3 Infantrys Casualties for Masaharu: 4 Artillerys, 1 Elite and 1 Tank Battle in sz72 Americans attack with 4 Fighters Yamamoto defend with 1 Battleship and 1 Destroyer Americans roll dice for 4 Fighters in sz72, round 2 : 4/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz72, round 2 : 1/2 hits, 1.17 expected hits 1 Fighter owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz72 Americans win with 3 Fighters remaining. Battle score for attacker is 18 Casualties for Americans: 1 Fighter Casualties for Yamamoto: 1 Battleship and 1 Destroyer Non Combat Move - Americans 1 Fighter moved from sz72 to sz19 2 Fighters moved from sz72 to sz18 1 B.Carrier moved from sz20 to sz18 1 B.Carrier moved from sz20 to sz19 1 Fighter moved from Pearl Harbor to sz19 2 Destroyers moved from sz25 to sz20 2 Infantrys moved from Midway to sz11 1 B.Transport and 2 Infantrys moved from sz11 to sz20 2 Infantrys moved from sz20 to Wake 1 Destroyer moved from sz4 to sz7 Place Units - Americans 1 S.Sub placed in sz25 1 Elite placed in Pearl Harbor 1 Fighter placed in sz18 1 Fighter placed in sz19 1 Destroyer placed in sz25 1 B29 placed in Pearl Harbor 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 85 PUs; end with 89 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 3.67 Masaharu regular : -1.50 -
TripleA Turn Summary: Masaharu round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Masaharu 1 Artillery and 1 Marine moved from Belogorsk to Vostok 2 Artillerys moved from Amursk to sz1 1 Marine moved from Amursk to sz1 2 Artillerys, 1 Marine and 4 Transports moved from sz1 to sz15 5 Infantrys moved from Akina to sz15 2 Artillerys, 5 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1 3 Infantrys moved from Akina to N.Japan 2 Artillerys, 5 Infantrys and 1 Marine moved from sz1 to Yakutsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 1 Artillery and 1 Marine Americans defend with 1 Marine; Russians defend with 1 AAGun Masaharu roll dice for 1 Artillery and 1 Marine in Vostok, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Marine in Vostok, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 Marine Battle in Yakutsk Masaharu attack with 2 Artillerys, 5 Infantrys and 1 Marine Americans defend with 8 Marines Masaharu roll dice for 2 Artillerys, 5 Infantrys and 1 Marine in Yakutsk, round 2 : 3/8 hits, 2.17 expected hits Russians roll dice for 8 Marines in Yakutsk, round 2 : 4/8 hits, 2.67 expected hits 3 Marines owned by the Americans and 4 Infantrys owned by the Masaharu lost in Yakutsk Masaharu roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Yakutsk, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 5 Marines in Yakutsk, round 3 : 3/5 hits, 1.67 expected hits 1 Marine owned by the Masaharu, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Yakutsk Masaharu roll dice for 1 Artillery in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 Marines in Yakutsk, round 4 : 2/5 hits, 1.67 expected hits 1 Artillery owned by the Masaharu lost in Yakutsk Russians win with 5 Marines remaining. Battle score for attacker is -12 Casualties for Masaharu: 2 Artillerys, 5 Infantrys and 1 Marine Casualties for Americans: 3 Marines Non Combat Move - Masaharu Place Units - Masaharu 3 Infantrys placed in Amursk 2 Artillerys, 1 Elite and 5 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Masaharu regular : -0.83 Russians regular : 2.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Russians 1 Elite and 5 Infantrys moved from Ulaan Ude to Quingdao 3 Mech.Infs moved from Kaask to Quingdao 1 Infantry moved from Kyzal to Ulaan Ude 4 Infantrys moved from Kyzal to Ulaan Ude 4 Tankettes moved from Achinsk to Kaask 1 Marine moved from Kaask to Kyzal 2 Infantrys moved from Kaask to Kyzal Purchase Units - Russians Russians buy 2 Infantrys, 1 Marine, 5 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Elite, 5 Infantrys and 3 Mech.Infs Hisaichi defend with 1 AAGun, 4 Mech.Infs and 3 Tanks Russians roll dice for 1 Elite, 5 Infantrys and 3 Mech.Infs in Quingdao, round 2 : 0/9 hits, 2.83 expected hits Hisaichi roll dice for 4 Mech.Infs and 3 Tanks in Quingdao, round 2 : 4/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians lost in Quingdao Russians roll dice for 1 Elite, 1 Infantry and 3 Mech.Infs in Quingdao, round 3 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 4 Mech.Infs and 3 Tanks in Quingdao, round 3 : 0/7 hits, 2.83 expected hits 3 Mech.Infs owned by the Hisaichi lost in Quingdao Russians roll dice for 1 Elite, 1 Infantry and 3 Mech.Infs in Quingdao, round 4 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Quingdao, round 4 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Russians, 2 Tanks owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Quingdao Russians roll dice for 1 Elite and 3 Mech.Infs in Quingdao, round 5 : 0/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Quingdao, round 5 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Russians lost in Quingdao Russians roll dice for 1 Elite and 2 Mech.Infs in Quingdao, round 6 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Quingdao, round 6 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Quingdao Russians win, taking Quingdao from Hisaichi with 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 20 Casualties for Russians: 5 Infantrys and 1 Mech.Inf Casualties for Hisaichi: 4 Mech.Infs and 3 Tanks Non Combat Move - Russians Place Units - Russians 2 Infantrys, 1 Marine and 3 Mech.Infs placed in Kaask 2 Mech.Infs and 2 Tankettes placed in Achinsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Russians regular : -1.83 Hisaichi regular : -2.50 -
TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from N.Mongolia to Jinquan 3 Destroyers moved from sz17 to sz7 3 Destroyers moved from sz75 to sz18 6 Destroyers moved from sz78 to sz18 1 Artillery and 1 Infantry moved from Davao to sz70 1 B.Transport moved from sz78 to sz76 2 Artillerys and 1 Marine moved from Iwo Jima to sz76 2 Artillerys, 1 B.Transport and 1 Marine moved from sz76 to sz17 2 Artillerys and 1 Marine moved from sz17 to Marcus 1 Artillery moved from Nayumo to sz81 1 Artillery and 2 B.Transports moved from sz81 to sz58 2 Infantrys moved from Halma to sz58 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz58 2 Artillerys and 3 Infantrys moved from sz58 to Flores 2 EarlyFighters moved from sz81 to Flores 1 B.Transport moved from sz58 to sz70 1 B.Transport moved from sz81 to sz70 1 Carrier moved from sz81 to sz58 3 Infantrys moved from N.French I. to sz67 1 B.Transport and 3 Infantrys moved from sz67 to sz60 3 Infantrys moved from sz60 to Java 3 Infantrys and 1 Marine moved from Burma to sz64 3 Infantrys, 1 Marine and 3 Transports moved from sz64 to sz60 3 Infantrys and 1 Marine moved from sz60 to Java 1 Infantry moved from W.Tibet to Agra Yamamoto take Agra from British 1 Infantry moved from W.Tibet to Cheng 9 Infantrys moved from Nepal to Nagpur 2 Infantrys moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 8 Destroyers, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 3 Infantrys Anzac defend with 4 Artillerys and 1 Infantry Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 3 Infantrys in Flores, round 2 : 1/7 hits, 2.17 expected hits Anzac roll dice for 4 Artillerys and 1 Infantry in Flores, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 3 : 3/6 hits, 2.00 expected hits Anzac roll dice for 4 Artillerys in Flores, round 3 : 2/4 hits, 1.33 expected hits 3 Artillerys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Flores Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Flores, round 4 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Flores, round 5 : 2/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 4 Artillerys and 1 Infantry Battle in Jinquan Yamamoto attack with 1 Infantry Russians defend with 1 Infantry Yamamoto roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Jinquan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jinquan Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in Cheng Yamamoto attack with 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Cheng Chinese win with no units remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in sz18 Yamamoto attack with 9 Destroyers Americans defend with 1 B.Carrier and 3 Fighters Yamamoto roll dice for 9 Destroyers in sz18, round 2 : 1/9 hits, 3.00 expected hits Units damaged: 1 B.Carrier owned by the Americans Americans roll dice for 1 B.Carrier and 3 Fighters in sz18, round 2 : 1/4 hits, 2.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto roll dice for 8 Destroyers in sz18, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 B.Carrier and 3 Fighters in sz18, round 3 : 1/4 hits, 2.50 expected hits 2 Fighters owned by the Americans, 1 B.Carrier owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto roll dice for 7 Destroyers in sz18, round 4 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 Fighter in sz18, round 4 : 0/1 hits, 0.67 expected hits 1 Fighter owned by the Americans lost in sz18 Yamamoto win with 7 Destroyers remaining. Battle score for attacker is 34 Casualties for Yamamoto: 2 Destroyers Casualties for Americans: 1 B.Carrier and 3 Fighters Battle in Marcus Yamamoto attack with 2 Artillerys and 1 Marine Americans defend with 1 Bunker and 1 Factory Yamamoto roll dice for 2 Artillerys and 1 Marine in Marcus, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Bunker in Marcus, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Americans lost in Marcus Yamamoto win, taking Marcus from Americans with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Bunker Battle in sz7 Yamamoto attack with 3 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 3 Destroyers in sz7, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Yamamoto roll dice for 2 Destroyers in sz7, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Yamamoto roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz7, round 5 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 1 Destroyer remaining. Battle score for attacker is -24 Casualties for Yamamoto: 3 Destroyers Non Combat Move - Yamamoto 2 EarlyFighters moved from Flores to sz58 Place Units - Yamamoto 8 Destroyers placed in sz78 3 Infantrys and 1 Marine placed in Davao 3 Infantrys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : -4.67 Americans regular : -3.17 Anzac regular : -0.67 Russians regular : 0.67 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Chinese 1 Infantry moved from W.Mongolia to Haixi 1 Infantry moved from Urumal to Yecheng Non Combat Move - Chinese Turn Complete - ChineseCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Hisaichi 1 unit repaired. 5 Tankettes moved from Tsingnan to W.Mongolia 1 Tankette moved from Tsingnan to W.Mongolia 3 Tankettes moved from Gobi to Kyzal 2 Tankettes moved from S.Mongolia to Jinquan 2 Tankettes moved from S.Mongolia to Kyzal 1 Tankette moved from Xining to Cheng Hisaichi take Cheng from Chinese 2 Tankettes moved from Quyan to Yecheng 1 Tank moved from Quyan to Yecheng 1 Tank moved from Quyan to Haixi 4 Tanks moved from Quyan to Urumal 1 Tankette moved from Quyan to Haixi 1 Tank moved from Quyan to Haixi 6 Tanks and 1 Tankette moved from Quyan to Urumal 2 Tanks and 3 Tankettes moved from Xining to Quyan 2 Tankettes moved from W.Sian to Tsingnan 2 Infantrys moved from Kiangsi to Hanan 7 Mech.Infs moved from Seoul to Quingdao 1 Tank and 2 Tankettes moved from Hsingan to Ulaan Ude Hisaichi take Jinan from Russians 1 Bomber moved from Belogorsk to sz7 1 Tank and 2 Tankettes moved from Peking to Hsingan 1 Transport moved from sz81 to sz59 1 Infantry and 1 Marine moved from Java to sz59 1 Infantry and 1 Marine moved from sz59 to Soem 1 Transport moved from sz81 to sz59 1 Infantry moved from E.Borneo to sz59 1 Infantry moved from sz59 to Soem 2 Transports moved from sz81 to sz59 1 Infantry and 1 Marine moved from S.Borneo to sz60 1 Infantry, 1 Marine and 1 Transport moved from sz60 to sz59 1 Infantry and 1 Marine moved from sz59 to Soem 5 Tankettes moved from Kiangsi to N.French I. 2 Carriers and 4 EarlyFighters moved from sz64 to sz63 1 Destroyer moved from sz64 to sz60 1 Destroyer moved from sz60 to sz59 1 Destroyer moved from sz64 to sz63 Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Elites, 2 Infantrys, 1 Marine, 8 Mech.Infs and 3 S.Subs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kyzal Hisaichi attack with 5 Tankettes Russians defend with 2 Infantrys and 1 Marine Hisaichi roll dice for 5 Tankettes in Kyzal, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys and 1 Marine in Kyzal, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Kyzal Hisaichi roll dice for 4 Tankettes in Kyzal, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Marine in Kyzal, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Russians lost in Kyzal Hisaichi win, taking Kyzal from Russians with 4 Tankettes remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 2 Infantrys and 1 Marine Battle in Jinquan Hisaichi attack with 2 Tankettes Russians defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Jinquan, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinquan Hisaichi win, taking Jinquan from Russians with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Yecheng Hisaichi attack with 1 Tank and 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tank and 2 Tankettes in Yecheng, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Yecheng, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yecheng Hisaichi win, taking Yecheng from Chinese with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Urumal Hisaichi attack with 10 Tanks and 1 Tankette Chinese defend with 1 Factory, 2 Infantrys and 1 Tank Hisaichi roll dice for 10 Tanks and 1 Tankette in Urumal, round 2 : 4/11 hits, 5.33 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Urumal, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Chinese, 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Urumal Hisaichi win, taking Urumal from Chinese with 10 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 2 Infantrys and 1 Tank Battle in Quingdao Hisaichi attack with 7 Mech.Infs Russians defend with 1 AAGun, 1 Elite and 2 Mech.Infs Hisaichi roll dice for 7 Mech.Infs in Quingdao, round 2 : 1/7 hits, 2.33 expected hits Russians roll dice for 1 Elite and 2 Mech.Infs in Quingdao, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 5 Mech.Infs in Quingdao, round 3 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 Mech.Infs in Quingdao, round 3 : 2/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 3 Mech.Infs remaining. Battle score for attacker is -6 Casualties for Hisaichi: 4 Mech.Infs Casualties for Russians: 1 Elite and 2 Mech.Infs Battle in Ulaan Ude Hisaichi attack with 1 Tank and 2 Tankettes Russians defend with 5 Infantrys Hisaichi roll dice for 1 Tank and 2 Tankettes in Ulaan Ude, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 5 Infantrys in Ulaan Ude, round 2 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ulaan Ude Hisaichi roll dice for 1 Tank and 1 Tankette in Ulaan Ude, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 3 Infantrys in Ulaan Ude, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Tankette owned by the Hisaichi lost in Ulaan Ude Russians win with 2 Infantrys remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Tank and 2 Tankettes Casualties for Russians: 3 Infantrys Battle in Haixi Hisaichi attack with 2 Tanks and 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks and 1 Tankette in Haixi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Haixi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tanks and 1 Tankette in Haixi, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Haixi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Haixi Hisaichi win, taking Haixi from Chinese with 2 Tanks and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Soem Hisaichi attack with 3 Infantrys and 2 Marines British defend with 1 Tankette Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 2 : 0/5 hits, 1.17 expected hits British roll dice for 1 Tankette in Soem, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 3 : 0/5 hits, 1.17 expected hits British roll dice for 1 Tankette in Soem, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 4 : 1/5 hits, 1.17 expected hits British roll dice for 1 Tankette in Soem, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the British lost in Soem Hisaichi win, taking Soem from British with 3 Infantrys and 2 Marines remaining. Battle score for attacker is 4 Casualties for British: 1 Tankette Battle in W.Mongolia Hisaichi attack with 6 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 6 Tankettes in W.Mongolia, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in W.Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Mongolia Hisaichi win, taking W.Mongolia from Chinese with 6 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz63 Hisaichi attack with 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters British defend with 4 Submarines British roll dice for 4 Submarines in sz63, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters in sz63, round 2 : 5/14 hits, 4.67 expected hits 4 Submarines owned by the British lost in sz63 Hisaichi win with 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 24 Casualties for British: 4 Submarines Battle in sz7 Hisaichi attack with 1 Bomber Americans defend with 1 Destroyer Hisaichi roll dice for 1 Bomber in sz7, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber in sz7, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Hisaichi lost in sz7 Americans win with 1 Destroyer remaining. Battle score for attacker is -14 Casualties for Hisaichi: 1 Bomber Non Combat Move - Hisaichi Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in S.Borneo 2 Elites and 1 Marine placed in Hongkong 3 S.Subs placed in sz67 8 Mech.Infs placed in Seoul Turn Complete - Hisaichi Hisaichi collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.00 Russians regular : 2.00 British regular : -1.17 Hisaichi regular : -3.33 -
TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Thai 1 L.Fighter moved from Tokyo to sz7 6 Infantrys moved from Thailand to sz64 1 Infantry and 1 Marine moved from Bengal to sz64 7 Infantrys, 1 Marine and 4 Transports moved from sz64 to sz63 11 Infantrys moved from E.India to C.India 3 Mech.Infs moved from Bengal to C.India 7 Infantrys and 1 Marine moved from sz63 to C.India 4 Infantrys and 2 Mech.Infs moved from Phuket to Thailand 2 Mech.Infs moved from Thailand to Burma 2 Mech.Infs moved from Dheli to C.India 2 Artillerys and 2 Infantrys moved from Nagpur to C.India 1 Artillery and 2 Infantrys moved from Bhopa to India 2 Artillerys and 2 Elites moved from Dheli to W.India 1 Artillery, 1 Elite and 1 Marine moved from Dheli to Bhopal Purchase Units - Thai Thai buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Bhopal Thai attack with 1 Artillery, 1 Elite and 1 Marine British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Bhopal, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Bhopal, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Thai lost in Bhopal Thai roll dice for 1 Artillery and 1 Elite in Bhopal, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Bhopal, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bhopal Thai win, taking Bhopal from British with 1 Elite remaining. Battle score for attacker is -5 Casualties for Thai: 1 Artillery and 1 Marine Casualties for British: 1 Infantry Battle in India Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in India, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in India Thai roll dice for 1 Artillery and 1 Infantry in India, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in India Thai roll dice for 1 Artillery in India, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in India British win with no units remaining. Battle score for attacker is -6 Casualties for Thai: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Battle in W.India Thai attack with 2 Artillerys and 2 Elites British defend with 1 Infantry Thai roll dice for 2 Artillerys and 2 Elites in W.India, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 Infantry in W.India, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.India Thai win, taking W.India from British with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in C.India Thai attack with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs in C.India, round 2 : 5/28 hits, 7.17 expected hits British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in C.India Thai win, taking C.India from British with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Battle in sz7 Thai attack with 1 L.Fighter Americans defend with 1 Destroyer Thai roll dice for 1 L.Fighter in sz7, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 L.Fighter in sz7, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 L.Fighter owned by the Thai lost in sz7 Americans win with no units remaining. Battle score for attacker is -4 Casualties for Thai: 1 L.Fighter Casualties for Americans: 1 Destroyer Non Combat Move - Thai Place Units - Thai 3 Infantrys placed in Dheli 1 Elite and 1 Infantry placed in Bengal 3 Infantrys placed in Thailand 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Thai regular : -4.33 British regular : 2.00 -
TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Thai 1 L.Fighter moved from Tokyo to sz7 6 Infantrys moved from Thailand to sz64 1 Infantry and 1 Marine moved from Bengal to sz64 7 Infantrys, 1 Marine and 4 Transports moved from sz64 to sz63 11 Infantrys moved from E.India to C.India 3 Mech.Infs moved from Bengal to C.India 7 Infantrys and 1 Marine moved from sz63 to C.India 4 Infantrys and 2 Mech.Infs moved from Phuket to Thailand 2 Mech.Infs moved from Thailand to Burma 2 Mech.Infs moved from Dheli to C.India 2 Artillerys and 2 Infantrys moved from Nagpur to C.India 1 Artillery and 2 Infantrys moved from Bhopa to India 2 Artillerys and 2 Elites moved from Dheli to W.India 1 Artillery, 1 Elite and 1 Marine moved from Dheli to Bhopal Purchase Units - Thai Thai buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Bhopal Thai attack with 1 Artillery, 1 Elite and 1 Marine British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Bhopal, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Bhopal, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Thai lost in Bhopal Thai roll dice for 1 Artillery and 1 Elite in Bhopal, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Bhopal, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bhopal Thai win, taking Bhopal from British with 1 Elite remaining. Battle score for attacker is -5 Casualties for Thai: 1 Artillery and 1 Marine Casualties for British: 1 Infantry Battle in India Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in India, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in India Thai roll dice for 1 Artillery and 1 Infantry in India, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in India Thai roll dice for 1 Artillery in India, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in India British win with no units remaining. Battle score for attacker is -6 Casualties for Thai: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Battle in W.India Thai attack with 2 Artillerys and 2 Elites British defend with 1 Infantry Thai roll dice for 2 Artillerys and 2 Elites in W.India, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 Infantry in W.India, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.India Thai win, taking W.India from British with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in C.India Thai attack with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs in C.India, round 2 : 5/28 hits, 7.17 expected hits British roll dice for 1 Artillery and 2 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in C.India Thai win, taking C.India from British with 2 Artillerys, 20 Infantrys, 1 Marine and 5 Mech.Infs remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Battle in sz7 Thai attack with 1 L.Fighter Americans defend with 1 Destroyer Thai roll dice for 1 L.Fighter in sz7, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 L.Fighter in sz7, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 L.Fighter owned by the Thai lost in sz7 Americans win with no units remaining. Battle score for attacker is -4 Casualties for Thai: 1 L.Fighter Casualties for Americans: 1 Destroyer Non Combat Move - Thai Place Units - Thai 3 Infantrys placed in Dheli 1 Elite and 1 Infantry placed in Bengal 3 Infantrys placed in Thailand 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 33 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Thai from E.India: 1 AAGun EDIT: Adding units owned by Thai to C.India: 1 AAGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Thai regular : -4.33 British regular : 2.00 -
TripleA Turn Summary: British round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - British 1 Transport moved from sz50 to sz49 2 Infantrys moved from Moresby to sz49 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Nayumo British take Nayumo from Yamamoto Purchase Units - British British buy 1 Bunker, 4 EarlyFighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Non Combat Move - British Place Units - British 1 Bunker, 4 EarlyFighters and 3 Infantrys placed in Calcutta Turn Complete - British British collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Anzac 2 Artillerys moved from Derby to sz50 2 Artillerys moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Artillery and 1 Infantry moved from sz50 to Flores 1 Artillery and 1 Infantry moved from sz50 to Soem 2 Artillerys moved from sz50 to Soem 2 EarlyFighters moved from sz50 to Soem Purchase Units - Anzac Anzac buy 4 Artillerys, 2 Infantrys and 1 S.Sub; Remaining resources: 1 PUs; Combat - Anzac Battle in Soem Anzac attack with 3 Artillerys, 2 EarlyFighters and 1 Infantry Hisaichi defend with 3 Infantrys and 2 Marines Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 3 Artillerys, 2 EarlyFighters and 1 Infantry in Soem, round 2 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Soem Anzac roll dice for 3 Artillerys and 2 EarlyFighters in Soem, round 3 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry and 2 Marines in Soem, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soem Anzac roll dice for 2 Artillerys and 2 EarlyFighters in Soem, round 4 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Marine in Soem, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Soem Anzac win, taking Soem from Hisaichi with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Hisaichi: 3 Infantrys and 2 Marines Battle in Flores Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 2 Artillerys Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys in Flores, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Flores Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys in Flores, round 4 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac lost in Flores Yamamoto win with 2 Artillerys remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Anzac 2 Artillerys and 1 Infantry moved from Darwin to Derby 3 Infantrys moved from Melbourne to S.W.Australia 1 EarlyFighter moved from Melbourne to Derby 2 EarlyFighters moved from Soem to sz50 Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 S.Sub placed in sz37 Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : -2.33 Hisaichi regular : -1.00 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Americans 5 Marines moved from Yakutsk to Vostok 3 Fighters moved from sz19 to Marcus 2 Infantrys moved from Wake to sz20 1 Infantry moved from Taka to sz20 1 B.Transport, 2 Destroyers and 3 Infantrys moved from sz20 to sz17 3 Infantrys moved from sz17 to Marcus 1 Elite moved from Pearl Harbor to sz25 1 Elite and 1 S.Sub moved from sz25 to sz19 1 Elite moved from sz19 to Wake 1 B29 moved from Pearl Harbor to sz17 Purchase Units - Americans Americans buy 1 B29, 3 Destroyers, 1 Elite, 1 Fighter, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz17 Americans attack with 1 B.Transport, 1 B29 and 2 Destroyers Yamamoto defend with 1 B.Transport Americans roll dice for 1 B.Transport, 1 B29 and 2 Destroyers in sz17, round 2 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 B.Transport in sz17, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz17 Americans win with 1 B.Transport, 1 B29 and 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 B.Transport Battle in Marcus Americans attack with 3 Fighters and 3 Infantrys Yamamoto defend with 2 Artillerys, 1 Factory and 1 Marine Americans roll dice for 3 Fighters and 3 Infantrys in Marcus, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Artillerys and 1 Marine in Marcus, round 2 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Marcus Americans roll dice for 3 Fighters and 3 Infantrys in Marcus, round 3 : 4/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery in Marcus, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Marcus Americans win, taking Marcus from Yamamoto with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Artillerys and 1 Marine Battle in Vostok Americans attack with 5 Marines Masaharu defend with 1 AAGun, 1 Artillery and 1 Marine Americans roll dice for 5 Marines in Vostok, round 2 : 2/5 hits, 1.67 expected hits Masaharu roll dice for 1 Artillery and 1 Marine in Vostok, round 2 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok Americans win, taking Vostok from Masaharu with 5 Marines remaining. Battle score for attacker is 7 Casualties for Masaharu: 1 Artillery and 1 Marine Non Combat Move - Americans 1 Destroyer moved from sz25 to sz20 8 Marines moved from Magadan to Yakutsk 3 Infantrys and 5 Marines moved from Palana to Magadan 1 B29 moved from sz17 to Wake 3 Fighters moved from Marcus to sz19 3 Marines moved from Seattle to sz6 2 B.Transports and 3 Marines moved from sz6 to sz4 2 B.Transports moved from sz4 to sz6 1 Infantry moved from Alaska to sz4 1 Infantry and 3 Marines moved from sz4 to Palana 8 Marines moved from Nor Cal to sz14 8 Marines moved from sz14 to Seattle 8 Marines moved from San Francisco to Nor Cal Place Units - Americans 1 Destroyer placed in sz19 2 Destroyers placed in sz4 1 S.Sub placed in sz25 1 B29 and 1 Fighter placed in Pearl Harbor 1 Elite placed in Hilo 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.50 Americans regular : 1.83 Masaharu regular : -0.67 -
TripleA Turn Summary: Masaharu round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 2 Artillerys, 1 Elite and 5 Infantrys moved from Akina to sz15 2 Artillerys, 1 Elite, 5 Infantrys and 4 Transports moved from sz15 to sz1 2 Artillerys, 1 Elite and 5 Infantrys moved from sz1 to Vostok 3 Infantrys moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 2 Artillerys, 1 Elite and 5 Infantrys Americans defend with 5 Marines; Russians defend with 1 AAGun Masaharu roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Vostok, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 5 Marines in Vostok, round 2 : 2/5 hits, 1.67 expected hits 2 Marines owned by the Americans and 2 Infantrys owned by the Masaharu lost in Vostok Masaharu roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Vostok, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 3 Marines in Vostok, round 3 : 1/3 hits, 1.00 expected hits 3 Marines owned by the Americans and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Masaharu: 3 Infantrys Casualties for Americans: 5 Marines Non Combat Move - Masaharu Place Units - Masaharu 3 Infantrys placed in Amursk 2 Artillerys, 1 Elite and 5 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : 0.33 -
@dawgoneit I think this one is over. Another?
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@entek sure. you call sides.
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@dawgoneit Evens I’ll be axis, odds I’ll be allies
dice=1d6 -
@dawgoneit Okay, apparently I don’t know how to roll on here. Do you know?





