@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Thai 1 L.Fighter moved from Thailand to sz75 1 Artillery, 1 Marine and 2 Tankettes moved from Nepal to Bhopa 4 Artillerys, 3 Elites and 1 Infantry moved from Nagpur to Bhopa 3 Artillerys and 4 Infantrys moved from E.India to Nagpur 2 Mech.Infs moved from Bengal to Bhopa 6 Infantrys moved from Thailand to sz64 6 Infantrys moved from sz64 to E.India 1 Mech.Inf moved from Thailand to Nepal Purchase Units - Thai Thai buy 8 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - Thai Battle in sz75 Thai attack with 1 L.Fighter Americans defend with 1 S.Sub Thai roll dice for 1 L.Fighter in sz75, round 2 : 0/1 hits, 0.50 expected hits 1 L.Fighter owned by the Thai retreated Non Combat Move - Thai 1 L.Fighter moved from sz75 to Tokyo Place Units - Thai 2 Infantrys placed in Bengal 3 Infantrys placed in Thailand 3 Infantrys and 3 Mech.Infs placed in Phuket Turn Complete - Thai Thai collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Thai regular : -0.50 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - British 2 Infantrys moved from Vostok to Quingdao 1 Transport moved from sz50 to sz49 1 Artillery and 1 Infantry moved from Moresby to sz49 1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz50 1 Artillery and 1 Infantry moved from sz50 to Flores Purchase Units - British British buy 5 Infantrys and 6 Submarines; Remaining resources: 0 PUs; Combat - British Battle in Flores British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Flores British win, taking Flores from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Infantry moved from C.India to India 1 Infantry moved from Dheli to W.India 1 Infantry moved from Dheli to Bhopal Place Units - British 6 Submarines placed in sz63 2 Infantrys placed in Calcutta 3 Infantrys placed in Dheli Turn Complete - British British collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Anzac 1 Infantry moved from W.Australia to sz50 2 Artillerys moved from W.Australia to sz50 2 Artillerys moved from Derby to sz50 2 Infantrys moved from Derby to sz50 4 Artillerys, 1 EarlyFighter and 3 Infantrys moved from sz50 to Nayumo Anzac take Nayumo from Hisaichi 1 Infantry moved from S.G to New Guinea 1 Infantry moved from E.G to New Guinea Purchase Units - Anzac Anzac buy 2 Artillerys, 1 EarlyFighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 1 Infantry moved from S.W.Australia to W.Australia 2 Artillerys and 1 Infantry moved from Darwin to Derby 1 EarlyFighter moved from Nayumo to sz50 Place Units - Anzac 1 EarlyFighter placed in sz50 2 Infantrys placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 3 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Americans 1 Destroyer moved from sz18 to sz72 1 Destroyer moved from sz19 to sz72 1 Destroyer moved from sz7 to sz1 1 B29 moved from Vostok to sz1 8 Marines moved from Yakutsk to Vostok 8 Marines moved from Magadan to Yakutsk 8 Marines moved from Palana to Magadan 1 B.Carrier and 3 Fighters moved from sz25 to sz20 1 Destroyer moved from sz20 to sz17 1 S.Sub moved from sz75 to sz71 1 Destroyer moved from sz76 to sz71 1 Destroyer moved from sz76 to sz75 Purchase Units - Americans Americans buy 1 B.Carrier, 3 Destroyers, 2 Fighters, 1 Infantry and 8 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in sz72 Americans attack with 2 Destroyers Yamamoto defend with 2 Transports Americans roll dice for 2 Destroyers in sz72, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Transports in sz72, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in sz72, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Transports in sz72, round 3 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in sz72 Americans roll dice for 2 Destroyers in sz72, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in sz72, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 Destroyers in sz72, round 5 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in sz72, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 Destroyers in sz72, round 6 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in sz72, round 6 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in sz72 Americans win with 2 Destroyers remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Transports Battle in sz71 Americans attack with 1 Destroyer and 1 S.Sub Yamamoto defend with 1 Battleship and 1 Destroyer Americans roll dice for 1 S.Sub in sz71, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz71, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz71, round 2 : 2/2 hits, 1.17 expected hits 1 Destroyer owned by the Americans and 1 S.Sub owned by the Americans lost in sz71 Yamamoto win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -17 Casualties for Americans: 1 Destroyer and 1 S.Sub Battle in sz1 Americans attack with 1 B29 and 1 Destroyer Hisaichi defend with 1 T.Boat; Masaharu defend with 1 T.Boat and 4 Transports Americans roll dice for 1 B29 and 1 Destroyer in sz1, round 2 : 1/2 hits, 1.17 expected hits Masaharu roll dice for 2 T.Boats and 4 Transports in sz1, round 2 : 1/6 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 T.Boat owned by the Hisaichi lost in sz1 Americans roll dice for 1 B29 in sz1, round 3 : 1/1 hits, 0.83 expected hits Masaharu roll dice for 1 T.Boat and 4 Transports in sz1, round 3 : 2/5 hits, 0.83 expected hits 1 B29 owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz1 Masaharu win with 4 Transports remaining. Battle score for attacker is -16 Casualties for Americans: 1 B29 and 1 Destroyer Casualties for Hisaichi: 1 T.Boat Casualties for Masaharu: 1 T.Boat Non Combat Move - Americans 3 Infantrys and 1 Marine moved from San Francisco to sz23 4 Marines moved from Nor Cal to sz23 2 B.Transports, 3 Infantrys and 5 Marines moved from sz23 to sz14 3 Marines moved from Nor Cal to Portland 3 Infantrys and 5 Marines moved from sz14 to Seattle 8 Marines moved from N.Canada to sz6 2 B.Transports and 8 Marines moved from sz6 to sz4 8 Marines moved from sz4 to Palana 2 B.Transports moved from sz4 to sz6 1 B.Transport moved from sz6 to sz11 Place Units - Americans 1 B.Carrier placed in sz18 1 Fighter placed in Wake Americans undo move 2. Americans undo move 1. 1 B.Carrier placed in sz20 1 Fighter placed in Marcus 1 Fighter placed in Pearl Harbor 2 Destroyers placed in sz25 1 Destroyer placed in sz4 1 Infantry placed in Alaska 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -1.17 Masaharu regular : 1.17 -
TripleA Turn Summary: Masaharu round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 1 Artillery moved from Akina to sz15 7 Infantrys moved from Akina to sz15 1 Artillery, 7 Infantrys and 4 Transports moved from sz15 to sz1 4 Artillerys, 1 Elite and 7 Infantrys moved from Belogorsk to Vostok 1 Artillery and 7 Infantrys moved from sz1 to Vostok 1 Tank moved from Amursk to Vostok 1 Artillery and 1 Marine moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 5 Artillerys, 1 Elite, 14 Infantrys and 1 Tank British defend with 1 AAGun; Americans defend with 1 Artillery, 4 Infantrys and 16 Marines; Russians defend with 1 Infantry Masaharu roll dice for 5 Artillerys, 1 Elite, 14 Infantrys and 1 Tank in Vostok, round 2 : 7/21 hits, 5.83 expected hits Russians roll dice for 1 Artillery, 5 Infantrys and 16 Marines in Vostok, round 2 : 8/22 hits, 7.33 expected hits 2 Marines owned by the Americans, 1 Infantry owned by the Russians, 8 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 5 Artillerys, 1 Elite, 6 Infantrys and 1 Tank in Vostok, round 3 : 6/13 hits, 4.50 expected hits Russians roll dice for 1 Artillery and 14 Marines in Vostok, round 3 : 4/15 hits, 5.00 expected hits 6 Marines owned by the Americans and 4 Infantrys owned by the Masaharu lost in Vostok Masaharu roll dice for 5 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Vostok, round 4 : 6/9 hits, 3.50 expected hits Russians roll dice for 1 Artillery and 8 Marines in Vostok, round 4 : 3/9 hits, 3.00 expected hits 6 Marines owned by the Americans, 2 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok Masaharu roll dice for 4 Artillerys, 1 Elite and 1 Tank in Vostok, round 5 : 5/6 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 2 Marines in Vostok, round 5 : 0/3 hits, 1.00 expected hits 2 Marines owned by the Americans and 1 Artillery owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 4 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is 30 Casualties for Masaharu: 1 Artillery and 14 Infantrys Casualties for Americans: 1 Artillery, 4 Infantrys and 16 Marines Casualties for Russians: 1 Infantry Non Combat Move - Masaharu Place Units - Masaharu 2 Artillerys and 1 Marine placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Masaharu regular : 7.67 Russians regular : -1.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Russians 2 Mech.Infs moved from Dheli to W.Tibet 3 Mech.Infs moved from W.Tibet to Nepal 1 Mech.Inf moved from Dheli to W.Tibet 3 Mech.Infs moved from Quyan to N.Mongolia 1 Infantry and 3 Mech.Infs moved from N.Mongolia to S.Mongolia 1 Infantry moved from Jinan to Hsingan 1 Infantry moved from Quingdao to Hsingan 1 Fighter moved from Quingdao to Hsingan 1 EarlyFighter moved from Quingdao to Hsingan Purchase Units - Russians Russians buy 2 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in S.Mongolia Russians attack with 1 Infantry and 3 Mech.Infs Hisaichi defend with 2 Tankettes Russians roll dice for 1 Infantry and 3 Mech.Infs in S.Mongolia, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Tankettes in S.Mongolia, round 2 : 1/2 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in S.Mongolia Russians roll dice for 3 Mech.Infs in S.Mongolia, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tankette in S.Mongolia, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 Mech.Infs in S.Mongolia, round 4 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tankette in S.Mongolia, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in S.Mongolia Russians win, taking S.Mongolia from Hisaichi with 3 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Tankettes Battle in Hsingan Russians attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantrys in Hsingan, round 2 : 1/4 hits, 1.17 expected hits Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan Russians win, taking Hsingan from Masaharu with 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Nepal Russians attack with 3 Mech.Infs Hisaichi defend with 1 Artillery; Thai defend with 1 Mech.Inf Russians roll dice for 3 Mech.Infs in Nepal, round 2 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Mech.Inf in Nepal, round 2 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Thai, 1 Mech.Inf owned by the Russians and 1 Artillery owned by the Hisaichi lost in Nepal Russians win, taking Nepal from Thai with 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Russians: 1 Mech.Inf Casualties for Hisaichi: 1 Artillery Casualties for Thai: 1 Mech.Inf Non Combat Move - Russians 5 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao 1 EarlyFighter and 1 Fighter moved from Hsingan to Quingdao 1 Elite and 5 Infantrys moved from Kyzal to Ulaan Ude 1 Mech.Inf moved from Kaask to Quingdao 5 Infantrys moved from Kaask to Kyzal 1 Infantry moved from Kyzyl to Jinquan 4 Mech.Infs moved from Achinsk to Quyan Place Units - Russians 2 Infantrys, 1 Marine and 3 Mech.Infs placed in Kaask 4 Tankettes placed in Achinsk Turn Complete - Russians Russians collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Masaharu regular : 0.67 Thai regular : 0.33 Russians regular : 0.50 Hisaichi regular : 0.33 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from Gobi to W.Mongolia Yamamoto take W.Mongolia from Chinese 1 Infantry moved from Gobi to N.Mongolia Yamamoto take N.Mongolia from Chinese 6 Infantrys moved from Gobi to S.Mongolia 8 Infantrys moved from E.India to Nepal 2 Infantrys moved from Nagpur to Nepal 4 Infantrys moved from Nagpur to India 1 Infantry moved from Nagpur to India 3 Infantrys moved from Nagpur to C.India 3 Infantrys moved from Bhopa to W.Tibet 3 Infantrys and 1 Marine moved from N.French I. to Burma 1 B.Transport moved from sz74 to sz78 2 Infantrys moved from Tokyo to sz78 1 Infantry moved from S.Japan to sz78 3 Infantrys moved from sz78 to Bonin 1 B.Transport moved from sz67 to sz74 3 Infantrys moved from S.Japan to sz74 1 B.Transport and 3 Infantrys moved from sz74 to sz67 3 Infantrys moved from sz67 to N.French I. 1 Battleship moved from sz71 to sz72 1 Destroyer moved from sz71 to sz72 4 Artillerys and 3 Infantrys moved from Soem to sz59 4 Artillerys, 3 B.Transports and 3 Infantrys moved from sz59 to sz81 4 Artillerys and 3 Infantrys moved from sz81 to Nayumo 2 EarlyFighters moved from sz59 to Nayumo 1 Transport moved from sz60 to sz70 2 Destroyers moved from sz74 to sz75 1 Destroyer moved from sz78 to sz75 1 Destroyer moved from sz78 to sz72 4 Destroyers moved from sz78 to sz17 2 Infantrys moved from Davao to sz70 2 Infantrys moved from sz70 to Halma Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 6 Destroyers and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in India Yamamoto attack with 5 Infantrys British defend with 1 Infantry Yamamoto roll dice for 5 Infantrys in India, round 2 : 0/5 hits, 0.83 expected hits British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in India Yamamoto roll dice for 4 Infantrys in India, round 3 : 0/4 hits, 0.67 expected hits British roll dice for 1 Infantry in India, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 4 Infantrys in India, round 4 : 0/4 hits, 0.67 expected hits British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in India Yamamoto roll dice for 3 Infantrys in India, round 5 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in India, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in India, round 6 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in India, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in India, round 7 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in India, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in India, round 8 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in India, round 8 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in India Yamamoto roll dice for 2 Infantrys in India, round 9 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in India, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in India 1 Infantry owned by the Yamamoto retreated to Nagpur British win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Yamamoto: 4 Infantrys Battle in Nepal Yamamoto attack with 10 Infantrys Russians defend with 2 Mech.Infs Yamamoto roll dice for 10 Infantrys in Nepal, round 2 : 3/10 hits, 1.67 expected hits British roll dice for 2 Mech.Infs in Nepal, round 2 : 1/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Russians and 1 Infantry owned by the Yamamoto lost in Nepal Yamamoto win, taking Nepal from British with 9 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 2 Mech.Infs Battle in sz17 Yamamoto attack with 4 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 4 Destroyers in sz17, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz17 Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Destroyer Battle in Nayumo Yamamoto attack with 4 Artillerys, 2 EarlyFighters and 3 Infantrys Anzac defend with 4 Artillerys and 3 Infantrys Yamamoto roll dice for 4 Artillerys, 2 EarlyFighters and 3 Infantrys in Nayumo, round 2 : 4/9 hits, 3.00 expected hits Anzac roll dice for 4 Artillerys and 3 Infantrys in Nayumo, round 2 : 4/7 hits, 2.33 expected hits 1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Nayumo Yamamoto roll dice for 3 Artillerys and 2 EarlyFighters in Nayumo, round 3 : 2/5 hits, 1.67 expected hits Anzac roll dice for 3 Artillerys in Nayumo, round 3 : 1/3 hits, 1.00 expected hits 2 Artillerys owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Nayumo Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Nayumo, round 4 : 1/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Nayumo, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Nayumo Yamamoto win, taking Nayumo from Anzac with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 3 Artillerys and 3 Infantrys Casualties for Anzac: 4 Artillerys and 3 Infantrys Battle in W.Tibet Yamamoto attack with 3 Infantrys Russians defend with 1 Mech.Inf Yamamoto roll dice for 3 Infantrys in W.Tibet, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Mech.Inf in W.Tibet, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in W.Tibet, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Mech.Inf in W.Tibet, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in W.Tibet Yamamoto win, taking W.Tibet from Russians with 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Mech.Inf Battle in S.Mongolia Yamamoto attack with 6 Infantrys Russians defend with 3 Mech.Infs Yamamoto roll dice for 6 Infantrys in S.Mongolia, round 2 : 0/6 hits, 1.00 expected hits Russians roll dice for 3 Mech.Infs in S.Mongolia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in S.Mongolia Yamamoto roll dice for 5 Infantrys in S.Mongolia, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 3 Mech.Infs in S.Mongolia, round 3 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in S.Mongolia Yamamoto roll dice for 4 Infantrys in S.Mongolia, round 4 : 0/4 hits, 0.67 expected hits Russians roll dice for 2 Mech.Infs in S.Mongolia, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in S.Mongolia Yamamoto roll dice for 2 Infantrys in S.Mongolia, round 5 : 1/2 hits, 0.33 expected hits Russians roll dice for 2 Mech.Infs in S.Mongolia, round 5 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in S.Mongolia Yamamoto roll dice for 1 Infantry in S.Mongolia, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Inf in S.Mongolia, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in S.Mongolia Russians win with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Yamamoto: 6 Infantrys Casualties for Russians: 2 Mech.Infs Battle in sz72 Yamamoto attack with 1 Battleship and 2 Destroyers Americans defend with 2 Destroyers Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz72, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 Destroyers in sz72, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Destroyer owned by the Americans lost in sz72 Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz72, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz72, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz72 Yamamoto win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 2 Destroyers Casualties for Yamamoto: 1 Destroyer Battle in C.India Yamamoto attack with 3 Infantrys British defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in C.India, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 Infantry in C.India, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in C.India Yamamoto win, taking C.India from British with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in sz75 Yamamoto attack with 3 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 3 Destroyers in sz75, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz75, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz75 Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Bonin Yamamoto attack with 3 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in Bonin, round 2 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Bonin, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Bonin Yamamoto win, taking Bonin from Americans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 EarlyFighter moved from Nayumo to sz81 1 EarlyFighter moved from Nayumo to sz81 1 Carrier moved from sz59 to sz81 1 Transport moved from sz64 to sz60 Place Units - Yamamoto 6 Destroyers placed in sz78 1 Artillery and 1 Infantry placed in Davao 1 Artillery and 3 Infantrys placed in S.Japan 2 Infantrys placed in Tokyo 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.17 Americans regular : 0.17 Anzac regular : 2.33 Russians regular : 2.67 British regular : 1.33 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Chinese 1 Infantry moved from Quyan to Cheng 1 Infantry moved from Quyan to Gobi Chinese take Gobi from Yamamoto 2 Infantrys moved from Quyan to W.Mongolia Combat - Chinese Battle in W.Mongolia Chinese attack with 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 2 Infantrys in W.Mongolia, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in W.Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in W.Mongolia, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in W.Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in W.Mongolia, round 4 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in W.Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in W.Mongolia Chinese win, taking W.Mongolia from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese Turn Complete - ChineseCombat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 0.00 -
TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Hisaichi 3 Tankettes moved from Sikang to S.Mongolia 4 Tankettes moved from Sikang to Gobi 1 Tankette moved from Sikang to S.Mongolia 1 Tankette moved from Ming Jong to Cheng 1 Tankette moved from Xining to Cheng 12 Tanks moved from Ming Jong to Quyan 1 Tank and 4 Tankettes moved from Xining to Quyan 1 Tank and 2 Tankettes moved from Peking to Hsingan 2 Tanks and 4 Tankettes moved from Manchuria to Quingdao 7 Mech.Infs moved from Seoul to Quingdao 11 Mech.Infs and 4 Tankettes moved from Belogorsk to Quingdao 1 Tank moved from Belogorsk to Quingdao 6 Tankettes moved from W.Sian to Tsingnan 2 Tankettes moved from Kiangsi to W.Sian 2 Infantrys moved from Kwangtung to Kiangsi 5 Tankettes moved from Hongkong to Kiangsi 1 Battleship, 6 Destroyers and 4 EarlyFighters moved from sz64 to sz63 2 Destroyers moved from sz60 to sz64 1 Transport moved from sz59 to sz60 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank moved from Soem to sz59 1 Artillery, 3 Elites, 3 Infantrys, 1 Tank and 4 Transports moved from sz59 to sz81 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank moved from sz81 to Flores 1 Bomber moved from Tokyo to Quingdao 1 Infantry and 1 Marine moved from S.Borneo to sz60 1 Infantry and 1 Marine moved from sz60 to Java 3 Infantrys moved from Belogorsk to Vostok Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 1 Infantry, 1 Marine, 7 Mech.Infs, 3 Tanks and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank in Flores, round 2 : 1/8 hits, 3.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Flores Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank in Flores, round 3 : 1/8 hits, 3.00 expected hits British roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Flores Hisaichi win, taking Flores from British with 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Quyan Hisaichi attack with 13 Tanks and 4 Tankettes Chinese defend with 2 Infantrys; Russians defend with 4 Mech.Infs Hisaichi roll dice for 13 Tanks and 4 Tankettes in Quyan, round 2 : 6/17 hits, 7.83 expected hits Chinese roll dice for 2 Infantrys and 4 Mech.Infs in Quyan, round 2 : 0/6 hits, 2.00 expected hits 4 Mech.Infs owned by the Russians and 2 Infantrys owned by the Chinese lost in Quyan Hisaichi win, taking Quyan from Chinese with 13 Tanks and 4 Tankettes remaining. Battle score for attacker is 24 Casualties for Chinese: 2 Infantrys Casualties for Russians: 4 Mech.Infs Battle in Gobi Hisaichi attack with 4 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 4 Tankettes in Gobi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Gobi, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi Hisaichi win, taking Gobi from Chinese with 3 Tankettes remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry Battle in Hsingan Hisaichi attack with 1 Tank and 2 Tankettes Russians defend with 1 Infantry Hisaichi roll dice for 1 Tank and 2 Tankettes in Hsingan, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Hsingan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank and 2 Tankettes in Hsingan, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Hsingan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Hsingan Hisaichi win, taking Hsingan from Russians with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Cheng Hisaichi attack with 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Cheng, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Cheng Hisaichi roll dice for 1 Tankette in Cheng, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Cheng, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Cheng Chinese win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Tankettes Battle in Quingdao Hisaichi attack with 1 Bomber, 18 Mech.Infs, 3 Tanks and 8 Tankettes British defend with 2 Infantrys; Russians defend with 1 AAGun, 1 EarlyFighter, 1 Fighter, 14 Infantrys, 2 Marines and 1 Mech.Inf Russians roll AA dice in Quingdao : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber, 18 Mech.Infs, 3 Tanks and 8 Tankettes in Quingdao, round 2 : 8/30 hits, 10.83 expected hits Russians roll dice for 1 EarlyFighter, 1 Fighter, 16 Infantrys, 2 Marines and 1 Mech.Inf in Quingdao, round 2 : 11/21 hits, 7.50 expected hits 6 Infantrys owned by the Russians, 8 Tankettes owned by the Hisaichi, 2 Infantrys owned by the British and 3 Mech.Infs owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 1 Bomber, 15 Mech.Infs and 3 Tanks in Quingdao, round 3 : 7/19 hits, 7.17 expected hits Russians roll dice for 1 EarlyFighter, 1 Fighter, 8 Infantrys, 2 Marines and 1 Mech.Inf in Quingdao, round 3 : 8/13 hits, 4.83 expected hits 7 Infantrys owned by the Russians and 8 Mech.Infs owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 1 Bomber, 7 Mech.Infs and 3 Tanks in Quingdao, round 4 : 6/11 hits, 4.50 expected hits Russians roll dice for 1 EarlyFighter, 1 Fighter, 1 Infantry, 2 Marines and 1 Mech.Inf in Quingdao, round 4 : 3/6 hits, 2.50 expected hits 1 Infantry owned by the Russians, 1 Fighter owned by the Russians, 1 Mech.Inf owned by the Russians, 2 Marines owned by the Russians, 1 EarlyFighter owned by the Russians and 3 Mech.Infs owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 1 Bomber, 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -41 Casualties for Hisaichi: 14 Mech.Infs and 8 Tankettes Casualties for British: 2 Infantrys Casualties for Russians: 1 EarlyFighter, 1 Fighter, 14 Infantrys, 2 Marines and 1 Mech.Inf Battle in S.Mongolia Hisaichi attack with 4 Tankettes Russians defend with 1 Mech.Inf Hisaichi roll dice for 4 Tankettes in S.Mongolia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Mech.Inf in S.Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in S.Mongolia Hisaichi win, taking S.Mongolia from Russians with 4 Tankettes remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mech.Inf Battle in sz63 Hisaichi attack with 1 Battleship, 6 Destroyers and 4 EarlyFighters British defend with 6 Submarines British roll dice for 6 Submarines in sz63, round 2 : 0/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship, 6 Destroyers and 4 EarlyFighters in sz63, round 2 : 4/11 hits, 4.00 expected hits 4 Submarines owned by the British lost in sz63 British roll dice for 2 Submarines in sz63, round 3 : 1/2 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 6 Destroyers and 4 EarlyFighters in sz63, round 3 : 4/11 hits, 4.00 expected hits 2 Submarines owned by the British lost in sz63 Hisaichi win with 1 Battleship, 6 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 36 Casualties for British: 6 Submarines Non Combat Move - Hisaichi 4 EarlyFighters moved from sz63 to sz64 1 Bomber moved from Quingdao to Belogorsk Place Units - Hisaichi 7 Mech.Infs placed in Seoul 1 Tank and 2 Tankettes placed in Peking 2 Tanks and 4 Tankettes placed in Xining 1 Destroyer placed in sz60 1 Infantry and 1 Marine placed in S.Borneo Turn Complete - Hisaichi Hisaichi collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : 6.17 Russians AA : -0.17 British regular : -1.33 Hisaichi regular : -8.33 -
TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Thai 5 Artillerys, 3 Elites, 1 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes moved from Bhopa to Dheli Purchase Units - Thai Thai buy 8 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Thai Battle in Dheli Thai attack with 5 Artillerys, 3 Elites, 1 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes British defend with 1 Artillery, 6 EarlyFighters, 1 Factory and 3 Infantrys Thai roll dice for 5 Artillerys, 3 Elites, 1 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes in Dheli, round 2 : 7/14 hits, 5.83 expected hits British roll dice for 1 Artillery, 6 EarlyFighters and 3 Infantrys in Dheli, round 2 : 3/10 hits, 4.33 expected hits 1 Infantry owned by the Thai, 2 Tankettes owned by the Thai, 1 Artillery owned by the British, 3 EarlyFighters owned by the British and 3 Infantrys owned by the British lost in Dheli Thai roll dice for 5 Artillerys, 3 Elites, 1 Marine and 2 Mech.Infs in Dheli, round 3 : 5/11 hits, 4.83 expected hits British roll dice for 3 EarlyFighters in Dheli, round 3 : 2/3 hits, 1.50 expected hits 3 EarlyFighters owned by the British and 2 Artillerys owned by the Thai lost in Dheli Thai win, taking Dheli from British with 3 Artillerys, 3 Elites, 1 Marine and 2 Mech.Infs remaining. Battle score for attacker is 40 Casualties for Thai: 2 Artillerys, 1 Infantry and 2 Tankettes Casualties for British: 1 Artillery, 6 EarlyFighters and 3 Infantrys Non Combat Move - Thai 1 Infantry moved from Nagpur to Bhopa 1 Artillery and 1 Infantry moved from Nagpur to Bhopa 1 AAGun and 2 Infantrys moved from Bengal to E.India 3 Infantrys moved from Thailand to sz64 3 Infantrys moved from sz64 to E.India 3 Infantrys moved from Phuket to Thailand 3 Mech.Infs moved from Phuket to Bengal Place Units - Thai 1 Infantry and 1 Marine placed in Bengal 3 Infantrys placed in Thailand 4 Infantrys and 2 Mech.Infs placed in Phuket Turn Complete - Thai Thai collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Thai regular : 1.33 British regular : -0.83 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - British 1 Artillery and 1 Infantry moved from Calcutta to C.India 1 Infantry moved from Calcutta to C.India 3 EarlyFighters moved from Calcutta to C.India 1 Transport moved from sz50 to sz49 1 Tankette moved from New Guinea to sz49 1 Tankette and 1 Transport moved from sz49 to sz50 1 Tankette moved from sz50 to Soem British take Soem from Yamamoto Purchase Units - British British buy 9 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in C.India British attack with 1 Artillery, 3 EarlyFighters and 2 Infantrys Yamamoto defend with 3 Infantrys British roll dice for 1 Artillery, 3 EarlyFighters and 2 Infantrys in C.India, round 2 : 2/6 hits, 1.83 expected hits Yamamoto roll dice for 3 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in C.India British roll dice for 1 Artillery, 3 EarlyFighters and 2 Infantrys in C.India, round 3 : 4/6 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry in C.India, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in C.India British win, taking C.India from Yamamoto with 1 Artillery, 3 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Non Combat Move - British 3 EarlyFighters moved from C.India to Calcutta Place Units - British 4 Submarines placed in sz63 3 Infantrys and 1 Tank placed in Calcutta 3 Infantrys placed in Moresby 3 Infantrys placed in Vancouver Turn Complete - British British collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 British regular : 2.33 -
TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Anzac 4 Artillerys moved from Derby to sz50 1 Infantry moved from Derby to sz50 3 Infantrys moved from W.Australia to sz50 4 Artillerys, 2 EarlyFighters and 4 Infantrys moved from sz50 to Flores 1 Destroyer moved from sz37 to sz50 Purchase Units - Anzac Anzac buy 4 Artillerys, 1 EarlyFighter and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Flores Anzac attack with 4 Artillerys, 2 EarlyFighters and 4 Infantrys Hisaichi defend with 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 4 Infantrys in Flores, round 2 : 3/10 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank in Flores, round 2 : 2/8 hits, 2.83 expected hits 2 Infantrys owned by the Anzac, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 3 : 2/8 hits, 2.67 expected hits Hisaichi roll dice for 3 Elites and 1 Tank in Flores, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Anzac and 2 Elites owned by the Hisaichi lost in Flores Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 1 Infantry in Flores, round 4 : 3/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Elite and 1 Tank in Flores, round 4 : 0/2 hits, 0.83 expected hits 1 Elite owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 21 Casualties for Anzac: 3 Infantrys Casualties for Hisaichi: 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank Non Combat Move - Anzac 2 EarlyFighters moved from Flores to sz50 Place Units - Anzac Turning on Edit Mode EDIT: Adding units owned by Anzac to Derby: 2 Artillerys and 1 Infantry EDIT: Removing units owned by Anzac from Darwin: 2 Artillerys and 1 Infantry EDIT: Turning off Edit Mode 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 EarlyFighter placed in Melbourne Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Anzac regular : -0.00 Hisaichi regular : -2.17 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Americans 8 Marines moved from Yakutsk to Vostok 8 Marines moved from Magadan to Yakutsk 8 Marines moved from Palana to Magadan 1 Fighter moved from Marcus to sz72 3 Fighters moved from sz20 to sz72 3 Infantrys and 5 Marines moved from Seattle to sz6 2 B.Transports, 3 Infantrys and 5 Marines moved from sz6 to sz4 3 Infantrys and 5 Marines moved from sz4 to Palana 2 B.Transports moved from sz4 to sz6 3 Marines moved from Portland to sz14 3 Marines moved from sz14 to Seattle 8 Marines moved from San Francisco to Nor Cal Purchase Units - Americans Americans buy 1 B29, 1 Destroyer, 1 Elite, 2 Fighters, 8 Marines and 1 S.Sub; Remaining resources: 4 PUs; Combat - Americans Battle in Vostok Americans attack with 8 Marines Hisaichi defend with 3 Infantrys; Masaharu defend with 1 AAGun, 4 Artillerys, 1 Elite and 1 Tank Americans roll dice for 8 Marines in Vostok, round 2 : 4/8 hits, 2.67 expected hits Masaharu roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Vostok, round 2 : 2/9 hits, 3.17 expected hits 2 Marines owned by the Americans, 1 Artillery owned by the Masaharu and 3 Infantrys owned by the Hisaichi lost in Vostok Americans roll dice for 6 Marines in Vostok, round 3 : 3/6 hits, 2.00 expected hits Masaharu roll dice for 3 Artillerys, 1 Elite and 1 Tank in Vostok, round 3 : 4/5 hits, 1.83 expected hits 4 Marines owned by the Americans and 3 Artillerys owned by the Masaharu lost in Vostok Americans roll dice for 2 Marines in Vostok, round 4 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 Marines in Vostok, round 5 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 5 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 Marines in Vostok, round 6 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 6 : 1/2 hits, 0.83 expected hits 1 Marine owned by the Americans and 1 Elite owned by the Masaharu lost in Vostok Americans roll dice for 1 Marine in Vostok, round 7 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Vostok, round 7 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Marine in Vostok, round 8 : 1/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Vostok, round 8 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Masaharu lost in Vostok Americans win, taking Vostok from Masaharu with 1 Marine remaining. Battle score for attacker is 10 Casualties for Americans: 7 Marines Casualties for Hisaichi: 3 Infantrys Casualties for Masaharu: 4 Artillerys, 1 Elite and 1 Tank Battle in sz72 Americans attack with 4 Fighters Yamamoto defend with 1 Battleship and 1 Destroyer Americans roll dice for 4 Fighters in sz72, round 2 : 4/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz72, round 2 : 1/2 hits, 1.17 expected hits 1 Fighter owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz72 Americans win with 3 Fighters remaining. Battle score for attacker is 18 Casualties for Americans: 1 Fighter Casualties for Yamamoto: 1 Battleship and 1 Destroyer Non Combat Move - Americans 1 Fighter moved from sz72 to sz19 2 Fighters moved from sz72 to sz18 1 B.Carrier moved from sz20 to sz18 1 B.Carrier moved from sz20 to sz19 1 Fighter moved from Pearl Harbor to sz19 2 Destroyers moved from sz25 to sz20 2 Infantrys moved from Midway to sz11 1 B.Transport and 2 Infantrys moved from sz11 to sz20 2 Infantrys moved from sz20 to Wake 1 Destroyer moved from sz4 to sz7 Place Units - Americans 1 S.Sub placed in sz25 1 Elite placed in Pearl Harbor 1 Fighter placed in sz18 1 Fighter placed in sz19 1 Destroyer placed in sz25 1 B29 placed in Pearl Harbor 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 85 PUs; end with 89 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 3.67 Masaharu regular : -1.50 -
TripleA Turn Summary: Masaharu round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Masaharu 1 Artillery and 1 Marine moved from Belogorsk to Vostok 2 Artillerys moved from Amursk to sz1 1 Marine moved from Amursk to sz1 2 Artillerys, 1 Marine and 4 Transports moved from sz1 to sz15 5 Infantrys moved from Akina to sz15 2 Artillerys, 5 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1 3 Infantrys moved from Akina to N.Japan 2 Artillerys, 5 Infantrys and 1 Marine moved from sz1 to Yakutsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 1 Artillery and 1 Marine Americans defend with 1 Marine; Russians defend with 1 AAGun Masaharu roll dice for 1 Artillery and 1 Marine in Vostok, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Marine in Vostok, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 Marine Battle in Yakutsk Masaharu attack with 2 Artillerys, 5 Infantrys and 1 Marine Americans defend with 8 Marines Masaharu roll dice for 2 Artillerys, 5 Infantrys and 1 Marine in Yakutsk, round 2 : 3/8 hits, 2.17 expected hits Russians roll dice for 8 Marines in Yakutsk, round 2 : 4/8 hits, 2.67 expected hits 3 Marines owned by the Americans and 4 Infantrys owned by the Masaharu lost in Yakutsk Masaharu roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Yakutsk, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 5 Marines in Yakutsk, round 3 : 3/5 hits, 1.67 expected hits 1 Marine owned by the Masaharu, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Yakutsk Masaharu roll dice for 1 Artillery in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 Marines in Yakutsk, round 4 : 2/5 hits, 1.67 expected hits 1 Artillery owned by the Masaharu lost in Yakutsk Russians win with 5 Marines remaining. Battle score for attacker is -12 Casualties for Masaharu: 2 Artillerys, 5 Infantrys and 1 Marine Casualties for Americans: 3 Marines Non Combat Move - Masaharu Place Units - Masaharu 3 Infantrys placed in Amursk 2 Artillerys, 1 Elite and 5 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Masaharu regular : -0.83 Russians regular : 2.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11 Combat Move - Russians 1 Elite and 5 Infantrys moved from Ulaan Ude to Quingdao 3 Mech.Infs moved from Kaask to Quingdao 1 Infantry moved from Kyzal to Ulaan Ude 4 Infantrys moved from Kyzal to Ulaan Ude 4 Tankettes moved from Achinsk to Kaask 1 Marine moved from Kaask to Kyzal 2 Infantrys moved from Kaask to Kyzal Purchase Units - Russians Russians buy 2 Infantrys, 1 Marine, 5 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Elite, 5 Infantrys and 3 Mech.Infs Hisaichi defend with 1 AAGun, 4 Mech.Infs and 3 Tanks Russians roll dice for 1 Elite, 5 Infantrys and 3 Mech.Infs in Quingdao, round 2 : 0/9 hits, 2.83 expected hits Hisaichi roll dice for 4 Mech.Infs and 3 Tanks in Quingdao, round 2 : 4/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians lost in Quingdao Russians roll dice for 1 Elite, 1 Infantry and 3 Mech.Infs in Quingdao, round 3 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 4 Mech.Infs and 3 Tanks in Quingdao, round 3 : 0/7 hits, 2.83 expected hits 3 Mech.Infs owned by the Hisaichi lost in Quingdao Russians roll dice for 1 Elite, 1 Infantry and 3 Mech.Infs in Quingdao, round 4 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Quingdao, round 4 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Russians, 2 Tanks owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Quingdao Russians roll dice for 1 Elite and 3 Mech.Infs in Quingdao, round 5 : 0/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Quingdao, round 5 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Russians lost in Quingdao Russians roll dice for 1 Elite and 2 Mech.Infs in Quingdao, round 6 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Quingdao, round 6 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Quingdao Russians win, taking Quingdao from Hisaichi with 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 20 Casualties for Russians: 5 Infantrys and 1 Mech.Inf Casualties for Hisaichi: 4 Mech.Infs and 3 Tanks Non Combat Move - Russians Place Units - Russians 2 Infantrys, 1 Marine and 3 Mech.Infs placed in Kaask 2 Mech.Infs and 2 Tankettes placed in Achinsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Russians regular : -1.83 Hisaichi regular : -2.50 -
TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from N.Mongolia to Jinquan 3 Destroyers moved from sz17 to sz7 3 Destroyers moved from sz75 to sz18 6 Destroyers moved from sz78 to sz18 1 Artillery and 1 Infantry moved from Davao to sz70 1 B.Transport moved from sz78 to sz76 2 Artillerys and 1 Marine moved from Iwo Jima to sz76 2 Artillerys, 1 B.Transport and 1 Marine moved from sz76 to sz17 2 Artillerys and 1 Marine moved from sz17 to Marcus 1 Artillery moved from Nayumo to sz81 1 Artillery and 2 B.Transports moved from sz81 to sz58 2 Infantrys moved from Halma to sz58 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz58 2 Artillerys and 3 Infantrys moved from sz58 to Flores 2 EarlyFighters moved from sz81 to Flores 1 B.Transport moved from sz58 to sz70 1 B.Transport moved from sz81 to sz70 1 Carrier moved from sz81 to sz58 3 Infantrys moved from N.French I. to sz67 1 B.Transport and 3 Infantrys moved from sz67 to sz60 3 Infantrys moved from sz60 to Java 3 Infantrys and 1 Marine moved from Burma to sz64 3 Infantrys, 1 Marine and 3 Transports moved from sz64 to sz60 3 Infantrys and 1 Marine moved from sz60 to Java 1 Infantry moved from W.Tibet to Agra Yamamoto take Agra from British 1 Infantry moved from W.Tibet to Cheng 9 Infantrys moved from Nepal to Nagpur 2 Infantrys moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 8 Destroyers, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 3 Infantrys Anzac defend with 4 Artillerys and 1 Infantry Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 3 Infantrys in Flores, round 2 : 1/7 hits, 2.17 expected hits Anzac roll dice for 4 Artillerys and 1 Infantry in Flores, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 3 : 3/6 hits, 2.00 expected hits Anzac roll dice for 4 Artillerys in Flores, round 3 : 2/4 hits, 1.33 expected hits 3 Artillerys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Flores Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Flores, round 4 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Flores, round 5 : 2/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 4 Artillerys and 1 Infantry Battle in Jinquan Yamamoto attack with 1 Infantry Russians defend with 1 Infantry Yamamoto roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Jinquan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jinquan Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in Cheng Yamamoto attack with 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Cheng Chinese win with no units remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in sz18 Yamamoto attack with 9 Destroyers Americans defend with 1 B.Carrier and 3 Fighters Yamamoto roll dice for 9 Destroyers in sz18, round 2 : 1/9 hits, 3.00 expected hits Units damaged: 1 B.Carrier owned by the Americans Americans roll dice for 1 B.Carrier and 3 Fighters in sz18, round 2 : 1/4 hits, 2.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto roll dice for 8 Destroyers in sz18, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 B.Carrier and 3 Fighters in sz18, round 3 : 1/4 hits, 2.50 expected hits 2 Fighters owned by the Americans, 1 B.Carrier owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto roll dice for 7 Destroyers in sz18, round 4 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 Fighter in sz18, round 4 : 0/1 hits, 0.67 expected hits 1 Fighter owned by the Americans lost in sz18 Yamamoto win with 7 Destroyers remaining. Battle score for attacker is 34 Casualties for Yamamoto: 2 Destroyers Casualties for Americans: 1 B.Carrier and 3 Fighters Battle in Marcus Yamamoto attack with 2 Artillerys and 1 Marine Americans defend with 1 Bunker and 1 Factory Yamamoto roll dice for 2 Artillerys and 1 Marine in Marcus, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Bunker in Marcus, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Americans lost in Marcus Yamamoto win, taking Marcus from Americans with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Bunker Battle in sz7 Yamamoto attack with 3 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 3 Destroyers in sz7, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Yamamoto roll dice for 2 Destroyers in sz7, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Yamamoto roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz7, round 5 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 1 Destroyer remaining. Battle score for attacker is -24 Casualties for Yamamoto: 3 Destroyers Non Combat Move - Yamamoto 2 EarlyFighters moved from Flores to sz58 Place Units - Yamamoto 8 Destroyers placed in sz78 3 Infantrys and 1 Marine placed in Davao 3 Infantrys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : -4.67 Americans regular : -3.17 Anzac regular : -0.67 Russians regular : 0.67 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Chinese 1 Infantry moved from W.Mongolia to Haixi 1 Infantry moved from Urumal to Yecheng Non Combat Move - Chinese Turn Complete - ChineseCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Hisaichi 1 unit repaired. 5 Tankettes moved from Tsingnan to W.Mongolia 1 Tankette moved from Tsingnan to W.Mongolia 3 Tankettes moved from Gobi to Kyzal 2 Tankettes moved from S.Mongolia to Jinquan 2 Tankettes moved from S.Mongolia to Kyzal 1 Tankette moved from Xining to Cheng Hisaichi take Cheng from Chinese 2 Tankettes moved from Quyan to Yecheng 1 Tank moved from Quyan to Yecheng 1 Tank moved from Quyan to Haixi 4 Tanks moved from Quyan to Urumal 1 Tankette moved from Quyan to Haixi 1 Tank moved from Quyan to Haixi 6 Tanks and 1 Tankette moved from Quyan to Urumal 2 Tanks and 3 Tankettes moved from Xining to Quyan 2 Tankettes moved from W.Sian to Tsingnan 2 Infantrys moved from Kiangsi to Hanan 7 Mech.Infs moved from Seoul to Quingdao 1 Tank and 2 Tankettes moved from Hsingan to Ulaan Ude Hisaichi take Jinan from Russians 1 Bomber moved from Belogorsk to sz7 1 Tank and 2 Tankettes moved from Peking to Hsingan 1 Transport moved from sz81 to sz59 1 Infantry and 1 Marine moved from Java to sz59 1 Infantry and 1 Marine moved from sz59 to Soem 1 Transport moved from sz81 to sz59 1 Infantry moved from E.Borneo to sz59 1 Infantry moved from sz59 to Soem 2 Transports moved from sz81 to sz59 1 Infantry and 1 Marine moved from S.Borneo to sz60 1 Infantry, 1 Marine and 1 Transport moved from sz60 to sz59 1 Infantry and 1 Marine moved from sz59 to Soem 5 Tankettes moved from Kiangsi to N.French I. 2 Carriers and 4 EarlyFighters moved from sz64 to sz63 1 Destroyer moved from sz64 to sz60 1 Destroyer moved from sz60 to sz59 1 Destroyer moved from sz64 to sz63 Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Elites, 2 Infantrys, 1 Marine, 8 Mech.Infs and 3 S.Subs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kyzal Hisaichi attack with 5 Tankettes Russians defend with 2 Infantrys and 1 Marine Hisaichi roll dice for 5 Tankettes in Kyzal, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys and 1 Marine in Kyzal, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Kyzal Hisaichi roll dice for 4 Tankettes in Kyzal, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Marine in Kyzal, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Russians lost in Kyzal Hisaichi win, taking Kyzal from Russians with 4 Tankettes remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 2 Infantrys and 1 Marine Battle in Jinquan Hisaichi attack with 2 Tankettes Russians defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Jinquan, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinquan Hisaichi win, taking Jinquan from Russians with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Yecheng Hisaichi attack with 1 Tank and 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tank and 2 Tankettes in Yecheng, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Yecheng, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yecheng Hisaichi win, taking Yecheng from Chinese with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Urumal Hisaichi attack with 10 Tanks and 1 Tankette Chinese defend with 1 Factory, 2 Infantrys and 1 Tank Hisaichi roll dice for 10 Tanks and 1 Tankette in Urumal, round 2 : 4/11 hits, 5.33 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Urumal, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Chinese, 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Urumal Hisaichi win, taking Urumal from Chinese with 10 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 2 Infantrys and 1 Tank Battle in Quingdao Hisaichi attack with 7 Mech.Infs Russians defend with 1 AAGun, 1 Elite and 2 Mech.Infs Hisaichi roll dice for 7 Mech.Infs in Quingdao, round 2 : 1/7 hits, 2.33 expected hits Russians roll dice for 1 Elite and 2 Mech.Infs in Quingdao, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 5 Mech.Infs in Quingdao, round 3 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 Mech.Infs in Quingdao, round 3 : 2/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 3 Mech.Infs remaining. Battle score for attacker is -6 Casualties for Hisaichi: 4 Mech.Infs Casualties for Russians: 1 Elite and 2 Mech.Infs Battle in Ulaan Ude Hisaichi attack with 1 Tank and 2 Tankettes Russians defend with 5 Infantrys Hisaichi roll dice for 1 Tank and 2 Tankettes in Ulaan Ude, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 5 Infantrys in Ulaan Ude, round 2 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ulaan Ude Hisaichi roll dice for 1 Tank and 1 Tankette in Ulaan Ude, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 3 Infantrys in Ulaan Ude, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Tankette owned by the Hisaichi lost in Ulaan Ude Russians win with 2 Infantrys remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Tank and 2 Tankettes Casualties for Russians: 3 Infantrys Battle in Haixi Hisaichi attack with 2 Tanks and 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks and 1 Tankette in Haixi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Haixi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tanks and 1 Tankette in Haixi, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Haixi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Haixi Hisaichi win, taking Haixi from Chinese with 2 Tanks and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Soem Hisaichi attack with 3 Infantrys and 2 Marines British defend with 1 Tankette Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 2 : 0/5 hits, 1.17 expected hits British roll dice for 1 Tankette in Soem, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 3 : 0/5 hits, 1.17 expected hits British roll dice for 1 Tankette in Soem, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 4 : 1/5 hits, 1.17 expected hits British roll dice for 1 Tankette in Soem, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the British lost in Soem Hisaichi win, taking Soem from British with 3 Infantrys and 2 Marines remaining. Battle score for attacker is 4 Casualties for British: 1 Tankette Battle in W.Mongolia Hisaichi attack with 6 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 6 Tankettes in W.Mongolia, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in W.Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Mongolia Hisaichi win, taking W.Mongolia from Chinese with 6 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz63 Hisaichi attack with 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters British defend with 4 Submarines British roll dice for 4 Submarines in sz63, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters in sz63, round 2 : 5/14 hits, 4.67 expected hits 4 Submarines owned by the British lost in sz63 Hisaichi win with 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 24 Casualties for British: 4 Submarines Battle in sz7 Hisaichi attack with 1 Bomber Americans defend with 1 Destroyer Hisaichi roll dice for 1 Bomber in sz7, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber in sz7, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Hisaichi lost in sz7 Americans win with 1 Destroyer remaining. Battle score for attacker is -14 Casualties for Hisaichi: 1 Bomber Non Combat Move - Hisaichi Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in S.Borneo 2 Elites and 1 Marine placed in Hongkong 3 S.Subs placed in sz67 8 Mech.Infs placed in Seoul Turn Complete - Hisaichi Hisaichi collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.00 Russians regular : 2.00 British regular : -1.17 Hisaichi regular : -3.33





