@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 1 Marine moved from W.Australia to sz50 1 Artillery moved from W.Australia to sz50 2 Infantrys moved from Derby to sz50 1 Artillery moved from Derby to sz50 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine moved from sz50 to Flores 1 Destroyer moved from sz45 to sz71 Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine Thai defend with 1 Artillery Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine in Flores, round 2 : 3/7 hits, 2.33 expected hits Thai roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Anzac 1 Submarine moved from sz50 to sz52 2 Infantrys moved from Darwin to Derby 1 Artillery moved from Darwin to Derby 3 Infantrys moved from S.W.Australia to W.Australia 2 EarlyFighters moved from Flores to sz50 Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Anzac regular : -0.00 Thai regular : -0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 3 Destroyers moved from sz17 to sz18 1 Bomber moved from Wake to sz18 1 EarlyFighter and 1 Fighter moved from sz19 to sz18 1 Elite moved from Hilo to sz25 1 Fighter moved from Pearl Harbor to Wake 1 Elite and 1 S.Sub moved from sz25 to sz19 1 Elite moved from sz19 to Wake 1 Artillery, 9 Infantrys and 1 Tank moved from Magadan to Yakutsk 1 Artillery, 2 Infantrys and 9 Marines moved from Palana to Magadan Purchase Units - Americans Americans buy 1 B.Transport, 1 B29, 4 Destroyers, 8 Marines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in sz18 Americans attack with 1 Bomber, 3 Destroyers, 1 EarlyFighter and 1 Fighter Yamamoto defend with 4 Destroyers Americans roll dice for 1 Bomber, 3 Destroyers, 1 EarlyFighter and 1 Fighter in sz18, round 2 : 4/6 hits, 2.50 expected hits Yamamoto roll dice for 4 Destroyers in sz18, round 2 : 2/4 hits, 2.00 expected hits 1 Destroyer owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18 Americans win with 1 Bomber, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 16 Casualties for Americans: 1 Destroyer and 1 EarlyFighter Casualties for Yamamoto: 4 Destroyers Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 Fighter moved from sz18 to sz19 1 Bomber moved from sz18 to Wake 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 8 Marines moved from Seattle to sz6 2 B.Transports moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 2 Transports moved from sz4 to sz5 2 Infantrys moved from Anchorage to sz5 2 B.Transports, 2 Infantrys, 8 Marines and 2 Transports moved from sz5 to sz4 1 Infantry moved from Attla to sz4 1 Infantry moved from Kiska to sz4 4 Infantrys and 8 Marines moved from sz4 to Palana 8 Marines moved from sz6 to N.Canada 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from sz14 to Seattle Place Units - Americans 1 B.Transport and 1 Submarine placed in sz25 1 Destroyer placed in sz19 1 Destroyer placed in sz18 2 Destroyers placed in sz4 1 B29 placed in Pearl Harbor 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : 1.50 -
TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 1 Infantry moved from Amursk to Belogorsk 4 Transports moved from sz1 to sz15 1 Infantry moved from N.Japan to sz1 1 Infantry moved from sz1 to Vostok 1 Infantry moved from Angarsk to Vostok 6 Infantrys moved from Akina to sz15 2 Infantrys moved from N.Japan to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Belogorsk 1 Elite and 1 Infantry moved from Amursk to Belogorsk 2 Destroyers moved from sz16 to sz18 1 Bomber moved from N.Japan to sz18 Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz18 Masaharu attack with 1 Bomber and 2 Destroyers Americans defend with 3 Destroyers Masaharu roll dice for 1 Bomber and 2 Destroyers in sz18, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 3 Destroyers in sz18, round 2 : 3/3 hits, 1.50 expected hits 1 Destroyer owned by the Americans, 2 Destroyers owned by the Masaharu and 1 Bomber owned by the Masaharu lost in sz18 Americans win with 2 Destroyers remaining. Battle score for attacker is -22 Casualties for Masaharu: 1 Bomber and 2 Destroyers Casualties for Americans: 1 Destroyer Non Combat Move - Masaharu 2 Destroyers moved from sz3 to sz16 1 Destroyer moved from sz1 to sz7 Place Units - Masaharu 1 Destroyer placed in sz16 2 Artillerys and 1 Infantry placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Masaharu regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Ulaan Ude to Jinan Russians take Jinan from Hisaichi 1 Infantry moved from Ustkut to Angarsk Russians take Angarsk from Masaharu 1 Infantry moved from Ulaan Ude to Irkutsk Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 Infantry moved from Ulaan Ude to Quingdao 3 Mech.Infs moved from Quingdao to Ulaan Ude 8 Infantrys, 1 Marine and 3 Mech.Infs moved from Tulun to Ulaan Ude 6 Infantrys and 1 Marine moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 4 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 3 Artillerys, 14 Infantrys and 2 Tanks moved from Burma to Bengal 2 Destroyers moved from sz78 to sz71 2 Destroyers moved from sz72 to sz18 4 Destroyers moved from sz78 to sz18 1 Infantry and 1 Marine moved from Iwo Jima to sz75 1 B.Transport, 1 Infantry and 1 Marine moved from sz75 to sz18 1 Infantry and 1 Marine moved from sz18 to Marcus 3 Artillerys moved from Lambok to sz59 4 Infantrys moved from Lambok to sz59 2 Infantrys moved from Lambok to sz59 3 Artillerys, 2 B.Transports, 6 Infantrys and 1 Transport moved from sz59 to sz58 3 Artillerys and 6 Infantrys moved from sz58 to Flores 1 Battleship and 1 Destroyer moved from sz59 to sz58 4 EarlyFighters moved from sz59 to Flores 1 Artillery, 10 Infantrys and 3 Tanks moved from Shangsi to Gansu 4 Infantrys moved from N.French I. to Burma 1 Transport moved from sz74 to sz71 1 B.Transport moved from sz68 to sz74 1 B.Transport moved from sz67 to sz74 12 Infantrys moved from S.Japan to sz74 3 B.Transports and 12 Infantrys moved from sz74 to sz67 12 Infantrys moved from sz67 to N.French I. 2 Infantrys moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 5 Destroyers and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz58 Yamamoto attack with 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Transport British defend with 1 Destroyer Yamamoto roll dice for 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Transport in sz58, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz58 Yamamoto win with 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in sz18 Yamamoto attack with 1 B.Transport and 6 Destroyers Americans defend with 2 Destroyers Yamamoto roll dice for 1 B.Transport and 6 Destroyers in sz18, round 2 : 0/6 hits, 2.00 expected hits Americans roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto roll dice for 1 B.Transport and 5 Destroyers in sz18, round 3 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto win with 1 B.Transport and 4 Destroyers remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Destroyers Casualties for Americans: 2 Destroyers Battle in sz71 Yamamoto attack with 2 Destroyers and 1 Transport Anzac defend with 1 Destroyer Yamamoto roll dice for 2 Destroyers and 1 Transport in sz71, round 2 : 2/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in sz71, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Anzac lost in sz71 Yamamoto win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Flores Yamamoto attack with 3 Artillerys, 4 EarlyFighters and 6 Infantrys Anzac defend with 2 Artillerys, 2 Infantrys and 1 Marine Yamamoto roll dice for 3 Artillerys, 4 EarlyFighters and 6 Infantrys in Flores, round 2 : 8/13 hits, 3.83 expected hits Anzac roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Flores, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 2 Artillerys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Marine owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 3 Artillerys, 4 EarlyFighters and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Artillerys, 2 Infantrys and 1 Marine Battle in Bengal Yamamoto attack with 3 Artillerys, 14 Infantrys and 2 Tanks British defend with 1 AAGun, 3 Bunkers, 2 EarlyFighters, 1 Factory, 12 Infantrys, 5 Tanks and 2 Tankettes Yamamoto roll dice for 3 Artillerys, 14 Infantrys and 2 Tanks in Bengal, round 2 : 5/19 hits, 4.83 expected hits Units damaged: 3 Bunkers owned by the British British roll dice for 3 Bunkers, 2 EarlyFighters, 12 Infantrys, 5 Tanks and 2 Tankettes in Bengal, round 2 : 10/24 hits, 9.33 expected hits 10 Infantrys owned by the Yamamoto and 2 Tankettes owned by the British lost in Bengal Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in Bengal, round 3 : 3/9 hits, 3.17 expected hits British roll dice for 3 Bunkers, 2 EarlyFighters, 12 Infantrys and 5 Tanks in Bengal, round 3 : 11/22 hits, 9.00 expected hits 3 Artillerys owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 3 Infantrys owned by the British and 2 Tanks owned by the Yamamoto lost in Bengal British win with 3 Bunkers, 2 EarlyFighters, 9 Infantrys and 5 Tanks remaining. Battle score for attacker is -36 Casualties for Yamamoto: 3 Artillerys, 14 Infantrys and 2 Tanks Casualties for British: 3 Infantrys and 2 Tankettes Battle in Marcus Yamamoto attack with 1 Infantry and 1 Marine Americans defend with 1 Bunker and 1 Factory Yamamoto roll dice for 1 Infantry and 1 Marine in Marcus, round 2 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 Bunker in Marcus, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Marcus Yamamoto roll dice for 1 Marine in Marcus, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bunker in Marcus, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Marine in Marcus, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 1 Bunker in Marcus, round 4 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Yamamoto lost in Marcus Americans win with 1 Bunker remaining. Battle score for attacker is -5 Casualties for Yamamoto: 1 Infantry and 1 Marine Non Combat Move - Yamamoto 4 EarlyFighters moved from Flores to sz59 Place Units - Yamamoto 5 Destroyers placed in sz78 1 B.Transport placed in sz70 4 Infantrys placed in S.Japan 2 Artillerys placed in Davao 1 Infantry placed in Davao Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Yamamoto regular : 3.67 Americans regular : 0.50 Anzac regular : -0.17 British regular : 2.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 4 Infantrys moved from Tsingnan to Sikang 1 EarlyFighter moved from Tsingnan to Sikang 2 Tankettes moved from Tsingnan to Sikang Purchase Units - Chinese Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 EarlyFighter, 4 Infantrys and 2 Tankettes Hisaichi defend with 1 Mech.Inf and 3 Tankettes Chinese roll dice for 1 EarlyFighter, 4 Infantrys and 2 Tankettes in Sikang, round 2 : 2/7 hits, 1.67 expected hits Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 2 : 1/4 hits, 0.83 expected hits 2 Tankettes owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 EarlyFighter, 3 Infantrys and 2 Tankettes in Sikang, round 3 : 0/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Sikang, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tankettes in Sikang, round 4 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Sikang, round 4 : 2/2 hits, 0.50 expected hits 2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 2 Infantrys and 2 Tankettes Casualties for Hisaichi: 1 Mech.Inf and 3 Tankettes Non Combat Move - Chinese 1 EarlyFighter moved from Sikang to Tsingnan 1 Infantry moved from Gobi to Tsingnan 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Quyan to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Tsingnan 6 Infantrys placed in Xining 3 Infantrys placed in Urumal Turning on Edit Mode EDIT: Adding units owned by Chinese to Quyan: 1 Infantry EDIT: Removing units owned by Chinese from Urumal: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Hisaichi regular : 2.17 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 unit repaired. 2 Tankettes moved from Sian to Sikang 1 Tankette moved from W.Sian to Sikang 2 Tankettes moved from Kwangsi to N.Chunking 1 Tankette moved from W.Sian to N.Chunking 1 Transport moved from sz59 to sz60 1 Transport moved from sz59 to sz60 2 Artillerys moved from Lambok to sz59 1 Elite moved from Lambok to sz59 1 Marine moved from Lambok to sz59 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz59 to sz81 2 Artillerys, 1 Elite and 1 Marine moved from sz81 to Nayumo 1 Artillery moved from Lambok to sz59 1 Marine moved from Lambok to sz59 1 Artillery, 1 Marine and 1 Transport moved from sz59 to sz81 1 Artillery and 1 Marine moved from sz81 to Buru 1 Artillery moved from Lambok to sz59 1 Artillery and 1 Transport moved from sz59 to sz81 1 Artillery moved from sz81 to Ceram Hisaichi take Ceram from Dutch 1 Elite, 1 Infantry and 2 Marines moved from S.Borneo to sz60 1 Artillery moved from Lambok to Soem 2 Tanks moved from Lambok to sz59 1 Tank and 1 Transport moved from sz59 to sz81 1 Tank moved from sz81 to S.G Hisaichi take S.G from British 1 Tank and 1 Transport moved from sz59 to sz81 1 Tank moved from sz81 to Sarong Hisaichi take Sarong from Dutch 1 Elite, 1 Infantry, 2 Marines and 2 Transports moved from sz60 to sz59 1 Elite, 1 Infantry and 2 Marines moved from sz59 to Soem 4 EarlyFighters moved from sz64 to sz63 1 Bomber moved from Burma to sz63 2 Artillerys moved from Burma to W.Chunking 1 Tankette moved from Chunking to W.Chunking 4 Infantrys moved from Hsingan to Quingdao 4 Infantrys moved from Hsingan to Jinan 9 Infantrys moved from Manchuria to Hsingan 2 Tankettes moved from Seoul to Hsingan 2 Tankettes moved from Seoul to Hsingan 1 Mech.Inf moved from Seoul to Quingdao 1 Mech.Inf moved from Seoul to Jinan 2 Infantrys moved from Seoul to Manchuria 1 T.Boat moved from sz79 to sz15 Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 2 Elites, 7 Infantrys, 1 Marine, 1 Mech.Inf, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Chunking Hisaichi attack with 3 Tankettes British defend with 1 Infantry Hisaichi roll dice for 3 Tankettes in N.Chunking, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 5 : 3/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Chunking Hisaichi win, taking N.Chunking from Chinese with 3 Tankettes remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sikang Hisaichi attack with 3 Tankettes Chinese defend with 2 Infantrys Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 3 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Buru Hisaichi attack with 1 Artillery and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Buru, round 2 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Buru, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Buru Hisaichi roll dice for 1 Artillery in Buru, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Buru, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Buru, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Buru Dutch win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery and 1 Marine Battle in Jinan Hisaichi attack with 4 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Nayumo Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Nayumo, round 2 : 2/4 hits, 1.83 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Nayumo Hisaichi win, taking Nayumo from Dutch with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Quingdao Hisaichi attack with 4 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry Battle in W.Chunking Hisaichi attack with 2 Artillerys and 1 Tankette British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in W.Chunking Hisaichi roll dice for 2 Artillerys in W.Chunking, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys in W.Chunking, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tankette Battle in Soem Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Marines British defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Marines in Soem, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 Infantrys in Soem, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Soem Hisaichi win, taking Soem from British with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 2 Infantrys Battle in sz63 Hisaichi attack with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters; Thai loiter and taunt British defend with 6 Submarines British roll dice for 6 Submarines in sz63, round 2 : 1/6 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 2 : 1/9 hits, 3.67 expected hits 1 Submarine owned by the British lost in sz63 British roll dice for 5 Submarines in sz63, round 3 : 1/5 hits, 0.83 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 3 : 4/9 hits, 3.67 expected hits 4 Submarines owned by the British and 1 Destroyer owned by the Hisaichi lost in sz63 British roll dice for 1 Submarine in sz63, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz63, round 4 : 2/8 hits, 3.33 expected hits 1 Submarine owned by the British lost in sz63 Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 28 Casualties for British: 6 Submarines Casualties for Hisaichi: 1 Destroyer Non Combat Move - Hisaichi 4 EarlyFighters moved from sz63 to sz64 2 Mech.Infs moved from Hanan to Gansu 2 Tankettes moved from Hankou to Sian 2 Tankettes moved from Hongkong to Kwangsi 2 Tankettes moved from Hongkong to Hankou 2 Mech.Infs moved from Hongkong to Hanan 2 Tankettes moved from Peking to N.Shangsi 1 Tank and 2 Tankettes moved from N.Shangsi to Gansu 4 Artillerys and 4 Infantrys moved from Shangsi to Gansu 1 Tank moved from Peking to N.Shangsi 1 Bomber moved from sz63 to Burma 1 Infantry moved from E.Shansi to N.Shangsi Place Units - Hisaichi 1 Destroyer placed in sz60 2 Elites and 1 Marine placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking Hisaichi undo move 3. 1 Tank and 2 Tankettes placed in Peking 7 Infantrys and 1 Mech.Inf placed in Seoul 6 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Russians regular : 0.67 British regular : 0.33 Dutch regular : 0.67 Hisaichi regular : -6.67 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 unit repaired. 2 Tankettes moved from Sian to Sikang 1 Tankette moved from W.Sian to Sikang 2 Tankettes moved from Kwangsi to N.Chunking 1 Tankette moved from W.Sian to N.Chunking 1 Transport moved from sz59 to sz60 1 Transport moved from sz59 to sz60 2 Artillerys moved from Lambok to sz59 1 Elite moved from Lambok to sz59 1 Marine moved from Lambok to sz59 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz59 to sz81 2 Artillerys, 1 Elite and 1 Marine moved from sz81 to Nayumo 1 Artillery moved from Lambok to sz59 1 Marine moved from Lambok to sz59 1 Artillery, 1 Marine and 1 Transport moved from sz59 to sz81 1 Artillery and 1 Marine moved from sz81 to Buru 1 Artillery moved from Lambok to sz59 1 Artillery and 1 Transport moved from sz59 to sz81 1 Artillery moved from sz81 to Ceram Hisaichi take Ceram from Dutch 1 Elite, 1 Infantry and 2 Marines moved from S.Borneo to sz60 1 Artillery moved from Lambok to Soem 2 Tanks moved from Lambok to sz59 1 Tank and 1 Transport moved from sz59 to sz81 1 Tank moved from sz81 to S.G Hisaichi take S.G from British 1 Tank and 1 Transport moved from sz59 to sz81 1 Tank moved from sz81 to Sarong Hisaichi take Sarong from Dutch 1 Elite, 1 Infantry, 2 Marines and 2 Transports moved from sz60 to sz59 1 Elite, 1 Infantry and 2 Marines moved from sz59 to Soem 4 EarlyFighters moved from sz64 to sz63 1 Bomber moved from Burma to sz63 2 Artillerys moved from Burma to W.Chunking 1 Tankette moved from Chunking to W.Chunking 4 Infantrys moved from Hsingan to Quingdao 4 Infantrys moved from Hsingan to Jinan 9 Infantrys moved from Manchuria to Hsingan 2 Tankettes moved from Seoul to Hsingan 2 Tankettes moved from Seoul to Hsingan 1 Mech.Inf moved from Seoul to Quingdao 1 Mech.Inf moved from Seoul to Jinan 2 Infantrys moved from Seoul to Manchuria 1 T.Boat moved from sz79 to sz15 Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 2 Elites, 7 Infantrys, 1 Marine, 1 Mech.Inf, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Chunking Hisaichi attack with 3 Tankettes British defend with 1 Infantry Hisaichi roll dice for 3 Tankettes in N.Chunking, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in N.Chunking, round 5 : 3/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Chunking Hisaichi win, taking N.Chunking from Chinese with 3 Tankettes remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sikang Hisaichi attack with 3 Tankettes Chinese defend with 2 Infantrys Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 3 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Buru Hisaichi attack with 1 Artillery and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Buru, round 2 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Buru, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Buru Hisaichi roll dice for 1 Artillery in Buru, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Buru, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Buru, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Buru Dutch win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery and 1 Marine Battle in Jinan Hisaichi attack with 4 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Jinan, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Nayumo Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Nayumo, round 2 : 2/4 hits, 1.83 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Nayumo Hisaichi win, taking Nayumo from Dutch with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Quingdao Hisaichi attack with 4 Infantrys and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 4 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry Battle in W.Chunking Hisaichi attack with 2 Artillerys and 1 Tankette British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi roll dice for 2 Artillerys and 1 Tankette in W.Chunking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in W.Chunking Hisaichi roll dice for 2 Artillerys in W.Chunking, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys in W.Chunking, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in W.Chunking, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tankette Battle in Soem Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Marines British defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Marines in Soem, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 Infantrys in Soem, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Soem Hisaichi win, taking Soem from British with 1 Artillery, 1 Elite and 2 Marines remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 2 Infantrys Battle in sz63 Hisaichi attack with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters; Thai loiter and taunt British defend with 6 Submarines British roll dice for 6 Submarines in sz63, round 2 : 1/6 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 2 : 1/9 hits, 3.67 expected hits 1 Submarine owned by the British lost in sz63 British roll dice for 5 Submarines in sz63, round 3 : 1/5 hits, 0.83 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 3 : 4/9 hits, 3.67 expected hits 4 Submarines owned by the British and 1 Destroyer owned by the Hisaichi lost in sz63 British roll dice for 1 Submarine in sz63, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz63, round 4 : 2/8 hits, 3.33 expected hits 1 Submarine owned by the British lost in sz63 Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 28 Casualties for British: 6 Submarines Casualties for Hisaichi: 1 Destroyer Non Combat Move - Hisaichi 4 EarlyFighters moved from sz63 to sz64 2 Mech.Infs moved from Hanan to Gansu 2 Tankettes moved from Hankou to Sian 2 Tankettes moved from Hongkong to Kwangsi 2 Tankettes moved from Hongkong to Hankou 2 Mech.Infs moved from Hongkong to Hanan 2 Tankettes moved from Peking to N.Shangsi 1 Tank and 2 Tankettes moved from N.Shangsi to Gansu 4 Artillerys and 4 Infantrys moved from Shangsi to Gansu 1 Tank moved from Peking to N.Shangsi 1 Bomber moved from sz63 to Burma 1 Infantry moved from E.Shansi to N.Shangsi Place Units - Hisaichi 1 Destroyer placed in sz60 2 Elites and 1 Marine placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking Hisaichi undo move 3. 1 Tank and 2 Tankettes placed in Peking 7 Infantrys and 1 Mech.Inf placed in Seoul 6 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Russians regular : 0.67 British regular : 0.33 Dutch regular : 0.67 Hisaichi regular : -6.67 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 2 Infantrys moved from Ceylon to sz63 2 Infantrys and 1 Transport moved from sz63 to sz64 5 Artillerys, 10 Infantrys, 1 Tank and 3 Tankettes moved from Burma to Bengal 1 Infantry and 1 Marine moved from Thailand to sz64 1 Transport moved from sz60 to sz64 2 Infantrys moved from Thailand to sz64 5 Infantrys and 1 Marine moved from sz64 to Bengal 2 Artillerys and 3 Elites moved from Phuket to Thailand 1 Transport moved from sz73 to sz60 Purchase Units - Thai Thai buy 2 Artillerys, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Thai Battle in Bengal Thai attack with 5 Artillerys, 15 Infantrys, 1 Marine, 1 Tank and 3 Tankettes British defend with 1 AAGun, 3 Bunkers, 2 EarlyFighters, 1 Factory, 9 Infantrys and 5 Tanks Thai roll dice for 5 Artillerys, 15 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 2 : 7/25 hits, 6.83 expected hits British roll dice for 3 Bunkers, 2 EarlyFighters, 9 Infantrys and 5 Tanks in Bengal, round 2 : 5/19 hits, 8.00 expected hits 5 Infantrys owned by the Thai and 7 Infantrys owned by the British lost in Bengal Thai roll dice for 5 Artillerys, 10 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 3 : 6/20 hits, 6.00 expected hits British roll dice for 3 Bunkers, 2 EarlyFighters, 2 Infantrys and 5 Tanks in Bengal, round 3 : 4/12 hits, 5.67 expected hits 4 Infantrys owned by the Thai, 4 Tanks owned by the British and 2 Infantrys owned by the British lost in Bengal Thai roll dice for 5 Artillerys, 6 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 4 : 9/16 hits, 5.33 expected hits British roll dice for 3 Bunkers, 2 EarlyFighters and 1 Tank in Bengal, round 4 : 4/6 hits, 3.00 expected hits 4 Infantrys owned by the Thai, 3 Bunkers owned by the British, 1 Tank owned by the British and 2 EarlyFighters owned by the British lost in Bengal Thai win, taking Bengal from British with 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 3 Tankettes remaining. Battle score for attacker is 51 Casualties for Thai: 13 Infantrys Casualties for British: 3 Bunkers, 2 EarlyFighters, 9 Infantrys and 5 Tanks Non Combat Move - Thai Place Units - Thai 2 Artillerys and 1 Infantry placed in Thailand 4 Infantrys and 2 Tankettes placed in Phuket Turn Complete - Thai Thai collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Thai regular : 3.83 British regular : -3.67 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 1 Artillery, 5 Infantrys and 1 Tank moved from Nepal to Bengal 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 4 EarlyFighters, 7 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Bengal British attack with 1 Artillery, 5 Infantrys and 1 Tank Thai defend with 1 AAGun, 5 Artillerys, 1 Factory, 2 Infantrys, 1 Marine, 1 Tank and 3 Tankettes British roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Bengal, round 2 : 2/7 hits, 1.83 expected hits Thai roll dice for 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 3 Tankettes in Bengal, round 2 : 4/12 hits, 3.67 expected hits 2 Tankettes owned by the Thai and 4 Infantrys owned by the British lost in Bengal 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British retreated to Nepal Thai win with 5 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 1 Tankette remaining. Battle score for attacker is 0 Casualties for British: 4 Infantrys Casualties for Thai: 2 Tankettes Non Combat Move - British 2 Infantrys moved from Bhopa to Nepal Place Units - British 4 EarlyFighters and 4 Infantrys placed in Calcutta 3 Infantrys placed in Dheli 2 Tankettes placed in Moresby Turn Complete - British British collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Thai regular : 0.33 British regular : 0.17 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Anzac 2 Artillerys moved from W.Australia to sz50 1 Artillery moved from Derby to sz50 1 Infantry moved from Derby to sz50 1 Infantry moved from Derby to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 2 Infantrys moved from Moresby to New Guinea 2 EarlyFighters moved from sz50 to sz81 3 Artillerys and 5 Infantrys moved from sz50 to Soem 1 Destroyer moved from sz37 to sz50 Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Soem Anzac attack with 3 Artillerys and 5 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 2 Marines Anzac roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 3 Artillerys and 5 Infantrys in Soem, round 2 : 2/8 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Marines in Soem, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Soem Anzac roll dice for 3 Artillerys and 3 Infantrys in Soem, round 3 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Elite in Soem, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Soem Anzac win, taking Soem from Hisaichi with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Marines Battle in sz81 Anzac attack with 2 EarlyFighters Hisaichi defend with 6 Transports Anzac roll dice for 2 EarlyFighters in sz81, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 6 Transports in sz81, round 2 : 0/6 hits, 1.00 expected hits 1 Transport owned by the Hisaichi lost in sz81 Anzac roll dice for 2 EarlyFighters in sz81, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 5 Transports in sz81, round 3 : 0/5 hits, 0.83 expected hits Anzac roll dice for 2 EarlyFighters in sz81, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 5 Transports in sz81, round 4 : 0/5 hits, 0.83 expected hits 1 Transport owned by the Hisaichi lost in sz81 Anzac roll dice for 2 EarlyFighters in sz81, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Transports in sz81, round 5 : 0/4 hits, 0.67 expected hits 1 Transport owned by the Hisaichi lost in sz81 Anzac roll dice for 2 EarlyFighters in sz81, round 6 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Transports in sz81, round 6 : 1/3 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac lost in sz81 Anzac roll dice for 1 EarlyFighter in sz81, round 7 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Transports in sz81, round 7 : 0/3 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac retreated Hisaichi win with 3 Transports remaining. Battle score for attacker is 10 Casualties for Hisaichi: 3 Transports Casualties for Anzac: 1 EarlyFighter Non Combat Move - Anzac 1 EarlyFighter moved from sz81 to sz50 2 Artillerys and 1 Infantry moved from Darwin to Derby 3 Infantrys moved from Melbourne to S.W.Australia Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Anzac regular : -0.67 Hisaichi regular : -3.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 1 unit repaired. 1 Artillery, 9 Infantrys and 1 Tank moved from Yakutsk to Vostok 1 Artillery, 2 Infantrys and 9 Marines moved from Magadan to Yakutsk 4 Infantrys and 8 Marines moved from Palana to Magadan 1 Infantry moved from Wake to sz19 1 Infantry and 1 S.Sub moved from sz19 to sz45 1 Infantry and 1 S.Sub moved from sz45 to sz72 1 Fighter moved from sz19 to sz18 1 Destroyer moved from sz19 to sz18 1 Bomber and 1 Fighter moved from Wake to sz18 1 B29 moved from Pearl Harbor to sz18 1 Carrier moved from sz19 to sz18 4 Destroyers moved from sz4 to sz7 1 Infantry moved from sz72 to Iwo Jima Americans take Iwo Jima from Yamamoto Purchase Units - Americans Americans buy 1 B29, 4 Destroyers, 1 Infantry, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz7 Americans attack with 4 Destroyers Masaharu defend with 1 Destroyer Americans roll dice for 4 Destroyers in sz7, round 2 : 1/4 hits, 1.33 expected hits Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Americans win with 3 Destroyers remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Masaharu: 1 Destroyer Battle in Vostok Americans attack with 1 Artillery, 9 Infantrys and 1 Tank Masaharu defend with 3 Infantrys Americans roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Vostok, round 2 : 2/11 hits, 2.50 expected hits Masaharu roll dice for 3 Infantrys in Vostok, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Masaharu lost in Vostok Americans roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Vostok, round 3 : 3/11 hits, 2.50 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Vostok Americans win, taking Vostok from Masaharu with 1 Artillery, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Masaharu: 3 Infantrys Battle in sz18 Americans attack with 1 B29, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters Yamamoto defend with 1 B.Transport and 4 Destroyers Americans roll dice for 1 B29, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters in sz18, round 2 : 3/6 hits, 3.00 expected hits Yamamoto roll dice for 1 B.Transport and 4 Destroyers in sz18, round 2 : 1/5 hits, 2.17 expected hits 1 Carrier owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in sz18 Americans roll dice for 1 B29, 1 Bomber, 1 Destroyer and 2 Fighters in sz18, round 3 : 5/5 hits, 2.83 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 0/2 hits, 1.00 expected hits 2 Destroyers owned by the Yamamoto lost in sz18 Americans win with 1 B29, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 26 Casualties for Americans: 1 Carrier Casualties for Yamamoto: 1 B.Transport and 4 Destroyers Non Combat Move - Americans 1 B29 moved from sz18 to Marcus 1 Bomber moved from sz18 to Marcus 2 Fighters moved from sz18 to Marcus 1 Submarine moved from sz25 to sz20 1 B.Transport moved from sz25 to sz20 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from Seattle to sz6 1 B.Transport moved from sz4 to sz5 1 B.Transport moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 2 B.Transports and 8 Marines moved from sz5 to sz4 8 Marines moved from sz4 to Palana 8 Marines moved from sz6 to N.Canada 8 Marines moved from sz14 to Seattle Place Units - Americans 8 Marines placed in San Francisco 1 S.Sub placed in sz25 1 B29 and 1 Infantry placed in Pearl Harbor 1 Destroyer placed in sz17 1 Destroyer placed in sz20 2 Destroyers placed in sz4 Turn Complete - Americans Americans collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.17 Americans regular : 1.83 Masaharu regular : -0.83 -
TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 1 Elite moved from Belogorsk to Vostok 2 Artillerys moved from Amursk to sz1 2 Artillerys and 4 Transports moved from sz1 to sz15 6 Infantrys moved from Akina to sz15 2 Artillerys, 6 Infantrys and 4 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 2 Artillerys and 7 Infantrys moved from sz1 to Vostok 5 Infantrys moved from Belogorsk to Quingdao 5 Infantrys moved from Belogorsk to Vostok 1 Infantry moved from Amursk to Belogorsk 1 Infantry moved from Akina to N.Japan 1 Destroyer moved from sz16 to sz72 2 Destroyers moved from sz16 to sz17 Purchase Units - Masaharu Masaharu buy 2 Destroyers, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz17 Masaharu attack with 2 Destroyers Americans defend with 1 Destroyer Masaharu roll dice for 2 Destroyers in sz17, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 2 Destroyers in sz17, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz17, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz17 Masaharu win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Destroyer Casualties for Americans: 1 Destroyer Battle in sz72 Masaharu attack with 1 Destroyer Americans defend with 1 S.Sub Americans roll dice for 1 S.Sub in sz72, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz72, round 2 : 1/1 hits, 0.33 expected hits 1 S.Sub owned by the Americans lost in sz72 Masaharu win with 1 Destroyer remaining. Battle score for attacker is 9 Casualties for Americans: 1 S.Sub Battle in Vostok Masaharu attack with 2 Artillerys, 1 Elite and 12 Infantrys Americans defend with 1 Artillery, 9 Infantrys and 1 Tank Masaharu roll dice for 2 Artillerys, 1 Elite and 12 Infantrys in Vostok, round 2 : 4/15 hits, 3.50 expected hits Russians roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Vostok, round 2 : 2/11 hits, 3.83 expected hits 2 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 2 Artillerys, 1 Elite and 10 Infantrys in Vostok, round 3 : 4/13 hits, 3.17 expected hits Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Vostok, round 3 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 2 Artillerys, 1 Elite and 8 Infantrys in Vostok, round 4 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vostok, round 4 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 19 Casualties for Masaharu: 4 Infantrys Casualties for Americans: 1 Artillery, 9 Infantrys and 1 Tank Non Combat Move - Masaharu Place Units - Masaharu 2 Destroyers placed in sz1 1 Marine placed in Amursk 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Masaharu regular : 2.83 Russians regular : -3.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 1 EarlyFighter, 1 Fighter, 9 Infantrys, 2 Marines and 6 Mech.Infs moved from Ulaan Ude to Quingdao 4 Mech.Infs moved from Tulun to Quingdao Purchase Units - Russians Russians buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter, 1 Fighter, 9 Infantrys, 2 Marines and 10 Mech.Infs Hisaichi defend with 2 Infantrys and 1 Mech.Inf; Masaharu defend with 5 Infantrys Russians roll dice for 1 EarlyFighter, 1 Fighter, 9 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 9/23 hits, 8.00 expected hits Hisaichi roll dice for 7 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 1/8 hits, 2.67 expected hits 1 Infantry owned by the Russians, 5 Infantrys owned by the Masaharu, 1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Quingdao Russians win, taking Quingdao from Hisaichi with 1 EarlyFighter, 1 Fighter, 8 Infantrys, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is 17 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys and 1 Mech.Inf Casualties for Masaharu: 5 Infantrys Non Combat Move - Russians 1 EarlyFighter and 1 Fighter moved from Quingdao to Ulaan Ude 6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 6 Infantrys moved from Kaask to Tulun 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Hisaichi regular : -1.67 -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 2 Destroyers moved from sz71 to sz18 5 Destroyers moved from sz78 to sz7 3 Artillerys and 4 Infantrys moved from Flores to sz58 2 Artillerys, 2 B.Transports and 3 Infantrys moved from sz58 to sz59 1 Artillery, 1 Infantry and 1 Transport moved from sz58 to sz59 2 Infantrys moved from Lambok to Soem 3 Artillerys and 4 Infantrys moved from sz59 to Soem 1 Artillery moved from Davao to sz70 2 Infantrys moved from Davao to sz70 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz59 1 Artillery and 2 Infantrys moved from sz59 to Soem 1 Transport moved from sz71 to sz70 1 Artillery and 1 Infantry moved from Davao to sz70 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz58 1 Artillery and 1 Infantry moved from sz58 to Buru 4 Infantrys moved from Burma to sz64 4 Infantrys moved from sz64 to E.India Yamamoto take E.India from British 12 Infantrys moved from N.French I. to Burma 2 B.Transports moved from sz67 to sz74 6 Infantrys moved from S.Japan to sz74 2 B.Transports and 6 Infantrys moved from sz74 to sz67 6 Infantrys moved from sz67 to N.French I. 1 B.Transport moved from sz67 to sz79 1 Artillery and 2 Infantrys moved from Gansu to S.Mongolia Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Buru Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Buru, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Buru Yamamoto win, taking Buru from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in sz18 Yamamoto attack with 2 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz18 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in S.Mongolia Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in S.Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in S.Mongolia Yamamoto win, taking S.Mongolia from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Soem Yamamoto attack with 4 Artillerys and 8 Infantrys Anzac defend with 3 Artillerys and 3 Infantrys Yamamoto roll dice for 4 Artillerys and 8 Infantrys in Soem, round 2 : 5/12 hits, 3.33 expected hits Anzac roll dice for 3 Artillerys and 3 Infantrys in Soem, round 2 : 3/6 hits, 2.00 expected hits 2 Artillerys owned by the Anzac, 3 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Soem Yamamoto roll dice for 4 Artillerys and 5 Infantrys in Soem, round 3 : 3/9 hits, 2.83 expected hits Anzac roll dice for 1 Artillery in Soem, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Soem Yamamoto win, taking Soem from Anzac with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 3 Artillerys and 3 Infantrys Battle in sz7 Yamamoto attack with 5 Destroyers Americans defend with 3 Destroyers Yamamoto roll dice for 5 Destroyers in sz7, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 3 Destroyers in sz7, round 2 : 1/3 hits, 1.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Yamamoto roll dice for 4 Destroyers in sz7, round 3 : 4/4 hits, 1.33 expected hits Americans roll dice for 2 Destroyers in sz7, round 3 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Destroyers Casualties for Americans: 3 Destroyers Non Combat Move - Yamamoto Place Units - Yamamoto 5 Destroyers placed in sz78 2 Artillerys, 1 Infantry and 1 Marine placed in Davao 4 Infantrys placed in S.Japan 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 67 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from sz79: 1 B.Transport EDIT: Adding units owned by Yamamoto to sz78: 1 B.Transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 3.67 Americans regular : -1.50 Anzac regular : 0.67 Dutch regular : -0.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Gobi to S.Mongolia 3 Infantrys moved from Tsingnan to S.Mongolia 1 EarlyFighter moved from Tsingnan to S.Mongolia 1 Elite and 2 Infantrys moved from Tsingnan to Sikang Purchase Units - Chinese Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in S.Mongolia Chinese attack with 1 EarlyFighter and 4 Infantrys Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 EarlyFighter and 4 Infantrys in S.Mongolia, round 2 : 1/5 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.Mongolia, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in S.Mongolia Chinese roll dice for 1 EarlyFighter and 4 Infantrys in S.Mongolia, round 3 : 1/5 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in S.Mongolia Chinese roll dice for 1 EarlyFighter and 3 Infantrys in S.Mongolia, round 4 : 1/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in S.Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in S.Mongolia Chinese win, taking S.Mongolia from Yamamoto with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Sikang Chinese attack with 1 Elite and 2 Infantrys Hisaichi defend with 3 Tankettes Chinese roll dice for 1 Elite and 2 Infantrys in Sikang, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 1/3 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Tankettes in Sikang, round 3 : 2/3 hits, 0.50 expected hits 2 Tankettes owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Sikang Hisaichi win with 1 Tankette remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Elite and 2 Infantrys Casualties for Hisaichi: 2 Tankettes Non Combat Move - Chinese 1 Infantry moved from Xining to Nancheng 5 Infantrys moved from Xining to Tsingnan 1 EarlyFighter moved from S.Mongolia to Tsingnan 2 Infantrys moved from Quyan to Gobi 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Tsingnan 6 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 0.67 Hisaichi regular : 2.00 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 unit repaired. 4 Artillerys, 4 Infantrys, 2 Mech.Infs, 11 Tanks and 2 Tankettes moved from Gansu to Tsingnan 1 Tank and 2 Tankettes moved from N.Shangsi to Tsingnan 1 Tankette moved from Sikang to Tsingnan 3 Infantrys and 1 Mech.Inf moved from Jinan to Quingdao 9 Infantrys and 4 Tankettes moved from Hsingan to Quingdao 1 Mech.Inf moved from Seoul to Quingdao 2 Infantrys moved from Manchuria to Hsingan 1 T.Boat moved from sz15 to sz1 7 Infantrys moved from Seoul to Manchuria 2 Mech.Infs moved from Hanan to Tsingnan 1 Artillery moved from W.Chunking to Bengal 1 Bomber moved from Burma to Tsingnan 1 Battleship and 2 Destroyers moved from sz63 to sz64 1 Destroyer moved from sz60 to sz64 1 Tank moved from S.G to sz81 2 Artillerys moved from Nayumo to sz81 1 Elite and 1 Marine moved from Nayumo to sz81 2 Artillerys, 1 Elite, 1 Marine, 1 Tank and 3 Transports moved from sz81 to sz59 2 Artillerys, 1 Elite, 1 Marine and 1 Tank moved from sz59 to Soem 2 Transports moved from sz59 to sz60 2 Elites and 1 Marine moved from S.Borneo to sz60 2 Elites, 1 Marine and 2 Transports moved from sz60 to sz59 2 Elites and 1 Marine moved from sz59 to Soem 1 Tank moved from Sarong to E.G Hisaichi take N.G from British Hisaichi take E.G from British Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 1 Elite, 5 Infantrys, 5 Mech.Infs, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Quingdao Hisaichi attack with 12 Infantrys, 2 Mech.Infs and 4 Tankettes Russians defend with 8 Infantrys, 2 Marines and 10 Mech.Infs Hisaichi roll dice for 12 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 2 : 5/18 hits, 4.33 expected hits Russians roll dice for 8 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 6/20 hits, 6.67 expected hits 5 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 3 : 2/12 hits, 3.33 expected hits Russians roll dice for 3 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 3 : 7/15 hits, 5.00 expected hits 2 Infantrys owned by the Russians, 4 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Quingdao 2 Mech.Infs owned by the Hisaichi and 3 Infantrys owned by the Hisaichi retreated to Belogorsk Russians win with 1 Infantry, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is -20 Casualties for Hisaichi: 9 Infantrys and 4 Tankettes Casualties for Russians: 7 Infantrys Battle in Tsingnan Hisaichi attack with 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes Chinese defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank Chinese roll AA dice in Tsingnan : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes in Tsingnan, round 2 : 10/30 hits, 12.33 expected hits Units damaged: 2 Bunkers owned by the Chinese Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 2 : 7/23 hits, 8.33 expected hits 3 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Tsingnan Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Mech.Infs, 12 Tanks and 2 Tankettes in Tsingnan, round 3 : 13/23 hits, 10.00 expected hits Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 2 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 3 : 8/15 hits, 5.67 expected hits 9 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 1 Bunker owned by the Chinese, 2 Tankettes owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Tsingnan Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 12 Tanks in Tsingnan, round 4 : 9/15 hits, 7.33 expected hits Chinese roll dice for 1 Bunker and 1 EarlyFighter in Tsingnan, round 4 : 2/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Chinese, 1 Bunker owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 1 Bomber and 12 Tanks remaining. Battle score for attacker is 26 Casualties for Hisaichi: 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 5 Tankettes Casualties for Chinese: 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Tsingnan to Gansu 3 Tankettes moved from N.Chunking to Sikang 2 Tankettes moved from Sian to Sikang 1 Infantry moved from N.Shangsi to Gansu 1 Tank moved from Peking to N.Shangsi 2 Tankettes moved from Peking to N.Shangsi 2 Tankettes moved from Hankou to Sian 2 Tankettes moved from Kwangsi to W.Sian 3 Tankettes moved from Hongkong to Hankou 3 Tankettes moved from Hongkong to Kwangsi Place Units - Hisaichi 1 Destroyer placed in sz60 1 Elite and 2 Infantrys placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking 6 Tankettes placed in Hongkong 3 Infantrys and 5 Mech.Infs placed in Seoul Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Chinese AA : -0.17 Russians regular : 1.33 Hisaichi regular : 1.67 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 unit repaired. 4 Artillerys, 4 Infantrys, 2 Mech.Infs, 11 Tanks and 2 Tankettes moved from Gansu to Tsingnan 1 Tank and 2 Tankettes moved from N.Shangsi to Tsingnan 1 Tankette moved from Sikang to Tsingnan 3 Infantrys and 1 Mech.Inf moved from Jinan to Quingdao 9 Infantrys and 4 Tankettes moved from Hsingan to Quingdao 1 Mech.Inf moved from Seoul to Quingdao 2 Infantrys moved from Manchuria to Hsingan 1 T.Boat moved from sz15 to sz1 7 Infantrys moved from Seoul to Manchuria 2 Mech.Infs moved from Hanan to Tsingnan 1 Artillery moved from W.Chunking to Bengal 1 Bomber moved from Burma to Tsingnan 1 Battleship and 2 Destroyers moved from sz63 to sz64 1 Destroyer moved from sz60 to sz64 1 Tank moved from S.G to sz81 2 Artillerys moved from Nayumo to sz81 1 Elite and 1 Marine moved from Nayumo to sz81 2 Artillerys, 1 Elite, 1 Marine, 1 Tank and 3 Transports moved from sz81 to sz59 2 Artillerys, 1 Elite, 1 Marine and 1 Tank moved from sz59 to Soem 2 Transports moved from sz59 to sz60 2 Elites and 1 Marine moved from S.Borneo to sz60 2 Elites, 1 Marine and 2 Transports moved from sz60 to sz59 2 Elites and 1 Marine moved from sz59 to Soem 1 Tank moved from Sarong to E.G Hisaichi take N.G from British Hisaichi take E.G from British Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 1 Elite, 5 Infantrys, 5 Mech.Infs, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Quingdao Hisaichi attack with 12 Infantrys, 2 Mech.Infs and 4 Tankettes Russians defend with 8 Infantrys, 2 Marines and 10 Mech.Infs Hisaichi roll dice for 12 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 2 : 5/18 hits, 4.33 expected hits Russians roll dice for 8 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 2 : 6/20 hits, 6.67 expected hits 5 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 4 Tankettes in Quingdao, round 3 : 2/12 hits, 3.33 expected hits Russians roll dice for 3 Infantrys, 2 Marines and 10 Mech.Infs in Quingdao, round 3 : 7/15 hits, 5.00 expected hits 2 Infantrys owned by the Russians, 4 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Quingdao 2 Mech.Infs owned by the Hisaichi and 3 Infantrys owned by the Hisaichi retreated to Belogorsk Russians win with 1 Infantry, 2 Marines and 10 Mech.Infs remaining. Battle score for attacker is -20 Casualties for Hisaichi: 9 Infantrys and 4 Tankettes Casualties for Russians: 7 Infantrys Battle in Tsingnan Hisaichi attack with 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes Chinese defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank Chinese roll AA dice in Tsingnan : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Infantrys, 4 Mech.Infs, 12 Tanks and 5 Tankettes in Tsingnan, round 2 : 10/30 hits, 12.33 expected hits Units damaged: 2 Bunkers owned by the Chinese Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 2 : 7/23 hits, 8.33 expected hits 3 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Tsingnan Hisaichi roll dice for 4 Artillerys, 1 Bomber, 4 Mech.Infs, 12 Tanks and 2 Tankettes in Tsingnan, round 3 : 13/23 hits, 10.00 expected hits Chinese roll dice for 2 Bunkers, 1 EarlyFighter, 2 Infantrys, 9 Mech.Infs and 1 Tank in Tsingnan, round 3 : 8/15 hits, 5.67 expected hits 9 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 1 Bunker owned by the Chinese, 2 Tankettes owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Tsingnan Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 12 Tanks in Tsingnan, round 4 : 9/15 hits, 7.33 expected hits Chinese roll dice for 1 Bunker and 1 EarlyFighter in Tsingnan, round 4 : 2/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Chinese, 1 Bunker owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 1 Bomber and 12 Tanks remaining. Battle score for attacker is 26 Casualties for Hisaichi: 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 5 Tankettes Casualties for Chinese: 2 Bunkers, 1 EarlyFighter, 10 Infantrys, 9 Mech.Infs and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Tsingnan to Gansu 3 Tankettes moved from N.Chunking to Sikang 2 Tankettes moved from Sian to Sikang 1 Infantry moved from N.Shangsi to Gansu 1 Tank moved from Peking to N.Shangsi 2 Tankettes moved from Peking to N.Shangsi 2 Tankettes moved from Hankou to Sian 2 Tankettes moved from Kwangsi to W.Sian 3 Tankettes moved from Hongkong to Hankou 3 Tankettes moved from Hongkong to Kwangsi Place Units - Hisaichi 1 Destroyer placed in sz60 1 Elite and 2 Infantrys placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking 6 Tankettes placed in Hongkong 3 Infantrys and 5 Mech.Infs placed in Seoul Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Chinese AA : -0.17 Russians regular : 1.33 Hisaichi regular : 1.67 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Turn Complete - DutchCombat Hit Differential Summary :





