@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Americans 1 Bomber moved from Nayumo to sz45 1 Artillery and 1 Infantry moved from Marcus to sz18 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Infantry, 2 Submarines and 1 Transport moved from sz18 to sz76 1 Artillery and 1 Infantry moved from sz76 to Iwo Jima 2 EarlyFighters moved from sz19 to Iwo Jima 2 Destroyers moved from sz20 to sz17 1 Artillery and 2 Infantrys moved from Magadan to Yakutsk 2 Tanks moved from Palana to Yakutsk Purchase Units - Americans Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial Americans buy 1 Bunker, 3 Destroyers, 1 EarlyFighter, 1 Factory, 1 Fighter and 8 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in sz76 Americans attack with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport Yamamoto defend with 1 Destroyer Americans roll dice for 2 Submarines in sz76, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz76, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans 1 Destroyer owned by the Yamamoto lost in sz76 Americans win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Yakutsk Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Masaharu defend with 3 Artillerys, 1 Marine and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yakutsk, round 2 : 1/5 hits, 1.83 expected hits Masaharu roll dice for 3 Artillerys, 1 Marine and 1 Tank in Yakutsk, round 2 : 1/5 hits, 1.83 expected hits 1 Marine owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Yakutsk, round 3 : 2/4 hits, 1.67 expected hits Masaharu roll dice for 3 Artillerys and 1 Tank in Yakutsk, round 3 : 2/4 hits, 1.50 expected hits 2 Artillerys owned by the Masaharu, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Yakutsk Americans roll dice for 2 Tanks in Yakutsk, round 4 : 2/2 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Yakutsk, round 4 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Masaharu, 1 Tank owned by the Americans and 1 Tank owned by the Masaharu lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 1 Tank remaining. Battle score for attacker is 7 Casualties for Americans: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Masaharu: 3 Artillerys, 1 Marine and 1 Tank Battle in Iwo Jima Americans attack with 1 Artillery, 2 EarlyFighters and 1 Infantry Yamamoto defend with 1 AAGun and 1 Bunker Yamamoto roll AA dice in Iwo Jima : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Iwo Jima, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 Artillery and 2 EarlyFighters in Iwo Jima, round 4 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Bunker in Iwo Jima, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Americans lost in Iwo Jima 2 EarlyFighters owned by the Americans retreated Yamamoto win with 1 Bunker remaining. Battle score for attacker is -6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in sz17 Americans attack with 2 Destroyers Yamamoto defend with 1 Destroyer Americans roll dice for 2 Destroyers in sz17, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz17 Americans win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Battle in sz45 Americans attack with 1 Bomber Yamamoto defend with 1 Submarine Americans roll dice for 1 Bomber in sz45, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz45 Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 1 Infantry moved from Pikelot to Gaferut 1 Artillery moved from Pikelot to Gaferut 2 Infantrys moved from Pula to Pikelot 1 Tank moved from Pula to Gaferut 1 Bomber moved from sz45 to Marcus 1 Infantry and 1 Tank moved from Wake to sz20 1 Infantry, 1 Tank and 1 Transport moved from sz20 to sz18 1 Carrier moved from sz19 to sz18 1 Infantry and 1 Tank moved from sz18 to Marcus 2 EarlyFighters moved from Iwo Jima to sz76 2 EarlyFighters moved from sz76 to sz18 2 Destroyers moved from sz25 to sz20 2 B.Transports moved from sz4 to sz5 1 Artillery and 3 Infantrys moved from Anchorage to sz5 2 Infantrys moved from Anchorage to sz5 1 Infantry moved from Alaska to sz5 1 Artillery, 2 B.Transports and 6 Infantrys moved from sz5 to sz4 3 Destroyers moved from sz4 to sz3 2 Artillerys and 7 Infantrys moved from Palana to Magadan 1 Tank moved from Alaska to sz4 1 Infantry moved from Umnak to sz4 1 Infantry moved from Adak to sz4 1 Infantry moved from Amchitka to sz4 1 Artillery, 9 Infantrys and 1 Tank moved from sz4 to Palana 8 Marines moved from British Columbia to N.Canada 2 Infantrys moved from Canada to N.Canada 1 B.Transport moved from sz6 to sz14 1 Marine moved from Nor Cal to sz14 1 B.Transport and 1 Marine moved from sz14 to sz6 1 B.Transport moved from sz6 to sz13 1 Artillery and 2 Infantrys moved from Kauai to sz13 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz13 to sz6 1 Artillery, 2 Infantrys and 1 Marine moved from sz6 to N.Canada 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from sz14 to Seattle Place Units - Americans 1 Bunker and 1 Factory placed in Marcus 1 Destroyer placed in sz19 2 Destroyers placed in sz4 1 EarlyFighter and 1 Fighter placed in Pearl Harbor 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.50 Americans regular : -1.17 Yamamoto AA : -0.33 Masaharu regular : -0.17 -
TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 2 Infantrys moved from Belogorsk to Quingdao 1 Artillery and 1 Infantry moved from Jinan to Quingdao 1 Bomber moved from Belogorsk to Quingdao 3 Transports moved from sz1 to sz15 1 Artillery moved from Amursk to sz1 2 Infantrys moved from N.Japan to sz1 1 Artillery and 2 Infantrys moved from sz1 to Yakutsk 1 Artillery and 1 Elite moved from Amursk to Belogorsk 1 Infantry moved from Jinan to Quingdao 6 Infantrys moved from Akina to sz15 6 Infantrys and 3 Transports moved from sz15 to sz1 8 Infantrys moved from Akina to N.Japan 1 Infantry moved from sz1 to Vostok 5 Infantrys moved from sz1 to Vostok 1 Destroyer moved from sz16 to sz1 2 Destroyers moved from sz7 to sz1 Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 2 Artillerys, 1 Destroyer, 1 Elite, 5 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Quingdao Masaharu attack with 1 Artillery, 1 Bomber and 4 Infantrys Russians defend with 4 Tanks Masaharu roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Quingdao, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 4 Tanks in Quingdao, round 2 : 3/4 hits, 2.00 expected hits 3 Infantrys owned by the Masaharu and 2 Tanks owned by the Russians lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Quingdao, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 Tanks in Quingdao, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Russians lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Quingdao, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Tank in Quingdao, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 14 Casualties for Masaharu: 3 Infantrys Casualties for Russians: 4 Tanks Battle in Yakutsk Masaharu attack with 1 Artillery and 2 Infantrys Americans defend with 1 Tank Masaharu roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Tank in Yakutsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Tank owned by the Americans lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Masaharu: 1 Infantry Casualties for Americans: 1 Tank Non Combat Move - Masaharu 1 Bomber moved from Quingdao to Akina Place Units - Masaharu 1 Destroyer placed in sz16 1 Elite and 2 Tankettes placed in Amursk 2 Artillerys and 5 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Ulaan Ude to Jinan Russians take Jinan from Masaharu 3 Infantrys moved from Ulaan Ude to Quingdao 1 Mech.Inf moved from Tulun to Quingdao 1 EarlyFighter and 1 Fighter moved from Ulaan Ude to Yakutsk 2 Infantrys moved from Magadan to Yakutsk 1 Infantry moved from Angarsk to Yakutsk Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Yakutsk Russians attack with 1 EarlyFighter, 1 Fighter and 3 Infantrys Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 EarlyFighter, 1 Fighter and 3 Infantrys in Yakutsk, round 2 : 1/5 hits, 1.33 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Yakutsk Russians roll dice for 1 EarlyFighter, 1 Fighter and 1 Infantry in Yakutsk, round 3 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu lost in Yakutsk Russians win, taking Yakutsk from Masaharu with 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 1 Artillery and 1 Infantry Battle in Quingdao Russians attack with 3 Infantrys and 1 Mech.Inf Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 1/4 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 3 : 1/4 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery in Quingdao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Artillery and 6 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 EarlyFighter and 1 Fighter moved from Yakutsk to Magadan 1 Marine moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Kyzyl to Kaask 1 Infantry moved from Achinsk to Kyzyl 3 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Masaharu regular : 1.00 Russians regular : -0.33 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 8 Destroyers moved from sz78 to sz76 2 Destroyers moved from sz70 to sz76 1 T.Boat moved from sz72 to sz76 1 T.Boat moved from sz70 to sz72 2 Bombers moved from Davao to sz76 2 Artillerys, 4 Infantrys and 2 Tanks moved from N.French I. to Thailand 1 Artillery moved from S to sz70 1 Infantry moved from Boho to sz70 2 B.Transports moved from sz59 to sz60 4 Artillerys moved from Malaya to sz60 4 Artillerys and 2 B.Transports moved from sz60 to sz59 4 Artillerys moved from sz59 to Lambok 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz59 1 Artillery and 1 Infantry moved from sz59 to Lambok 10 Infantrys moved from Nagasaki to sz74 10 Infantrys and 5 Transports moved from sz74 to sz60 10 Infantrys moved from sz60 to N.S 1 Artillery moved from Kwangsi to sz67 1 Artillery and 1 Transport moved from sz67 to sz60 1 Artillery moved from sz60 to N.S 1 B.Transport moved from sz59 to sz70 2 B.Transports moved from sz59 to sz68 4 EarlyFighters moved from sz59 to Lambok 1 B.Transport moved from sz67 to sz74 1 Infantry moved from Nagasaki to sz74 3 Infantrys moved from S.Japan to sz74 1 B.Transport and 4 Infantrys moved from sz74 to sz67 4 Infantrys moved from sz67 to N.French I. 1 Artillery and 3 Infantrys moved from Shansi to Shangsi 7 Infantrys and 3 Tanks moved from Hopeh to E.Shansi 3 Tanks moved from E.Shansi to Shangsi 4 Infantrys moved from Davao to sz70 4 Infantrys moved from sz70 to Celebs Purchase Units - Yamamoto Yamamoto buy 6 Destroyers and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lambok Yamamoto attack with 5 Artillerys, 4 EarlyFighters and 1 Infantry Anzac defend with 5 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Lambok, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 5 Artillerys, 4 EarlyFighters and 1 Infantry in Lambok, round 2 : 3/10 hits, 3.33 expected hits Dutch roll dice for 5 Infantrys and 1 Tank in Lambok, round 2 : 1/6 hits, 2.17 expected hits 3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lambok Yamamoto roll dice for 5 Artillerys and 4 EarlyFighters in Lambok, round 3 : 1/9 hits, 3.00 expected hits Dutch roll dice for 2 Infantrys and 1 Tank in Lambok, round 3 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Lambok Yamamoto roll dice for 3 Artillerys and 4 EarlyFighters in Lambok, round 4 : 1/7 hits, 2.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Lambok, round 4 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Lambok Yamamoto roll dice for 3 Artillerys and 4 EarlyFighters in Lambok, round 5 : 5/7 hits, 2.33 expected hits Dutch roll dice for 1 Tank in Lambok, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Lambok Yamamoto win, taking Lambok from Dutch with 3 Artillerys and 4 EarlyFighters remaining. Battle score for attacker is 5 Casualties for Yamamoto: 2 Artillerys and 1 Infantry Casualties for Anzac: 5 Infantrys and 1 Tank Battle in Thailand Yamamoto attack with 2 Artillerys, 4 Infantrys and 2 Tanks British defend with 3 Artillerys and 2 Infantrys Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Thailand, round 2 : 5/8 hits, 2.67 expected hits British roll dice for 3 Artillerys and 2 Infantrys in Thailand, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto, 3 Artillerys owned by the British and 2 Infantrys owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Infantrys Casualties for British: 3 Artillerys and 2 Infantrys Battle in N.S Yamamoto attack with 1 Artillery and 10 Infantrys British defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Artillery and 10 Infantrys in N.S, round 2 : 5/11 hits, 2.17 expected hits British roll dice for 1 Artillery and 2 Infantrys in N.S, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.S Yamamoto win, taking N.S from British with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Battle in sz76 Yamamoto attack with 2 Bombers, 10 Destroyers and 1 T.Boat Americans defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport Americans roll dice for 2 Submarines in sz76, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 Bombers, 10 Destroyers and 1 T.Boat in sz76, round 2 : 8/13 hits, 5.00 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Transport in sz76, round 2 : 5/7 hits, 3.33 expected hits 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 Carrier owned by the Americans, 1 Transport owned by the Americans, 2 Bombers owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 1 T.Boat owned by the Yamamoto lost in sz76 Yamamoto roll dice for 8 Destroyers in sz76, round 3 : 5/8 hits, 2.67 expected hits Americans roll dice for 1 Battleship in sz76, round 3 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in sz76 Yamamoto win with 8 Destroyers remaining. Battle score for attacker is 35 Casualties for Yamamoto: 2 Bombers, 2 Destroyers and 1 T.Boat Casualties for Americans: 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport Non Combat Move - Yamamoto 4 EarlyFighters moved from Lambok to sz59 Place Units - Yamamoto 6 Destroyers placed in sz78 4 Infantrys placed in Davao 4 Infantrys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Yamamoto regular : 8.83 Americans regular : 0.67 British regular : 0.33 Dutch regular : -1.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Chinese 2 Tankettes moved from Gansu to W.Sian 1 Mech.Inf moved from Tsingnan to W.Sian Purchase Units - Chinese Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Sian Chinese attack with 1 Mech.Inf and 2 Tankettes Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 1 Mech.Inf and 2 Tankettes in W.Sian, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf and 2 Tankettes in W.Sian, round 3 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 3 : 1/3 hits, 0.67 expected hits 1 Tankette owned by the Chinese and 2 Tankettes owned by the Hisaichi lost in W.Sian Chinese roll dice for 1 Mech.Inf and 1 Tankette in W.Sian, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in W.Sian, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Tankette Casualties for Hisaichi: 1 Infantry and 2 Tankettes Non Combat Move - Chinese 1 Infantry moved from Tsingnan to Sikang 1 AAGun, 3 Infantrys, 1 Mech.Inf and 1 Tank moved from Gansu to Tsingnan 1 Artillery moved from S.Mongolia to Tsingnan 2 Tankettes moved from Gobi to Tsingnan 1 EarlyFighter moved from Urumal to Tsingnan 6 Infantrys moved from Xining to Tsingnan 2 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Hisaichi regular : -0.67 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Shangsi to Gansu 1 Tankette moved from N.Shangsi to Gansu 1 Tank moved from Szechwan to Sikang 1 Tank moved from Szechwan to Sikang 1 Tank moved from Shangsi to Gansu 2 Tankettes moved from Kiangsi to W.Sian 1 Artillery moved from N.Chunking to W.Chunking 2 Tankettes moved from Chunking to Burma 1 Tankette moved from N.Chunking to W.Sian 1 Mech.Inf moved from N.French I. to W.Sian 1 Tankette moved from N.Chunking to W.Chunking 1 Mech.Inf moved from N.French I. to W.Chunking 2 Mech.Infs moved from N.French I. to Burma 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz59 to sz66 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz60 to sz66 1 Bomber moved from Phuket to sz63 5 Infantrys and 5 Tankettes moved from Hsingan to Quingdao 2 Infantrys moved from Hsingan to Jinan 1 Tankette moved from Hsingan to Jinan 1 Tankette moved from Hsingan to Jinan 1 Tankette moved from Hsingan to Quingdao 3 EarlyFighters moved from Malaya to sz66 1 Artillery moved from S.Borneo to sz60 1 Infantry and 1 Marine moved from S.Borneo to sz60 1 Tank moved from Malaya to sz60 1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from sz60 to sz59 1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from sz59 to Bali 1 Artillery moved from S.Borneo to sz60 1 Artillery moved from Sumatra to sz60 1 Marine moved from Sumatra to sz60 1 Elite moved from Sumatra to sz60 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz60 to sz59 2 Artillerys, 1 Elite and 1 Marine moved from sz59 to Soem 1 Artillery moved from Malaya to sz60 1 Artillery and 1 Transport moved from sz60 to sz59 1 Artillery moved from sz59 to Bava Hisaichi take Bava from Dutch 2 Tanks moved from Malaya to sz60 2 Tanks and 2 Transports moved from sz60 to sz59 2 Tanks moved from sz59 to Soem 1 Artillery moved from Sumatra to sz60 1 Artillery and 1 Transport moved from sz60 to sz59 1 Artillery moved from sz59 to Bali 2 Artillerys moved from Malaya to Thailand 2 Tankettes moved from Hongkong to Hankou 2 Tankettes moved from Hongkong to Kiangsi 2 Tankettes moved from Hongkong to Kwangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 8 Infantrys, 1 Marine, 2 Mech.Infs, 1 Tank and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 1 Mech.Inf and 3 Tankettes Chinese defend with 1 Mech.Inf and 1 Tankette Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in W.Sian, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tankette in W.Sian, round 2 : 1/2 hits, 0.50 expected hits 1 Tankette owned by the Chinese, 1 Mech.Inf owned by the Chinese and 1 Tankette owned by the Hisaichi lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Mech.Inf and 2 Tankettes remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Mech.Inf and 1 Tankette Battle in Sikang Hisaichi attack with 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Sikang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Burma Hisaichi attack with 2 Mech.Infs and 2 Tankettes British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Mech.Infs and 2 Tankettes in Burma, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in Burma Hisaichi roll dice for 2 Mech.Infs and 1 Tankette in Burma, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the British lost in Burma Hisaichi roll dice for 2 Mech.Infs in Burma, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Hisaichi win, taking Burma from British with 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Tankettes Casualties for British: 1 Artillery and 1 Infantry Battle in Jinan Hisaichi attack with 2 Infantrys and 2 Tankettes Russians defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Jinan, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Quingdao Hisaichi attack with 5 Infantrys and 6 Tankettes Russians defend with 2 Infantrys and 1 Mech.Inf Hisaichi roll dice for 5 Infantrys and 6 Tankettes in Quingdao, round 2 : 1/11 hits, 2.83 expected hits Russians roll dice for 2 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Tankettes owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 5 Infantrys and 4 Tankettes in Quingdao, round 3 : 3/9 hits, 2.17 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Quingdao, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Tankette owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 5 Infantrys and 3 Tankettes remaining. Battle score for attacker is -3 Casualties for Hisaichi: 3 Tankettes Casualties for Russians: 2 Infantrys and 1 Mech.Inf Battle in Soem Hisaichi attack with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Anzac defend with 1 Artillery and 4 Infantrys Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Soem, round 2 : 1/6 hits, 2.83 expected hits Anzac roll dice for 1 Artillery and 4 Infantrys in Soem, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Soem Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Soem, round 3 : 3/5 hits, 2.33 expected hits Anzac roll dice for 1 Artillery and 3 Infantrys in Soem, round 3 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Anzac lost in Soem Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Soem, round 4 : 2/5 hits, 2.33 expected hits Anzac roll dice for 1 Artillery in Soem, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Soem Hisaichi win, taking Soem from Anzac with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery and 1 Marine Casualties for Anzac: 1 Artillery and 4 Infantrys Battle in Bali Hisaichi attack with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank Anzac defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Bali, round 2 : 4/5 hits, 2.00 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Bali, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Bali Hisaichi win, taking Bali from Anzac with 2 Artillerys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Infantry and 1 Tank Battle in W.Chunking Hisaichi attack with 1 Artillery, 1 Mech.Inf and 1 Tankette British defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 Tankette in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Artillery, 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in sz63 Hisaichi attack with 1 Bomber British defend with 1 Transport Hisaichi roll dice for 1 Bomber in sz63, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Transport in sz63, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber in sz63, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 Transport in sz63, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in sz63 Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in sz66 Hisaichi attack with 1 Battleship, 2 Carriers, 3 Destroyers, 7 EarlyFighters and 1 Submarine British defend with 2 B.Transports, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports Hisaichi roll dice for 1 Submarine in sz66, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 2 Carriers, 3 Destroyers and 7 EarlyFighters in sz66, round 2 : 4/13 hits, 4.33 expected hits British roll dice for 2 B.Transports, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports in sz66, round 2 : 2/9 hits, 3.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 2 B.Transports owned by the British, 2 Transports owned by the British, 1 EarlyFighter owned by the Hisaichi and 1 EarlyFighter owned by the British lost in sz66 Hisaichi roll dice for 1 Submarine in sz66, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 2 Carriers, 3 Destroyers and 6 EarlyFighters in sz66, round 3 : 4/12 hits, 4.00 expected hits British roll dice for 1 Carrier, 2 Destroyers and 1 EarlyFighter in sz66, round 3 : 3/4 hits, 2.00 expected hits 1 Carrier owned by the British, 2 Destroyers owned by the British, 2 EarlyFighters owned by the Hisaichi, 1 EarlyFighter owned by the British and 1 Submarine owned by the Hisaichi lost in sz66 Hisaichi win with 1 Battleship, 2 Carriers, 3 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 44 Casualties for Hisaichi: 3 EarlyFighters and 1 Submarine Casualties for British: 2 B.Transports, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports Battle in Gansu Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Gansu, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Infantry, 1 Tank and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Tank and 2 Tankettes moved from Peking to Shangsi 4 Artillerys and 4 Infantrys moved from Hopeh to E.Shansi 8 Infantrys moved from Seoul to Manchuria 1 Infantry moved from Formosa to sz74 1 Infantry moved from sz74 to Hopeh 1 Bomber moved from sz63 to Phuket Place Units - Hisaichi 2 Artillerys, 1 Elite and 1 Marine placed in S.Borneo 2 Mech.Infs and 4 Tankettes placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 8 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Anzac regular : -1.17 Russians regular : 1.00 British regular : -0.17 Hisaichi regular : 1.83 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 1 Transport moved from sz59 to sz60 1 Infantry moved from Malaya to sz60 1 Infantry and 1 Transport moved from sz60 to sz66 1 Infantry moved from Malaya to sz66 2 Infantrys moved from sz66 to S.A Thai take S.A from British 1 Transport moved from sz73 to sz66 2 Infantrys moved from Malaya to sz66 2 Infantrys moved from sz66 to Amdanam Thai take Amdanam from British 3 Tankettes moved from N.French I. to Thailand 4 Artillerys and 1 Tank moved from Phuket to Thailand 1 Artillery and 8 Infantrys moved from Malaya to Thailand 1 Transport moved from sz70 to sz73 1 T.Boat moved from sz70 to sz45 Purchase Units - Thai Thai buy 1 Factory, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Factory placed in Thailand 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 2 Infantrys moved from Bengal to Burma 1 Artillery moved from Bengal to Burma 2 Infantrys moved from Bengal to W.Chunking 1 Artillery moved from Bengal to W.Chunking 2 EarlyFighters moved from Bengal to W.Chunking 1 Artillery and 2 Infantrys moved from Agra to W.Tibet 2 Infantrys moved from Magadan to Yakutsk 1 Infantry moved from Palana to Magadan Purchase Units - British British buy 2 Bunkers, 9 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Artillery, 1 Mech.Inf and 1 Tankette British roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in W.Chunking, round 2 : 3/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 Tankette in W.Chunking, round 2 : 0/3 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in W.Chunking British win, taking W.Chunking from Hisaichi with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Artillery, 1 Mech.Inf and 1 Tankette Battle in W.Tibet British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Bunker British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Burma British attack with 1 Artillery and 2 Infantrys Hisaichi defend with 2 Mech.Infs British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Mech.Infs in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi lost in Burma British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Mech.Inf in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 4 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Mech.Inf in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the British lost in Burma British win, taking Burma from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Mech.Infs Casualties for British: 1 Infantry Non Combat Move - British 2 EarlyFighters moved from W.Chunking to Bengal 2 Infantrys moved from Bhopa to Nepal 3 Infantrys moved from Dheli to Bhopa Place Units - British 4 Submarines placed in sz63 1 Bunker and 4 Infantrys placed in Calcutta 1 Bunker and 2 Infantrys placed in Bengal 2 Infantrys and 1 Tank placed in Dheli 1 Infantry placed in Moresby Turn Complete - British British collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Neutral regular : -1.00 British regular : 1.33 Hisaichi regular : -1.17 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 1 Artillery moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Infantry moved from W.Australia to sz50 1 Artillery and 2 Infantrys moved from sz50 to Soem 2 EarlyFighters moved from sz50 to Soem 1 Artillery and 2 Infantrys moved from Darwin to Derby 3 Infantrys moved from Melbourne to S.W.Australia 1 Destroyer moved from sz46 to sz45 2 Infantrys moved from E.G to Moresby Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Soem Anzac attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 2 Tanks Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Soem, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Tanks in Soem, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soem Anzac roll dice for 1 Artillery and 2 EarlyFighters in Soem, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Tanks in Soem, round 3 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Hisaichi lost in Soem 2 EarlyFighters owned by the Anzac retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Tank Battle in sz45 Anzac attack with 1 Destroyer Thai defend with 1 T.Boat Anzac roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat in sz45, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat in sz45, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Destroyer in sz45, round 4 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat in sz45, round 4 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Thai lost in sz45 Anzac win with 1 Destroyer remaining. Battle score for attacker is 5 Casualties for Thai: 1 T.Boat Non Combat Move - Anzac 2 EarlyFighters moved from Soem to sz50 Place Units - Anzac 1 Destroyer placed in sz50 1 Artillery and 1 Marine placed in W.Australia 1 Artillery and 2 Infantrys placed in Darwin 3 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Anzac regular : -0.17 Thai regular : -0.50 Hisaichi regular : 0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 2 EarlyFighters moved from sz18 to sz72 1 Destroyer moved from sz19 to sz72 1 Infantry and 1 Tank moved from Marcus to sz18 1 Infantry, 1 Tank and 1 Transport moved from sz18 to sz72 1 Infantry and 1 Tank moved from sz72 to Iwo Jima 2 Destroyers moved from sz20 to sz18 1 Bomber moved from Marcus to sz72 2 EarlyFighters moved from sz72 to Iwo Jima Purchase Units - Americans Americans buy 1 Carrier, 3 Destroyers, 1 Elite, 1 Fighter, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz72 Americans attack with 1 Bomber, 1 Destroyer and 1 Transport Yamamoto defend with 1 T.Boat Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in sz72, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 3 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in sz72, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 4 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in sz72, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 5 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in sz72, round 5 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in sz72 Americans win with 1 Bomber, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 T.Boat Battle in Iwo Jima Americans attack with 2 EarlyFighters, 1 Infantry and 1 Tank Yamamoto defend with 1 AAGun and 1 Bunker Yamamoto roll AA dice in Iwo Jima : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Americans lost in Iwo Jima Americans roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 EarlyFighter and 1 Tank in Iwo Jima, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Bunker in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 1 Tank remaining. Battle score for attacker is -12 Casualties for Americans: 2 EarlyFighters and 1 Infantry Casualties for Yamamoto: 1 Bunker Non Combat Move - Americans 1 Fighter moved from Pearl Harbor to sz19 1 EarlyFighter moved from Pearl Harbor to sz19 1 Bomber moved from sz72 to Wake 2 B.Transports moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 2 B.Transports and 8 Marines moved from sz5 to sz4 2 Transports moved from sz4 to sz5 1 Artillery moved from N.Canada to sz5 1 Marine moved from N.Canada to sz5 2 Infantrys moved from N.Canada to sz5 1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from sz5 to sz4 1 Artillery, 2 Infantrys and 9 Marines moved from sz4 to Palana 2 Artillerys and 7 Infantrys moved from Magadan to Yakutsk 1 Artillery, 9 Infantrys and 1 Tank moved from Palana to Magadan 3 Destroyers moved from sz3 to sz17 1 Destroyer moved from sz17 to sz18 2 Destroyers moved from sz4 to sz3 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from Seattle to sz6 8 Marines moved from sz6 to N.Canada 2 Infantrys moved from N.Canada to Anchorage 8 Marines moved from sz14 to Seattle 1 Carrier moved from sz18 to sz72 Place Units - Americans 1 Carrier placed in sz19 1 Destroyer placed in sz18 1 Fighter placed in Pearl Harbor 1 S.Sub placed in sz25 1 Elite placed in Hilo 8 Marines placed in San Francisco 2 Destroyers placed in sz4 Turn Complete - Americans Americans collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -2.83 Yamamoto AA : 0.67 -
TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 1 Infantry moved from Vostok to Angarsk Masaharu take Angarsk from Russians 2 Transports moved from sz1 to sz15 2 Artillerys moved from Akina to sz15 2 Infantrys moved from Akina to sz15 2 Artillerys, 2 Infantrys and 2 Transports moved from sz15 to sz1 1 Artillery moved from Belogorsk to sz1 1 Elite moved from Amursk to sz1 1 Elite moved from Belogorsk to sz1 2 Tankettes moved from Amursk to sz1 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tankettes moved from sz1 to Yakutsk 2 Infantrys moved from Vostok to Quingdao 2 Infantrys moved from Vostok to Quingdao 1 Infantry moved from Vostok to Quingdao 1 Bomber moved from Akina to Yakutsk 3 Infantrys moved from Akina to N.Japan 1 Destroyer moved from sz16 to sz3 1 Submarine moved from sz7 to sz3 3 Destroyers moved from sz1 to sz3 Purchase Units - Masaharu Masaharu buy 2 Destroyers, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz3 Masaharu attack with 4 Destroyers and 1 Submarine Americans defend with 2 Destroyers; Russians defend with 1 Submarine Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 4 Destroyers in sz3, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 Destroyers in sz3, round 2 : 2/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Russians, 1 Submarine owned by the Masaharu and 1 Destroyer owned by the Masaharu lost in sz3 Masaharu roll dice for 3 Destroyers in sz3, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Masaharu lost in sz3 Masaharu roll dice for 2 Destroyers in sz3, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz3, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz3 Masaharu win with 2 Destroyers remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Destroyers and 1 Submarine Casualties for Americans: 2 Destroyers Casualties for Russians: 1 Submarine Battle in Yakutsk Masaharu attack with 3 Artillerys, 1 Bomber, 2 Elites, 2 Infantrys and 2 Tankettes British defend with 2 Infantrys; Americans defend with 2 Artillerys and 7 Infantrys; Russians defend with 1 Infantry Masaharu roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 2 Infantrys and 2 Tankettes in Yakutsk, round 2 : 5/10 hits, 4.17 expected hits Russians roll dice for 2 Artillerys and 10 Infantrys in Yakutsk, round 2 : 4/12 hits, 4.00 expected hits 2 Infantrys owned by the Masaharu, 5 Infantrys owned by the Americans and 2 Tankettes owned by the Masaharu lost in Yakutsk Masaharu roll dice for 3 Artillerys, 1 Bomber and 2 Elites in Yakutsk, round 3 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 Artillerys and 5 Infantrys in Yakutsk, round 3 : 2/7 hits, 2.33 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Masaharu and 2 Infantrys owned by the British lost in Yakutsk Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Elites in Yakutsk, round 4 : 4/4 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Yakutsk, round 4 : 3/4 hits, 1.33 expected hits 2 Elites owned by the Masaharu, 1 Artillery owned by the Masaharu, 2 Infantrys owned by the Americans and 2 Artillerys owned by the Americans lost in Yakutsk Masaharu win with 1 Bomber remaining. Battle score for attacker is -4 Casualties for Masaharu: 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tankettes Casualties for Americans: 2 Artillerys and 7 Infantrys Casualties for British: 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Bomber moved from Yakutsk to N.Japan Place Units - Masaharu 2 Destroyers placed in sz16 1 Elite and 2 Infantrys placed in Amursk 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Masaharu regular : 2.33 Russians regular : 1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 1 Artillery and 7 Infantrys moved from Ulaan Ude to Quingdao 1 Infantry moved from Irkutsk to Quingdao 3 Mech.Infs moved from Tulun to Quingdao 1 EarlyFighter moved from Magadan to Quingdao 1 Fighter moved from Magadan to Quingdao Purchase Units - Russians Russians buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 8 Infantrys and 3 Mech.Infs Hisaichi defend with 5 Infantrys and 3 Tankettes; Masaharu defend with 5 Infantrys Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 8 Infantrys and 3 Mech.Infs in Quingdao, round 2 : 4/14 hits, 4.17 expected hits Hisaichi roll dice for 10 Infantrys and 3 Tankettes in Quingdao, round 2 : 4/13 hits, 3.83 expected hits 4 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 3 Tankettes owned by the Hisaichi lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 4 Infantrys and 3 Mech.Infs in Quingdao, round 3 : 5/10 hits, 3.50 expected hits Hisaichi roll dice for 9 Infantrys in Quingdao, round 3 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantrys and 3 Mech.Infs in Quingdao, round 4 : 1/8 hits, 2.83 expected hits Hisaichi roll dice for 4 Infantrys in Quingdao, round 4 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Mech.Infs in Quingdao, round 5 : 2/6 hits, 2.17 expected hits Hisaichi roll dice for 3 Infantrys in Quingdao, round 5 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Mech.Infs in Quingdao, round 6 : 3/6 hits, 2.17 expected hits Hisaichi roll dice for 1 Infantry in Quingdao, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Mech.Infs remaining. Battle score for attacker is 16 Casualties for Russians: 8 Infantrys Casualties for Hisaichi: 5 Infantrys and 3 Tankettes Casualties for Masaharu: 5 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Fighter moved from Quingdao to Ulaan Ude 1 Infantry moved from Tulun to Ustkut 4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 8 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Achinsk to Kyzyl 3 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Hisaichi regular : -1.50 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 7 Infantrys moved from E.Shansi to Shangsi 2 Artillerys, 2 Infantrys and 2 Tanks moved from Thailand to Burma 4 Infantrys moved from N.French I. to Burma 1 Artillery and 9 Infantrys moved from N.S to sz60 1 Artillery, 9 Infantrys and 5 Transports moved from sz60 to sz64 1 Artillery and 9 Infantrys moved from sz64 to Burma 6 Destroyers moved from sz78 to sz72 8 Destroyers moved from sz76 to sz18 4 Infantrys moved from Davao to sz70 1 B.Transport moved from sz68 to sz74 1 Marine moved from S.Japan to sz74 2 Infantrys moved from S.Japan to sz74 1 Infantry moved from S.Japan to sz74 1 B.Transport, 3 Infantrys and 1 Marine moved from sz74 to sz75 3 Infantrys and 1 Marine moved from sz75 to Iwo Jima 1 B.Transport and 4 Infantrys moved from sz70 to sz59 1 B.Transport moved from sz59 to sz60 4 Infantrys moved from Celebs to sz59 8 Infantrys moved from sz59 to Lambok 1 B.Transport moved from sz67 to sz74 4 Infantrys moved from S.Japan to sz74 1 B.Transport and 4 Infantrys moved from sz74 to sz67 4 Infantrys moved from sz67 to N.French I. 1 B.Transport moved from sz68 to sz74 1 Transport moved from sz60 to sz74 1 B.Transport moved from sz60 to sz68 8 Infantrys moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 6 Destroyers and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Burma Yamamoto attack with 3 Artillerys, 15 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 3 Artillerys, 15 Infantrys and 2 Tanks in Burma, round 2 : 5/20 hits, 5.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma Yamamoto win, taking Burma from British with 3 Artillerys, 14 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Iwo Jima Yamamoto attack with 3 Infantrys and 1 Marine Americans defend with 1 AAGun and 1 Tank Yamamoto roll dice for 3 Infantrys and 1 Marine in Iwo Jima, round 2 : 0/4 hits, 0.83 expected hits Americans roll dice for 1 Tank in Iwo Jima, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Yamamoto roll dice for 2 Infantrys and 1 Marine in Iwo Jima, round 3 : 0/3 hits, 0.67 expected hits Americans roll dice for 1 Tank in Iwo Jima, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Infantrys and 1 Marine in Iwo Jima, round 4 : 0/3 hits, 0.67 expected hits Americans roll dice for 1 Tank in Iwo Jima, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Yamamoto roll dice for 1 Infantry and 1 Marine in Iwo Jima, round 5 : 1/2 hits, 0.50 expected hits Americans roll dice for 1 Tank in Iwo Jima, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Infantry and 1 Marine remaining. Battle score for attacker is 1 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Tank Battle in sz18 Yamamoto attack with 8 Destroyers Americans defend with 4 Destroyers Yamamoto roll dice for 8 Destroyers in sz18, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 4 Destroyers in sz18, round 2 : 2/4 hits, 2.00 expected hits 2 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz18 Yamamoto roll dice for 6 Destroyers in sz18, round 3 : 3/6 hits, 2.00 expected hits Americans roll dice for 2 Destroyers in sz18, round 3 : 2/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz18 Yamamoto win with 4 Destroyers remaining. Battle score for attacker is 0 Casualties for Yamamoto: 4 Destroyers Casualties for Americans: 4 Destroyers Battle in sz72 Yamamoto attack with 6 Destroyers Americans defend with 1 Carrier, 1 Destroyer and 1 Transport Yamamoto roll dice for 6 Destroyers in sz72, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Carrier, 1 Destroyer and 1 Transport in sz72, round 2 : 2/3 hits, 1.17 expected hits 1 Transport owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz72 Yamamoto roll dice for 4 Destroyers in sz72, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Carrier and 1 Destroyer in sz72, round 3 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto lost in sz72 Yamamoto roll dice for 3 Destroyers in sz72, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Carrier and 1 Destroyer in sz72, round 4 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz72 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is -4 Casualties for Yamamoto: 4 Destroyers Casualties for Americans: 1 Carrier, 1 Destroyer and 1 Transport Non Combat Move - Yamamoto Place Units - Yamamoto 4 Infantrys placed in Davao 6 Destroyers placed in sz78 4 Infantrys placed in S.Japan Yamamoto undo move 1. 2 Infantrys placed in Tokyo 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.67 Americans regular : 1.83 British regular : 0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 4 Infantrys moved from Tsingnan to Sikang 1 Artillery moved from Tsingnan to Sikang 1 EarlyFighter moved from Tsingnan to Sikang 4 Infantrys moved from Tsingnan to Gansu 1 Elite moved from Tsingnan to Gansu Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 1 Elite and 4 Infantrys Hisaichi defend with 1 Infantry, 1 Tank and 1 Tankette Chinese roll dice for 1 Elite and 4 Infantrys in Gansu, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Gansu, round 2 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Chinese roll dice for 1 Elite and 3 Infantrys in Gansu, round 3 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Gansu, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry, 1 Tank and 1 Tankette Battle in Sikang Chinese attack with 1 Artillery, 1 EarlyFighter and 4 Infantrys Hisaichi defend with 2 Tanks Chinese roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantrys in Sikang, round 2 : 0/6 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Sikang, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Sikang, round 3 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 2 Tanks in Sikang, round 3 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sikang, round 4 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Sikang, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 1 EarlyFighter moved from Sikang to Tsingnan 5 Infantrys moved from Xining to Tsingnan 1 Elite moved from Xining to Tsingnan 1 Infantry moved from Quyan to Gobi 3 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsingnan: 1 Infantry EDIT: Adding units owned by Chinese to S.Mongolia: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.17 Hisaichi regular : -0.33 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 2 Tankettes moved from Shangsi to Sikang 2 Tankettes moved from Kwangsi to W.Chunking 2 Artillerys moved from Thailand to Burma 1 Mech.Inf moved from W.Sian to Sikang 1 Tankette moved from W.Sian to Sikang 1 Tankette moved from W.Sian to W.Chunking 10 Tanks moved from Shangsi to Gansu 4 Artillerys and 4 Infantrys moved from E.Shansi to Shangsi 1 Tank and 2 Tankettes moved from Peking to N.Shangsi 1 Infantry moved from Hopeh to E.Shansi 2 Infantrys and 2 Tankettes moved from Jinan to Quingdao 8 Infantrys moved from Manchuria to Hsingan 8 Infantrys moved from Seoul to Manchuria 1 Infantry moved from Formosa to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz79 1 Infantry moved from sz79 to Manchuria 1 Battleship, 3 Destroyers and 4 EarlyFighters moved from sz66 to sz63 1 Bomber moved from Phuket to sz63 1 Artillery moved from Bava to sz59 1 Tank moved from Soem to Lambok 2 Artillerys, 1 Marine and 1 Tank moved from Bali to Lambok 2 Transports moved from sz59 to sz60 2 Artillerys, 1 Elite and 1 Marine moved from S.Borneo to sz60 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz60 to sz59 3 Artillerys, 1 Elite and 1 Marine moved from sz59 to Lambok Purchase Units - Hisaichi Hisaichi buy 1 Elite, 3 Infantrys, 2 Marines, 4 Mech.Infs, 1 Tank and 10 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 1 Mech.Inf and 3 Tankettes Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Sikang, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Sikang Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 Mech.Inf and 3 Tankettes remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Quingdao Hisaichi attack with 2 Infantrys and 2 Tankettes Russians defend with 1 Artillery and 3 Mech.Infs Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Quingdao, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 3 Mech.Infs in Quingdao, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 1 Infantry and 2 Tankettes in Quingdao, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 3 Mech.Infs in Quingdao, round 3 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Russians, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 1 Tankette in Quingdao, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Mech.Infs in Quingdao, round 4 : 2/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi lost in Quingdao Russians win with 3 Mech.Infs remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Infantrys and 2 Tankettes Casualties for Russians: 1 Artillery Battle in W.Chunking Hisaichi attack with 3 Tankettes British defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 3 Tankettes in W.Chunking, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi lost in W.Chunking Hisaichi roll dice for 2 Tankettes in W.Chunking, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in W.Chunking, round 3 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi lost in W.Chunking 1 Tankette owned by the Hisaichi retreated to Chunking Chinese win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Tankettes Battle in sz63 Hisaichi attack with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters British defend with 4 Submarines British roll dice for 4 Submarines in sz63, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 2 : 5/9 hits, 3.67 expected hits 4 Submarines owned by the British lost in sz63 Hisaichi win with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 24 Casualties for British: 4 Submarines Battle in Gansu Hisaichi attack with 10 Tanks Chinese defend with 1 Elite and 2 Infantrys Hisaichi roll dice for 10 Tanks in Gansu, round 2 : 6/10 hits, 5.00 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Gansu, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 10 Tanks remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Elite and 2 Infantrys Non Combat Move - Hisaichi 2 Carriers moved from sz66 to sz64 4 EarlyFighters moved from sz63 to sz64 1 Bomber moved from sz63 to Burma Place Units - Hisaichi 1 Elite, 1 Infantry and 2 Marines placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Kiangsi: 2 Tankettes EDIT: Adding units owned by Hisaichi to W.Sian: 2 Tankettes EDIT: Removing units owned by Hisaichi from Hankou: 2 Tankettes EDIT: Adding units owned by Hisaichi to Sian: 2 Tankettes EDIT: Removing units owned by Hisaichi from Hongkong: 2 Mech.Infs EDIT: Adding units owned by Hisaichi to Hanan: 2 Mech.Infs EDIT: Removing units owned by Hisaichi from Hongkong: 2 Tankettes EDIT: Adding units owned by Hisaichi to Hankou: 2 Tankettes EDIT: Removing units owned by Hisaichi from Hongkong: 2 Tankettes EDIT: Adding units owned by Hisaichi to Kwangsi: 2 Tankettes EDIT: Turning off Edit Mode 2 Mech.Infs and 4 Tankettes placed in Hongkong 2 Infantrys, 2 Mech.Infs and 4 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -2.67 Russians regular : 1.33 British regular : 0.33 Hisaichi regular : -0.50 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Thai 2 Infantrys moved from S.A to sz66 2 Infantrys and 1 Transport moved from sz66 to sz63 2 Infantrys moved from sz63 to Ceylon Thai take Ceylon from British 2 Infantrys moved from Amdanam to sz66 2 Infantrys and 1 Transport moved from sz66 to sz64 2 Infantrys moved from sz64 to Burma 5 Artillerys, 8 Infantrys, 1 Tank and 3 Tankettes moved from Thailand to Burma 3 Infantrys and 1 Marine moved from Phuket to Thailand 1 Transport moved from sz73 to sz60 Purchase Units - Thai Thai buy 2 Artillerys, 3 Elites and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Transport placed in sz73 2 Artillerys and 3 Elites placed in Phuket Turn Complete - Thai Thai collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 2 Infantrys moved from Moresby to sz49 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem British take Soem from Hisaichi 1 Destroyer moved from sz49 to sz50 1 Infantry moved from N.Canada to sz6 1 Infantry and 1 Transport moved from sz6 to sz4 1 Infantry moved from sz4 to Palana 1 Infantry moved from Magadan to Yakutsk 1 Infantry moved from W.Chunking to N.Chunking Chinese take N.Chunking from Hisaichi Purchase Units - British British buy 2 Bunkers, 3 Infantrys and 6 Submarines; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 2 Infantrys moved from Nepal to Bengal 1 Artillery and 2 Infantrys moved from W.Tibet to Nepal 1 Tank moved from Dheli to Nepal 3 Infantrys moved from Bhopa to Nepal 2 Infantrys moved from Dheli to Bhopa 1 AAGun moved from Palana to Magadan Place Units - British 1 Bunker and 1 Infantry placed in Calcutta 6 Submarines placed in sz63 1 Bunker and 2 Infantrys placed in Bengal Turn Complete - British British collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 2 Infantrys moved from Moresby to sz49 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem British take Soem from Hisaichi 1 Destroyer moved from sz49 to sz50 1 Infantry moved from N.Canada to sz6 1 Infantry and 1 Transport moved from sz6 to sz4 1 Infantry moved from sz4 to Palana 1 Infantry moved from Magadan to Yakutsk 1 Infantry moved from W.Chunking to N.Chunking Chinese take N.Chunking from Hisaichi Purchase Units - British British buy 2 Bunkers, 3 Infantrys and 6 Submarines; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 2 Infantrys moved from Nepal to Bengal 1 Artillery and 2 Infantrys moved from W.Tibet to Nepal 1 Tank moved from Dheli to Nepal 3 Infantrys moved from Bhopa to Nepal 2 Infantrys moved from Dheli to Bhopa 1 AAGun moved from Palana to Magadan Place Units - British 1 Bunker and 1 Infantry placed in Calcutta 6 Submarines placed in sz63 1 Bunker and 2 Infantrys placed in Bengal Turn Complete - British British collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :





